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Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeIterators.h')
-rw-r--r-- | source/blender/freestyle/intern/stroke/StrokeIterators.h | 444 |
1 files changed, 222 insertions, 222 deletions
diff --git a/source/blender/freestyle/intern/stroke/StrokeIterators.h b/source/blender/freestyle/intern/stroke/StrokeIterators.h index b51189f3990..37f6a8843bd 100644 --- a/source/blender/freestyle/intern/stroke/StrokeIterators.h +++ b/source/blender/freestyle/intern/stroke/StrokeIterators.h @@ -1,229 +1,229 @@ -// -// Filename : StrokeIterators.h -// Author(s) : Stephane Grabli -// Purpose : Iterators used to iterate over the elements of the Stroke -// Date of creation : 01/07/2003 -// -/////////////////////////////////////////////////////////////////////////////// +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef __FREESTYLE_STROKE_ITERATORS_H__ +#define __FREESTYLE_STROKE_ITERATORS_H__ + +/** \file blender/freestyle/intern/stroke/StrokeIterators.h + * \ingroup freestyle + * \brief Iterators used to iterate over the elements of the Stroke + * \author Stephane Grabli + * \date 01/07/2003 + */ + +#include "Stroke.h" +namespace StrokeInternal { // -// Copyright (C) : Please refer to the COPYRIGHT file distributed -// with this source distribution. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// StrokeVertexIterator // -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -// -/////////////////////////////////////////////////////////////////////////////// - -#ifndef STROKEITERATORS_H -# define STROKEITERATORS_H - -# include "Stroke.h" - -namespace StrokeInternal { - - // - // StrokeVertexIterator - // - ///////////////////////////////////////////////// - - /*! Class defining an iterator designed to iterate over - * the StrokeVertex of a Stroke. - * An instance of a StrokeVertexIterator can only be obtained - * from a Stroke by calling strokeVerticesBegin() or strokeVerticesEnd(). - * It is iterating over the same vertices as an Interface0DIterator. - * The difference resides in the object access. Indeed, an Interface0DIterator - * allows only an access to an Interface0D whereas we could need - * to access the specialized StrokeVertex type. In this case, one - * should use a StrokeVertexIterator. - * The castToInterface0DIterator() method is useful to get an Interface0DIterator - * from a StrokeVertexIterator in order to call any functions of the - * type UnaryFunction0D. - * \attention In the scripting language, you must call - * \code it2 = StrokeVertexIterator(it1) \endcode instead of - * \code it2 = it1 \endcode - * where \a it1 and \a it2 are 2 StrokeVertexIterator. - * Otherwise, incrementing \a it1 will also increment \a it2. - */ - class StrokeVertexIterator : public Interface0DIteratorNested - { - public: - - /*! Default constructor. */ - StrokeVertexIterator() {} - - /*! Copy constructor. */ - StrokeVertexIterator(const StrokeVertexIterator& vi) { - _it = vi._it; - _begin = vi._begin; - _end = vi._end; - } - - StrokeVertexIterator(const ::Stroke::vertex_container::iterator& it, - const ::Stroke::vertex_container::iterator& begin, - const ::Stroke::vertex_container::iterator& end) { - _it = it; - _begin = begin; - _end = end; - } - - virtual ~StrokeVertexIterator() {} - - /*! Casts this StrokeVertexIterator into an Interface0DIterator. - * Useful for any call to a function of the type UnaryFunction0D. - */ - inline Interface0DIterator castToInterface0DIterator() const { - Interface0DIterator ret(new StrokeVertexIterator(*this)); - return ret; - } - /*! operator= - * \attention In the scripting language, you must call - * \code it2 = StrokeVertexIterator(it1) \endcode instead of - * \code it2 = it1 \endcode - * where \a it1 and \a it2 are 2 StrokeVertexIterator. - * Otherwise, incrementing \a it1 will also increment \a it2. - * - */ - StrokeVertexIterator& operator=(const StrokeVertexIterator& vi) { - _it = vi._it; - _begin = vi._begin; - _end = vi._end; - return *this; - } - - /*! Returns the string "StrokeVertexIterator". */ - virtual string getExactTypeName() const { - return "StrokeVertexIterator"; - } - - /*! Returns a reference to the pointed StrokeVertex. - * In the scripting language, you must call - * "getObject()"instead. - */ - virtual StrokeVertex& operator*() { - return **_it; - } - - /*! Returns a pointer to the pointed StrokeVertex. - * Can't be called in the scripting language. - */ - virtual StrokeVertex* operator->() { - return &(operator*()); - } - - /*! Increments. In the scripting language, call - * "increment()". - */ - virtual StrokeVertexIterator& operator++() { - increment(); - return *this; - } - - /*! Increments. In the scripting language, call - * "increment()". - */ - virtual StrokeVertexIterator operator++(int) { - StrokeVertexIterator ret(*this); - increment(); - return ret; - } - - /*! Decrements. In the scripting language, call - * "decrement()". - */ - virtual StrokeVertexIterator& operator--() { - decrement(); - return *this; - } - - /*! Decrements. In the scripting language, call - * "decrement()". - */ - virtual StrokeVertexIterator operator--(int) { - StrokeVertexIterator ret(*this); - decrement(); - return ret; - } - - /*! Increments. */ - virtual int increment() { - ++_it; - return 0; - } - - /*! Decrements. */ - virtual int decrement() { - --_it; - return 0; - } - - /*! Returns true if the pointed StrokeVertex is the - * first of the Stroke. - */ - bool isBegin() const { - return _it == _begin; - } - - /*! Returns true if the pointed StrokeVertex is after the - * last StrokeVertex of the Stroke. - */ - bool isEnd() const { - return _it == _end; - } - - /*! operator == */ - virtual bool operator==(const Interface0DIteratorNested& it) const { - const StrokeVertexIterator* it_exact = dynamic_cast<const StrokeVertexIterator*>(&it); - if (!it_exact) - return false; - return (_it == it_exact->_it); - } - - /*! Returns the curvilinear abscissa of the current point */ - virtual float t() const{ - return (*_it)->curvilinearAbscissa(); - } - /*! Returns the point's parameter in the stroke */ - virtual float u() const{ - return (*_it)->u(); - } - - /*! Cloning method */ - virtual StrokeVertexIterator* copy() const { - return new StrokeVertexIterator(*this); - } - - // - // Not exported in Python - // - ////////////////////////////////////////////////// - - const ::Stroke::vertex_container::iterator& getIt() { - return _it; - } - - private: - - ::Stroke::vertex_container::iterator _it; - ::Stroke::vertex_container::iterator _begin; - ::Stroke::vertex_container::iterator _end; - }; +///////////////////////////////////////////////// + +/*! Class defining an iterator designed to iterate over the StrokeVertex of a Stroke. + * An instance of a StrokeVertexIterator can only be obtained from a Stroke by calling strokeVerticesBegin() or + * strokeVerticesEnd(). + * It is iterating over the same vertices as an Interface0DIterator. + * The difference resides in the object access. Indeed, an Interface0DIterator allows only an access to an + * Interface0D whereas we could need to access the specialized StrokeVertex type. In this case, one + * should use a StrokeVertexIterator. + * The castToInterface0DIterator() method is useful to get an Interface0DIterator from a StrokeVertexIterator in + * order to call any functions of the type UnaryFunction0D. + * \attention In the scripting language, you must call \code it2 = StrokeVertexIterator(it1) \endcode instead of + * \code it2 = it1 \endcode where \a it1 and \a it2 are 2 StrokeVertexIterator. + * Otherwise, incrementing \a it1 will also increment \a it2. + */ +class StrokeVertexIterator : public Interface0DIteratorNested +{ +public: + /*! Default constructor. */ + StrokeVertexIterator() {} + + /*! Copy constructor. */ + StrokeVertexIterator(const StrokeVertexIterator& vi) + { + _it = vi._it; + _begin = vi._begin; + _end = vi._end; + } + + StrokeVertexIterator(const ::Stroke::vertex_container::iterator& it, + const ::Stroke::vertex_container::iterator& begin, + const ::Stroke::vertex_container::iterator& end) + { + _it = it; + _begin = begin; + _end = end; + } + + virtual ~StrokeVertexIterator() {} + + /*! Casts this StrokeVertexIterator into an Interface0DIterator. + * Useful for any call to a function of the type UnaryFunction0D. + */ + inline Interface0DIterator castToInterface0DIterator() const + { + Interface0DIterator ret(new StrokeVertexIterator(*this)); + return ret; + } + + /*! operator= + * \attention In the scripting language, you must call \code it2 = StrokeVertexIterator(it1) \endcode instead of + * \code it2 = it1 \endcode, where \a it1 and \a it2 are 2 StrokeVertexIterator. + * Otherwise, incrementing \a it1 will also increment \a it2. + */ + StrokeVertexIterator& operator=(const StrokeVertexIterator& vi) + { + _it = vi._it; + _begin = vi._begin; + _end = vi._end; + return *this; + } + + /*! Returns the string "StrokeVertexIterator". */ + virtual string getExactTypeName() const + { + return "StrokeVertexIterator"; + } + + /*! Returns a reference to the pointed StrokeVertex. + * In the scripting language, you must call "getObject()"instead. + */ + virtual StrokeVertex& operator*() + { + return **_it; + } + + /*! Returns a pointer to the pointed StrokeVertex. + * Can't be called in the scripting language. + */ + virtual StrokeVertex* operator->() + { + return &(operator*()); + } + + /*! Increments. In the scripting language, call "increment()". */ + virtual StrokeVertexIterator& operator++() + { + increment(); + return *this; + } + + /*! Increments. In the scripting language, call "increment()". */ + virtual StrokeVertexIterator operator++(int) + { + StrokeVertexIterator ret(*this); + increment(); + return ret; + } + + /*! Decrements. In the scripting language, call "decrement()". */ + virtual StrokeVertexIterator& operator--() + { + decrement(); + return *this; + } + + /*! Decrements. In the scripting language, call "decrement()". */ + virtual StrokeVertexIterator operator--(int) + { + StrokeVertexIterator ret(*this); + decrement(); + return ret; + } + + /*! Increments. */ + virtual int increment() + { + ++_it; + return 0; + } + + /*! Decrements. */ + virtual int decrement() + { + --_it; + return 0; + } + + /*! Returns true if the pointed StrokeVertex is the first of the Stroke. */ + bool isBegin() const + { + return _it == _begin; + } + + /*! Returns true if the pointed StrokeVertex is after the last StrokeVertex of the Stroke. */ + bool isEnd() const + { + return _it == _end; + } + + /*! operator == */ + virtual bool operator==(const Interface0DIteratorNested& it) const + { + const StrokeVertexIterator* it_exact = dynamic_cast<const StrokeVertexIterator*>(&it); + if (!it_exact) + return false; + return (_it == it_exact->_it); + } + + /*! Returns the curvilinear abscissa of the current point */ + virtual float t() const + { + return (*_it)->curvilinearAbscissa(); + } + + /*! Returns the point's parameter in the stroke */ + virtual float u() const + { + return (*_it)->u(); + } + + /*! Cloning method */ + virtual StrokeVertexIterator* copy() const + { + return new StrokeVertexIterator(*this); + } + + // + // Not exported in Python + // + ////////////////////////////////////////////////// + const ::Stroke::vertex_container::iterator& getIt() + { + return _it; + } + +private: + ::Stroke::vertex_container::iterator _it; + ::Stroke::vertex_container::iterator _begin; + ::Stroke::vertex_container::iterator _end; +}; } // end of namespace StrokeInternal - -#endif // STROKEITERATORS_H - - +#endif // __FREESTYLE_STROKE_ITERATORS_H__ |