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Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeIterators.h')
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeIterators.h23
1 files changed, 11 insertions, 12 deletions
diff --git a/source/blender/freestyle/intern/stroke/StrokeIterators.h b/source/blender/freestyle/intern/stroke/StrokeIterators.h
index 1999b028424..624f2a03877 100644
--- a/source/blender/freestyle/intern/stroke/StrokeIterators.h
+++ b/source/blender/freestyle/intern/stroke/StrokeIterators.h
@@ -34,15 +34,14 @@ namespace StrokeInternal {
/////////////////////////////////////////////////
/*! Class defining an iterator designed to iterate over the StrokeVertex of a Stroke.
- * An instance of a StrokeVertexIterator can only be obtained from a Stroke by calling strokeVerticesBegin() or
- * strokeVerticesEnd().
- * It is iterating over the same vertices as an Interface0DIterator.
- * The difference resides in the object access. Indeed, an Interface0DIterator allows only an access to an
- * Interface0D whereas we could need to access the specialized StrokeVertex type. In this case, one
- * should use a StrokeVertexIterator.
- * The castToInterface0DIterator() method is useful to get an Interface0DIterator from a StrokeVertexIterator in
- * order to call any functions of the type UnaryFunction0D.
- * \attention In the scripting language, you must call \code it2 = StrokeVertexIterator(it1) \endcode instead of
+ * An instance of a StrokeVertexIterator can only be obtained from a Stroke by calling
+ * strokeVerticesBegin() or strokeVerticesEnd(). It is iterating over the same vertices as an
+ * Interface0DIterator. The difference resides in the object access. Indeed, an Interface0DIterator
+ * allows only an access to an Interface0D whereas we could need to access the specialized
+ * StrokeVertex type. In this case, one should use a StrokeVertexIterator. The
+ * castToInterface0DIterator() method is useful to get an Interface0DIterator from a
+ * StrokeVertexIterator in order to call any functions of the type UnaryFunction0D. \attention In
+ * the scripting language, you must call \code it2 = StrokeVertexIterator(it1) \endcode instead of
* \code it2 = it1 \endcode where \a it1 and \a it2 are 2 StrokeVertexIterator.
* Otherwise, incrementing \a it1 will also increment \a it2.
*/
@@ -84,9 +83,9 @@ class StrokeVertexIterator : public Interface0DIteratorNested {
}
/*! operator=
- * \attention In the scripting language, you must call \code it2 = StrokeVertexIterator(it1) \endcode instead of
- * \code it2 = it1 \endcode where \a it1 and \a it2 are 2 StrokeVertexIterator.
- * Otherwise, incrementing \a it1 will also increment \a it2.
+ * \attention In the scripting language, you must call \code it2 = StrokeVertexIterator(it1)
+ * \endcode instead of \code it2 = it1 \endcode where \a it1 and \a it2 are 2
+ * StrokeVertexIterator. Otherwise, incrementing \a it1 will also increment \a it2.
*/
StrokeVertexIterator &operator=(const StrokeVertexIterator &vi)
{