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Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeLayer.h')
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diff --git a/source/blender/freestyle/intern/stroke/StrokeLayer.h b/source/blender/freestyle/intern/stroke/StrokeLayer.h
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+//
+// Filename : StrokeLayer.h
+// Author : Stephane Grabli
+// Purpose : Class to define a layer of strokes.
+// Date of creation : 18/12/2002
+//
+///////////////////////////////////////////////////////////////////////////////
+
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef STROKELAYER_H
+# define STROKELAYER_H
+
+# include <deque>
+
+class Stroke;
+class StrokeRenderer;
+class StrokeLayer
+{
+public:
+ typedef std::deque<Stroke*> stroke_container;
+
+protected:
+ stroke_container _strokes;
+public:
+ StrokeLayer() {}
+ StrokeLayer(const stroke_container& iStrokes)
+ {
+ _strokes = iStrokes;
+ }
+ StrokeLayer(const StrokeLayer& iBrother)
+ {
+ _strokes = iBrother._strokes;
+ }
+ virtual ~StrokeLayer() ;
+
+ /*! Render method */
+ void ScaleThickness(float iFactor);
+ void Render(const StrokeRenderer *iRenderer );
+ void RenderBasic(const StrokeRenderer *iRenderer );
+
+ /*! clears the layer */
+ void clear() ;
+
+ /*! accessors */
+ inline stroke_container::iterator strokes_begin() {return _strokes.begin();}
+ inline stroke_container::iterator strokes_end() {return _strokes.end();}
+ inline int strokes_size() const {return _strokes.size();}
+ inline bool empty() const {return _strokes.empty();}
+
+ /*! modifiers */
+ inline void setStrokes(stroke_container& iStrokes) {_strokes = iStrokes;}
+ inline void AddStroke(Stroke *iStroke) {_strokes.push_back(iStroke);}
+
+};
+
+#endif // STROKELAYER_H