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Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeLayer.h')
-rwxr-xr-x | source/blender/freestyle/intern/stroke/StrokeLayer.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/stroke/StrokeLayer.h b/source/blender/freestyle/intern/stroke/StrokeLayer.h new file mode 100755 index 00000000000..b89b77a85a7 --- /dev/null +++ b/source/blender/freestyle/intern/stroke/StrokeLayer.h @@ -0,0 +1,75 @@ +// +// Filename : StrokeLayer.h +// Author : Stephane Grabli +// Purpose : Class to define a layer of strokes. +// Date of creation : 18/12/2002 +// +/////////////////////////////////////////////////////////////////////////////// + + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef STROKELAYER_H +# define STROKELAYER_H + +# include <deque> + +class Stroke; +class StrokeRenderer; +class StrokeLayer +{ +public: + typedef std::deque<Stroke*> stroke_container; + +protected: + stroke_container _strokes; +public: + StrokeLayer() {} + StrokeLayer(const stroke_container& iStrokes) + { + _strokes = iStrokes; + } + StrokeLayer(const StrokeLayer& iBrother) + { + _strokes = iBrother._strokes; + } + virtual ~StrokeLayer() ; + + /*! Render method */ + void Render(const StrokeRenderer *iRenderer ); + void RenderBasic(const StrokeRenderer *iRenderer ); + + /*! clears the layer */ + void clear() ; + + /*! accessors */ + inline stroke_container::iterator strokes_begin() {return _strokes.begin();} + inline stroke_container::iterator strokes_end() {return _strokes.end();} + inline int strokes_size() const {return _strokes.size();} + inline bool empty() const {return _strokes.empty();} + + /*! modifiers */ + inline void SetStrokes(stroke_container& iStrokes) {_strokes = iStrokes;} + inline void AddStroke(Stroke *iStroke) {_strokes.push_back(iStroke);} + +}; + +#endif // STROKELAYER_H |