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Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeRenderer.h')
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diff --git a/source/blender/freestyle/intern/stroke/StrokeRenderer.h b/source/blender/freestyle/intern/stroke/StrokeRenderer.h
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+//
+// Filename : StrokeRenderer.h
+// Author(s) : Fredo Durand
+// Purpose : Classes to render a stroke with OpenGL
+// Date of creation : 09/09/2002
+//
+///////////////////////////////////////////////////////////////////////////////
+
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef STROKE_RENDERER_H
+# define STROKE_RENDERER_H
+
+# include <vector>
+# include <map>
+# include <utility>
+# include "../system/FreestyleConfig.h"
+# include "Stroke.h"
+# include "StrokeRep.h"
+# include <string.h>
+
+
+/**********************************/
+/* */
+/* */
+/* TextureManager */
+/* */
+/* */
+/**********************************/
+
+
+/*! Class to load textures
+ */
+class LIB_STROKE_EXPORT TextureManager
+{
+public:
+
+ TextureManager ();
+ virtual ~TextureManager ();
+ static TextureManager * getInstance() {return _pInstance;}
+ void load () ;
+ unsigned getBrushTextureIndex(string name, Stroke::MediumType iType = Stroke::OPAQUE_MEDIUM) ;
+ unsigned getPaperTextureIndex(unsigned i) { return _papertexname[i]; }
+
+ static unsigned getPaperTexturesNumber();
+ inline bool hasLoaded() const {return _hasLoadedTextures;}
+ inline unsigned int getDefaultTextureId() const {return _defaultTextureId;}
+
+ struct LIB_STROKE_EXPORT Options
+ {
+ static void setPaperTextures(const vector<string>& sl);
+ static vector<string>& getPaperTextures();
+
+ static void setPatternsPath(const string& path);
+ static string getPatternsPath();
+
+ static void setBrushesPath(const string& path);
+ static string getBrushesPath();
+ };
+
+ protected:
+ virtual void loadPapers() = 0;
+ virtual void loadStandardBrushes() = 0;
+ virtual unsigned loadBrush(string fileName, Stroke::MediumType = Stroke::OPAQUE_MEDIUM) = 0;
+
+ typedef std::pair<string,Stroke::MediumType> BrushTexture;
+ struct cmpBrushTexture{
+ bool operator()(const BrushTexture& bt1, const BrushTexture& bt2) const{
+ int r = strcmp(bt1.first.c_str(), bt2.first.c_str());
+ if(r != 0)
+ return (r<0);
+ else
+ return (bt1.second < bt2.second);
+ }
+ };
+ typedef std::map<BrushTexture, unsigned, cmpBrushTexture> brushesMap;
+
+ static TextureManager * _pInstance;
+ bool _hasLoadedTextures;
+ brushesMap _brushesMap;
+ unsigned* _papertexname;
+ static string _patterns_path;
+ static string _brushes_path;
+ static vector<string> _papertextures;
+ unsigned int _defaultTextureId;
+};
+
+
+/**********************************/
+/* */
+/* */
+/* StrokeRenderer */
+/* */
+/* */
+/**********************************/
+
+/*! Class to render a stroke.
+ Creates a triangle strip and stores it
+ strip is lazily created at the first rendering
+*/
+class LIB_STROKE_EXPORT StrokeRenderer
+{
+ public:
+ StrokeRenderer();
+ virtual ~StrokeRenderer ();
+
+ /*! Renders a stroke rep */
+ virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const = 0;
+ virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const = 0;
+
+ // initializes the texture manager
+ // lazy, checks if it has already been done
+ static bool loadTextures() ;
+
+ //static unsigned int getTextureIndex(unsigned int index) ;
+ //static unsigned int getPaperTextureIndex(unsigned int index) ;
+ static TextureManager *_textureManager;
+};
+
+
+#endif // STROKE_RENDERER_H