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Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeRep.cpp')
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeRep.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.cpp b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
index f1483e80083..a6c00f66056 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRep.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
@@ -113,7 +113,7 @@ static real crossP(const Vec2r &A, const Vec2r &B)
void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
{
- //computeParameterization();
+ // computeParameterization();
if (iStrokeVertices.size() < 2) {
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "Warning: strip has less than 2 vertices" << endl;
@@ -134,11 +134,11 @@ void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
StrokeVertex *sv, *sv2, *svPrev;
int orientationErrors = 0;
- //special case of first vertex
+ // special case of first vertex
v2 = v = iStrokeVertices.begin();
++v2;
sv = *v;
- vPrev = v; //in case the stroke has only 2 vertices;
+ vPrev = v; // in case the stroke has only 2 vertices;
sv2 = *v2;
Vec2r dir(sv2->getPoint() - sv->getPoint());
Vec2r orthDir(-dir[1], dir[0]);
@@ -195,7 +195,7 @@ void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
svPrev = (*vPrev);
Vec2r p(sv->getPoint()), p2(sv2->getPoint()), pPrev(svPrev->getPoint());
- //direction and orthogonal vector to the next segment
+ // direction and orthogonal vector to the next segment
Vec2r dir(p2 - p);
float dirNorm = dir.norm();
dir.normalize();
@@ -215,7 +215,7 @@ void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
}
}
- //direction and orthogonal vector to the previous segment
+ // direction and orthogonal vector to the previous segment
Vec2r dirPrev(p - pPrev);
float dirPrevNorm = dirPrev.norm();
dirPrev.normalize();
@@ -287,7 +287,7 @@ void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
}
} // end of for
- //special case of last vertex
+ // special case of last vertex
sv = *v;
sv2 = *vPrev;
dir = Vec2r(sv->getPoint() - sv2->getPoint());
@@ -342,7 +342,7 @@ void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
#endif
_averageThickness /= float(iStrokeVertices.size() - 2);
- //I did not use the first and last vertex for the average
+ // I did not use the first and last vertex for the average
if (iStrokeVertices.size() < 3)
_averageThickness = 0.5 * (thicknessLast[1] + thicknessLast[0] + thickness[0] + thickness[1]);
@@ -379,7 +379,7 @@ void Strip::cleanUpSingularities(const vector<StrokeVertex *> &iStrokeVertices)
}
}
- //return;
+ // return;
if (iStrokeVertices.size() < 2)
return;
int i = 0, j;
@@ -389,7 +389,7 @@ void Strip::cleanUpSingularities(const vector<StrokeVertex *> &iStrokeVertices)
bool singu1 = false, singu2 = false;
int timeSinceSingu1 = 0, timeSinceSingu2 = 0;
- //special case of first vertex
+ // special case of first vertex
v = iStrokeVertices.begin();
for (vend = iStrokeVertices.end(); v != vend; v++) {
v2 = v;
@@ -416,7 +416,7 @@ void Strip::cleanUpSingularities(const vector<StrokeVertex *> &iStrokeVertices)
int toto = i - timeSinceSingu1;
if (toto < 0)
cerr << "Stephane dit \"Toto\"" << endl;
- //traverse all the vertices of the singularity and average them
+ // traverse all the vertices of the singularity and average them
Vec2r avP(0.0, 0.0);
for (j = i - timeSinceSingu1; j <= i; j++)
avP = Vec2r(avP + _vertices[2 * j]->point2d());
@@ -437,7 +437,7 @@ void Strip::cleanUpSingularities(const vector<StrokeVertex *> &iStrokeVertices)
int toto = i - timeSinceSingu2;
if (toto < 0)
cerr << "Stephane dit \"Toto\"" << endl;
- //traverse all the vertices of the singularity and average them
+ // traverse all the vertices of the singularity and average them
Vec2r avP(0.0, 0.0);
for (j = i - timeSinceSingu2; j <= i; j++)
avP = Vec2r(avP + _vertices[2 * j + 1]->point2d());
@@ -453,7 +453,7 @@ void Strip::cleanUpSingularities(const vector<StrokeVertex *> &iStrokeVertices)
}
if (singu1) {
- //traverse all the vertices of the singularity and average them
+ // traverse all the vertices of the singularity and average them
Vec2r avP(0.0, 0.0);
for (j = i - timeSinceSingu1; j < i; j++)
avP = Vec2r(avP + _vertices[2 * j]->point2d());
@@ -462,7 +462,7 @@ void Strip::cleanUpSingularities(const vector<StrokeVertex *> &iStrokeVertices)
_vertices[2 * j]->setPoint2d(avP);
}
if (singu2) {
- //traverse all the vertices of the singularity and average them
+ // traverse all the vertices of the singularity and average them
Vec2r avP(0.0, 0.0);
for (j = i - timeSinceSingu2; j < i; j++)
avP = Vec2r(avP + _vertices[2 * j + 1]->point2d());
@@ -760,7 +760,7 @@ StrokeRep::StrokeRep(Stroke *iStroke)
StrokeRep::StrokeRep(const StrokeRep &iBrother)
{
- //soc unused - int i = 0;
+ // soc unused - int i = 0;
_stroke = iBrother._stroke;
_strokeType = iBrother._strokeType;
_textureId = iBrother._textureId;