diff options
Diffstat (limited to 'source/blender/freestyle/intern/stroke/src.pri')
-rwxr-xr-x | source/blender/freestyle/intern/stroke/src.pri | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/stroke/src.pri b/source/blender/freestyle/intern/stroke/src.pri new file mode 100755 index 00000000000..09707f86dbc --- /dev/null +++ b/source/blender/freestyle/intern/stroke/src.pri @@ -0,0 +1,54 @@ +# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # +# W A R N I N G ! ! ! # +# a u t h o r i z e d p e r s o n a l o n l y # +# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # + +STROKE_DIR = ../stroke + +SOURCES *= $${STROKE_DIR}/AdvancedFunctions0D.cpp \ + $${STROKE_DIR}/AdvancedFunctions1D.cpp \ + $${STROKE_DIR}/AdvancedStrokeShaders.cpp \ + $${STROKE_DIR}/BasicStrokeShaders.cpp \ + $${STROKE_DIR}/Canvas.cpp \ + $${STROKE_DIR}/Chain.cpp \ + $${STROKE_DIR}/ChainingIterators.cpp \ + $${STROKE_DIR}/ContextFunctions.cpp \ + $${STROKE_DIR}/Operators.cpp \ + $${STROKE_DIR}/PSStrokeRenderer.cpp \ + $${STROKE_DIR}/Stroke.cpp \ + $${STROKE_DIR}/StrokeIO.cpp \ + $${STROKE_DIR}/StrokeLayer.cpp \ + $${STROKE_DIR}/StrokeRenderer.cpp \ + $${STROKE_DIR}/StrokeRep.cpp \ + $${STROKE_DIR}/StrokeTesselator.cpp \ + $${STROKE_DIR}/TextStrokeRenderer.cpp \ + $${STROKE_DIR}/Curve.cpp + +HEADERS *= $${STROKE_DIR}/AdvancedFunctions0D.h \ + $${STROKE_DIR}/AdvancedFunctions1D.h \ + $${STROKE_DIR}/AdvancedPredicates1D.h \ + $${STROKE_DIR}/AdvancedStrokeShaders.h \ + $${STROKE_DIR}/BasicStrokeShaders.h \ + $${STROKE_DIR}/Canvas.h \ + $${STROKE_DIR}/Chain.h \ + $${STROKE_DIR}/ChainingIterators.h \ + $${STROKE_DIR}/ContextFunctions.h \ + $${STROKE_DIR}/Curve.h \ + $${STROKE_DIR}/CurveIterators.h \ + $${STROKE_DIR}/CurveAdvancedIterators.h \ + $${STROKE_DIR}/Module.h \ + $${STROKE_DIR}/Operators.h \ + $${STROKE_DIR}/Predicates1D.h \ + $${STROKE_DIR}/Predicates0D.h \ + $${STROKE_DIR}/PSStrokeRenderer.h \ + $${STROKE_DIR}/Stroke.h \ + $${STROKE_DIR}/StrokeIO.h \ + $${STROKE_DIR}/StrokeIterators.h \ + $${STROKE_DIR}/StrokeAdvancedIterators.h \ + $${STROKE_DIR}/StrokeShader.h \ + $${STROKE_DIR}/StrokeLayer.h \ + $${STROKE_DIR}/StrokeRenderer.h \ + $${STROKE_DIR}/StrokeRep.h \ + $${STROKE_DIR}/StrokeTesselator.h \ + $${STROKE_DIR}/StyleModule.h \ + $${STROKE_DIR}/TextStrokeRenderer.h |