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Diffstat (limited to 'source/blender/freestyle/intern/stroke/src.pri')
-rwxr-xr-xsource/blender/freestyle/intern/stroke/src.pri54
1 files changed, 54 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/stroke/src.pri b/source/blender/freestyle/intern/stroke/src.pri
new file mode 100755
index 00000000000..09707f86dbc
--- /dev/null
+++ b/source/blender/freestyle/intern/stroke/src.pri
@@ -0,0 +1,54 @@
+# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
+# W A R N I N G ! ! ! #
+# a u t h o r i z e d p e r s o n a l o n l y #
+# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
+
+STROKE_DIR = ../stroke
+
+SOURCES *= $${STROKE_DIR}/AdvancedFunctions0D.cpp \
+ $${STROKE_DIR}/AdvancedFunctions1D.cpp \
+ $${STROKE_DIR}/AdvancedStrokeShaders.cpp \
+ $${STROKE_DIR}/BasicStrokeShaders.cpp \
+ $${STROKE_DIR}/Canvas.cpp \
+ $${STROKE_DIR}/Chain.cpp \
+ $${STROKE_DIR}/ChainingIterators.cpp \
+ $${STROKE_DIR}/ContextFunctions.cpp \
+ $${STROKE_DIR}/Operators.cpp \
+ $${STROKE_DIR}/PSStrokeRenderer.cpp \
+ $${STROKE_DIR}/Stroke.cpp \
+ $${STROKE_DIR}/StrokeIO.cpp \
+ $${STROKE_DIR}/StrokeLayer.cpp \
+ $${STROKE_DIR}/StrokeRenderer.cpp \
+ $${STROKE_DIR}/StrokeRep.cpp \
+ $${STROKE_DIR}/StrokeTesselator.cpp \
+ $${STROKE_DIR}/TextStrokeRenderer.cpp \
+ $${STROKE_DIR}/Curve.cpp
+
+HEADERS *= $${STROKE_DIR}/AdvancedFunctions0D.h \
+ $${STROKE_DIR}/AdvancedFunctions1D.h \
+ $${STROKE_DIR}/AdvancedPredicates1D.h \
+ $${STROKE_DIR}/AdvancedStrokeShaders.h \
+ $${STROKE_DIR}/BasicStrokeShaders.h \
+ $${STROKE_DIR}/Canvas.h \
+ $${STROKE_DIR}/Chain.h \
+ $${STROKE_DIR}/ChainingIterators.h \
+ $${STROKE_DIR}/ContextFunctions.h \
+ $${STROKE_DIR}/Curve.h \
+ $${STROKE_DIR}/CurveIterators.h \
+ $${STROKE_DIR}/CurveAdvancedIterators.h \
+ $${STROKE_DIR}/Module.h \
+ $${STROKE_DIR}/Operators.h \
+ $${STROKE_DIR}/Predicates1D.h \
+ $${STROKE_DIR}/Predicates0D.h \
+ $${STROKE_DIR}/PSStrokeRenderer.h \
+ $${STROKE_DIR}/Stroke.h \
+ $${STROKE_DIR}/StrokeIO.h \
+ $${STROKE_DIR}/StrokeIterators.h \
+ $${STROKE_DIR}/StrokeAdvancedIterators.h \
+ $${STROKE_DIR}/StrokeShader.h \
+ $${STROKE_DIR}/StrokeLayer.h \
+ $${STROKE_DIR}/StrokeRenderer.h \
+ $${STROKE_DIR}/StrokeRep.h \
+ $${STROKE_DIR}/StrokeTesselator.h \
+ $${STROKE_DIR}/StyleModule.h \
+ $${STROKE_DIR}/TextStrokeRenderer.h