diff options
Diffstat (limited to 'source/blender/freestyle/intern/system/PseudoNoise.cpp')
-rw-r--r-- | source/blender/freestyle/intern/system/PseudoNoise.cpp | 167 |
1 files changed, 87 insertions, 80 deletions
diff --git a/source/blender/freestyle/intern/system/PseudoNoise.cpp b/source/blender/freestyle/intern/system/PseudoNoise.cpp index 069027ed3e0..27158bfd4aa 100644 --- a/source/blender/freestyle/intern/system/PseudoNoise.cpp +++ b/source/blender/freestyle/intern/system/PseudoNoise.cpp @@ -1,109 +1,116 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ -// -// Copyright (C) : Please refer to the COPYRIGHT file distributed -// with this source distribution. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -// -/////////////////////////////////////////////////////////////////////////////// +/** \file blender/freestyle/intern/system/PseudoNoise.cpp + * \ingroup freestyle + * \brief Class to define a pseudo Perlin noise + * \author Fredo Durand + * \date 16/06/2003 + */ #include <math.h> -#include "RandGen.h" + #include "PseudoNoise.h" +#include "RandGen.h" static const unsigned NB_VALUE_NOISE = 512; real *PseudoNoise::_values; -PseudoNoise::PseudoNoise () -{ -} +PseudoNoise::PseudoNoise() {} -void -PseudoNoise::init (long seed) +void PseudoNoise::init(long seed) { - _values = new real[NB_VALUE_NOISE]; - RandGen::srand48(seed); - for (unsigned int i=0; i<NB_VALUE_NOISE; i++) - _values[i] = -1.0 + 2.0 * RandGen::drand48(); + _values = new real[NB_VALUE_NOISE]; + RandGen::srand48(seed); + for (unsigned int i = 0; i < NB_VALUE_NOISE; i++) + _values[i] = -1.0 + 2.0 * RandGen::drand48(); } -real -PseudoNoise::linearNoise (real x) +real PseudoNoise::linearNoise(real x) { - real tmp; - int i = modf(x, &tmp) * NB_VALUE_NOISE; - real x1=_values[i], x2=_values[(i+1)%NB_VALUE_NOISE]; - real t = modf(x * NB_VALUE_NOISE, &tmp); - return x1*(1-t)+x2*t; + real tmp; + int i = modf(x, &tmp) * NB_VALUE_NOISE; + real x1 = _values[i], x2 = _values[(i + 1) % NB_VALUE_NOISE]; + real t = modf(x * NB_VALUE_NOISE, &tmp); + return x1 * (1 - t) + x2 * t; } -static real -LanczosWindowed(real t) +static real LanczosWindowed(real t) { - if (fabs(t)>2) return 0; - if (fabs(t)<M_EPSILON) return 1.0; - return sin(M_PI*t)/(M_PI*t) * sin(M_PI*t/2.0)/(M_PI*t/2.0); + if (fabs(t) > 2) + return 0; + if (fabs(t) < M_EPSILON) + return 1.0; + return sin(M_PI * t) / (M_PI * t) * sin(M_PI * t / 2.0) / (M_PI * t / 2.0); } -real -PseudoNoise::smoothNoise (real x) +real PseudoNoise::smoothNoise(real x) { - real tmp; - int i = modf(x, &tmp) * NB_VALUE_NOISE; - int h = i - 1; - if (h < 0) - { - h = NB_VALUE_NOISE + h; - } + real tmp; + int i = modf(x, &tmp) * NB_VALUE_NOISE; + int h = i - 1; + if (h < 0) { + h = NB_VALUE_NOISE + h; + } - real x1=_values[i], x2=_values[(i+1)%NB_VALUE_NOISE]; - real x0=_values[h], x3=_values[(i+2)%NB_VALUE_NOISE]; + real x1 = _values[i], x2 = _values[(i + 1) % NB_VALUE_NOISE]; + real x0 = _values[h], x3 = _values[(i + 2) % NB_VALUE_NOISE]; - real t = modf(x * NB_VALUE_NOISE, &tmp); - real y0=LanczosWindowed(-1-t); - real y1=LanczosWindowed(-t); - real y2=LanczosWindowed(1-t); - real y3=LanczosWindowed(2-t); - // cerr<<"x0="<<x0<<" x1="<<x1<<" x2="<<x2<<" x3="<<x3<<endl; - // cerr<<"y0="<<y0<<" y1="<<y1<<" y2="<<y2<<" y3="<<y3<<" :"; - return (x0*y0+x1*y1+x2*y2+x3*y3)/(y0+y1+y2+y3); + real t = modf(x * NB_VALUE_NOISE, &tmp); + real y0 = LanczosWindowed(-1 -t); + real y1 = LanczosWindowed(-t); + real y2 = LanczosWindowed(1 - t); + real y3 = LanczosWindowed(2 - t); +#if 0 + cerr << "x0=" << x0 << " x1=" << x1 << " x2=" << x2 << " x3=" << x3 << endl; + cerr << "y0=" << y0 << " y1=" << y1 << " y2=" << y2 << " y3=" << y3 << " :" << endl; +#endif + return (x0 * y0 + x1 * y1 + x2 * y2 + x3 * y3) / (y0 + y1 + y2 + y3); } -real -PseudoNoise::turbulenceSmooth (real x, unsigned nbOctave) +real PseudoNoise::turbulenceSmooth(real x, unsigned nbOctave) { - real y=0; - real k=1.0; - for (unsigned i=0; i<nbOctave; i++) - { - y=y+k*smoothNoise(x*k); - k=k/2.0; - } - return y; + real y = 0; + real k = 1.0; + for (unsigned int i = 0; i < nbOctave; i++) { + y = y + k * smoothNoise(x * k); + k = k / 2.0; + } + return y; } -real -PseudoNoise::turbulenceLinear (real x, unsigned nbOctave) +real PseudoNoise::turbulenceLinear(real x, unsigned nbOctave) { - real y=0; - real k=1.0; - for (unsigned i=0; i<nbOctave; i++) - { - y=y+k*linearNoise(x*k); - k=k/2.0; - } - return y; + real y = 0; + real k = 1.0; + for (unsigned int i = 0; i < nbOctave; i++) { + y = y + k * linearNoise(x * k); + k = k / 2.0; + } + return y; } |