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Diffstat (limited to 'source/blender/freestyle/intern/system/RandGen.cpp')
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diff --git a/source/blender/freestyle/intern/system/RandGen.cpp b/source/blender/freestyle/intern/system/RandGen.cpp
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/freestyle/intern/system/RandGen.cpp
+ * \ingroup freestyle
+ * \brief Pseudo-random number generator
+ * \author Fredo Durand
+ * \date 20/05/2003
+ */
+
+#include "RandGen.h"
+
+//
+// Macro definitions
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#define N 16
+#define MASK ((unsigned)(1 << (N - 1)) + (1 << (N - 1)) - 1)
+#define X0 0x330E
+#define X1 0xABCD
+#define X2 0x1234
+#define A0 0xE66D
+#define A1 0xDEEC
+#define A2 0x5
+#define C 0xB
+#define HI_BIT (1L << (2 * N - 1))
+
+#define LOW(x) ((unsigned)(x) & MASK)
+#define HIGH(x) LOW((x) >> N)
+
+#define MUL(x, y, z) \
+ { \
+ long l = (long)(x) * (long)(y); \
+ (z)[0] = LOW(l); \
+ (z)[1] = HIGH(l); \
+ }
+
+#define CARRY(x, y) ((unsigned long)((long)(x) + (long)(y)) > MASK)
+#define ADDEQU(x, y, z) (z = CARRY(x, (y)), x = LOW(x + (y)))
+#define SET3(x, x0, x1, x2) ((x)[0] = (x0), (x)[1] = (x1), (x)[2] = (x2))
+#define SETLOW(x, y, n) SET3(x, LOW((y)[n]), LOW((y)[(n)+1]), LOW((y)[(n)+2]))
+#define SEED(x0, x1, x2) (SET3(x, x0, x1, x2), SET3(a, A0, A1, A2), c = C)
+
+#define REST(v) \
+ for (i = 0; i < 3; i++) { \
+ xsubi[i] = x[i]; \
+ x[i] = temp[i]; \
+ } \
+ return (v); \
+ (void) 0
+
+#define NEST(TYPE, f, F) \
+ TYPE f(register unsigned short *xsubi) { \
+ register int i; \
+ register TYPE v; \
+ unsigned temp[3]; \
+ for (i = 0; i < 3; i++) { \
+ temp[i] = x[i]; \
+ x[i] = LOW(xsubi[i]); \
+ } \
+ v = F(); \
+ REST(v); \
+ }
+
+static unsigned x[3] = {
+ X0,
+ X1,
+ X2
+};
+static unsigned a[3] = {
+ A0,
+ A1,
+ A2
+};
+static unsigned c = C;
+
+//
+// Methods implementation
+//
+///////////////////////////////////////////////////////////////////////////////
+
+real RandGen::drand48()
+{
+ static real two16m = 1.0 / (1L << N);
+ next();
+ return (two16m * (two16m * (two16m * x[0] + x[1]) + x[2]));
+}
+
+void RandGen::srand48(long seedval)
+{
+ SEED(X0, LOW(seedval), HIGH(seedval));
+}
+
+void RandGen::next()
+{
+ unsigned p[2], q[2], r[2], carry0, carry1;
+
+ MUL(a[0], x[0], p);
+ ADDEQU(p[0], c, carry0);
+ ADDEQU(p[1], carry0, carry1);
+ MUL(a[0], x[1], q);
+ ADDEQU(p[1], q[0], carry0);
+ MUL(a[1], x[0], r);
+ x[2] = LOW(carry0 + carry1 + CARRY(p[1], r[0]) + q[1] + r[1] + a[0] * x[2] + a[1] * x[1] + a[2] * x[0]);
+ x[1] = LOW(p[1] + r[0]);
+ x[0] = LOW(p[0]);
+}