diff options
Diffstat (limited to 'source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp')
-rw-r--r-- | source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp | 102 |
1 files changed, 55 insertions, 47 deletions
diff --git a/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp b/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp index 15b2b3343cc..c7925026cd5 100644 --- a/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp +++ b/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp @@ -1,52 +1,58 @@ -// -// Filename : ArbitraryGridDensityProvider.cpp -// Author(s) : Alexander Beels -// Purpose : Class to define a cell grid surrounding -// the projected image of a scene -// Date of creation : 2011-2-5 -// -/////////////////////////////////////////////////////////////////////////////// - - -// -// Copyright (C) : Please refer to the COPYRIGHT file distributed -// with this source distribution. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -// -/////////////////////////////////////////////////////////////////////////////// +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp + * \ingroup freestyle + * \brief Class to define a cell grid surrounding the projected image of a scene + * \author Alexander Beels + * \date 2011-2-5 + */ #include "ArbitraryGridDensityProvider.h" -ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource& source, const real proscenium[4], unsigned numCells) - : GridDensityProvider(source), numCells(numCells) +ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource& source, const real proscenium[4], + unsigned numCells) +: GridDensityProvider(source), numCells(numCells) { initialize (proscenium); } -ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, const GridHelpers::Transform& transform, unsigned numCells) - : GridDensityProvider(source), numCells(numCells) +ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, + const GridHelpers::Transform& transform, unsigned numCells) +: GridDensityProvider(source), numCells(numCells) { real proscenium[4]; calculateQuickProscenium(transform, bbox, proscenium); - + initialize (proscenium); } -ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource& source, unsigned numCells) - : GridDensityProvider(source), numCells(numCells) +ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource& source, unsigned numCells) +: GridDensityProvider(source), numCells(numCells) { real proscenium[4]; calculateOptimalProscenium(source, proscenium); @@ -54,9 +60,9 @@ ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource& sourc initialize (proscenium); } -ArbitraryGridDensityProvider::~ArbitraryGridDensityProvider () {} +ArbitraryGridDensityProvider::~ArbitraryGridDensityProvider() {} -void ArbitraryGridDensityProvider::initialize (const real proscenium[4]) +void ArbitraryGridDensityProvider::initialize(const real proscenium[4]) { float prosceniumWidth = (proscenium[1] - proscenium[0]); float prosceniumHeight = (proscenium[3] - proscenium[2]); @@ -70,11 +76,11 @@ void ArbitraryGridDensityProvider::initialize (const real proscenium[4]) cout << _cellsX << "x" << _cellsY << " cells of size " << _cellSize << " square." << endl; // Make sure the grid exceeds the proscenium by a small amount - float safetyZone = 0.1; - if ( _cellsX * _cellSize < prosceniumWidth * (1.0 + safetyZone) ) { + float safetyZone = 0.1f; + if (_cellsX * _cellSize < prosceniumWidth * (1.0 + safetyZone)) { _cellsX = prosceniumWidth * (1.0 + safetyZone) / _cellSize; } - if ( _cellsY * _cellSize < prosceniumHeight * (1.0 + safetyZone) ) { + if (_cellsY * _cellSize < prosceniumHeight * (1.0 + safetyZone)) { _cellsY = prosceniumHeight * (1.0 + safetyZone) / _cellSize; } cout << _cellsX << "x" << _cellsY << " cells of size " << _cellSize << " square." << endl; @@ -85,24 +91,26 @@ void ArbitraryGridDensityProvider::initialize (const real proscenium[4]) } ArbitraryGridDensityProviderFactory::ArbitraryGridDensityProviderFactory(unsigned numCells) - : numCells(numCells) +: numCells(numCells) { } -ArbitraryGridDensityProviderFactory::~ArbitraryGridDensityProviderFactory () {} +ArbitraryGridDensityProviderFactory::~ArbitraryGridDensityProviderFactory() {} -auto_ptr<GridDensityProvider> ArbitraryGridDensityProviderFactory::newGridDensityProvider(OccluderSource& source, const real proscenium[4]) +auto_ptr<GridDensityProvider> ArbitraryGridDensityProviderFactory::newGridDensityProvider(OccluderSource& source, + const real proscenium[4]) { return auto_ptr<GridDensityProvider>(new ArbitraryGridDensityProvider(source, proscenium, numCells)); } -auto_ptr<GridDensityProvider> ArbitraryGridDensityProviderFactory::newGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, const GridHelpers::Transform& transform) +auto_ptr<GridDensityProvider> +ArbitraryGridDensityProviderFactory::newGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, + const GridHelpers::Transform& transform) { return auto_ptr<GridDensityProvider>(new ArbitraryGridDensityProvider(source, bbox, transform, numCells)); } -auto_ptr<GridDensityProvider> ArbitraryGridDensityProviderFactory::newGridDensityProvider(OccluderSource& source) +auto_ptr<GridDensityProvider> ArbitraryGridDensityProviderFactory::newGridDensityProvider(OccluderSource& source) { return auto_ptr<GridDensityProvider>(new ArbitraryGridDensityProvider(source, numCells)); } - |