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Diffstat (limited to 'source/blender/freestyle/intern/view_map/CulledOccluderSource.h')
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+//
+// Filename : CulledOccluderSource.h
+// Author(s) : Alexander Beels
+// Purpose : Class to define a cell grid surrounding
+// the projected image of a scene
+// Date of creation : 2010-12-21
+//
+///////////////////////////////////////////////////////////////////////////////
+
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef CULLEDOCCLUDERSOURCE_H
+#define CULLEDOCCLUDERSOURCE_H
+
+#include "OccluderSource.h"
+#include "ViewMap.h"
+
+class CulledOccluderSource : public OccluderSource {
+ // Disallow copying and assignment
+ CulledOccluderSource (const CulledOccluderSource& other);
+ CulledOccluderSource& operator= (const CulledOccluderSource& other);
+
+public:
+ CulledOccluderSource (const GridHelpers::Transform& transform, WingedEdge& we, ViewMap& viewMap, bool extensiveFEdgeSearch = true);
+ virtual ~CulledOccluderSource();
+
+ void cullViewEdges(ViewMap& viewMap, bool extensiveFEdgeSearch);
+
+ bool next();
+
+ void getOccluderProscenium(real proscenium[4]);
+
+private:
+ bool testCurrent();
+ void expandGridSpaceOccluderProscenium(FEdge* fe);
+
+ real occluderProscenium[4];
+ real gridSpaceOccluderProscenium[4];
+
+ unsigned long rejected;
+ bool gridSpaceOccluderProsceniumInitialized;
+};
+
+#endif // CULLEDOCCLUDERSOURCE_H