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Diffstat (limited to 'source/blender/freestyle/intern/view_map/FEdgeXDetector.h')
-rw-r--r--source/blender/freestyle/intern/view_map/FEdgeXDetector.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
index 2373451f47c..1a96cf3deea 100644
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
@@ -42,7 +42,7 @@ namespace Freestyle {
using namespace Geometry;
-/*! This class takes as input a WXEdge structure and fills it */
+/** This class takes as input a WXEdge structure and fills it */
class FEdgeXDetector {
public:
FEdgeXDetector()
@@ -69,7 +69,7 @@ class FEdgeXDetector {
{
}
- /*! Process shapes from a WingedEdge containing a list of WShapes */
+ /** Process shapes from a WingedEdge containing a list of WShapes */
virtual void processShapes(WingedEdge &);
// GENERAL STUFF
@@ -86,7 +86,7 @@ class FEdgeXDetector {
virtual void processCreaseShape(WXShape *iWShape);
virtual void ProcessCreaseEdge(WXEdge *iEdge);
- /*! Sets the minimum angle for detecting crease edges
+ /** Sets the minimum angle for detecting crease edges
* \param angle:
* The angular threshold in degrees (between 0 and 180) for detecting crease edges. An edge is
* considered a crease edge if the angle between two faces sharing the edge is smaller than the
@@ -121,7 +121,7 @@ class FEdgeXDetector {
virtual void ProcessSuggestiveContourFace(WXFace *iFace);
virtual void postProcessSuggestiveContourShape(WXShape *iShape);
virtual void postProcessSuggestiveContourFace(WXFace *iFace);
- /*! Sets the minimal derivative of the radial curvature for suggestive contours
+ /** Sets the minimal derivative of the radial curvature for suggestive contours
* \param dkr:
* The minimal derivative of the radial curvature
*/
@@ -144,7 +144,7 @@ class FEdgeXDetector {
// EVERYBODY
virtual void buildSmoothEdges(WXShape *iShape);
- /*! Sets the current viewpoint */
+ /** Sets the current viewpoint */
inline void setViewpoint(const Vec3f &ivp)
{
_Viewpoint = ivp;
@@ -186,7 +186,7 @@ class FEdgeXDetector {
}
}
- /*! Sets the radius of the geodesic sphere around each vertex (for the curvature computation)
+ /** Sets the radius of the geodesic sphere around each vertex (for the curvature computation)
* \param r:
* The radius of the sphere expressed as a ratio of the mean edge size
*/