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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __FREESTYLE_FEDGE_X_DETECTOR_H__
+#define __FREESTYLE_FEDGE_X_DETECTOR_H__
+
+/** \file blender/freestyle/intern/view_map/FEdgeXDetector.h
+ * \ingroup freestyle
+ * \brief Detects/flags/builds extended features edges on the WXEdge structure
+ * \author Stephane Grabli
+ * \date 26/10/2003
+ */
+
+#include <vector>
+
+#include "../geometry/Geom.h"
+
+#include "../system/FreestyleConfig.h"
+#include "../system/ProgressBar.h"
+#include "../system/RenderMonitor.h"
+
+#include "../winged_edge/Curvature.h"
+#include "../winged_edge/WXEdge.h"
+
+using namespace Geometry;
+
+/*! This class takes as input a WXEdge structure and fills it */
+class LIB_VIEW_MAP_EXPORT FEdgeXDetector
+{
+public:
+ FEdgeXDetector()
+ {
+ _pProgressBar = NULL;
+ _pRenderMonitor = NULL;
+ _computeViewIndependant = true;
+ _bbox_diagonal = 1.0;
+ _meanEdgeSize = 0;
+ _computeRidgesAndValleys = true;
+ _computeSuggestiveContours = true;
+ _computeMaterialBoundaries = true;
+ _sphereRadius = 1.0;
+ _orthographicProjection = false;
+ _faceSmoothness = false;
+ _changes = false;
+ _kr_derivative_epsilon = 0.0;
+ _creaseAngle = 0.7; // angle of 134.43 degrees
+ }
+
+ virtual ~FEdgeXDetector() {}
+
+ /*! Process shapes from a WingedEdge containing a list of WShapes */
+ virtual void processShapes(WingedEdge&);
+
+ // GENERAL STUFF
+ virtual void preProcessShape(WXShape *iShape);
+ virtual void preProcessFace(WXFace *iFace);
+ virtual void computeCurvatures(WXVertex *iVertex);
+
+ // SILHOUETTE
+ virtual void processSilhouetteShape(WXShape *iShape);
+ virtual void ProcessSilhouetteFace(WXFace *iFace);
+ virtual void ProcessSilhouetteEdge(WXEdge *iEdge);
+
+ // CREASE
+ virtual void processCreaseShape(WXShape *iShape);
+ virtual void ProcessCreaseEdge(WXEdge *iEdge);
+
+ /*! Sets the minimum angle for detecting crease edges
+ * \param angle
+ * The angular threshold in degrees (between 0 and 180) for detecting crease edges. An edge is considered
+ * a crease edge if the angle between two faces sharing the edge is smaller than the given threshold.
+ */
+ // XXX angle should be in radian...
+ inline void setCreaseAngle(real angle)
+ {
+ if (angle < 0.0)
+ angle = 0.0;
+ else if (angle > 180.0)
+ angle = 180.0;
+ angle = cos(M_PI * (180.0 - angle) / 180.0);
+ if (angle != _creaseAngle) {
+ _creaseAngle = angle;
+ _changes = true;
+ }
+ }
+
+ // BORDER
+ virtual void processBorderShape(WXShape *iShape);
+ virtual void ProcessBorderEdge(WXEdge *iEdge);
+
+ // RIDGES AND VALLEYS
+ virtual void processRidgesAndValleysShape(WXShape *iShape);
+ virtual void ProcessRidgeFace(WXFace *iFace);
+
+ // SUGGESTIVE CONTOURS
+ virtual void processSuggestiveContourShape(WXShape *iShape);
+ virtual void ProcessSuggestiveContourFace(WXFace *iFace);
+ virtual void postProcessSuggestiveContourShape(WXShape *iShape);
+ virtual void postProcessSuggestiveContourFace(WXFace *iFace);
+ /*! Sets the minimal derivative of the radial curvature for suggestive contours
+ * \param dkr
+ * The minimal derivative of the radial curvature
+ */
+ inline void setSuggestiveContourKrDerivativeEpsilon(real dkr)
+ {
+ if (dkr != _kr_derivative_epsilon) {
+ _kr_derivative_epsilon = dkr;
+ _changes = true;
+ }
+ }
+
+ // MATERIAL BOUNDARY
+ virtual void processMaterialBoundaryShape(WXShape *iWShape);
+ virtual void ProcessMaterialBoundaryEdge(WXEdge *iEdge);
+
+ // EDGE MARKS
+ virtual void processEdgeMarksShape(WXShape *iShape);
+ virtual void ProcessEdgeMarks(WXEdge *iEdge);
+
+ // EVERYBODY
+ virtual void buildSmoothEdges(WXShape *iShape);
+
+ /*! Sets the current viewpoint */
+ inline void setViewpoint(const Vec3r& ivp)
+ {
+ _Viewpoint = ivp;
+ }
+
+ inline void enableOrthographicProjection(bool b)
+ {
+ _orthographicProjection = b;
+ }
+
+ inline void enableRidgesAndValleysFlag(bool b)
+ {
+ _computeRidgesAndValleys = b;
+ }
+
+ inline void enableSuggestiveContours(bool b)
+ {
+ _computeSuggestiveContours = b;
+ }
+
+ inline void enableMaterialBoundaries(bool b)
+ {
+ _computeMaterialBoundaries = b;
+ }
+
+ inline void enableFaceSmoothness(bool b)
+ {
+ if (b != _faceSmoothness) {
+ _faceSmoothness = b;
+ _changes=true;
+ }
+ }
+
+ inline void enableFaceMarks(bool b)
+ {
+ if (b != _faceMarks) {
+ _faceMarks = b;
+ _changes=true;
+ }
+ }
+
+ /*! Sets the radius of the geodesic sphere around each vertex (for the curvature computation)
+ * \param r
+ * The radius of the sphere expressed as a ratio of the mean edge size
+ */
+ inline void setSphereRadius(real r)
+ {
+ if (r != _sphereRadius) {
+ _sphereRadius = r;
+ _changes=true;
+ }
+ }
+
+ inline void setProgressBar(ProgressBar *iProgressBar)
+ {
+ _pProgressBar = iProgressBar;
+ }
+
+ inline void setRenderMonitor(RenderMonitor *iRenderMonitor)
+ {
+ _pRenderMonitor = iRenderMonitor;
+ }
+
+protected:
+ Vec3r _Viewpoint;
+ real _bbox_diagonal; // diagonal of the current processed shape bbox
+ //oldtmp values
+ bool _computeViewIndependant;
+ real _meanK1;
+ real _meanKr;
+ real _minK1;
+ real _minKr;
+ real _maxK1;
+ real _maxKr;
+ unsigned _nPoints;
+ real _meanEdgeSize;
+ bool _orthographicProjection;
+
+ bool _computeRidgesAndValleys;
+ bool _computeSuggestiveContours;
+ bool _computeMaterialBoundaries;
+ bool _faceSmoothness;
+ bool _faceMarks;
+ real _sphereRadius; // expressed as a ratio of the mean edge size
+ real _creaseAngle; // [-1, 1] compared with the inner product of face normals
+ bool _changes;
+
+ real _kr_derivative_epsilon;
+
+ ProgressBar *_pProgressBar;
+ RenderMonitor *_pRenderMonitor;
+};
+
+#endif // __FREESTYLE_FEDGE_X_DETECTOR_H__