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Diffstat (limited to 'source/blender/freestyle/intern/view_map/Interface0D.h')
-rw-r--r--source/blender/freestyle/intern/view_map/Interface0D.h21
1 files changed, 11 insertions, 10 deletions
diff --git a/source/blender/freestyle/intern/view_map/Interface0D.h b/source/blender/freestyle/intern/view_map/Interface0D.h
index bab996d9308..3d50e978147 100644
--- a/source/blender/freestyle/intern/view_map/Interface0D.h
+++ b/source/blender/freestyle/intern/view_map/Interface0D.h
@@ -95,7 +95,8 @@ class Interface0D {
/*! Returns the 2D point. */
virtual Geometry::Vec2r getPoint2D() const;
- /*! Returns the FEdge that lies between this Interface0D and the Interface0D given as argument. */
+ /*! Returns the FEdge that lies between this Interface0D and the Interface0D given as argument.
+ */
virtual FEdge *getFEdge(Interface0D &);
/*! Returns the Id of the point. */
@@ -175,8 +176,8 @@ class Interface0DIteratorNested : public Iterator {
/*! Class defining an iterator over Interface0D elements.
* An instance of this iterator is always obtained from a 1D element.
- * \attention In the scripting language, you must call \code it2 = Interface0DIterator(it1) \endcode instead of
- * \code it2 = it1 \endcode where \a it1 and \a it2 are 2 Interface0DIterator.
+ * \attention In the scripting language, you must call \code it2 = Interface0DIterator(it1)
+ * \endcode instead of \code it2 = it1 \endcode where \a it1 and \a it2 are 2 Interface0DIterator.
* Otherwise, incrementing \a it1 will also increment \a it2.
*/
class Interface0DIterator : public Iterator {
@@ -200,9 +201,9 @@ class Interface0DIterator : public Iterator {
}
/*! Operator =
- * \attention In the scripting language, you must call \code it2 = Interface0DIterator(it1) \endcode instead of
- * \code it2 = it1 \endcode where \a it1 and \a it2 are 2 Interface0DIterator.
- * Otherwise, incrementing \a it1 will also increment \a it2.
+ * \attention In the scripting language, you must call \code it2 = Interface0DIterator(it1)
+ * \endcode instead of \code it2 = it1 \endcode where \a it1 and \a it2 are 2
+ * Interface0DIterator. Otherwise, incrementing \a it1 will also increment \a it2.
*/
Interface0DIterator &operator=(const Interface0DIterator &it)
{
@@ -280,16 +281,16 @@ class Interface0DIterator : public Iterator {
return _iterator->decrement();
}
- /*! Returns true if the pointed Interface0D is the first of the 1D element containing the points over which
- * we're iterating.
+ /*! Returns true if the pointed Interface0D is the first of the 1D element containing the points
+ * over which we're iterating.
*/
virtual bool isBegin() const
{
return _iterator->isBegin();
}
- /*! Returns true if the pointed Interface0D is after the after the last point of the 1D element we're
- * iterating from. */
+ /*! Returns true if the pointed Interface0D is after the after the last point of the 1D element
+ * we're iterating from. */
virtual bool isEnd() const
{
return _iterator->isEnd();