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Diffstat (limited to 'source/blender/freestyle/intern/view_map/Interface0D.h')
-rw-r--r--source/blender/freestyle/intern/view_map/Interface0D.h82
1 files changed, 41 insertions, 41 deletions
diff --git a/source/blender/freestyle/intern/view_map/Interface0D.h b/source/blender/freestyle/intern/view_map/Interface0D.h
index 6b4682cc862..065319578e5 100644
--- a/source/blender/freestyle/intern/view_map/Interface0D.h
+++ b/source/blender/freestyle/intern/view_map/Interface0D.h
@@ -51,18 +51,18 @@ class ViewVertex;
class NonTVertex;
class TVertex;
-/*! Base class for any 0D element. */
+/** Base class for any 0D element. */
class Interface0D {
public:
- /*! Default constructor */
+ /** Default constructor */
Interface0D()
{
}
- /*! Destructor */
+ /** Destructor */
virtual ~Interface0D(){};
- /*! Returns the string "Interface0D". */
+ /** Returns the string "Interface0D". */
virtual string getExactTypeName() const
{
return "Interface0D";
@@ -70,50 +70,50 @@ class Interface0D {
// Data access methods
- /*! Returns the 3D x coordinate of the point. */
+ /** Returns the 3D x coordinate of the point. */
virtual real getX() const;
- /*! Returns the 3D y coordinate of the point. */
+ /** Returns the 3D y coordinate of the point. */
virtual real getY() const;
- /*! Returns the 3D z coordinate of the point. */
+ /** Returns the 3D z coordinate of the point. */
virtual real getZ() const;
- /*! Returns the 3D point. */
+ /** Returns the 3D point. */
virtual Geometry::Vec3r getPoint3D() const;
- /*! Returns the 2D x coordinate of the point. */
+ /** Returns the 2D x coordinate of the point. */
virtual real getProjectedX() const;
- /*! Returns the 2D y coordinate of the point. */
+ /** Returns the 2D y coordinate of the point. */
virtual real getProjectedY() const;
- /*! Returns the 2D z coordinate of the point. */
+ /** Returns the 2D z coordinate of the point. */
virtual real getProjectedZ() const;
- /*! Returns the 2D point. */
+ /** Returns the 2D point. */
virtual Geometry::Vec2r getPoint2D() const;
- /*! Returns the FEdge that lies between this Interface0D and the Interface0D given as argument.
+ /** Returns the FEdge that lies between this Interface0D and the Interface0D given as argument.
*/
virtual FEdge *getFEdge(Interface0D &);
- /*! Returns the Id of the point. */
+ /** Returns the Id of the point. */
virtual Id getId() const;
- /*! Returns the nature of the point. */
+ /** Returns the nature of the point. */
virtual Nature::VertexNature getNature() const;
- /*! Cast the Interface0D in SVertex if it can be. */
+ /** Cast the Interface0D in SVertex if it can be. */
virtual SVertex *castToSVertex();
- /*! Cast the Interface0D in ViewVertex if it can be. */
+ /** Cast the Interface0D in ViewVertex if it can be. */
virtual ViewVertex *castToViewVertex();
- /*! Cast the Interface0D in NonTVertex if it can be. */
+ /** Cast the Interface0D in NonTVertex if it can be. */
virtual NonTVertex *castToNonTVertex();
- /*! Cast the Interface0D in TVertex if it can be. */
+ /** Cast the Interface0D in TVertex if it can be. */
virtual TVertex *castToTVertex();
#ifdef WITH_CXX_GUARDEDALLOC
@@ -159,10 +159,10 @@ class Interface0DIteratorNested : public Iterator {
return !(*this == it);
}
- /*! Returns the curvilinear abscissa */
+ /** Returns the curvilinear abscissa */
virtual float t() const = 0;
- /*! Returns the point parameter 0<u<1 */
+ /** Returns the point parameter 0<u<1 */
virtual float u() const = 0;
virtual Interface0DIteratorNested *copy() const = 0;
@@ -173,7 +173,7 @@ class Interface0DIteratorNested : public Iterator {
//
//////////////////////////////////////////////////
-/*! Class defining an iterator over Interface0D elements.
+/** Class defining an iterator over Interface0D elements.
* An instance of this iterator is always obtained from a 1D element.
* \attention In the scripting language, you must call \code it2 = Interface0DIterator(it1)
* \endcode instead of \code it2 = it1 \endcode where \a it1 and \a it2 are 2 Interface0DIterator.
@@ -186,13 +186,13 @@ class Interface0DIterator : public Iterator {
_iterator = it;
}
- /*! Copy constructor */
+ /** Copy constructor */
Interface0DIterator(const Interface0DIterator &it)
{
_iterator = it._iterator->copy();
}
- /*! Destructor */
+ /** Destructor */
virtual ~Interface0DIterator()
{
if (_iterator) {
@@ -200,7 +200,7 @@ class Interface0DIterator : public Iterator {
}
}
- /*! Operator =
+ /** Operator =
* \attention In the scripting language, you must call \code it2 = Interface0DIterator(it1)
* \endcode instead of \code it2 = it1 \endcode where \a it1 and \a it2 are 2
* Interface0DIterator. Otherwise, incrementing \a it1 will also increment \a it2.
@@ -214,7 +214,7 @@ class Interface0DIterator : public Iterator {
return *this;
}
- /*! Returns the string "Interface0DIterator". */
+ /** Returns the string "Interface0DIterator". */
virtual string getExactTypeName() const
{
if (!_iterator) {
@@ -225,7 +225,7 @@ class Interface0DIterator : public Iterator {
// FIXME test it != 0 (exceptions ?)
- /*! Returns a reference to the pointed Interface0D.
+ /** Returns a reference to the pointed Interface0D.
* In the scripting language, you must call "getObject()" instead using this operator.
*/
Interface0D &operator*()
@@ -233,7 +233,7 @@ class Interface0DIterator : public Iterator {
return _iterator->operator*();
}
- /*! Returns a pointer to the pointed Interface0D.
+ /** Returns a pointer to the pointed Interface0D.
* Can't be called in the scripting language.
*/
Interface0D *operator->()
@@ -241,14 +241,14 @@ class Interface0DIterator : public Iterator {
return &(operator*());
}
- /*! Increments. In the scripting language, call "increment()". */
+ /** Increments. In the scripting language, call "increment()". */
Interface0DIterator &operator++()
{
_iterator->increment();
return *this;
}
- /*! Increments. In the scripting language, call "increment()". */
+ /** Increments. In the scripting language, call "increment()". */
Interface0DIterator operator++(int)
{
Interface0DIterator ret(*this);
@@ -256,14 +256,14 @@ class Interface0DIterator : public Iterator {
return ret;
}
- /*! Decrements. In the scripting language, call "decrement()". */
+ /** Decrements. In the scripting language, call "decrement()". */
Interface0DIterator &operator--()
{
_iterator->decrement();
return *this;
}
- /*! Decrements. In the scripting language, call "decrement()". */
+ /** Decrements. In the scripting language, call "decrement()". */
Interface0DIterator operator--(int)
{
Interface0DIterator ret(*this);
@@ -271,19 +271,19 @@ class Interface0DIterator : public Iterator {
return ret;
}
- /*! Increments. */
+ /** Increments. */
virtual int increment()
{
return _iterator->increment();
}
- /*! Decrements. */
+ /** Decrements. */
virtual int decrement()
{
return _iterator->decrement();
}
- /*! Returns true if the pointed Interface0D is the first of the 1D element containing the points
+ /** Returns true if the pointed Interface0D is the first of the 1D element containing the points
* over which we're iterating.
*/
virtual bool isBegin() const
@@ -291,14 +291,14 @@ class Interface0DIterator : public Iterator {
return _iterator->isBegin();
}
- /*! Returns true if the pointed Interface0D is after the after the last point of the 1D element
+ /** Returns true if the pointed Interface0D is after the after the last point of the 1D element
* we're iterating from. */
virtual bool isEnd() const
{
return _iterator->isEnd();
}
- /*! Returns true when the iterator is pointing to the final valid element. */
+ /** Returns true when the iterator is pointing to the final valid element. */
virtual bool atLast() const
{
if (_iterator->isEnd()) {
@@ -311,25 +311,25 @@ class Interface0DIterator : public Iterator {
return result;
}
- /*! operator == . */
+ /** operator == . */
bool operator==(const Interface0DIterator &it) const
{
return _iterator->operator==(*(it._iterator));
}
- /*! operator != . */
+ /** operator != . */
bool operator!=(const Interface0DIterator &it) const
{
return !(*this == it);
}
- /*! Returns the curvilinear abscissa. */
+ /** Returns the curvilinear abscissa. */
inline float t() const
{
return _iterator->t();
}
- /*! Returns the point parameter in the curve 0<=u<=1. */
+ /** Returns the point parameter in the curve 0<=u<=1. */
inline float u() const
{
return _iterator->u();