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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __FREESTYLE_INTERFACE_1D_H__
+#define __FREESTYLE_INTERFACE_1D_H__
+
+/** \file blender/freestyle/intern/view_map/Interface1D.h
+ * \ingroup freestyle
+ * \brief Interface 1D and related tools definitions
+ * \author Emmanuel Turquin
+ * \date 01/07/2003
+ */
+
+#include <float.h>
+#include <iostream>
+#include <Python.h>
+#include <string>
+
+#include "Functions0D.h"
+
+#include "../system/Id.h"
+#include "../system/Precision.h"
+
+#include "../winged_edge/Nature.h"
+
+using namespace std;
+
+// Integration method
+/*! The different integration methods that can be invoked to integrate into a single value the set of values obtained
+ * from each 0D element of a 1D element.
+ */
+typedef enum {
+ MEAN, /*!< The value computed for the 1D element is the mean of the values obtained for the 0D elements.*/
+ MIN, /*!< The value computed for the 1D element is the minimum of the values obtained for the 0D elements.*/
+ MAX, /*!< The value computed for the 1D element is the maximum of the values obtained for the 0D elements.*/
+ FIRST, /*!< The value computed for the 1D element is the first of the values obtained for the 0D elements.*/
+ LAST /*!< The value computed for the 1D element is the last of the values obtained for the 0D elements.*/
+} IntegrationType;
+
+/*! Returns a single value from a set of values evaluated at each 0D element of this 1D element.
+ * \param fun
+ * The UnaryFunction0D used to compute a value at each Interface0D.
+ * \param it
+ * The Interface0DIterator used to iterate over the 0D elements of this 1D element. The integration will occur
+ * over the 0D elements starting from the one pointed by it.
+ * \param it_end
+ * The Interface0DIterator pointing the end of the 0D elements of the 1D element.
+ * \param integration_type
+ * The integration method used to compute a single value from a set of values.
+ * \return the single value obtained for the 1D element.
+ */
+template <class T>
+T integrate(UnaryFunction0D<T>& fun, Interface0DIterator it, Interface0DIterator it_end,
+ IntegrationType integration_type = MEAN)
+{
+ T res;
+ unsigned size;
+ switch (integration_type) {
+ case MIN:
+ fun(it);
+ res = fun.result;
+ ++it;
+ for (; !it.isEnd(); ++it) {
+ fun(it);
+ if (fun.result < res)
+ res = fun.result;
+ }
+ break;
+ case MAX:
+ fun(it);
+ res = fun.result;
+ ++it;
+ for (; !it.isEnd(); ++it) {
+ fun(it);
+ if (fun.result > res)
+ res = fun.result;
+ }
+ break;
+ case FIRST:
+ fun(it);
+ res = fun.result;
+ break;
+ case LAST:
+ fun(--it_end);
+ res = fun.result;
+ break;
+ case MEAN:
+ default:
+ fun(it);
+ res = fun.result;
+ ++it;
+ for (size = 1; !it.isEnd(); ++it, ++size) {
+ fun(it);
+ res += fun.result;
+ }
+ res /= (size ? size : 1);
+ break;
+ }
+ return res;
+}
+
+//
+// Interface1D
+//
+//////////////////////////////////////////////////
+
+/*! Base class for any 1D element. */
+class Interface1D
+{
+public:
+ /*! Default constructor */
+ Interface1D()
+ {
+ _timeStamp = 0;
+ }
+
+ virtual ~Interface1D() {}; //soc
+
+ /*! Returns the string "Interface1D". */
+ virtual string getExactTypeName() const
+ {
+ return "Interface1D";
+ }
+
+ // Iterator access
+
+ /*! Returns an iterator over the Interface1D vertices, pointing to the first vertex. */
+ virtual Interface0DIterator verticesBegin()
+ {
+ PyErr_SetString(PyExc_TypeError, "method verticesBegin() not properly overridden");
+ return Interface0DIterator();
+ }
+
+ /*! Returns an iterator over the Interface1D vertices, pointing after the last vertex. */
+ virtual Interface0DIterator verticesEnd()
+ {
+ PyErr_SetString(PyExc_TypeError, "method verticesEnd() not properly overridden");
+ return Interface0DIterator();
+ }
+
+ /*! Returns an iterator over the Interface1D points, pointing to the first point. The difference with
+ * verticesBegin() is that here we can iterate over points of the 1D element at a any given sampling.
+ * Indeed, for each iteration, a virtual point is created.
+ * \param t
+ * The sampling with which we want to iterate over points of this 1D element.
+ */
+ virtual Interface0DIterator pointsBegin(float t = 0.0f)
+ {
+ PyErr_SetString(PyExc_TypeError, "method pointsBegin() not properly overridden");
+ return Interface0DIterator();
+ }
+
+ /*! Returns an iterator over the Interface1D points, pointing after the last point. The difference with
+ * verticesEnd() is that here we can iterate over points of the 1D element at a any given sampling.
+ * Indeed, for each iteration, a virtual point is created.
+ * \param t
+ * The sampling with which we want to iterate over points of this 1D element.
+ */
+ virtual Interface0DIterator pointsEnd(float t = 0.0f)
+ {
+ PyErr_SetString(PyExc_TypeError, "method pointsEnd() not properly overridden");
+ return Interface0DIterator();
+ }
+
+ // Data access methods
+
+ /*! Returns the 2D length of the 1D element. */
+ virtual real getLength2D() const
+ {
+ PyErr_SetString(PyExc_TypeError, "method getLength2D() not properly overridden");
+ return 0;
+ }
+
+ /*! Returns the Id of the 1D element. */
+ virtual Id getId() const
+ {
+ PyErr_SetString(PyExc_TypeError, "method getId() not properly overridden");
+ return Id(0, 0);
+ }
+
+
+ // FIXME: ce truc n'a rien a faire la...(c une requete complexe qui doit etre ds les Function1D)
+ /*! Returns the nature of the 1D element. */
+ virtual Nature::EdgeNature getNature() const
+ {
+ PyErr_SetString(PyExc_TypeError, "method getNature() not properly overridden");
+ return Nature::NO_FEATURE;
+ }
+
+ /*! Returns the time stamp of the 1D element. Mainly used for selection. */
+ virtual unsigned getTimeStamp() const
+ {
+ return _timeStamp;
+ }
+
+ /*! Sets the time stamp for the 1D element. */
+ inline void setTimeStamp(unsigned iTimeStamp)
+ {
+ _timeStamp = iTimeStamp;
+ }
+
+protected:
+ unsigned _timeStamp;
+};
+
+#endif // __FREESTYLE_INTERFACE_1D_H__