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Diffstat (limited to 'source/blender/freestyle/intern/view_map/OccluderSource.h')
-rw-r--r-- | source/blender/freestyle/intern/view_map/OccluderSource.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/view_map/OccluderSource.h b/source/blender/freestyle/intern/view_map/OccluderSource.h new file mode 100644 index 00000000000..d623cc63fed --- /dev/null +++ b/source/blender/freestyle/intern/view_map/OccluderSource.h @@ -0,0 +1,70 @@ +// +// Filename : OccluderSource.h +// Author(s) : Alexander Beels +// Purpose : Class to define a cell grid surrounding +// the projected image of a scene +// Date of creation : 2010-12-21 +// +/////////////////////////////////////////////////////////////////////////////// + + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef OCCLUDERSOURCE_H +#define OCCLUDERSOURCE_H + +#include "../winged_edge/WEdge.h" +#include "../geometry/GridHelpers.h" + +class OccluderSource { + // Disallow copying and assignment + OccluderSource (const OccluderSource& other); + OccluderSource& operator= (const OccluderSource& other); + +public: + OccluderSource (const GridHelpers::Transform& transform, WingedEdge& we); + virtual ~OccluderSource(); + + void begin(); + virtual bool next(); + bool isValid(); + + WFace* getWFace(); + Polygon3r getCameraSpacePolygon(); + Polygon3r& getGridSpacePolygon(); + + virtual void getOccluderProscenium(real proscenium[4]); + virtual real averageOccluderArea(); + +protected: + WingedEdge& wingedEdge; + vector<WShape*>::const_iterator currentShape, shapesEnd; + vector<WFace*>::const_iterator currentFace, facesEnd; + + bool valid; + + Polygon3r cachedPolygon; + const GridHelpers::Transform& transform; + + void buildCachedPolygon(); +}; + +#endif // OCCLUDERSOURCE_H |