diff options
Diffstat (limited to 'source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h')
-rw-r--r-- | source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h index 124ef35e5b9..25b2eacd507 100644 --- a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h +++ b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h @@ -68,7 +68,7 @@ class SilhouetteGeomEngine { static SilhouetteGeomEngine *_pInstance; public: - /*! retrieves an instance on the singleton */ + /** retrieves an instance on the singleton */ static SilhouetteGeomEngine *getInstance() { if (_pInstance == NULL) { @@ -77,13 +77,13 @@ class SilhouetteGeomEngine { return _pInstance; } - /*! Sets the current viewpoint */ + /** Sets the current viewpoint */ static inline void setViewpoint(const Vec3r &ivp) { _Viewpoint = ivp; } - /*! Sets the current transformation + /** Sets the current transformation * iModelViewMatrix * The 4x4 model view matrix, in column major order (openGL like). * iProjection matrix @@ -98,13 +98,13 @@ class SilhouetteGeomEngine { const int iViewport[4], real iFocal); - /*! Sets the current znear and zfar */ + /** Sets the current znear and zfar */ static void setFrustum(real iZNear, real iZFar); /* accessors */ static void retrieveViewport(int viewport[4]); - /*! Projects the silhouette in camera coordinates + /** Projects the silhouette in camera coordinates * This method modifies the ioEdges passed as argument. * ioVertices * The vertices to project. It is modified during the operation. @@ -112,7 +112,7 @@ class SilhouetteGeomEngine { static void ProjectSilhouette(std::vector<SVertex *> &ioVertices); static void ProjectSilhouette(SVertex *ioVertex); - /*! transforms the parameter t defining a 2D intersection for edge fe in order to obtain + /** transforms the parameter t defining a 2D intersection for edge fe in order to obtain * the parameter giving the corresponding 3D intersection. * Returns the 3D parameter * fe @@ -122,10 +122,10 @@ class SilhouetteGeomEngine { */ static real ImageToWorldParameter(FEdge *fe, real t); - /*! From world to image */ + /** From world to image */ static Vec3r WorldToImage(const Vec3r &M); - /*! From camera to image */ + /** From camera to image */ static Vec3r CameraToImage(const Vec3r &M); #ifdef WITH_CXX_GUARDEDALLOC |