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Diffstat (limited to 'source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h')
-rw-r--r--source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h
index 124ef35e5b9..25b2eacd507 100644
--- a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h
+++ b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.h
@@ -68,7 +68,7 @@ class SilhouetteGeomEngine {
static SilhouetteGeomEngine *_pInstance;
public:
- /*! retrieves an instance on the singleton */
+ /** retrieves an instance on the singleton */
static SilhouetteGeomEngine *getInstance()
{
if (_pInstance == NULL) {
@@ -77,13 +77,13 @@ class SilhouetteGeomEngine {
return _pInstance;
}
- /*! Sets the current viewpoint */
+ /** Sets the current viewpoint */
static inline void setViewpoint(const Vec3r &ivp)
{
_Viewpoint = ivp;
}
- /*! Sets the current transformation
+ /** Sets the current transformation
* iModelViewMatrix
* The 4x4 model view matrix, in column major order (openGL like).
* iProjection matrix
@@ -98,13 +98,13 @@ class SilhouetteGeomEngine {
const int iViewport[4],
real iFocal);
- /*! Sets the current znear and zfar */
+ /** Sets the current znear and zfar */
static void setFrustum(real iZNear, real iZFar);
/* accessors */
static void retrieveViewport(int viewport[4]);
- /*! Projects the silhouette in camera coordinates
+ /** Projects the silhouette in camera coordinates
* This method modifies the ioEdges passed as argument.
* ioVertices
* The vertices to project. It is modified during the operation.
@@ -112,7 +112,7 @@ class SilhouetteGeomEngine {
static void ProjectSilhouette(std::vector<SVertex *> &ioVertices);
static void ProjectSilhouette(SVertex *ioVertex);
- /*! transforms the parameter t defining a 2D intersection for edge fe in order to obtain
+ /** transforms the parameter t defining a 2D intersection for edge fe in order to obtain
* the parameter giving the corresponding 3D intersection.
* Returns the 3D parameter
* fe
@@ -122,10 +122,10 @@ class SilhouetteGeomEngine {
*/
static real ImageToWorldParameter(FEdge *fe, real t);
- /*! From world to image */
+ /** From world to image */
static Vec3r WorldToImage(const Vec3r &M);
- /*! From camera to image */
+ /** From camera to image */
static Vec3r CameraToImage(const Vec3r &M);
#ifdef WITH_CXX_GUARDEDALLOC