diff options
Diffstat (limited to 'source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp')
-rw-r--r-- | source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp index f3ab3c6d94a..56c32d8e134 100644 --- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp +++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp @@ -67,7 +67,7 @@ void ViewEdgeXBuilder::BuildViewEdges(WXShape *iWShape, ViewShape *oVShape, vect // Reinit structures Init(oVShape); - ViewEdge *vedge; + /* ViewEdge *vedge; */ /* UNUSED */ // Let us build the smooth stuff //---------------------------------------- // We parse all faces to find the ones that contain smooth edges @@ -87,7 +87,7 @@ void ViewEdgeXBuilder::BuildViewEdges(WXShape *iWShape, ViewShape *oVShape, vect continue; // here we know that we're dealing with a face layer that has not been processed yet and that contains // a smooth edge. - vedge = BuildSmoothViewEdge(OWXFaceLayer(*sl, true)); + /* vedge =*/ /* UNUSED */ BuildSmoothViewEdge(OWXFaceLayer(*sl, true)); } } @@ -225,7 +225,7 @@ ViewEdge *ViewEdgeXBuilder::BuildSharpViewEdge(const OWXEdge& iWEdge) // Find first edge: OWXEdge firstWEdge = iWEdge; - OWXEdge previousWEdge = firstWEdge; + /* OWXEdge previousWEdge = firstWEdge; */ /* UNUSED */ OWXEdge currentWEdge = firstWEdge; list<OWXEdge> edgesChain; #if 0 /* TK 02-Sep-2012 Experimental fix for incorrect view edge visibility. */ |