diff options
Diffstat (limited to 'source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp')
-rw-r--r-- | source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp index dfc5cd0af61..277334d13fd 100644 --- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp +++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp @@ -350,7 +350,7 @@ OWXFaceLayer ViewEdgeXBuilder::FindNextFaceLayer(const OWXFaceLayer &iFaceLayer) vector<WXFaceLayer *> sameNatureLayers; nextFace->retrieveSmoothEdgesLayers(iFaceLayer.fl->nature(), sameNatureLayers); // don't know how to deal with several edges of same nature on a single face - if ((sameNatureLayers.empty()) || (sameNatureLayers.size() != 1)) { + if (sameNatureLayers.empty() || (sameNatureLayers.size() != 1)) { return OWXFaceLayer(nullptr, true); } @@ -431,7 +431,7 @@ OWXFaceLayer ViewEdgeXBuilder::FindPreviousFaceLayer(const OWXFaceLayer &iFaceLa vector<WXFaceLayer *> sameNatureLayers; previousFace->retrieveSmoothEdgesLayers(iFaceLayer.fl->nature(), sameNatureLayers); // don't know how to deal with several edges of same nature on a single face - if ((sameNatureLayers.empty()) || (sameNatureLayers.size() != 1)) { + if (sameNatureLayers.empty() || (sameNatureLayers.size() != 1)) { return OWXFaceLayer(nullptr, true); } @@ -688,23 +688,23 @@ FEdge *ViewEdgeXBuilder::BuildSharpFEdge(FEdge *feprevious, const OWXEdge &iwe) uint matA(0), matB(0); bool faceMarkA = false, faceMarkB = false; if (iwe.order) { - normalB = (iwe.e->GetbFace()->GetNormal()); - matB = (iwe.e->GetbFace()->frs_materialIndex()); - faceMarkB = (iwe.e->GetbFace()->GetMark()); + normalB = iwe.e->GetbFace()->GetNormal(); + matB = iwe.e->GetbFace()->frs_materialIndex(); + faceMarkB = iwe.e->GetbFace()->GetMark(); if (!(iwe.e->nature() & Nature::BORDER)) { - normalA = (iwe.e->GetaFace()->GetNormal()); - matA = (iwe.e->GetaFace()->frs_materialIndex()); - faceMarkA = (iwe.e->GetaFace()->GetMark()); + normalA = iwe.e->GetaFace()->GetNormal(); + matA = iwe.e->GetaFace()->frs_materialIndex(); + faceMarkA = iwe.e->GetaFace()->GetMark(); } } else { - normalA = (iwe.e->GetbFace()->GetNormal()); - matA = (iwe.e->GetbFace()->frs_materialIndex()); - faceMarkA = (iwe.e->GetbFace()->GetMark()); + normalA = iwe.e->GetbFace()->GetNormal(); + matA = iwe.e->GetbFace()->frs_materialIndex(); + faceMarkA = iwe.e->GetbFace()->GetMark(); if (!(iwe.e->nature() & Nature::BORDER)) { - normalB = (iwe.e->GetaFace()->GetNormal()); - matB = (iwe.e->GetaFace()->frs_materialIndex()); - faceMarkB = (iwe.e->GetaFace()->GetMark()); + normalB = iwe.e->GetaFace()->GetNormal(); + matB = iwe.e->GetaFace()->frs_materialIndex(); + faceMarkB = iwe.e->GetaFace()->GetMark(); } } // Creates the corresponding feature edge |