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Diffstat (limited to 'source/blender/freestyle/intern/view_map/ViewMap.cpp')
-rw-r--r-- | source/blender/freestyle/intern/view_map/ViewMap.cpp | 753 |
1 files changed, 753 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.cpp b/source/blender/freestyle/intern/view_map/ViewMap.cpp new file mode 100644 index 00000000000..9f8b5e08200 --- /dev/null +++ b/source/blender/freestyle/intern/view_map/ViewMap.cpp @@ -0,0 +1,753 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/freestyle/intern/view_map/ViewMap.cpp + * \ingroup freestyle + * \brief Classes to define a View Map (ViewVertex, ViewEdge, etc.) + * \author Stephane Grabli + * \date 03/09/2002 + */ + +#include <float.h> + +#include "ViewMap.h" +#include "ViewMapAdvancedIterators.h" +#include "ViewMapIterators.h" + +#include "../geometry/GeomUtils.h" + +/**********************************/ +/* */ +/* */ +/* ViewMap */ +/* */ +/* */ +/**********************************/ + +ViewMap *ViewMap::_pInstance = NULL; + +ViewMap::~ViewMap() +{ + // The view vertices must be deleted here as some of them are shared between two shapes: + for (vector<ViewVertex*>::iterator vv = _VVertices.begin(), vvend = _VVertices.end(); vv != vvend; vv++) { + delete (*vv); + } + _VVertices.clear(); + + for (vector<ViewShape*>::iterator vs = _VShapes.begin(), vsend = _VShapes.end(); vs != vsend; vs++) { + delete (*vs); + } + _VShapes.clear(); + + _FEdges.clear(); + _SVertices.clear(); + _VEdges.clear(); +} + +ViewShape *ViewMap::viewShape(unsigned id) +{ + int index = _shapeIdToIndex[id]; + return _VShapes[ index ]; +} + +void ViewMap::AddViewShape(ViewShape *iVShape) +{ + _shapeIdToIndex[iVShape->getId().getFirst()] = _VShapes.size(); + _VShapes.push_back(iVShape); +} + +const FEdge *ViewMap::getClosestFEdge(real x, real y) const +{ + // find the closest of this candidates: + real minDist = DBL_MAX; + FEdge *winner = NULL; + for (fedges_container::const_iterator fe = _FEdges.begin(), feend = _FEdges.end(); fe != feend; fe++) { + Vec2d A((*fe)->vertexA()->point2D()[0], (*fe)->vertexA()->point2D()[1]); + Vec2d B((*fe)->vertexB()->point2D()[0], (*fe)->vertexB()->point2D()[1]); + real dist = GeomUtils::distPointSegment<Vec2r>(Vec2r(x, y), A, B); + if (dist < minDist) { + minDist = dist; + winner = (*fe); + } + } + + return winner; +} + +const ViewEdge *ViewMap::getClosestViewEdge(real x, real y) const +{ + // find the closest of this candidates: + real minDist = DBL_MAX; + FEdge *winner = NULL; + for (fedges_container::const_iterator fe = _FEdges.begin(), feend = _FEdges.end(); fe != feend; fe++) { + Vec2d A((*fe)->vertexA()->point2D()[0], (*fe)->vertexA()->point2D()[1]); + Vec2d B((*fe)->vertexB()->point2D()[0], (*fe)->vertexB()->point2D()[1]); + real dist = GeomUtils::distPointSegment<Vec2r>(Vec2r(x, y), A, B); + if (dist < minDist) { + minDist = dist; + winner = (*fe); + } + } + if (!winner) + return NULL; + + return winner->viewedge(); +} + + +TVertex *ViewMap::CreateTVertex(const Vec3r& iA3D, const Vec3r& iA2D, FEdge *iFEdgeA, + const Vec3r& iB3D, const Vec3r& iB2D, FEdge *iFEdgeB, const Id& id) +{ + ViewShape *vshapeA = iFEdgeA->viewedge()->viewShape(); + SShape *shapeA = iFEdgeA->shape(); + ViewShape *vshapeB = iFEdgeB->viewedge()->viewShape(); + SShape *shapeB = iFEdgeB->shape(); + + SVertex *Ia = shapeA->CreateSVertex(iA3D, iA2D, iFEdgeA->vertexA()->getId()); + SVertex *Ib = shapeB->CreateSVertex(iB3D, iB2D, iFEdgeB->vertexA()->getId()); + + // depending on which of these 2 svertices is the nearest from the viewpoint, we're going to build the TVertex + // by giving them in an order or another (the first one must be the nearest) + real dista = Ia->point2D()[2]; + real distb = Ib->point2D()[2]; + + TVertex *tvertex; + if (dista < distb) + tvertex = new TVertex(Ia, Ib); + else + tvertex = new TVertex(Ib, Ia); + + tvertex->setId(id); + + // add these vertices to the view map + AddViewVertex(tvertex); + AddSVertex(Ia); + AddSVertex(Ib); + + // and this T Vertex to the view shapes: + vshapeA->AddVertex(tvertex); + vshapeB->AddVertex(tvertex); + + return tvertex; +} + +ViewVertex *ViewMap::InsertViewVertex(SVertex *iVertex, vector<ViewEdge*>& newViewEdges) +{ + NonTVertex *vva = dynamic_cast<NonTVertex*>(iVertex->viewvertex()); + if (vva) + return vva; + // because it is not already a ViewVertex, this SVertex must have only 2 FEdges. The incoming one still belongs + // to ioEdge, the outgoing one now belongs to newVEdge + const vector<FEdge*>& fedges = iVertex->fedges(); + if (fedges.size() != 2) { + cerr << "ViewMap warning: Can't split the ViewEdge" << endl; + return NULL; + } + FEdge *fend(0), *fbegin(0); + for (vector<FEdge*>::const_iterator fe = fedges.begin(), feend = fedges.end(); fe != feend; ++fe) { + if ((*fe)->vertexB() == iVertex) { + fend = (*fe); + } + if ((*fe)->vertexA() == iVertex) { + fbegin = (*fe); + } + if ((fbegin!=0) && (fend!=0)) + break; + } + ViewEdge *ioEdge = fbegin->viewedge(); + ViewShape * vshape = ioEdge->viewShape(); + vva = new NonTVertex(iVertex); + // if the ViewEdge is a closed loop, we don't create a new VEdge + if (ioEdge->A() == 0) { + // closed loop + ioEdge->setA(vva); + ioEdge->setB(vva); + // update sshape + vshape->sshape()->RemoveEdgeFromChain(ioEdge->fedgeA()); + vshape->sshape()->RemoveEdgeFromChain(ioEdge->fedgeB()); + + ioEdge->setFEdgeA(fbegin); + ioEdge->setFEdgeB(fend); + + // Update FEdges + fend->setNextEdge(NULL); + fbegin->setPreviousEdge(NULL); + + // update new View Vertex: + vva->AddOutgoingViewEdge(ioEdge); + vva->AddIncomingViewEdge(ioEdge); + + vshape->sshape()->AddChain(ioEdge->fedgeA()); + vshape->sshape()->AddChain(ioEdge->fedgeB()); + } + else { + // Create new ViewEdge + ViewEdge *newVEdge = new ViewEdge(vva, ioEdge->B(), fbegin, ioEdge->fedgeB(), vshape); + newVEdge->setId(Id(ioEdge->getId().getFirst(), ioEdge->getId().getSecond() + 1)); + newVEdge->setNature(ioEdge->getNature()); + //newVEdge->UpdateFEdges(); // done in the ViewEdge constructor + // Update old ViewEdge + ioEdge->setB(vva); + ioEdge->setFEdgeB(fend); + + // Update FEdges + fend->setNextEdge(NULL); + fbegin->setPreviousEdge(NULL); + + // update new View Vertex: + vva->AddOutgoingViewEdge(newVEdge); + vva->AddIncomingViewEdge(ioEdge); + // update ViewShape + //vshape->AddEdge(newVEdge); + // update SShape + vshape->sshape()->AddChain(fbegin); + // update ViewMap + //_VEdges.push_back(newVEdge); + newViewEdges.push_back(newVEdge); + } + + // update ViewShape + vshape->AddVertex(vva); + + // update ViewMap + _VVertices.push_back(vva); + + return vva; +} + +#if 0 +FEdge *ViewMap::Connect(FEdge *ioEdge, SVertex *ioVertex, vector<ViewEdge*>& oNewVEdges) +{ + SShape *sshape = ioEdge->shape(); + FEdge *newFEdge = sshape->SplitEdgeIn2(ioEdge, ioVertex); + AddFEdge(newFEdge); + InsertViewVertex(ioVertex, oNewVEdges); + return newFEdge; +} +#endif + +/**********************************/ +/* */ +/* */ +/* TVertex */ +/* */ +/* */ +/**********************************/ + +// is dve1 before dve2 ? (does it have a smaller angle ?) +static bool ViewEdgeComp(ViewVertex::directedViewEdge& dve1, ViewVertex::directedViewEdge& dve2) +{ + FEdge *fe1; + if (dve1.second) + fe1 = dve1.first->fedgeB(); + else + fe1 = dve1.first->fedgeA(); + FEdge *fe2; + if (dve2.second) + fe2 = dve2.first->fedgeB(); + else + fe2 = dve2.first->fedgeA(); + + Vec3r V1 = fe1->orientation2d(); + Vec2r v1(V1.x(), V1.y()); + v1.normalize(); + Vec3r V2 = fe2->orientation2d(); + Vec2r v2(V2.x(), V2.y()); + v2.normalize(); + if (v1.y() > 0) { + if (v2.y() < 0) + return true; + else + return (v1.x() > v2.x()); + } + else { + if (v2.y() > 0) + return false; + else + return (v1.x() < v2.x()); + } + return false; +} + +void TVertex::setFrontEdgeA(ViewEdge *iFrontEdgeA, bool incoming) +{ + if (!iFrontEdgeA) { + cerr << "Warning: null pointer passed as argument of TVertex::setFrontEdgeA()" << endl; + return; + } + _FrontEdgeA = directedViewEdge(iFrontEdgeA, incoming); + if (!_sortedEdges.empty()) { + edge_pointers_container::iterator dve = _sortedEdges.begin(), dveend = _sortedEdges.end(); + for (; (dve != dveend) && ViewEdgeComp(**dve, _FrontEdgeA); ++dve); + _sortedEdges.insert( dve, &_FrontEdgeA); + } + else { + _sortedEdges.push_back(&_FrontEdgeA); + } +} + +void TVertex::setFrontEdgeB(ViewEdge *iFrontEdgeB, bool incoming) +{ + if (!iFrontEdgeB) { + cerr << "Warning: null pointer passed as argument of TVertex::setFrontEdgeB()" << endl; + return; + } + _FrontEdgeB = directedViewEdge(iFrontEdgeB, incoming); + if (!_sortedEdges.empty()) { + edge_pointers_container::iterator dve = _sortedEdges.begin(), dveend = _sortedEdges.end(); + for (; (dve != dveend) && ViewEdgeComp(**dve, _FrontEdgeB); ++dve); + _sortedEdges.insert(dve, &_FrontEdgeB); + } + else { + _sortedEdges.push_back(&_FrontEdgeB); + } +} + +void TVertex::setBackEdgeA(ViewEdge *iBackEdgeA, bool incoming) +{ + if (!iBackEdgeA) { + cerr << "Warning: null pointer passed as argument of TVertex::setBackEdgeA()" << endl; + return; + } + _BackEdgeA = directedViewEdge(iBackEdgeA, incoming); + if (!_sortedEdges.empty()) { + edge_pointers_container::iterator dve = _sortedEdges.begin(), dveend = _sortedEdges.end(); + for (; (dve != dveend) && ViewEdgeComp(**dve, _BackEdgeA); ++dve); + _sortedEdges.insert(dve, &_BackEdgeA); + } + else { + _sortedEdges.push_back(&_BackEdgeA); + } +} + +void TVertex::setBackEdgeB(ViewEdge *iBackEdgeB, bool incoming) +{ + if (!iBackEdgeB) { + cerr << "Warning: null pointer passed as argument of TVertex::setBackEdgeB()" << endl; + return; + } + _BackEdgeB = directedViewEdge(iBackEdgeB, incoming); + if (!_sortedEdges.empty()) { + edge_pointers_container::iterator dve = _sortedEdges.begin(), dveend = _sortedEdges.end(); + for (; (dve != dveend) && ViewEdgeComp(**dve, _BackEdgeB); ++dve); + _sortedEdges.insert(dve, &_BackEdgeB); + } + else { + _sortedEdges.push_back(&_BackEdgeB); + } +} + +void TVertex::Replace(ViewEdge *iOld, ViewEdge *iNew) +{ + // theoritically, we only replace edges for which this + // view vertex is the B vertex + if ((iOld == _FrontEdgeA.first) && (_FrontEdgeA.first->B() == this)) { + _FrontEdgeA.first = iNew; + return; + } + if ((iOld == _FrontEdgeB.first) && (_FrontEdgeB.first->B() == this)) { + _FrontEdgeB.first = iNew; + return; + } + if ((iOld == _BackEdgeA.first) && (_BackEdgeA.first->B() == this)) { + _BackEdgeA.first = iNew; + return; + } + if ((iOld == _BackEdgeB.first) && (_BackEdgeB.first->B() == this)) { + _BackEdgeB.first = iNew; + return; + } +} + +/*! iterators access */ +ViewVertex::edge_iterator TVertex::edges_begin() +{ + //return edge_iterator(_FrontEdgeA, _FrontEdgeB, _BackEdgeA, _BackEdgeB, _FrontEdgeA); + return edge_iterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.begin()); +} + +ViewVertex::const_edge_iterator TVertex::edges_begin() const +{ + //return const_edge_iterator(_FrontEdgeA, _FrontEdgeB, _BackEdgeA, _BackEdgeB, _FrontEdgeA); + return const_edge_iterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.begin()); +} + +ViewVertex::edge_iterator TVertex::edges_end() +{ + //return edge_iterator(_FrontEdgeA, _FrontEdgeB, _BackEdgeA, _BackEdgeB, directedViewEdge(0,true)); + return edge_iterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.end()); +} + +ViewVertex::const_edge_iterator TVertex::edges_end() const +{ + //return const_edge_iterator(_FrontEdgeA, _FrontEdgeB, _BackEdgeA, _BackEdgeB, directedViewEdge(0, true)); + return const_edge_iterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.end()); +} + +ViewVertex::edge_iterator TVertex::edges_iterator(ViewEdge *iEdge) +{ + for (edge_pointers_container::iterator it = _sortedEdges.begin(), itend = _sortedEdges.end(); it != itend; it++) { + if ((*it)->first == iEdge) + return edge_iterator(_sortedEdges.begin(), _sortedEdges.end(), it); + } + return edge_iterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.begin()); + +#if 0 + directedViewEdge dEdge; + if (_FrontEdgeA.first == iEdge) + dEdge = _FrontEdgeA; + else if (_FrontEdgeB.first == iEdge) + dEdge = _FrontEdgeB; + else if (_BackEdgeA.first == iEdge) + dEdge = _BackEdgeA; + else if (_BackEdgeB.first == iEdge) + dEdge = _BackEdgeB; + return edge_iterator(_FrontEdgeA, _FrontEdgeB, _BackEdgeA, _BackEdgeB, dEdge); +#endif +} + +ViewVertex::const_edge_iterator TVertex::edges_iterator(ViewEdge *iEdge) const +{ + for (edge_pointers_container::const_iterator it = _sortedEdges.begin(), itend = _sortedEdges.end(); + it != itend; + it++) + { + if ((*it)->first == iEdge) + return const_edge_iterator(_sortedEdges.begin(), _sortedEdges.end(), it); + } + return const_edge_iterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.begin()); + +#if 0 + directedViewEdge dEdge; + if (_FrontEdgeA.first == iEdge) + dEdge = _FrontEdgeA; + else if (_FrontEdgeB.first == iEdge) + dEdge = _FrontEdgeB; + else if (_BackEdgeA.first == iEdge) + dEdge = _BackEdgeA; + else if (_BackEdgeB.first == iEdge) + dEdge = _BackEdgeB; + return const_edge_iterator(_FrontEdgeA, _FrontEdgeB, _BackEdgeA, _BackEdgeB, dEdge); +#endif +} + +ViewVertexInternal::orientedViewEdgeIterator TVertex::edgesBegin() +{ + return ViewVertexInternal::orientedViewEdgeIterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.begin()); +} + +ViewVertexInternal::orientedViewEdgeIterator TVertex::edgesEnd() +{ + return ViewVertexInternal::orientedViewEdgeIterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.end()); +} + +ViewVertexInternal::orientedViewEdgeIterator TVertex::edgesIterator(ViewEdge *iEdge) +{ + for (edge_pointers_container::iterator it = _sortedEdges.begin(), itend = _sortedEdges.end(); it != itend; it++) { + if ((*it)->first == iEdge) + return ViewVertexInternal::orientedViewEdgeIterator(_sortedEdges.begin(), _sortedEdges.end(), it); + } + return ViewVertexInternal::orientedViewEdgeIterator(_sortedEdges.begin(), _sortedEdges.end(), _sortedEdges.begin()); +} + +/**********************************/ +/* */ +/* */ +/* NonTVertex */ +/* */ +/* */ +/**********************************/ + +void NonTVertex::AddOutgoingViewEdge(ViewEdge *iVEdge){ + // let's keep the viewedges ordered in CCW order in the 2D image plan + directedViewEdge idve(iVEdge, false); + if (!_ViewEdges.empty()) { + edges_container::iterator dve = _ViewEdges.begin(), dveend = _ViewEdges.end(); + for (; (dve != dveend) && ViewEdgeComp(*dve, idve); ++dve); + _ViewEdges.insert(dve, idve); + } + else { + _ViewEdges.push_back(idve); + } +} + +void NonTVertex::AddIncomingViewEdge(ViewEdge *iVEdge) +{ + // let's keep the viewedges ordered in CCW order in the 2D image plan + directedViewEdge idve(iVEdge, true); + if (!_ViewEdges.empty()) { + edges_container::iterator dve = _ViewEdges.begin(), dveend = _ViewEdges.end(); + for (; (dve != dveend) && ViewEdgeComp(*dve, idve); ++dve); + _ViewEdges.insert(dve, idve); + } + else { + _ViewEdges.push_back(idve); + } +} + +/*! iterators access */ +ViewVertex::edge_iterator NonTVertex::edges_begin() +{ + return edge_iterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.begin()); +} + +ViewVertex::const_edge_iterator NonTVertex::edges_begin() const +{ + return const_edge_iterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.begin()); +} + +ViewVertex::edge_iterator NonTVertex::edges_end() +{ + return edge_iterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.end()); +} + +ViewVertex::const_edge_iterator NonTVertex::edges_end() const +{ + return const_edge_iterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.end()); +} + +ViewVertex::edge_iterator NonTVertex::edges_iterator(ViewEdge *iEdge) +{ + for (edges_container::iterator it = _ViewEdges.begin(), itend = _ViewEdges.end(); it != itend; it++) { + if ((it)->first == iEdge) + return edge_iterator(_ViewEdges.begin(), _ViewEdges.end(), it); + } + return edge_iterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.begin()); +} + +ViewVertex::const_edge_iterator NonTVertex::edges_iterator(ViewEdge *iEdge) const +{ + for (edges_container::const_iterator it = _ViewEdges.begin(), itend = _ViewEdges.end(); it != itend; it++) { + if ((it)->first == iEdge) + return const_edge_iterator(_ViewEdges.begin(), _ViewEdges.end(), it); + } + return const_edge_iterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.begin()); +} + +ViewVertexInternal::orientedViewEdgeIterator NonTVertex::edgesBegin() +{ + return ViewVertexInternal::orientedViewEdgeIterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.begin()); +} + +ViewVertexInternal::orientedViewEdgeIterator NonTVertex::edgesEnd() +{ + return ViewVertexInternal::orientedViewEdgeIterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.end()); +} + +ViewVertexInternal::orientedViewEdgeIterator NonTVertex::edgesIterator(ViewEdge *iEdge) +{ + for (edges_container::iterator it = _ViewEdges.begin(), itend = _ViewEdges.end(); it != itend; it++) { + if ((it)->first == iEdge) + return ViewVertexInternal::orientedViewEdgeIterator(_ViewEdges.begin(), _ViewEdges.end(), it); + } + return ViewVertexInternal::orientedViewEdgeIterator(_ViewEdges.begin(), _ViewEdges.end(), _ViewEdges.begin()); +} + +/**********************************/ +/* */ +/* */ +/* ViewEdge */ +/* */ +/* */ +/**********************************/ + +real ViewEdge::getLength2D() const +{ + float length = 0.0f; + ViewEdge::const_fedge_iterator itlast = fedge_iterator_last(); + ViewEdge::const_fedge_iterator it = fedge_iterator_begin(), itend = fedge_iterator_end(); + Vec2r seg; + do { + seg = Vec2r((*it)->orientation2d()[0], (*it)->orientation2d()[1]); + length += seg.norm(); + ++it; + } while ((it != itend) && (it != itlast)); + return length; +} + +//! view edge iterator +ViewEdge::edge_iterator ViewEdge::ViewEdge_iterator() +{ + return edge_iterator(this); +} + +ViewEdge::const_edge_iterator ViewEdge::ViewEdge_iterator() const +{ + return const_edge_iterator((ViewEdge*)this); +} + +//! feature edge iterator +ViewEdge::fedge_iterator ViewEdge::fedge_iterator_begin() +{ + return fedge_iterator(this->_FEdgeA, this->_FEdgeB); +} + +ViewEdge::const_fedge_iterator ViewEdge::fedge_iterator_begin() const +{ + return const_fedge_iterator(this->_FEdgeA, this->_FEdgeB); +} + +ViewEdge::fedge_iterator ViewEdge::fedge_iterator_last() +{ + return fedge_iterator(this->_FEdgeB, this->_FEdgeB); +} + +ViewEdge::const_fedge_iterator ViewEdge::fedge_iterator_last() const +{ + return const_fedge_iterator(this->_FEdgeB, this->_FEdgeB); +} + +ViewEdge::fedge_iterator ViewEdge::fedge_iterator_end() +{ + return fedge_iterator(0, this->_FEdgeB); +} + +ViewEdge::const_fedge_iterator ViewEdge::fedge_iterator_end() const +{ + return const_fedge_iterator(0, this->_FEdgeB); +} + +//! embedding vertex iterator +ViewEdge::const_vertex_iterator ViewEdge::vertices_begin() const +{ + return const_vertex_iterator(this->_FEdgeA->vertexA(), 0, _FEdgeA); +} + +ViewEdge::vertex_iterator ViewEdge::vertices_begin() +{ + return vertex_iterator(this->_FEdgeA->vertexA(), 0, _FEdgeA); +} + +ViewEdge::const_vertex_iterator ViewEdge::vertices_last() const +{ + return const_vertex_iterator(this->_FEdgeB->vertexB(), _FEdgeB, 0); +} + +ViewEdge::vertex_iterator ViewEdge::vertices_last() +{ + return vertex_iterator(this->_FEdgeB->vertexB(), _FEdgeB, 0); +} + +ViewEdge::const_vertex_iterator ViewEdge::vertices_end() const +{ + return const_vertex_iterator(0, _FEdgeB, 0); +} + +ViewEdge::vertex_iterator ViewEdge::vertices_end() +{ + return vertex_iterator(0, _FEdgeB, 0); +} + +Interface0DIterator ViewEdge::verticesBegin() +{ + Interface0DIterator ret(new ViewEdgeInternal::SVertexIterator(this->_FEdgeA->vertexA(), + this->_FEdgeA->vertexA(), NULL, _FEdgeA, 0.0f)); + return ret; +} + +Interface0DIterator ViewEdge::verticesEnd() +{ + Interface0DIterator ret(new ViewEdgeInternal::SVertexIterator(NULL, this->_FEdgeA->vertexA(), + _FEdgeB, NULL, getLength2D())); + return ret; +} + +Interface0DIterator ViewEdge::pointsBegin(float t) +{ + return verticesBegin(); +} + +Interface0DIterator ViewEdge::pointsEnd(float t) +{ + return verticesEnd(); +} + + /**********************************/ + /* */ + /* */ + /* ViewShape */ + /* */ + /* */ + /**********************************/ + +ViewShape::~ViewShape() +{ + _Vertices.clear(); + + if (!(_Edges.empty())) { + for (vector<ViewEdge*>::iterator e = _Edges.begin(), eend = _Edges.end(); e != eend; e++) { + delete (*e); + } + _Edges.clear(); + } + + if (_SShape) { + delete _SShape; + _SShape = NULL; + } +} + +void ViewShape::RemoveEdge(ViewEdge *iViewEdge) +{ + FEdge *fedge = iViewEdge->fedgeA(); + for (vector<ViewEdge*>::iterator ve = _Edges.begin(), veend = _Edges.end(); ve != veend; ve++) { + if (iViewEdge == (*ve)) { + _Edges.erase(ve); + _SShape->RemoveEdge(fedge); + break; + } + } +} + +void ViewShape::RemoveVertex(ViewVertex *iViewVertex) +{ + for (vector<ViewVertex*>::iterator vv = _Vertices.begin(), vvend = _Vertices.end(); vv != vvend; vv++) { + if (iViewVertex == (*vv)) { + _Vertices.erase(vv); + break; + } + } +} + +/**********************************/ +/* */ +/* */ +/* ViewEdge */ +/* */ +/* */ +/**********************************/ + +void ViewEdge::UpdateFEdges() +{ + FEdge *currentEdge = _FEdgeA; + do { + currentEdge->setViewEdge(this); + currentEdge = currentEdge->nextEdge(); + } while ((currentEdge != NULL) && (currentEdge != _FEdgeB)); + // last one + _FEdgeB->setViewEdge(this); +} |