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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __FREESTYLE_VIEW_MAP_ADVANCED_ITERATORS_H__
+#define __FREESTYLE_VIEW_MAP_ADVANCED_ITERATORS_H__
+
+/** \file blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h
+ * \ingroup freestyle
+ * \brief Iterators used to iterate over the various elements of the ViewMap.
+ * These iterators can't be exported to python.
+ * \author Stephane Grabli
+ * \date 01/07/2003
+ */
+
+#include "ViewMap.h"
+
+#include "../system/Iterator.h" //soc
+
+/**********************************/
+/* */
+/* */
+/* ViewMap */
+/* */
+/* */
+/**********************************/
+
+/**********************************/
+/* */
+/* */
+/* ViewVertex */
+/* */
+/* */
+/**********************************/
+
+namespace ViewVertexInternal {
+
+class edge_const_traits : public Const_traits< ::ViewVertex::directedViewEdge>
+{
+public:
+ typedef vector< ::ViewVertex::directedViewEdge> edges_container;
+ typedef edges_container::const_iterator edges_container_iterator;
+ typedef vector< ::ViewVertex::directedViewEdge*> edge_pointers_container;
+ typedef edge_pointers_container::const_iterator edge_pointers_container_iterator;
+};
+
+class edge_nonconst_traits : public Nonconst_traits< ::ViewVertex::directedViewEdge>
+{
+public:
+ typedef vector< ::ViewVertex::directedViewEdge> edges_container;
+ typedef edges_container::iterator edges_container_iterator;
+ typedef vector< ::ViewVertex::directedViewEdge*> edge_pointers_container;
+ typedef edge_pointers_container::iterator edge_pointers_container_iterator;
+};
+
+template<class Traits>
+class edge_iterator_base : public IteratorBase<Traits,InputIteratorTag_Traits>
+{
+public:
+ typedef typename Traits::value_type value_type;
+ typedef typename Traits::difference_type difference_type;
+ typedef typename Traits::pointer pointer;
+ typedef typename Traits::reference reference;
+ typedef edge_iterator_base<Traits> Self;
+ typedef typename Traits::edges_container_iterator edges_container_iterator;
+ typedef typename Traits::edge_pointers_container_iterator edge_pointers_container_iterator;
+ typedef edge_iterator_base<edge_nonconst_traits> iterator;
+ typedef edge_iterator_base<edge_const_traits> const_iterator;
+
+public:
+ friend class ViewVertex;
+ friend class TVertex;
+ friend class NonTVertex;
+ friend class ViewEdge;
+ friend class edge_iterator;
+
+protected:
+ Nature::VertexNature _Nature; // the nature of the underlying vertex
+ // T vertex attributes
+ edge_pointers_container_iterator _tbegin;
+ edge_pointers_container_iterator _tend;
+ edge_pointers_container_iterator _tvertex_iter;
+
+#if 0
+ mutable value_type _tvertex_iter;
+ value_type _feA;
+ value_type _feB;
+ value_type _beA;
+ value_type _beB;
+#endif
+
+ // Non TVertex attributes
+ edges_container_iterator _begin;
+ edges_container_iterator _end;
+ edges_container_iterator _nontvertex_iter;
+
+ typedef IteratorBase<Traits,InputIteratorTag_Traits> parent_class;
+
+public:
+ inline edge_iterator_base() : parent_class() {}
+
+ inline edge_iterator_base(Nature::VertexNature iNature) : parent_class()
+ {
+ _Nature = iNature;
+ }
+
+ edge_iterator_base(const edge_iterator_base<edge_nonconst_traits>& iBrother) : parent_class(iBrother)
+ {
+ _Nature = iBrother._Nature;
+ if (_Nature & Nature::T_VERTEX) {
+#if 0
+ _feA = iBrother._feA;
+ _feB = iBrother._feB;
+ _beA = iBrother._beA;
+ _beB = iBrother._beB;
+ _tvertex_iter = iBrother._tvertex_iter;
+#endif
+ _tbegin = iBrother._tbegin;
+ _tend = iBrother._tend;
+ _tvertex_iter = iBrother._tvertex_iter;
+ }
+ else {
+ _begin = iBrother._begin;
+ _end = iBrother._end;
+ _nontvertex_iter = iBrother._nontvertex_iter;
+ }
+ }
+
+ edge_iterator_base(const edge_iterator_base<edge_const_traits>& iBrother) : parent_class(iBrother)
+ {
+ _Nature = iBrother._Nature;
+ if (_Nature & Nature::T_VERTEX) {
+#if 0
+ _feA = iBrother._feA;
+ _feB = iBrother._feB;
+ _beA = iBrother._beA;
+ _beB = iBrother._beB;
+ _tvertex_iter = iBrother._tvertex_iter;
+#endif
+ _tbegin = iBrother._tbegin;
+ _tend = iBrother._tend;
+ _tvertex_iter = iBrother._tvertex_iter;
+ }
+ else {
+ _begin = iBrother._begin;
+ _end = iBrother._end;
+ _nontvertex_iter = iBrother._nontvertex_iter;
+ }
+ }
+
+ virtual ~edge_iterator_base() {}
+
+//protected://FIXME
+public:
+#if 0
+ inline edge_iterator_base(value_type ifeA, value_type ifeB, value_type ibeA, value_type ibeB, value_type iter)
+ : parent_class()
+ {
+ _Nature = Nature::T_VERTEX;
+ _feA = ifeA;
+ _feB = ifeB;
+ _beA = ibeA;
+ _beB = ibeB;
+ _tvertex_iter = iter;
+ }
+#endif
+
+ inline edge_iterator_base(edge_pointers_container_iterator begin, edge_pointers_container_iterator end,
+ edge_pointers_container_iterator iter)
+ : parent_class()
+ {
+ _Nature = Nature::T_VERTEX;
+ _tbegin = begin;
+ _tend = end;
+ _tvertex_iter = iter;
+ }
+
+ inline edge_iterator_base(edges_container_iterator begin, edges_container_iterator end,
+ edges_container_iterator iter)
+ : parent_class()
+ {
+ _Nature = Nature::NON_T_VERTEX;
+ _begin = begin;
+ _end = end;
+ _nontvertex_iter = iter;
+ }
+
+public:
+ virtual bool begin() const
+ {
+ if (_Nature & Nature::T_VERTEX)
+ return (_tvertex_iter == _tbegin);
+ //return (_tvertex_iter == _feA);
+ else
+ return (_nontvertex_iter == _begin);
+ }
+
+ virtual bool end() const
+ {
+ if (_Nature & Nature::T_VERTEX)
+ //return (_tvertex_iter.first == 0);
+ return (_tvertex_iter == _tend);
+ else
+ return (_nontvertex_iter == _end);
+ }
+
+ // operators
+ // operator corresponding to ++i
+ virtual Self& operator++()
+ {
+ increment();
+ return *this;
+ }
+
+ // operator corresponding to i++, i.e. which returns the value *and then* increments it.
+ // That's why we store the value in a temp.
+ virtual Self operator++(int) // opérateur correspondant à i++
+ {
+ Self tmp = *this;
+ increment();
+ return tmp;
+ }
+
+ // comparibility
+ virtual bool operator!=(const Self& b) const
+ {
+ if (_Nature & Nature::T_VERTEX)
+ return (_tvertex_iter != b._tvertex_iter);
+ else
+ return (_nontvertex_iter != b._nontvertex_iter);
+ }
+
+ virtual bool operator==(const Self& b) const
+ {
+ return !(*this != b);
+ }
+
+ // dereferencing
+ virtual reference operator*() const
+ {
+ if (_Nature & Nature::T_VERTEX)
+ //return _tvertex_iter;
+ return **_tvertex_iter;
+ else
+ return (*_nontvertex_iter);
+ }
+
+ virtual pointer operator->() const
+ {
+ return &(operator*());
+ }
+
+protected:
+ inline void increment()
+ {
+ if (_Nature & Nature::T_VERTEX) {
+ value_type tmp = (**_tvertex_iter);
+ ++_tvertex_iter;
+ value_type tmp2 = (**_tvertex_iter);
+ if (tmp2.first == tmp.first)
+ ++_tvertex_iter;
+#if 0
+ // Hack to deal with cusp. the result of a cusp is a TVertex having two identical viewedges.
+ // In order to iterate properly, we chose to to skip these last ones.
+ if (_feB.first == _beA.first) {
+ if (_feA.first == _beB.first) {
+ _tvertex_iter.first = 0;
+ return;
+ }
+
+ if (_tvertex_iter.first == _feA.first)
+ _tvertex_iter.first = _beB.first;
+ else if (_tvertex_iter.first == _beB.first)
+ _tvertex_iter.first = 0;
+ else
+ _tvertex_iter.first = _feA.first;
+ return;
+ }
+ if (_feA.first == _beB.first) {
+ if (_feB.first == _beA.first) {
+ _tvertex_iter.first = 0;
+ return;
+ }
+
+ if (_tvertex_iter.first == _feB.first)
+ _tvertex_iter.first = _beA.first;
+ else if (_tvertex_iter.first == _beA.first)
+ _tvertex_iter.first = 0;
+ else
+ _tvertex_iter.first = _feB.first;
+ return;
+ }
+ // End of hack
+
+ if (_tvertex_iter.first == _feA.first) {
+ // we return bea or beb
+ // choose one of them
+ _tvertex_iter.first = _feB.first;
+ return;
+ }
+ if (_tvertex_iter.first == _feB.first) {
+ _tvertex_iter.first = _beA.first;
+ return;
+ }
+ if (_tvertex_iter.first == _beA.first) {
+ _tvertex_iter.first = _beB.first;
+ return;
+ }
+ if (_tvertex_iter.first == _beB.first) {
+ _tvertex_iter.first = 0;
+ return;
+ }
+#endif
+ }
+ else {
+ ++_nontvertex_iter;
+ }
+ }
+};
+
+} // ViewVertexInternal namespace
+
+/**********************************/
+/* */
+/* */
+/* ViewEdge */
+/* */
+/* */
+/**********************************/
+
+namespace ViewEdgeInternal {
+
+/*!----------------------*/
+/*! Iterators definition */
+/*!----------------------*/
+template<class Traits>
+class edge_iterator_base : public IteratorBase<Traits,BidirectionalIteratorTag_Traits>
+{
+public:
+ typedef typename Traits::value_type value_type;
+ typedef typename Traits::difference_type difference_type;
+ typedef typename Traits::pointer pointer;
+ typedef typename Traits::reference reference;
+ typedef edge_iterator_base<Traits> Self;
+
+public:
+ mutable value_type _ViewEdge;
+ //friend class edge_iterator_base<Nonconst_traits<ViewEdge*> >;
+ //friend class edge_iterator_base<Const_traits<ViewEdge*> >;
+ value_type _first;
+ bool _orientation;
+ typedef IteratorBase<Traits,BidirectionalIteratorTag_Traits> parent_class;
+
+public:
+ friend class ViewEdge;
+ inline edge_iterator_base() : parent_class()
+ {
+ _orientation = true;
+ _first = 0;
+ }
+
+ inline edge_iterator_base(const edge_iterator_base<Nonconst_traits< ::ViewEdge*> >& iBrother) : parent_class()
+ {
+ _ViewEdge = iBrother._ViewEdge;
+ _first = iBrother._first;
+ _orientation = iBrother._orientation;
+ }
+
+ inline edge_iterator_base(const edge_iterator_base<Const_traits< ::ViewEdge*> >& iBrother) : parent_class()
+ {
+ _ViewEdge = iBrother._ViewEdge;
+ _first = iBrother._first;
+ _orientation = iBrother._orientation;
+ }
+
+//protected://FIXME
+public:
+ inline edge_iterator_base(value_type iEdge, bool orientation = true) : parent_class()
+ {
+ _ViewEdge = iEdge;
+ _first = iEdge;
+ _orientation = orientation;
+ }
+
+public:
+ virtual Self *clone() const
+ {
+ return new edge_iterator_base(*this);
+ }
+
+ virtual ~edge_iterator_base() {}
+
+public:
+ virtual bool orientation()
+ {
+ return _orientation;
+ }
+
+ virtual void set_edge(value_type iVE)
+ {
+ _ViewEdge = iVE;
+ }
+
+ virtual void set_orientation(bool iOrientation)
+ {
+ _orientation = iOrientation;
+ }
+
+ virtual void change_orientation()
+ {
+ _orientation = !_orientation;
+ }
+
+ // operators
+ // operator corresponding to ++i
+ inline Self& operator++()
+ {
+ //++_ViewEdge->getTimeStamp();
+ increment();
+ return *this;
+ }
+
+ // operator corresponding to i++, i.e. which returns the value *and then* increments it.
+ // That's why we store the value in a temp.
+ inline Self operator++(int)
+ {
+ //++_ViewEdge->getTimeStamp();
+ Self tmp = *this;
+ increment();
+ return tmp;
+ }
+
+ // operator corresponding to --i
+ inline Self& operator--()
+ {
+ //++_ViewEdge->getTimeStamp();
+ decrement();
+ return *this;
+ }
+
+ // operator corresponding to i--, i.e. which returns the value *and then* increments it.
+ // That's why we store the value in a temp.
+ inline Self operator--(int)
+ {
+ //++_ViewEdge->getTimeStamp();
+ Self tmp = *this;
+ decrement();
+ return tmp;
+ }
+
+ // comparibility
+ virtual bool operator!=(const Self& b) const
+ {
+ return (_ViewEdge != b._ViewEdge);
+ }
+
+ virtual bool operator==(const Self& b) const
+ {
+ return !(*this != b);
+ }
+
+ // dereferencing
+ virtual reference operator*() const
+ {
+ return (_ViewEdge);
+ }
+
+ virtual pointer operator->() const
+ {
+ return &(operator*());
+ }
+
+public:
+ virtual bool begin() const
+ {
+ return (_ViewEdge == _first) ? true : false;
+ }
+
+ virtual bool end() const
+ {
+ return (_ViewEdge == 0) ? true : false;
+ }
+
+protected:
+ virtual void increment() {}
+ virtual void decrement() {}
+};
+
+template<class Traits>
+class fedge_iterator_base : public IteratorBase<Traits,BidirectionalIteratorTag_Traits>
+{
+public:
+ typedef typename Traits::value_type value_type;
+ typedef typename Traits::difference_type difference_type;
+ typedef typename Traits::pointer pointer;
+ typedef typename Traits::reference reference;
+ typedef fedge_iterator_base<Traits> Self;
+
+public:
+ typedef IteratorBase<Traits,BidirectionalIteratorTag_Traits> parent_class;
+ mutable value_type _FEdge;
+ value_type _first;
+ value_type _FEdgeB; // last fedge of the view edge
+
+public:
+ friend class ::ViewEdge;
+ friend class fedge_iterator;
+
+ inline fedge_iterator_base() : parent_class() {}
+
+ inline fedge_iterator_base(const fedge_iterator_base<Nonconst_traits<FEdge*> >& iBrother) : parent_class()
+ {
+ _FEdge = iBrother._FEdge;
+ _first = iBrother._first;
+ _FEdgeB = iBrother._FEdgeB;
+ }
+
+ inline fedge_iterator_base(const fedge_iterator_base<Const_traits<FEdge*> >& iBrother) : parent_class()
+ {
+ _FEdge = iBrother._FEdge;
+ _first = iBrother._first;
+ _FEdgeB = iBrother._FEdgeB;
+ }
+
+//protected://FIXME
+public:
+ inline fedge_iterator_base(value_type iEdge, value_type iFEdgeB) : parent_class()
+ {
+ _FEdge = iEdge;
+ _first = iEdge;
+ _FEdgeB = iFEdgeB;
+ }
+
+public:
+ virtual ~fedge_iterator_base() {}
+
+ // operators
+ // operator corresponding to ++i.
+ inline Self& operator++()
+ {
+ increment();
+ return *this;
+ }
+
+ // operator corresponding to i++, i.e. which returns the value *and then* increments it.
+ // That's why we store the value in a temp.
+ inline Self operator++(int)
+ {
+ Self tmp = *this;
+ increment();
+ return tmp;
+ }
+
+ // operator corresponding to --i
+ inline Self& operator--()
+ {
+ decrement();
+ return *this;
+ }
+
+ // operator corresponding to i--, i.e. which returns the value *and then* increments it.
+ // That's why we store the value in a temp.
+ inline Self operator--(int)
+ {
+ Self tmp = *this;
+ decrement();
+ return tmp;
+ }
+
+ // comparibility
+ virtual bool operator!=(const Self& b) const
+ {
+ return (_FEdge != b._FEdge);
+ }
+
+ virtual bool operator==(const Self& b) const
+ {
+ return !(*this != b);
+ }
+
+ // dereferencing
+ virtual reference operator*() const
+ {
+ return (_FEdge);
+ }
+
+ virtual pointer operator->() const
+ {
+ return &(operator*());
+ }
+
+public:
+ virtual bool begin() const
+ {
+ return (_FEdge == _first) ? true : false;
+ }
+
+ virtual bool end() const
+ {
+ return (_FEdge == 0) ? true : false;
+ }
+
+protected:
+ virtual void increment()
+ {
+ _FEdge = _FEdge->nextEdge(); // we don't change or
+ }
+
+ virtual void decrement()
+ {
+ if (0 == _FEdge) {
+ _FEdge = _FEdgeB;
+ return;
+ }
+ _FEdge = _FEdge->previousEdge(); // we don't change or
+ }
+};
+
+template<class Traits>
+class vertex_iterator_base : public IteratorBase<Traits,BidirectionalIteratorTag_Traits>
+{
+public:
+ typedef typename Traits::value_type value_type;
+ typedef typename Traits::difference_type difference_type;
+ typedef typename Traits::pointer pointer;
+ typedef typename Traits::reference reference;
+ typedef vertex_iterator_base<Traits> Self;
+
+protected:
+ typedef IteratorBase<Traits,BidirectionalIteratorTag_Traits> parent_class;
+
+public:
+ mutable value_type _SVertex;
+ FEdge *_NextFEdge;
+ FEdge *_PreviousFEdge;
+
+public:
+ friend class ViewEdge;
+ friend class vertex_iterator;
+
+ inline vertex_iterator_base() : parent_class() {}
+
+ inline vertex_iterator_base(const vertex_iterator_base<Const_traits<SVertex*> >& iBrother) : parent_class()
+ {
+ _SVertex = iBrother._SVertex;
+ _NextFEdge = iBrother._NextFEdge;
+ _PreviousFEdge = iBrother._PreviousFEdge;
+ }
+
+ inline vertex_iterator_base(const vertex_iterator_base<Nonconst_traits<SVertex*> >& iBrother) : parent_class()
+ {
+ _SVertex = iBrother._SVertex;
+ _NextFEdge = iBrother._NextFEdge;
+ _PreviousFEdge = iBrother._PreviousFEdge;
+ }
+
+//protected://FIXME
+public:
+ inline vertex_iterator_base(value_type iVertex, FEdge *iPreviousFEdge, FEdge *iNextFEdge) : parent_class()
+ {
+ _SVertex = iVertex;
+ _NextFEdge = iNextFEdge;
+ _PreviousFEdge = iPreviousFEdge;
+ }
+
+public:
+ virtual ~vertex_iterator_base() {}
+
+ virtual bool begin() const
+ {
+ return (_PreviousFEdge == 0) ? true : false;
+ }
+
+ virtual bool end() const
+ {
+ return (_SVertex == 0) ? true : false;
+ }
+
+ // operators
+ // operator corresponding to ++i
+ inline Self& operator++()
+ {
+ increment();
+ return *this;
+ }
+
+ // operator corresponding to i++, i.e. which returns the value *and then* increments it.
+ // That's why we store the value in a temp.
+ inline Self operator++(int)
+ {
+ Self tmp = *this;
+ increment();
+ return tmp;
+ }
+
+ // operator corresponding to --i
+ inline Self& operator--()
+ {
+ decrement();
+ return *this;
+ }
+
+ // operator corresponding to --i, i.e. which returns the value *and then* increments it.
+ // That's why we store the value in a temp.
+ inline Self operator--(int)
+ {
+ Self tmp = *this;
+ decrement();
+ return tmp;
+ }
+
+ // comparibility
+ virtual bool operator!=(const Self& b) const
+ {
+ return (_SVertex != b._SVertex);
+ }
+
+ virtual bool operator==(const Self& b) const
+ {
+ return !(*this != b);
+ }
+
+ // dereferencing
+ virtual reference operator*() const
+ {
+ return (_SVertex);
+ }
+
+ virtual pointer operator->() const
+ {
+ return &(operator*());
+ }
+
+protected:
+ virtual void increment()
+ {
+ if (!_NextFEdge) {
+ _SVertex = NULL;
+ return;
+ }
+ _SVertex = _NextFEdge->vertexB();
+ _PreviousFEdge = _NextFEdge;
+ _NextFEdge = _NextFEdge->nextEdge();
+ }
+
+ virtual void decrement()
+ {
+#if 0
+ if (!_SVertex) {
+ _SVertex = _PreviousFEdge->vertexB();
+ return;
+ }
+#endif
+ if (!_PreviousFEdge) {
+ _SVertex = NULL;
+ return;
+ }
+ _SVertex = _PreviousFEdge->vertexA();
+ _NextFEdge = _PreviousFEdge;
+ _PreviousFEdge = _PreviousFEdge->previousEdge();
+ }
+};
+
+} // end of namespace ViewEdgeInternal
+
+#endif // __FREESTYLE_VIEW_MAP_ADVANCED_ITERATORS_H__