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-rw-r--r--source/blender/freestyle/intern/view_map/FEdgeXDetector.h6
-rw-r--r--source/blender/freestyle/intern/view_map/Functions0D.h2
-rw-r--r--source/blender/freestyle/intern/view_map/Functions1D.h30
-rw-r--r--source/blender/freestyle/intern/view_map/Interface1D.h12
-rw-r--r--source/blender/freestyle/intern/view_map/Silhouette.h4
-rw-r--r--source/blender/freestyle/intern/view_map/SteerableViewMap.h20
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMap.h4
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMapIterators.h4
8 files changed, 41 insertions, 41 deletions
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
index cbb47d387fb..99b7c127fff 100644
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
@@ -93,7 +93,7 @@ public:
virtual void ProcessCreaseEdge(WXEdge *iEdge);
/*! Sets the minimum angle for detecting crease edges
- * \param angle
+ * \param angle:
* The angular threshold in degrees (between 0 and 180) for detecting crease edges. An edge is considered
* a crease edge if the angle between two faces sharing the edge is smaller than the given threshold.
*/
@@ -125,7 +125,7 @@ public:
virtual void postProcessSuggestiveContourShape(WXShape *iShape);
virtual void postProcessSuggestiveContourFace(WXFace *iFace);
/*! Sets the minimal derivative of the radial curvature for suggestive contours
- * \param dkr
+ * \param dkr:
* The minimal derivative of the radial curvature
*/
inline void setSuggestiveContourKrDerivativeEpsilon(float dkr)
@@ -190,7 +190,7 @@ public:
}
/*! Sets the radius of the geodesic sphere around each vertex (for the curvature computation)
- * \param r
+ * \param r:
* The radius of the sphere expressed as a ratio of the mean edge size
*/
inline void setSphereRadius(float r)
diff --git a/source/blender/freestyle/intern/view_map/Functions0D.h b/source/blender/freestyle/intern/view_map/Functions0D.h
index f0009fca6ea..035da76a6e4 100644
--- a/source/blender/freestyle/intern/view_map/Functions0D.h
+++ b/source/blender/freestyle/intern/view_map/Functions0D.h
@@ -103,7 +103,7 @@ public:
}
/*! The operator ().
- * \param iter
+ * \param iter:
* An Interface0DIterator pointing onto the point at which we wish to evaluate the function.
* \return the result of the function of type T.
*/
diff --git a/source/blender/freestyle/intern/view_map/Functions1D.h b/source/blender/freestyle/intern/view_map/Functions1D.h
index f3c8957a804..60b3192910f 100644
--- a/source/blender/freestyle/intern/view_map/Functions1D.h
+++ b/source/blender/freestyle/intern/view_map/Functions1D.h
@@ -81,7 +81,7 @@ public:
}
/*! Builds a UnaryFunction1D from an integration type.
- * \param iType
+ * \param iType:
* In case the result for the Interface1D would be obtained by evaluating a 0D function over the different
* Interface0D of the Interface1D, \a iType tells which integration method to use.
* The default integration method is the MEAN.
@@ -101,7 +101,7 @@ public:
}
/*! The operator ().
- * \param inter
+ * \param inter:
* The Interface1D on which we wish to evaluate the function.
* \return the result of the function of type T.
*/
@@ -195,7 +195,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
GetXF1D(IntegrationType iType) : UnaryFunction1D<double>(iType) {}
@@ -219,7 +219,7 @@ Functions0D::GetYF0D _func;
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
GetYF1D(IntegrationType iType = MEAN) : UnaryFunction1D<double>(iType) {}
@@ -243,7 +243,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
GetZF1D(IntegrationType iType = MEAN) : UnaryFunction1D<double>(iType) {}
@@ -267,7 +267,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
GetProjectedXF1D(IntegrationType iType = MEAN) : UnaryFunction1D<double>(iType) {}
@@ -291,7 +291,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
GetProjectedYF1D(IntegrationType iType = MEAN) : UnaryFunction1D<double>(iType) {}
@@ -315,7 +315,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
GetProjectedZF1D(IntegrationType iType = MEAN) : UnaryFunction1D<double>(iType) {}
@@ -339,7 +339,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
Orientation2DF1D(IntegrationType iType = MEAN) : UnaryFunction1D<Vec2f>(iType) {}
@@ -363,7 +363,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
Orientation3DF1D(IntegrationType iType = MEAN) : UnaryFunction1D<Vec3f>(iType) {}
@@ -390,7 +390,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
ZDiscontinuityF1D(IntegrationType iType = MEAN) : UnaryFunction1D<double>(iType) {}
@@ -418,7 +418,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
QuantitativeInvisibilityF1D(IntegrationType iType = MEAN) : UnaryFunction1D<unsigned int>(iType) {}
@@ -446,7 +446,7 @@ private:
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
CurveNatureF1D(IntegrationType iType = MEAN) : UnaryFunction1D<Nature::EdgeNature>(iType) {}
@@ -513,7 +513,7 @@ class Curvature2DAngleF1D : public UnaryFunction1D<double>
{
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
Curvature2DAngleF1D(IntegrationType iType = MEAN) : UnaryFunction1D<double>(iType) {}
@@ -541,7 +541,7 @@ class Normal2DF1D : public UnaryFunction1D<Vec2f>
{
public:
/*! Builds the functor.
- * \param iType
+ * \param iType:
* The integration method used to compute a single value from a set of values.
*/
Normal2DF1D(IntegrationType iType = MEAN) : UnaryFunction1D<Vec2f>(iType) {}
diff --git a/source/blender/freestyle/intern/view_map/Interface1D.h b/source/blender/freestyle/intern/view_map/Interface1D.h
index 7afa61ff496..d6f402bf153 100644
--- a/source/blender/freestyle/intern/view_map/Interface1D.h
+++ b/source/blender/freestyle/intern/view_map/Interface1D.h
@@ -60,14 +60,14 @@ typedef enum {
} IntegrationType;
/*! Returns a single value from a set of values evaluated at each 0D element of this 1D element.
- * \param fun
+ * \param fun:
* The UnaryFunction0D used to compute a value at each Interface0D.
- * \param it
+ * \param it:
* The Interface0DIterator used to iterate over the 0D elements of this 1D element. The integration will occur
* over the 0D elements starting from the one pointed by it.
- * \param it_end
+ * \param it_end:
* The Interface0DIterator pointing the end of the 0D elements of the 1D element.
- * \param integration_type
+ * \param integration_type:
* The integration method used to compute a single value from a set of values.
* \return the single value obtained for the 1D element.
*/
@@ -156,7 +156,7 @@ public:
/*! Returns an iterator over the Interface1D points, pointing to the first point. The difference with
* verticesBegin() is that here we can iterate over points of the 1D element at a any given sampling.
* Indeed, for each iteration, a virtual point is created.
- * \param t
+ * \param t:
* The sampling with which we want to iterate over points of this 1D element.
*/
virtual Interface0DIterator pointsBegin(float t = 0.0f);
@@ -164,7 +164,7 @@ public:
/*! Returns an iterator over the Interface1D points, pointing after the last point. The difference with
* verticesEnd() is that here we can iterate over points of the 1D element at a any given sampling.
* Indeed, for each iteration, a virtual point is created.
- * \param t
+ * \param t:
* The sampling with which we want to iterate over points of this 1D element.
*/
virtual Interface0DIterator pointsEnd(float t = 0.0f);
diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h
index 44bce375a75..a18cf41797b 100644
--- a/source/blender/freestyle/intern/view_map/Silhouette.h
+++ b/source/blender/freestyle/intern/view_map/Silhouette.h
@@ -949,7 +949,7 @@ public:
/*! Returns an iterator over the FEdge points, pointing to the first point. The difference with verticesBegin()
* is that here we can iterate over points of the FEdge at a any given sampling.
* Indeed, for each iteration, a virtual point is created.
- * \param t
+ * \param t:
* The sampling with which we want to iterate over points of this FEdge.
*/
virtual inline Interface0DIterator pointsBegin(float t = 0.0f);
@@ -957,7 +957,7 @@ public:
/*! Returns an iterator over the FEdge points, pointing after the last point. The difference with verticesEnd()
* is that here we can iterate over points of the FEdge at a any given sampling.
* Indeed, for each iteration, a virtual point is created.
- * \param t
+ * \param t:
* The sampling with which we want to iterate over points of this FEdge.
*/
virtual inline Interface0DIterator pointsEnd(float t = 0.0f);
diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.h b/source/blender/freestyle/intern/view_map/SteerableViewMap.h
index 0327b4a460e..1259d081209 100644
--- a/source/blender/freestyle/intern/view_map/SteerableViewMap.h
+++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.h
@@ -82,27 +82,27 @@ public:
double ComputeWeight(const Vec2d& dir, unsigned iNOrientation);
/*! Returns the number of the SVM to which a direction belongs to.
- * \param dir
+ * \param dir:
* The direction
*/
unsigned getSVMNumber(const Vec2f& dir);
/*! Returns the number of the SVM to which a FEdge belongs most.
- * \param id
+ * \param id:
* The First element of the Id struct of the FEdge we're interested in.
*/
unsigned getSVMNumber(unsigned id);
/*! Builds _nbOrientations+1 pyramids of images from the _nbOrientations+1 base images of the steerable viewmap.
- * \param steerableBases
+ * \param steerableBases:
* The _nbOrientations+1 images constituting the basis for the steerable pyramid.
- * \param copy
+ * \param copy:
* If false, the data is not duplicated, and Canvas deals with the memory management of these
* _nbOrientations+1 images. If true, data is copied, and it's up to the caller to delete the images.
- * \param iNbLevels
+ * \param iNbLevels:
* The number of levels desired for each pyramid.
* If iNbLevels == 0, the complete pyramid is built.
- * \param iSigma
+ * \param iSigma:
* The sigma that will be used for the gaussian blur
*/
void buildImagesPyramids(GrayImage **steerableBases, bool copy = false, unsigned iNbLevels = 4,
@@ -110,7 +110,7 @@ public:
/*! Reads a pixel value in one of the VewMap density steerable pyramids.
* Returns a value between 0 and 1.
- * \param iOrientation
+ * \param iOrientation:
* the number telling which orientation we need to check.
* There are _nbOrientations+1 oriented ViewMaps:
* 0 -> the ViewMap containing every horizontal lines
@@ -118,11 +118,11 @@ public:
* 2 -> the ViewMap containing every vertical lines
* 3 -> the ViewMap containing every lines whose orientation is around 3PI/4
* 4 -> the complete ViewMap
- * \param iLevel
+ * \param iLevel:
* The level of the pyramid we want to read
- * \param x
+ * \param x:
* The abscissa of the desired pixel specified in level0 coordinate system. The origin is the lower left corner.
- * \param y
+ * \param y:
* The ordinate of the desired pixel specified in level0 coordinate system. The origin is the lower left corner.
*/
float readSteerableViewMapPixel(unsigned iOrientation, int iLevel, int x, int y);
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.h b/source/blender/freestyle/intern/view_map/ViewMap.h
index 74fb875ffc6..0acc6ca39d8 100644
--- a/source/blender/freestyle/intern/view_map/ViewMap.h
+++ b/source/blender/freestyle/intern/view_map/ViewMap.h
@@ -1364,14 +1364,14 @@ public:
/*! Returns an Interface0DIterator to iterate over the points of this ViewEdge at a given resolution.
* The returned Interface0DIterator points on the first Point of the ViewEdge.
- * \param t
+ * \param t:
* the sampling value.
*/
virtual Interface0DIterator pointsBegin(float t = 0.0f);
/*! Returns an Interface0DIterator to iterate over the points of this ViewEdge at a given resolution.
* The returned Interface0DIterator points after the last Point of the ViewEdge.
- * \param t
+ * \param t:
* the sampling value.
*/
virtual Interface0DIterator pointsEnd(float t = 0.0f);
diff --git a/source/blender/freestyle/intern/view_map/ViewMapIterators.h b/source/blender/freestyle/intern/view_map/ViewMapIterators.h
index b10de13cef7..bec57bf36df 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapIterators.h
+++ b/source/blender/freestyle/intern/view_map/ViewMapIterators.h
@@ -417,9 +417,9 @@ class ViewEdgeIterator : public Iterator
{
public:
/*! Builds a ViewEdgeIterator from a starting ViewEdge and its orientation.
- * \param begin
+ * \param begin:
* The ViewEdge from where to start the iteration.
- * \param orientation
+ * \param orientation:
* If true, we'll look for the next ViewEdge among the ViewEdges that surround the ending ViewVertex of begin.
* If false, we'll search over the ViewEdges surrounding the ending ViewVertex of begin.
*/