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Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WEdge.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/winged_edge/WEdge.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.cpp b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
index a5918fd8400..6ef99186a2c 100755
--- a/source/blender/freestyle/intern/winged_edge/WEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
@@ -258,6 +258,7 @@ WFace::WFace(WFace& iBrother)
_VerticesTexCoords = iBrother._VerticesTexCoords;
_Id = iBrother.GetId();
_FrsMaterialIndex = iBrother._FrsMaterialIndex;
+ _Mark = iBrother._Mark;
userdata = NULL;
iBrother.userdata = new facedata;
((facedata*)(iBrother.userdata))->_copy = this;
@@ -624,12 +625,12 @@ WShape::WShape(WShape& iBrother)
}
}
-WFace* WShape::MakeFace(vector<WVertex*>& iVertexList, unsigned iMaterial)
+WFace* WShape::MakeFace(vector<WVertex*>& iVertexList, vector<bool>& iFaceEdgeMarksList, unsigned iMaterial)
{
// allocate the new face
WFace *face = instanciateFace();
- WFace *result = MakeFace(iVertexList, iMaterial, face);
+ WFace *result = MakeFace(iVertexList, iFaceEdgeMarksList, iMaterial, face);
if (0 == result) {
delete face;
return 0;
@@ -637,10 +638,10 @@ WFace* WShape::MakeFace(vector<WVertex*>& iVertexList, unsigned iMaterial)
return result;
}
-WFace * WShape::MakeFace(vector<WVertex*>& iVertexList, vector<Vec3r>& iNormalsList, vector<Vec2r>& iTexCoordsList, unsigned iMaterial)
+WFace * WShape::MakeFace(vector<WVertex*>& iVertexList, vector<Vec3r>& iNormalsList, vector<Vec2r>& iTexCoordsList, vector<bool>& iFaceEdgeMarksList, unsigned iMaterial)
{
// allocate the new face
- WFace *face = MakeFace(iVertexList, iMaterial);
+ WFace *face = MakeFace(iVertexList, iFaceEdgeMarksList, iMaterial);
if(0 == face)
@@ -654,7 +655,7 @@ WFace * WShape::MakeFace(vector<WVertex*>& iVertexList, vector<Vec3r>& iNormalsL
return face;
}
-WFace* WShape::MakeFace(vector<WVertex*>& iVertexList, unsigned iMaterial, WFace *face)
+WFace* WShape::MakeFace(vector<WVertex*>& iVertexList, vector<bool>& iFaceEdgeMarksList, unsigned iMaterial, WFace *face)
{
int id = _FaceList.size();
@@ -702,6 +703,10 @@ WFace* WShape::MakeFace(vector<WVertex*>& iVertexList, unsigned iMaterial, WFace
normal.normalize();
face->setNormal(normal);
+ vector<bool>::iterator mit = iFaceEdgeMarksList.begin();
+ face->setMark(*mit);
+ mit++;
+
// vertex pointers used to build each edge
vector<WVertex*>::iterator va, vb;
@@ -734,6 +739,9 @@ WFace* WShape::MakeFace(vector<WVertex*>& iVertexList, unsigned iMaterial, WFace
// compute the mean edge value:
_meanEdgeSize += edge->GetaOEdge()->GetVec().norm();
}
+
+ edge->setMark(*mit);
+ mit++;
}
// Add the face to the shape's faces list: