diff options
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WSFillGrid.h')
-rwxr-xr-x | source/blender/freestyle/intern/winged_edge/WSFillGrid.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WSFillGrid.h b/source/blender/freestyle/intern/winged_edge/WSFillGrid.h new file mode 100755 index 00000000000..2ea5bc6c621 --- /dev/null +++ b/source/blender/freestyle/intern/winged_edge/WSFillGrid.h @@ -0,0 +1,79 @@ +// +// Filename : WSFillGrid.h +// Author(s) : Stephane Grabli +// Purpose : Class to fill in a grid from a SceneGraph +// (uses only the WingedEdge structures) +// Date of creation : 03/05/2003 +// +/////////////////////////////////////////////////////////////////////////////// + + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef WS_FILL_GRID_H +# define WS_FILL_GRID_H + +# include "../geometry/Grid.h" +# include "../geometry/Polygon.h" +# include "WEdge.h" + +class LIB_WINGED_EDGE_EXPORT WSFillGrid +{ +public: + + inline WSFillGrid(Grid* grid = 0, WingedEdge* winged_edge = 0) { + _winged_edge = winged_edge; + _grid = grid; + _polygon_id = 0; + } + + virtual ~WSFillGrid() {} + + void fillGrid(); + + /*! Accessors */ + WingedEdge* getWingedEdge() { + return _winged_edge; + } + + Grid* getGrid() { + return _grid; + } + + /*! Modifiers */ + void setWingedEdge(WingedEdge* winged_edge) { + if (winged_edge) + _winged_edge = winged_edge; + } + + void setGrid(Grid* grid) { + if (grid) + _grid = grid; + } + +private: + + Grid* _grid; + WingedEdge* _winged_edge; + unsigned _polygon_id; +}; + +#endif // WS_FILL_GRID_H |