diff options
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WXEdge.cpp')
-rw-r--r-- | source/blender/freestyle/intern/winged_edge/WXEdge.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp index fcac2b386ea..26c75accc12 100644 --- a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp +++ b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp @@ -190,7 +190,8 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge() for (int i = 0; i < numberOfEdges(); i++) { WSFace *bface = (WSFace *)GetBordingFace(i); if (bface) { - if ((front()) ^ (bface->front())) { // fA->front XOR fB->front (true if one is 0 and the other is 1) + if ((front()) ^ + (bface->front())) { // fA->front XOR fB->front (true if one is 0 and the other is 1) // that means that the edge i of the face is a silhouette edge // CHECK FIRST WHETHER THE EXACTSILHOUETTEEDGE HAS NOT YET BEEN BUILT ON THE OTHER FACE (1 is enough). if (((WSExactFace *)bface)->exactSilhouetteEdge()) { @@ -200,7 +201,7 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge() // Else we must build it WOEdge *woea, *woeb; float ta, tb; - if (!front()) { // is it in the right order ? + if (!front()) { // is it in the right order ? // the order of the WOEdge index is wrong woea = _OEdgeList[(i + 1) % numberOfEdges()]; if (0 == i) @@ -288,7 +289,9 @@ WFace *WXShape::MakeFace(vector<WVertex *> &iVertexList, #if 0 Vec3f center; - for (vector<WVertex *>::iterator wv = iVertexList.begin(), wvend = iVertexList.end(); wv != wvend; ++wv) { + for (vector<WVertex *>::iterator wv = iVertexList.begin(), wvend = iVertexList.end(); + wv != wvend; + ++wv) { center += (*wv)->GetVertex(); } center /= (float)iVertexList.size(); |