diff options
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WXEdge.cpp')
-rwxr-xr-x | source/blender/freestyle/intern/winged_edge/WXEdge.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp index 115a4f61789..ff567aee06a 100755 --- a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp +++ b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp @@ -162,16 +162,16 @@ WXSmoothEdge* WXFaceLayer::BuildSmoothEdge(){ } if(ok){ _pSmoothEdge = new WXSmoothEdge; - _pSmoothEdge->SetWOeA(woea); - _pSmoothEdge->SetWOeB(woeb); - _pSmoothEdge->SetTa(ta); - _pSmoothEdge->SetTb(tb); + _pSmoothEdge->setWOeA(woea); + _pSmoothEdge->setWOeB(woeb); + _pSmoothEdge->setTa(ta); + _pSmoothEdge->setTb(tb); if(_Nature & Nature::SILHOUETTE){ if(_nNullDotP != 2){ if(_DotP[_ClosestPointIndex] + 0.01 > 0) - _pSmoothEdge->SetFront(true); + _pSmoothEdge->setFront(true); else - _pSmoothEdge->SetFront(false); + _pSmoothEdge->setFront(false); } } } @@ -221,10 +221,10 @@ WXSmoothEdge* WXFaceLayer::BuildSmoothEdge(){ // } // // _pSmoothEdge = new ExactSilhouetteEdge(ExactSilhouetteEdge::VERTEX_VERTEX); - // _pSmoothEdge->SetWOeA(woea); - // _pSmoothEdge->SetWOeA(woeb); - // _pSmoothEdge->SetTa(ta); - // _pSmoothEdge->SetTb(tb); + // _pSmoothEdge->setWOeA(woea); + // _pSmoothEdge->setWOeA(woeb); + // _pSmoothEdge->setTa(ta); + // _pSmoothEdge->setTb(tb); // // return _pSmoothEdge; // } @@ -246,7 +246,7 @@ void WXFace::ComputeCenter() center += (*wv)->GetVertex(); } center /= (real)iVertexList.size(); - SetCenter(center); + setCenter(center); } /**********************************/ @@ -272,7 +272,7 @@ WFace* WXShape::MakeFace(vector<WVertex*>& iVertexList, unsigned iMaterialIndex) center += (*wv)->GetVertex(); } center /= (real)iVertexList.size(); - ((WXFace*)face)->SetCenter(center); + ((WXFace*)face)->setCenter(center); return face; } @@ -289,7 +289,7 @@ WFace * WXShape::MakeFace(vector<WVertex*>& iVertexList, vector<Vec3r>& iNormals // center += (*wv)->GetVertex(); // } // center /= (real)iVertexList.size(); - // ((WSFace*)face)->SetCenter(center); + // ((WSFace*)face)->setCenter(center); return face; } |