diff options
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WXEdge.h')
-rwxr-xr-x | source/blender/freestyle/intern/winged_edge/WXEdge.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.h b/source/blender/freestyle/intern/winged_edge/WXEdge.h index 8c53bb8390e..0518e70d90b 100755 --- a/source/blender/freestyle/intern/winged_edge/WXEdge.h +++ b/source/blender/freestyle/intern/winged_edge/WXEdge.h @@ -129,10 +129,10 @@ public: inline int order() const {return _order;} /*! modifiers */ - inline void SetFront(bool iFront) {_front = iFront;} - inline void SetNature(WXNature iNature) {_nature = iNature;} + inline void setFront(bool iFront) {_front = iFront;} + inline void setNature(WXNature iNature) {_nature = iNature;} inline void AddNature(WXNature iNature) {_nature = _nature|iNature;} - inline void SetOrder(int i) {_order = i;} + inline void setOrder(int i) {_order = i;} }; @@ -186,12 +186,12 @@ public: inline Configuration configuration() const {return _config;} /*! modifiers */ - inline void SetWOeA(WOEdge *iwoea) {_woea = iwoea;} - inline void SetWOeB(WOEdge *iwoeb) {_woeb = iwoeb;} - inline void SetTa(real ta) {_ta = ta;} - inline void SetTb(real tb) {_tb = tb;} - inline void SetFront(bool iFront) {_front = iFront;} - inline void SetConfiguration(Configuration iConf) {_config = iConf;} + inline void setWOeA(WOEdge *iwoea) {_woea = iwoea;} + inline void setWOeB(WOEdge *iwoeb) {_woeb = iwoeb;} + inline void setTa(real ta) {_ta = ta;} + inline void setTb(real tb) {_tb = tb;} + inline void setFront(bool iFront) {_front = iFront;} + inline void setConfiguration(Configuration iConf) {_config = iConf;} }; /* Class to store a value per vertex and a smooth edge. @@ -256,7 +256,7 @@ public: inline WXFace * getFace() {return _pWXFace;} inline WXSmoothEdge * getSmoothEdge() {return _pSmoothEdge;} inline bool isViewDependant() const {return _viewDependant;} - inline void SetClosestPointIndex(int iIndex) {_ClosestPointIndex = iIndex;} + inline void setClosestPointIndex(int iIndex) {_ClosestPointIndex = iIndex;} inline void removeSmoothEdge() { if(!_DotP.empty()) @@ -283,7 +283,7 @@ public: */ void RetrieveCuspEdgesIndices(vector<int>& oCuspEdges); WXSmoothEdge * BuildSmoothEdge(); - inline void SetDotP(const vector<real>& iDotP) {_DotP = iDotP;} + inline void setDotP(const vector<real>& iDotP) {_DotP = iDotP;} inline void PushDotP(real iDotP) { _DotP.push_back(iDotP); if(iDotP > 0) @@ -401,11 +401,11 @@ public: } } /*! modifiers */ - inline void SetCenter(const Vec3r& iCenter) {_center = iCenter;} + inline void setCenter(const Vec3r& iCenter) {_center = iCenter;} void ComputeCenter(); - inline void SetZ(real z) {_Z = z;} - inline void SetFront(bool iFront) {_front = iFront;} - inline void SetDotP(real iDotP) + inline void setZ(real z) {_Z = z;} + inline void setFront(bool iFront) {_front = iFront;} + inline void setDotP(real iDotP) { _dotp = iDotP; if(_dotp > 0) |