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Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WXEdge.h')
-rwxr-xr-xsource/blender/freestyle/intern/winged_edge/WXEdge.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.h b/source/blender/freestyle/intern/winged_edge/WXEdge.h
index 8c53bb8390e..0518e70d90b 100755
--- a/source/blender/freestyle/intern/winged_edge/WXEdge.h
+++ b/source/blender/freestyle/intern/winged_edge/WXEdge.h
@@ -129,10 +129,10 @@ public:
inline int order() const {return _order;}
/*! modifiers */
- inline void SetFront(bool iFront) {_front = iFront;}
- inline void SetNature(WXNature iNature) {_nature = iNature;}
+ inline void setFront(bool iFront) {_front = iFront;}
+ inline void setNature(WXNature iNature) {_nature = iNature;}
inline void AddNature(WXNature iNature) {_nature = _nature|iNature;}
- inline void SetOrder(int i) {_order = i;}
+ inline void setOrder(int i) {_order = i;}
};
@@ -186,12 +186,12 @@ public:
inline Configuration configuration() const {return _config;}
/*! modifiers */
- inline void SetWOeA(WOEdge *iwoea) {_woea = iwoea;}
- inline void SetWOeB(WOEdge *iwoeb) {_woeb = iwoeb;}
- inline void SetTa(real ta) {_ta = ta;}
- inline void SetTb(real tb) {_tb = tb;}
- inline void SetFront(bool iFront) {_front = iFront;}
- inline void SetConfiguration(Configuration iConf) {_config = iConf;}
+ inline void setWOeA(WOEdge *iwoea) {_woea = iwoea;}
+ inline void setWOeB(WOEdge *iwoeb) {_woeb = iwoeb;}
+ inline void setTa(real ta) {_ta = ta;}
+ inline void setTb(real tb) {_tb = tb;}
+ inline void setFront(bool iFront) {_front = iFront;}
+ inline void setConfiguration(Configuration iConf) {_config = iConf;}
};
/* Class to store a value per vertex and a smooth edge.
@@ -256,7 +256,7 @@ public:
inline WXFace * getFace() {return _pWXFace;}
inline WXSmoothEdge * getSmoothEdge() {return _pSmoothEdge;}
inline bool isViewDependant() const {return _viewDependant;}
- inline void SetClosestPointIndex(int iIndex) {_ClosestPointIndex = iIndex;}
+ inline void setClosestPointIndex(int iIndex) {_ClosestPointIndex = iIndex;}
inline void removeSmoothEdge() {
if(!_DotP.empty())
@@ -283,7 +283,7 @@ public:
*/
void RetrieveCuspEdgesIndices(vector<int>& oCuspEdges);
WXSmoothEdge * BuildSmoothEdge();
- inline void SetDotP(const vector<real>& iDotP) {_DotP = iDotP;}
+ inline void setDotP(const vector<real>& iDotP) {_DotP = iDotP;}
inline void PushDotP(real iDotP) {
_DotP.push_back(iDotP);
if(iDotP > 0)
@@ -401,11 +401,11 @@ public:
}
}
/*! modifiers */
- inline void SetCenter(const Vec3r& iCenter) {_center = iCenter;}
+ inline void setCenter(const Vec3r& iCenter) {_center = iCenter;}
void ComputeCenter();
- inline void SetZ(real z) {_Z = z;}
- inline void SetFront(bool iFront) {_front = iFront;}
- inline void SetDotP(real iDotP)
+ inline void setZ(real z) {_Z = z;}
+ inline void setFront(bool iFront) {_front = iFront;}
+ inline void setDotP(real iDotP)
{
_dotp = iDotP;
if(_dotp > 0)