diff options
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge')
-rw-r--r-- | source/blender/freestyle/intern/winged_edge/Curvature.cpp | 2 | ||||
-rw-r--r-- | source/blender/freestyle/intern/winged_edge/WXEdge.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.cpp b/source/blender/freestyle/intern/winged_edge/Curvature.cpp index a293d2da62b..591d6518741 100644 --- a/source/blender/freestyle/intern/winged_edge/Curvature.cpp +++ b/source/blender/freestyle/intern/winged_edge/Curvature.cpp @@ -546,7 +546,7 @@ void gts_vertex_principal_directions(WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, V e1[2] = eig[0] * basis1[2] + eig[1] * basis2[2]; e1.normalize(); - /* make N,e1,e2 a right handed coordinate sytem */ + /* make N,e1,e2 a right handed coordinate system */ e2 = N ^ e1; e2.normalize(); } diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.h b/source/blender/freestyle/intern/winged_edge/WXEdge.h index 20c0bd172ad..21418c44614 100644 --- a/source/blender/freestyle/intern/winged_edge/WXEdge.h +++ b/source/blender/freestyle/intern/winged_edge/WXEdge.h @@ -108,7 +108,7 @@ class WXEdge : public WEdge { private: // flag to indicate whether the edge is a silhouette edge or not WXNature _nature; - // 0: the order doesn't matter. 1: the order is the orginal one. -1: the order is not good + // 0: the order doesn't matter. 1: the order is the original one. -1: the order is not good short _order; // A front facing edge is an edge for which the bording face which is the nearest from the // viewpoint is front. A back facing edge is the opposite. |