diff options
Diffstat (limited to 'source/blender/freestyle/intern')
5 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp index 5db75c84608..c329a3badd5 100644 --- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp +++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp @@ -36,7 +36,7 @@ PyDoc_STRVAR(FEdgeSharp_doc, "\n" "Class defining a sharp FEdge. A Sharp FEdge corresponds to an initial\n" "edge of the input mesh. It can be a silhouette, a crease or a border.\n" - "If it is a crease edge, then it is borded by two faces of the mesh.\n" + "If it is a crease edge, then it is bordered by two faces of the mesh.\n" "Face a lies on its right whereas Face b lies on its left. If it is a\n" "border edge, then it doesn't have any face on its right, and thus Face\n" "a is None.\n" diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.cpp b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.cpp index 21bd371935a..734aa5a0e84 100644 --- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.cpp +++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.cpp @@ -34,7 +34,7 @@ static char ContourUP1D___doc__[] = ".. method:: __call__(inter)\n" "\n" " Returns true if the Interface1D is a contour. An Interface1D is a\n" - " contour if it is borded by a different shape on each of its sides.\n" + " contour if it is bordered by a different shape on each of its sides.\n" "\n" " :arg inter: An Interface1D object.\n" " :type inter: :class:`freestyle.types.Interface1D`\n" diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.cpp b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.cpp index ea034dfad1e..3ddadcf2d4f 100644 --- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.cpp +++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.cpp @@ -34,7 +34,7 @@ static char ExternalContourUP1D___doc__[] = ".. method:: __call__(inter)\n" "\n" " Returns true if the Interface1D is an external contour. An\n" - " Interface1D is an external contour if it is borded by no shape on\n" + " Interface1D is an external contour if it is bordered by no shape on\n" " one of its sides.\n" "\n" " :arg inter: An Interface1D object.\n" diff --git a/source/blender/freestyle/intern/stroke/Predicates1D.h b/source/blender/freestyle/intern/stroke/Predicates1D.h index a3953950d86..c174162b214 100644 --- a/source/blender/freestyle/intern/stroke/Predicates1D.h +++ b/source/blender/freestyle/intern/stroke/Predicates1D.h @@ -218,7 +218,7 @@ class QuantitativeInvisibilityUP1D : public UnaryPredicate1D { // ContourUP1D /*! Returns true if the Interface1D is a contour. - * An Interface1D is a contour if it is borded by a different shape on each of its sides. + * An Interface1D is a contour if it is bordered by a different shape on each of its sides. */ class ContourUP1D : public UnaryPredicate1D { private: @@ -253,7 +253,7 @@ class ContourUP1D : public UnaryPredicate1D { // ExternalContourUP1D /*! Returns true if the Interface1D is an external contour. - * An Interface1D is an external contour if it is borded by no shape on one of its sides. + * An Interface1D is an external contour if it is bordered by no shape on one of its sides. */ class ExternalContourUP1D : public UnaryPredicate1D { private: diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h index c27d6b633b4..5a59f488b51 100644 --- a/source/blender/freestyle/intern/view_map/Silhouette.h +++ b/source/blender/freestyle/intern/view_map/Silhouette.h @@ -1139,7 +1139,7 @@ Interface0DIterator FEdge::pointsEnd(float /*t*/) } /*! Class defining a sharp FEdge. A Sharp FEdge corresponds to an initial edge of the input mesh. - * It can be a silhouette, a crease or a border. If it is a crease edge, then it is borded + * It can be a silhouette, a crease or a border. If it is a crease edge, then it is bordered * by two faces of the mesh. Face a lies on its right whereas Face b lies on its left. * If it is a border edge, then it doesn't have any face on its right, and thus Face a = 0. */ |