diff options
Diffstat (limited to 'source/blender/freestyle/style_modules/haloing.py')
-rwxr-xr-x | source/blender/freestyle/style_modules/haloing.py | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/source/blender/freestyle/style_modules/haloing.py b/source/blender/freestyle/style_modules/haloing.py new file mode 100755 index 00000000000..b64b2d967f7 --- /dev/null +++ b/source/blender/freestyle/style_modules/haloing.py @@ -0,0 +1,50 @@ +# +# Filename : haloing.py +# Author : Stephane Grabli +# Date : 04/08/2005 +# Purpose : This style module selects the lines that +# are connected (in the image) to a specific +# object and trims them in order to produce +# a haloing effect around the target shape +# +############################################################################# +# +# Copyright (C) : Please refer to the COPYRIGHT file distributed +# with this source distribution. +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +############################################################################# + +from Freestyle import * +from logical_operators import * +from PredicatesU1D import * +from PredicatesB1D import * +from shaders import * + +# id corresponds to the id of the target object +# (accessed by SHIFT+click) +id = Id(3,0) +upred = AndUP1D(QuantitativeInvisibilityUP1D(0) , pyIsOccludedByUP1D(id)) +Operators.select(upred) +Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred)) +shaders_list = [ + IncreasingThicknessShader(3, 5), + IncreasingColorShader(1,0,0, 1,0,1,0,1), + SamplingShader(1.0), + pyTVertexRemoverShader(), + TipRemoverShader(3.0) + ] +Operators.create(TrueUP1D(), shaders_list) |