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-rw-r--r--source/blender/freestyle/intern/view_map/Silhouette.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h
index 648eb4e453d..8503836e0ca 100644
--- a/source/blender/freestyle/intern/view_map/Silhouette.h
+++ b/source/blender/freestyle/intern/view_map/Silhouette.h
@@ -1592,15 +1592,15 @@ class SShape {
/*! Splits an edge into several edges.
* The edge's vertices are passed rather than the edge itself. This way, all feature edges
- * (SILHOUETTE, CREASE, BORDER) are splitted in the same time. The processed edges are flagged as
- * done (using the userdata flag).One single new vertex is created whereas several splitted edges
+ * (SILHOUETTE, CREASE, BORDER) are split in the same time. The processed edges are flagged as
+ * done (using the user-data flag).One single new vertex is created whereas several split edges
* might created for the different kinds of edges. These new elements are added to the lists
* maintained by the shape.
* New chains are also created.
* ioA
- * The first vertex for the edge that gets splitted
+ * The first vertex for the edge that gets split.
* ioB
- * The second vertex for the edge that gets splitted
+ * The second vertex for the edge that gets split.
* iParameters
* A vector containing 2D real vectors indicating the parameters giving the intersections
* coordinates in 3D and in 2D. These intersections points must be sorted from B to A. Each