diff options
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp | 3 | ||||
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp index eb4c16a7cfb..06087cd7fa6 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp @@ -160,7 +160,8 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str _nodetree_hash = BLI_ghash_ptr_new("BlenderStrokeRenderer::_nodetree_hash"); // Depsgraph - freestyle_depsgraph = DEG_graph_new(freestyle_scene, view_layer, DAG_EVAL_RENDER); + freestyle_depsgraph = DEG_graph_new( + freestyle_bmain, freestyle_scene, view_layer, DAG_EVAL_RENDER); DEG_graph_id_tag_update(freestyle_bmain, freestyle_depsgraph, &freestyle_scene->id, 0); DEG_graph_id_tag_update(freestyle_bmain, freestyle_depsgraph, &object_camera->id, 0); DEG_graph_tag_relations_update(freestyle_depsgraph); diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp index 9fee340e62e..afa14d9b1f1 100644 --- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp +++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp @@ -649,7 +649,7 @@ Render *FRS_do_stroke_rendering(Render *re, ViewLayer *view_layer, int render) /* Create depsgraph and evaluate scene. */ ViewLayer *scene_view_layer = (ViewLayer *)BLI_findstring( &re->scene->view_layers, view_layer->name, offsetof(ViewLayer, name)); - Depsgraph *depsgraph = DEG_graph_new(re->scene, scene_view_layer, DAG_EVAL_RENDER); + Depsgraph *depsgraph = DEG_graph_new(re->main, re->scene, scene_view_layer, DAG_EVAL_RENDER); BKE_scene_graph_update_for_newframe(depsgraph, re->main); // prepare Freestyle: |