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-rw-r--r--source/blender/freestyle/CMakeLists.txt5
-rw-r--r--source/blender/freestyle/intern/application/AppCanvas.cpp18
-rw-r--r--source/blender/freestyle/intern/application/Controller.cpp30
-rw-r--r--source/blender/freestyle/intern/application/Controller.h4
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp102
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp88
-rw-r--r--source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp2
-rw-r--r--source/blender/freestyle/intern/geometry/Bezier.cpp2
-rw-r--r--source/blender/freestyle/intern/geometry/FastGrid.cpp4
-rw-r--r--source/blender/freestyle/intern/geometry/FastGrid.h4
-rw-r--r--source/blender/freestyle/intern/geometry/FitCurve.cpp10
-rw-r--r--source/blender/freestyle/intern/geometry/GeomCleaner.cpp74
-rw-r--r--source/blender/freestyle/intern/geometry/GeomUtils.cpp28
-rw-r--r--source/blender/freestyle/intern/geometry/Grid.cpp41
-rw-r--r--source/blender/freestyle/intern/geometry/Grid.h2
-rw-r--r--source/blender/freestyle/intern/geometry/HashGrid.cpp4
-rw-r--r--source/blender/freestyle/intern/geometry/HashGrid.h2
-rw-r--r--source/blender/freestyle/intern/geometry/Noise.cpp15
-rw-r--r--source/blender/freestyle/intern/image/GaussianFilter.cpp2
-rw-r--r--source/blender/freestyle/intern/image/ImagePyramid.cpp32
-rw-r--r--source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_ContextFunctions.cpp10
-rw-r--r--source/blender/freestyle/intern/python/BPy_Convert.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_Freestyle.cpp6
-rw-r--r--source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp32
-rw-r--r--source/blender/freestyle/intern/python/BPy_FrsNoise.cpp10
-rw-r--r--source/blender/freestyle/intern/python/BPy_Id.cpp10
-rw-r--r--source/blender/freestyle/intern/python/BPy_IntegrationType.cpp6
-rw-r--r--source/blender/freestyle/intern/python/BPy_Interface0D.cpp16
-rw-r--r--source/blender/freestyle/intern/python/BPy_Interface1D.cpp16
-rw-r--r--source/blender/freestyle/intern/python/BPy_Iterator.cpp6
-rw-r--r--source/blender/freestyle/intern/python/BPy_Operators.cpp8
-rw-r--r--source/blender/freestyle/intern/python/BPy_SShape.cpp22
-rw-r--r--source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp18
-rw-r--r--source/blender/freestyle/intern/python/BPy_StrokeShader.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_UnaryFunction0D.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_UnaryFunction1D.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_ViewMap.cpp4
-rw-r--r--source/blender/freestyle/intern/python/BPy_ViewShape.cpp26
-rw-r--r--source/blender/freestyle/intern/python/Director.cpp6
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp18
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp26
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.cpp4
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp31
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.cpp4
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.cpp12
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp32
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp4
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp24
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.cpp44
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp40
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp20
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp5
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp7
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp6
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp10
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp6
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp6
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp16
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp2
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp6
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp6
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp13
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp11
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp6
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.cpp4
-rw-r--r--source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp80
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeTransform.cpp9
-rw-r--r--source/blender/freestyle/intern/scene_graph/SceneHash.cpp26
-rw-r--r--source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp22
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedFunctions0D.cpp24
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedFunctions1D.cpp8
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp4
-rw-r--r--source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp40
-rw-r--r--source/blender/freestyle/intern/stroke/Canvas.cpp43
-rw-r--r--source/blender/freestyle/intern/stroke/Chain.cpp2
-rw-r--r--source/blender/freestyle/intern/stroke/ChainingIterators.cpp2
-rw-r--r--source/blender/freestyle/intern/stroke/ContextFunctions.cpp16
-rw-r--r--source/blender/freestyle/intern/stroke/Operators.cpp12
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.cpp16
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeRenderer.cpp6
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeRep.cpp8
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeTesselator.cpp2
-rw-r--r--source/blender/freestyle/intern/system/PseudoNoise.cpp14
-rw-r--r--source/blender/freestyle/intern/system/RandGen.cpp18
-rw-r--r--source/blender/freestyle/intern/system/StringUtils.cpp8
-rw-r--r--source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp11
-rw-r--r--source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp6
-rw-r--r--source/blender/freestyle/intern/view_map/BoxGrid.cpp16
-rw-r--r--source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp4
-rw-r--r--source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp20
-rw-r--r--source/blender/freestyle/intern/view_map/Functions0D.cpp16
-rw-r--r--source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp4
-rw-r--r--source/blender/freestyle/intern/view_map/Interface0D.cpp2
-rw-r--r--source/blender/freestyle/intern/view_map/OccluderSource.cpp4
-rw-r--r--source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp10
-rw-r--r--source/blender/freestyle/intern/view_map/Silhouette.cpp2
-rw-r--r--source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp6
-rw-r--r--source/blender/freestyle/intern/view_map/SphericalGrid.cpp16
-rw-r--r--source/blender/freestyle/intern/view_map/SteerableViewMap.cpp57
-rw-r--r--source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp40
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMap.cpp8
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp158
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp2
-rw-r--r--source/blender/freestyle/intern/winged_edge/Curvature.cpp4
-rw-r--r--source/blender/freestyle/intern/winged_edge/WEdge.cpp16
-rw-r--r--source/blender/freestyle/intern/winged_edge/WXEdge.cpp21
-rw-r--r--source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp6
-rw-r--r--source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp80
121 files changed, 1026 insertions, 923 deletions
diff --git a/source/blender/freestyle/CMakeLists.txt b/source/blender/freestyle/CMakeLists.txt
index c2fad9fef3a..8f9e493023c 100644
--- a/source/blender/freestyle/CMakeLists.txt
+++ b/source/blender/freestyle/CMakeLists.txt
@@ -548,7 +548,6 @@ set(INC
../python/intern
../render
../render/intern
- ../../../extern/glew/include
../../../intern/guardedalloc
# RNA_prototypes.h
@@ -562,6 +561,10 @@ set(INC_SYS
add_definitions(-DWITH_FREESTYLE)
+if(WITH_PYTHON_MODULE)
+ add_definitions(-DPy_ENABLE_SHARED)
+endif()
+
if(WITH_PYTHON_SAFETY)
# For bpy_rna.h access.
add_definitions(-DWITH_PYTHON_SAFETY)
diff --git a/source/blender/freestyle/intern/application/AppCanvas.cpp b/source/blender/freestyle/intern/application/AppCanvas.cpp
index ee316bbf220..109afd48b1b 100644
--- a/source/blender/freestyle/intern/application/AppCanvas.cpp
+++ b/source/blender/freestyle/intern/application/AppCanvas.cpp
@@ -89,7 +89,7 @@ void AppCanvas::init()
void AppCanvas::postDraw()
{
- for (unsigned int i = 0; i < _StyleModules.size(); i++) {
+ for (uint i = 0; i < _StyleModules.size(); i++) {
if (!_StyleModules[i]->getDisplayed() || !_Layers[i]) {
continue;
}
@@ -118,8 +118,8 @@ void AppCanvas::readColorPixels(int x, int y, int w, int h, RGBImage &oImage) co
int ymax = border().getMax().y();
int rectx = _pass_diffuse.width;
int recty = _pass_diffuse.height;
- float xfac = ((float)rectx) / ((float)(xmax - xmin));
- float yfac = ((float)recty) / ((float)(ymax - ymin));
+ float xfac = float(rectx) / float(xmax - xmin);
+ float yfac = float(recty) / float(ymax - ymin);
#if 0
if (G.debug & G_DEBUG_FREESTYLE) {
printf("readColorPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n",
@@ -138,12 +138,12 @@ void AppCanvas::readColorPixels(int x, int y, int w, int h, RGBImage &oImage) co
#endif
int ii, jj;
for (int j = 0; j < h; j++) {
- jj = (int)((y - ymin + j) * yfac);
+ jj = int((y - ymin + j) * yfac);
if (jj < 0 || jj >= recty) {
continue;
}
for (int i = 0; i < w; i++) {
- ii = (int)((x - xmin + i) * xfac);
+ ii = int((x - xmin + i) * xfac);
if (ii < 0 || ii >= rectx) {
continue;
}
@@ -167,8 +167,8 @@ void AppCanvas::readDepthPixels(int x, int y, int w, int h, GrayImage &oImage) c
int ymax = border().getMax().y();
int rectx = _pass_z.width;
int recty = _pass_z.height;
- float xfac = ((float)rectx) / ((float)(xmax - xmin));
- float yfac = ((float)recty) / ((float)(ymax - ymin));
+ float xfac = float(rectx) / float(xmax - xmin);
+ float yfac = float(recty) / float(ymax - ymin);
#if 0
if (G.debug & G_DEBUG_FREESTYLE) {
printf("readDepthPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n",
@@ -187,12 +187,12 @@ void AppCanvas::readDepthPixels(int x, int y, int w, int h, GrayImage &oImage) c
#endif
int ii, jj;
for (int j = 0; j < h; j++) {
- jj = (int)((y - ymin + j) * yfac);
+ jj = int((y - ymin + j) * yfac);
if (jj < 0 || jj >= recty) {
continue;
}
for (int i = 0; i < w; i++) {
- ii = (int)((x - xmin + i) * xfac);
+ ii = int((x - xmin + i) * xfac);
if (ii < 0 || ii >= rectx) {
continue;
}
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index cc815b5317f..670482a23a6 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -919,7 +919,7 @@ Render *Controller::RenderStrokes(Render *re, bool render)
return freestyle_render;
}
-void Controller::InsertStyleModule(unsigned index, const char *iFileName)
+void Controller::InsertStyleModule(uint index, const char *iFileName)
{
if (!BLI_path_extension_check(iFileName, ".py")) {
cerr << "Error: Cannot load \"" << string(iFileName) << "\", unknown extension" << endl;
@@ -930,13 +930,13 @@ void Controller::InsertStyleModule(unsigned index, const char *iFileName)
_Canvas->InsertStyleModule(index, sm);
}
-void Controller::InsertStyleModule(unsigned index, const char *iName, const char *iBuffer)
+void Controller::InsertStyleModule(uint index, const char *iName, const char *iBuffer)
{
StyleModule *sm = new BufferedStyleModule(iBuffer, iName, _inter);
_Canvas->InsertStyleModule(index, sm);
}
-void Controller::InsertStyleModule(unsigned index, const char *iName, struct Text *iText)
+void Controller::InsertStyleModule(uint index, const char *iName, struct Text *iText)
{
StyleModule *sm = new BlenderStyleModule(iText, iName, _inter);
_Canvas->InsertStyleModule(index, sm);
@@ -947,7 +947,7 @@ void Controller::AddStyleModule(const char * /*iFileName*/)
//_pStyleWindow->Add(iFileName);
}
-void Controller::RemoveStyleModule(unsigned index)
+void Controller::RemoveStyleModule(uint index)
{
_Canvas->RemoveStyleModule(index);
}
@@ -957,34 +957,34 @@ void Controller::Clear()
_Canvas->Clear();
}
-void Controller::ReloadStyleModule(unsigned index, const char *iFileName)
+void Controller::ReloadStyleModule(uint index, const char *iFileName)
{
StyleModule *sm = new StyleModule(iFileName, _inter);
_Canvas->ReplaceStyleModule(index, sm);
}
-void Controller::SwapStyleModules(unsigned i1, unsigned i2)
+void Controller::SwapStyleModules(uint i1, uint i2)
{
_Canvas->SwapStyleModules(i1, i2);
}
-void Controller::toggleLayer(unsigned index, bool iDisplay)
+void Controller::toggleLayer(uint index, bool iDisplay)
{
_Canvas->setVisible(index, iDisplay);
}
-void Controller::setModified(unsigned index, bool iMod)
+void Controller::setModified(uint index, bool iMod)
{
//_pStyleWindow->setModified(index, iMod);
_Canvas->setModified(index, iMod);
updateCausalStyleModules(index + 1);
}
-void Controller::updateCausalStyleModules(unsigned index)
+void Controller::updateCausalStyleModules(uint index)
{
- vector<unsigned> vec;
+ vector<uint> vec;
_Canvas->causalStyleModules(vec, index);
- for (vector<unsigned>::const_iterator it = vec.begin(); it != vec.end(); it++) {
+ for (vector<uint>::const_iterator it = vec.begin(); it != vec.end(); it++) {
//_pStyleWindow->setModified(*it, true);
_Canvas->setModified(*it, true);
}
@@ -1004,7 +1004,7 @@ NodeGroup *Controller::BuildRep(vector<ViewEdge *>::iterator vedges_begin,
mat.setDiffuse(1, 1, 0.3, 1);
tesselator2D.setFrsMaterial(mat);
- return (tesselator2D.Tesselate(vedges_begin, vedges_end));
+ return tesselator2D.Tesselate(vedges_begin, vedges_end);
}
void Controller::toggleEdgeTesselationNature(Nature::EdgeNature iNature)
@@ -1051,14 +1051,14 @@ void Controller::displayDensityCurves(int x, int y)
return;
}
- unsigned int i, j;
+ uint i, j;
using densityCurve = vector<Vec3r>;
vector<densityCurve> curves(svm->getNumberOfOrientations() + 1);
vector<densityCurve> curvesDirection(svm->getNumberOfPyramidLevels());
// collect the curves values
- unsigned nbCurves = svm->getNumberOfOrientations() + 1;
- unsigned nbPoints = svm->getNumberOfPyramidLevels();
+ uint nbCurves = svm->getNumberOfOrientations() + 1;
+ uint nbPoints = svm->getNumberOfPyramidLevels();
if (!nbPoints) {
return;
}
diff --git a/source/blender/freestyle/intern/application/Controller.h b/source/blender/freestyle/intern/application/Controller.h
index b5ef0fba1f7..8e59b277ff3 100644
--- a/source/blender/freestyle/intern/application/Controller.h
+++ b/source/blender/freestyle/intern/application/Controller.h
@@ -20,6 +20,10 @@
# include "MEM_guardedalloc.h"
#endif
+struct Depsgraph;
+struct Render;
+struct ViewLayer;
+
namespace Freestyle {
class AppCanvas;
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index e76e74b89e4..0d41b5a773d 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -8,11 +8,14 @@
#include "BLI_utildefines.h"
+#include "BKE_attribute.hh"
#include "BKE_global.h"
#include "BKE_object.h"
#include <sstream>
+using blender::Span;
+
namespace Freestyle {
BlenderFileLoader::BlenderFileLoader(Render *re, ViewLayer *view_layer, Depsgraph *depsgraph)
@@ -60,16 +63,18 @@ NodeGroup *BlenderFileLoader::Load()
int id = 0;
const eEvaluationMode eval_mode = DEG_get_mode(_depsgraph);
- DEG_OBJECT_ITER_BEGIN (_depsgraph,
- ob,
- DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
- DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET | DEG_ITER_OBJECT_FLAG_VISIBLE |
- DEG_ITER_OBJECT_FLAG_DUPLI) {
+ DEGObjectIterSettings deg_iter_settings{};
+ deg_iter_settings.depsgraph = _depsgraph;
+ deg_iter_settings.flags = DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
+ DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET | DEG_ITER_OBJECT_FLAG_VISIBLE |
+ DEG_ITER_OBJECT_FLAG_DUPLI;
+ DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {
if (_pRenderMonitor && _pRenderMonitor->testBreak()) {
break;
}
- if (ob->base_flag & (BASE_HOLDOUT | BASE_INDIRECT_ONLY)) {
+ if ((ob->base_flag & (BASE_HOLDOUT | BASE_INDIRECT_ONLY)) ||
+ (ob->visibility_flag & OB_HOLDOUT)) {
continue;
}
@@ -77,6 +82,11 @@ NodeGroup *BlenderFileLoader::Load()
continue;
}
+ /* Evaluated metaballs will appear as mesh objects in the iterator. */
+ if (ob->type == OB_MBALL) {
+ continue;
+ }
+
Mesh *mesh = BKE_object_to_mesh(nullptr, ob, false);
if (mesh) {
@@ -264,7 +274,7 @@ void BlenderFileLoader::addTriangle(struct LoaderState *ls,
#if 0
float len;
#endif
- unsigned int i, j;
+ uint i, j;
IndexedFaceSet::FaceEdgeMark marks = 0;
// initialize the bounding box by the first vertex
@@ -372,9 +382,12 @@ int BlenderFileLoader::testDegenerateTriangle(float v1[3], float v2[3], float v3
static bool testEdgeMark(Mesh *me, const FreestyleEdge *fed, const MLoopTri *lt, int i)
{
- MLoop *mloop = &me->mloop[lt->tri[i]];
- MLoop *mloop_next = &me->mloop[lt->tri[(i + 1) % 3]];
- MEdge *medge = &me->medge[mloop->e];
+ const Span<MEdge> edges = me->edges();
+ const Span<MLoop> loops = me->loops();
+
+ const MLoop *mloop = &loops[lt->tri[i]];
+ const MLoop *mloop_next = &loops[lt->tri[(i + 1) % 3]];
+ const MEdge *medge = &edges[mloop->e];
if (!ELEM(mloop_next->v, medge->v1, medge->v2)) {
/* Not an edge in the original mesh before triangulation. */
@@ -388,10 +401,15 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
{
char *name = ob->id.name + 2;
+ const Span<MVert> mesh_verts = me->verts();
+ const Span<MPoly> mesh_polys = me->polys();
+ const Span<MLoop> mesh_loops = me->loops();
+
// Compute loop triangles
int tottri = poly_to_tri_count(me->totpoly, me->totloop);
MLoopTri *mlooptri = (MLoopTri *)MEM_malloc_arrayN(tottri, sizeof(*mlooptri), __func__);
- BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, mlooptri);
+ BKE_mesh_recalc_looptri(
+ mesh_loops.data(), mesh_polys.data(), mesh_verts.data(), me->totloop, me->totpoly, mlooptri);
// Compute loop normals
BKE_mesh_calc_normals_split(me);
@@ -402,9 +420,6 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
}
// Get other mesh data
- MVert *mvert = me->mvert;
- MLoop *mloop = me->mloop;
- MPoly *mpoly = me->mpoly;
const FreestyleEdge *fed = (FreestyleEdge *)CustomData_get_layer(&me->edata, CD_FREESTYLE_EDGE);
const FreestyleFace *ffa = (FreestyleFace *)CustomData_get_layer(&me->pdata, CD_FREESTYLE_FACE);
@@ -422,16 +437,16 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
// We count the number of triangles after the clipping by the near and far view
// planes is applied (NOTE: mesh vertices are in the camera coordinate system).
- unsigned numFaces = 0;
+ uint numFaces = 0;
float v1[3], v2[3], v3[3];
float n1[3], n2[3], n3[3], facenormal[3];
int clip[3];
for (int a = 0; a < tottri; a++) {
const MLoopTri *lt = &mlooptri[a];
- copy_v3_v3(v1, mvert[mloop[lt->tri[0]].v].co);
- copy_v3_v3(v2, mvert[mloop[lt->tri[1]].v].co);
- copy_v3_v3(v3, mvert[mloop[lt->tri[2]].v].co);
+ copy_v3_v3(v1, mesh_verts[mesh_loops[lt->tri[0]].v].co);
+ copy_v3_v3(v2, mesh_verts[mesh_loops[lt->tri[1]].v].co);
+ copy_v3_v3(v3, mesh_verts[mesh_loops[lt->tri[2]].v].co);
mul_m4_v3(obmat, v1);
mul_m4_v3(obmat, v2);
@@ -457,16 +472,16 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
NodeGroup *currentMesh = new NodeGroup;
NodeShape *shape = new NodeShape;
- unsigned vSize = 3 * 3 * numFaces;
+ uint vSize = 3 * 3 * numFaces;
float *vertices = new float[vSize];
- unsigned nSize = vSize;
+ uint nSize = vSize;
float *normals = new float[nSize];
- unsigned *numVertexPerFaces = new unsigned[numFaces];
+ uint *numVertexPerFaces = new uint[numFaces];
vector<Material *> meshMaterials;
vector<FrsMaterial> meshFrsMaterials;
IndexedFaceSet::TRIANGLES_STYLE *faceStyle = new IndexedFaceSet::TRIANGLES_STYLE[numFaces];
- unsigned i;
+ uint i;
for (i = 0; i < numFaces; i++) {
faceStyle[i] = IndexedFaceSet::TRIANGLES;
numVertexPerFaces[i] = 3;
@@ -474,11 +489,11 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
IndexedFaceSet::FaceEdgeMark *faceEdgeMarks = new IndexedFaceSet::FaceEdgeMark[numFaces];
- unsigned viSize = 3 * numFaces;
- unsigned *VIndices = new unsigned[viSize];
- unsigned niSize = viSize;
- unsigned *NIndices = new unsigned[niSize];
- unsigned *MIndices = new unsigned[viSize]; // Material Indices
+ uint viSize = 3 * numFaces;
+ uint *VIndices = new uint[viSize];
+ uint niSize = viSize;
+ uint *NIndices = new uint[niSize];
+ uint *MIndices = new uint[viSize]; // Material Indices
struct LoaderState ls;
ls.pv = vertices;
@@ -492,16 +507,19 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
FrsMaterial tmpMat;
+ const blender::VArray<int> material_indices = me->attributes().lookup_or_default<int>(
+ "material_index", ATTR_DOMAIN_FACE, 0);
+
// We parse the vlak nodes again and import meshes while applying the clipping
// by the near and far view planes.
for (int a = 0; a < tottri; a++) {
const MLoopTri *lt = &mlooptri[a];
- const MPoly *mp = &mpoly[lt->poly];
- Material *mat = BKE_object_material_get(ob, mp->mat_nr + 1);
+ const MPoly *mp = &mesh_polys[lt->poly];
+ Material *mat = BKE_object_material_get(ob, material_indices[lt->poly] + 1);
- copy_v3_v3(v1, mvert[mloop[lt->tri[0]].v].co);
- copy_v3_v3(v2, mvert[mloop[lt->tri[1]].v].co);
- copy_v3_v3(v3, mvert[mloop[lt->tri[2]].v].co);
+ copy_v3_v3(v1, mesh_verts[mesh_loops[lt->tri[0]].v].co);
+ copy_v3_v3(v2, mesh_verts[mesh_loops[lt->tri[1]].v].co);
+ copy_v3_v3(v3, mesh_verts[mesh_loops[lt->tri[2]].v].co);
mul_m4_v3(obmat, v1);
mul_m4_v3(obmat, v2);
@@ -532,7 +550,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
copy_v3_v3(n3, facenormal);
}
- unsigned int numTris = countClippedFaces(v1, v2, v3, clip);
+ uint numTris = countClippedFaces(v1, v2, v3, clip);
if (numTris == 0) {
continue;
}
@@ -561,7 +579,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
}
else {
// find if the Blender material is already in the list
- unsigned int i = 0;
+ uint i = 0;
bool found = false;
for (vector<Material *>::iterator it = meshMaterials.begin(), itend = meshMaterials.end();
@@ -607,22 +625,22 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
// We might have several times the same vertex. We want a clean
// shape with no real-vertex. Here, we are making a cleaning pass.
float *cleanVertices = nullptr;
- unsigned int cvSize;
- unsigned int *cleanVIndices = nullptr;
+ uint cvSize;
+ uint *cleanVIndices = nullptr;
GeomCleaner::CleanIndexedVertexArray(
vertices, vSize, VIndices, viSize, &cleanVertices, &cvSize, &cleanVIndices);
float *cleanNormals = nullptr;
- unsigned int cnSize;
- unsigned int *cleanNIndices = nullptr;
+ uint cnSize;
+ uint *cleanNIndices = nullptr;
GeomCleaner::CleanIndexedVertexArray(
normals, nSize, NIndices, niSize, &cleanNormals, &cnSize, &cleanNIndices);
// format materials array
FrsMaterial **marray = new FrsMaterial *[meshFrsMaterials.size()];
- unsigned int mindex = 0;
+ uint mindex = 0;
for (vector<FrsMaterial>::iterator m = meshFrsMaterials.begin(), mend = meshFrsMaterials.end();
m != mend;
++m) {
@@ -645,7 +663,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
// addressed later in WShape::MakeFace().
vector<detri_t> detriList;
Vec3r zero(0.0, 0.0, 0.0);
- unsigned vi0, vi1, vi2;
+ uint vi0, vi1, vi2;
for (i = 0; i < viSize; i += 3) {
detri_t detri;
vi0 = cleanVIndices[i];
@@ -678,7 +696,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
detri.v = zero;
detri.n = 0;
- for (unsigned int j = 0; j < viSize; j += 3) {
+ for (uint j = 0; j < viSize; j += 3) {
if (i == j) {
continue;
}
@@ -737,7 +755,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
if (G.debug & G_DEBUG_FREESTYLE) {
printf("Warning: Object %s contains %lu degenerated triangle%s (strokes may be incorrect)\n",
name,
- (long unsigned int)detriList.size(),
+ ulong(detriList.size()),
(detriList.size() > 1) ? "s" : "");
}
}
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 979673fd736..64e7be5169c 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -32,6 +32,7 @@
#include "BKE_idprop.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h" /* free_libblock */
+#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
@@ -127,7 +128,8 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count)
view_layer->layflag = SCE_LAY_SOLID;
// Camera
- Object *object_camera = BKE_object_add(freestyle_bmain, view_layer, OB_CAMERA, nullptr);
+ Object *object_camera = BKE_object_add(
+ freestyle_bmain, freestyle_scene, view_layer, OB_CAMERA, nullptr);
Camera *camera = (Camera *)object_camera->data;
camera->type = CAM_ORTHO;
@@ -185,9 +187,9 @@ float BlenderStrokeRenderer::get_stroke_vertex_z() const
return -z;
}
-unsigned int BlenderStrokeRenderer::get_stroke_mesh_id() const
+uint BlenderStrokeRenderer::get_stroke_mesh_id() const
{
- unsigned mesh_id = _mesh_id;
+ uint mesh_id = _mesh_id;
BlenderStrokeRenderer *self = const_cast<BlenderStrokeRenderer *>(this);
self->_mesh_id--;
return mesh_id;
@@ -217,12 +219,12 @@ Material *BlenderStrokeRenderer::GetStrokeShader(Main *bmain,
break;
}
}
+ ma->nodetree = ntree;
}
else {
- ntree = ntreeAddTree(nullptr, "stroke_shader", "ShaderNodeTree");
+ ntree = ntreeAddTreeEmbedded(nullptr, &ma->id, "stroke_shader", "ShaderNodeTree");
}
- ma->nodetree = ntree;
- ma->use_nodes = 1;
+ ma->use_nodes = true;
ma->blend_method = MA_BM_HASHED;
bNode *input_attr_color = nodeAddStaticNode(nullptr, ntree, SH_NODE_ATTRIBUTE);
@@ -231,7 +233,7 @@ Material *BlenderStrokeRenderer::GetStrokeShader(Main *bmain,
storage = (NodeShaderAttribute *)input_attr_color->storage;
BLI_strncpy(storage->name, "Color", sizeof(storage->name));
- bNode *mix_rgb_color = nodeAddStaticNode(nullptr, ntree, SH_NODE_MIX_RGB);
+ bNode *mix_rgb_color = nodeAddStaticNode(nullptr, ntree, SH_NODE_MIX_RGB_LEGACY);
mix_rgb_color->custom1 = MA_RAMP_BLEND; // Mix
mix_rgb_color->locx = 200.0f;
mix_rgb_color->locy = -200.0f;
@@ -245,7 +247,7 @@ Material *BlenderStrokeRenderer::GetStrokeShader(Main *bmain,
storage = (NodeShaderAttribute *)input_attr_alpha->storage;
BLI_strncpy(storage->name, "Alpha", sizeof(storage->name));
- bNode *mix_rgb_alpha = nodeAddStaticNode(nullptr, ntree, SH_NODE_MIX_RGB);
+ bNode *mix_rgb_alpha = nodeAddStaticNode(nullptr, ntree, SH_NODE_MIX_RGB_LEGACY);
mix_rgb_alpha->custom1 = MA_RAMP_BLEND; // Mix
mix_rgb_alpha->locx = 600.0f;
mix_rgb_alpha->locy = 300.0f;
@@ -575,43 +577,36 @@ void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex)
mesh->totloop = group->totloop;
mesh->totcol = group->materials.size();
- mesh->mvert = (MVert *)CustomData_add_layer(
- &mesh->vdata, CD_MVERT, CD_CALLOC, nullptr, mesh->totvert);
- mesh->medge = (MEdge *)CustomData_add_layer(
- &mesh->edata, CD_MEDGE, CD_CALLOC, nullptr, mesh->totedge);
- mesh->mpoly = (MPoly *)CustomData_add_layer(
- &mesh->pdata, CD_MPOLY, CD_CALLOC, nullptr, mesh->totpoly);
- mesh->mloop = (MLoop *)CustomData_add_layer(
- &mesh->ldata, CD_MLOOP, CD_CALLOC, nullptr, mesh->totloop);
-
- MVert *vertices = mesh->mvert;
- MEdge *edges = mesh->medge;
- MPoly *polys = mesh->mpoly;
- MLoop *loops = mesh->mloop;
+ MVert *verts = (MVert *)CustomData_add_layer(
+ &mesh->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, mesh->totvert);
+ MEdge *edges = (MEdge *)CustomData_add_layer(
+ &mesh->edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, mesh->totedge);
+ MPoly *polys = (MPoly *)CustomData_add_layer(
+ &mesh->pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, mesh->totpoly);
+ MLoop *loops = (MLoop *)CustomData_add_layer(
+ &mesh->ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, mesh->totloop);
+ int *material_indices = (int *)CustomData_add_layer_named(
+ &mesh->pdata, CD_PROP_INT32, CD_SET_DEFAULT, nullptr, mesh->totpoly, "material_index");
MLoopUV *loopsuv[2] = {nullptr};
if (hasTex) {
// First UV layer
- CustomData_add_layer_named(
- &mesh->ldata, CD_MLOOPUV, CD_CALLOC, nullptr, mesh->totloop, uvNames[0]);
+ loopsuv[0] = static_cast<MLoopUV *>(CustomData_add_layer_named(
+ &mesh->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, mesh->totloop, uvNames[0]));
CustomData_set_layer_active(&mesh->ldata, CD_MLOOPUV, 0);
- BKE_mesh_update_customdata_pointers(mesh, true);
- loopsuv[0] = mesh->mloopuv;
// Second UV layer
- CustomData_add_layer_named(
- &mesh->ldata, CD_MLOOPUV, CD_CALLOC, nullptr, mesh->totloop, uvNames[1]);
+ loopsuv[1] = static_cast<MLoopUV *>(CustomData_add_layer_named(
+ &mesh->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, mesh->totloop, uvNames[1]));
CustomData_set_layer_active(&mesh->ldata, CD_MLOOPUV, 1);
- BKE_mesh_update_customdata_pointers(mesh, true);
- loopsuv[1] = mesh->mloopuv;
}
// colors and transparency (the latter represented by grayscale colors)
MLoopCol *colors = (MLoopCol *)CustomData_add_layer_named(
- &mesh->ldata, CD_PROP_BYTE_COLOR, CD_CALLOC, nullptr, mesh->totloop, "Color");
+ &mesh->ldata, CD_PROP_BYTE_COLOR, CD_SET_DEFAULT, nullptr, mesh->totloop, "Color");
MLoopCol *transp = (MLoopCol *)CustomData_add_layer_named(
- &mesh->ldata, CD_PROP_BYTE_COLOR, CD_CALLOC, nullptr, mesh->totloop, "Alpha");
- mesh->mloopcol = colors;
+ &mesh->ldata, CD_PROP_BYTE_COLOR, CD_SET_DEFAULT, nullptr, mesh->totloop, "Alpha");
+ CustomData_set_layer_active(&mesh->ldata, CD_PROP_BYTE_COLOR, 0);
mesh->mat = (Material **)MEM_mallocN(sizeof(Material *) * mesh->totcol, "MaterialList");
for (const auto item : group->materials.items()) {
@@ -669,19 +664,19 @@ void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex)
else {
if (!visible) {
// first vertex
- vertices->co[0] = svRep[0]->point2d()[0];
- vertices->co[1] = svRep[0]->point2d()[1];
- vertices->co[2] = get_stroke_vertex_z();
+ verts->co[0] = svRep[0]->point2d()[0];
+ verts->co[1] = svRep[0]->point2d()[1];
+ verts->co[2] = get_stroke_vertex_z();
- ++vertices;
+ ++verts;
++vertex_index;
// second vertex
- vertices->co[0] = svRep[1]->point2d()[0];
- vertices->co[1] = svRep[1]->point2d()[1];
- vertices->co[2] = get_stroke_vertex_z();
+ verts->co[0] = svRep[1]->point2d()[0];
+ verts->co[1] = svRep[1]->point2d()[1];
+ verts->co[2] = get_stroke_vertex_z();
- ++vertices;
+ ++verts;
++vertex_index;
// first edge
@@ -693,10 +688,10 @@ void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex)
visible = true;
// vertex
- vertices->co[0] = svRep[2]->point2d()[0];
- vertices->co[1] = svRep[2]->point2d()[1];
- vertices->co[2] = get_stroke_vertex_z();
- ++vertices;
+ verts->co[0] = svRep[2]->point2d()[0];
+ verts->co[1] = svRep[2]->point2d()[1];
+ verts->co[2] = get_stroke_vertex_z();
+ ++verts;
++vertex_index;
// edges
@@ -713,7 +708,8 @@ void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex)
// poly
polys->loopstart = loop_index;
polys->totloop = 3;
- polys->mat_nr = matnr;
+ *material_indices = matnr;
+ ++material_indices;
++polys;
// Even and odd loops connect triangles vertices differently
@@ -816,7 +812,7 @@ Object *BlenderStrokeRenderer::NewMesh() const
{
Object *ob;
char name[MAX_ID_NAME];
- unsigned int mesh_id = get_stroke_mesh_id();
+ uint mesh_id = get_stroke_mesh_id();
BLI_snprintf(name, MAX_ID_NAME, "0%08xOB", mesh_id);
ob = BKE_object_add_only_object(freestyle_bmain, OB_MESH, name);
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index b7aae20a5ea..06365c3799f 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -596,7 +596,7 @@ void FRS_init_stroke_renderer(Render *re)
controller->ResetRenderCount();
}
-void FRS_begin_stroke_rendering(Render *UNUSED(re))
+void FRS_begin_stroke_rendering(Render * /*re*/)
{
}
diff --git a/source/blender/freestyle/intern/geometry/Bezier.cpp b/source/blender/freestyle/intern/geometry/Bezier.cpp
index b12b189853c..30eece55d5f 100644
--- a/source/blender/freestyle/intern/geometry/Bezier.cpp
+++ b/source/blender/freestyle/intern/geometry/Bezier.cpp
@@ -50,7 +50,7 @@ void BezierCurveSegment::Build()
y[3] = p0->y();
int nvertices = 12;
- float increment = 1.0 / (float)nvertices;
+ float increment = 1.0 / float(nvertices);
float t = 0.0f;
for (int i = 0; i <= nvertices; ++i) {
_Vertices.emplace_back((x[3] + t * (x[2] + t * (x[1] + t * x[0]))),
diff --git a/source/blender/freestyle/intern/geometry/FastGrid.cpp b/source/blender/freestyle/intern/geometry/FastGrid.cpp
index 442087040bc..24ecacbad2a 100644
--- a/source/blender/freestyle/intern/geometry/FastGrid.cpp
+++ b/source/blender/freestyle/intern/geometry/FastGrid.cpp
@@ -20,7 +20,7 @@ void FastGrid::clear()
return;
}
- for (unsigned int i = 0; i < _cells_size; i++) {
+ for (uint i = 0; i < _cells_size; i++) {
if (_cells[i]) {
delete _cells[i];
}
@@ -32,7 +32,7 @@ void FastGrid::clear()
Grid::clear();
}
-void FastGrid::configure(const Vec3r &orig, const Vec3r &size, unsigned nb)
+void FastGrid::configure(const Vec3r &orig, const Vec3r &size, uint nb)
{
Grid::configure(orig, size, nb);
_cells_size = _cells_nb[0] * _cells_nb[1] * _cells_nb[2];
diff --git a/source/blender/freestyle/intern/geometry/FastGrid.h b/source/blender/freestyle/intern/geometry/FastGrid.h
index 3d9ec6a64ca..b835e109faa 100644
--- a/source/blender/freestyle/intern/geometry/FastGrid.h
+++ b/source/blender/freestyle/intern/geometry/FastGrid.h
@@ -12,7 +12,7 @@
namespace Freestyle {
/** Class to define a regular grid used for ray casting computations
- * We don't use a hashtable here. The grid is explicitly stored for faster computations.
+ * We don't use a hash-table here. The grid is explicitly stored for faster computations.
* However, this might result in significant increase in memory usage
* (compared to the regular grid).
*/
@@ -31,7 +31,7 @@ class FastGrid : public Grid {
/**
* clears the grid
- * Deletes all the cells, clears the hashtable, resets size, size of cell, number of cells.
+ * Deletes all the cells, clears the hash-table, resets size, size of cell, number of cells.
*/
virtual void clear();
diff --git a/source/blender/freestyle/intern/geometry/FitCurve.cpp b/source/blender/freestyle/intern/geometry/FitCurve.cpp
index eb53fd1257c..0d47665c6d3 100644
--- a/source/blender/freestyle/intern/geometry/FitCurve.cpp
+++ b/source/blender/freestyle/intern/geometry/FitCurve.cpp
@@ -12,6 +12,8 @@
#include "FitCurve.h"
+#include "BLI_sys_types.h"
+
using namespace std;
namespace Freestyle {
@@ -45,7 +47,7 @@ static double V2SquaredLength(Vector2 *a)
/* returns length of input vector */
static double V2Length(Vector2 *a)
{
- return (sqrt(V2SquaredLength(a)));
+ return sqrt(V2SquaredLength(a));
}
static Vector2 *V2Scale(Vector2 *v, double newlen)
@@ -69,7 +71,7 @@ static double V2DistanceBetween2Points(Vector2 *a, Vector2 *b)
{
double dx = (*a)[0] - (*b)[0];
double dy = (*a)[1] - (*b)[1];
- return (sqrt((dx * dx) + (dy * dy)));
+ return sqrt((dx * dx) + (dy * dy));
}
/* return vector sum c = a+b */
@@ -273,7 +275,7 @@ static Vector2 BezierII(int degree, Vector2 *V, double t)
Vector2 *Vtemp; /* Local copy of control points */
/* Copy array */
- Vtemp = (Vector2 *)malloc((unsigned)((degree + 1) * sizeof(Vector2)));
+ Vtemp = (Vector2 *)malloc(uint((degree + 1) * sizeof(Vector2)));
for (i = 0; i <= degree; i++) {
Vtemp[i] = V[i];
}
@@ -376,7 +378,7 @@ static double *ChordLengthParameterize(Vector2 *d, int first, int last)
int i;
double *u; /* Parameterization */
- u = (double *)malloc((unsigned)(last - first + 1) * sizeof(double));
+ u = (double *)malloc(uint(last - first + 1) * sizeof(double));
u[0] = 0.0;
for (i = first + 1; i <= last; i++) {
diff --git a/source/blender/freestyle/intern/geometry/GeomCleaner.cpp b/source/blender/freestyle/intern/geometry/GeomCleaner.cpp
index 116154650f3..db6816bf045 100644
--- a/source/blender/freestyle/intern/geometry/GeomCleaner.cpp
+++ b/source/blender/freestyle/intern/geometry/GeomCleaner.cpp
@@ -25,20 +25,22 @@
#include "BKE_global.h"
+#include "BLI_sys_types.h"
+
using namespace std;
namespace Freestyle {
void GeomCleaner::SortIndexedVertexArray(const float *iVertices,
- unsigned iVSize,
- const unsigned *iIndices,
- unsigned iISize,
+ uint iVSize,
+ const uint *iIndices,
+ uint iISize,
float **oVertices,
- unsigned **oIndices)
+ uint **oIndices)
{
// First, we build a list of IndexVertex:
list<IndexedVertex> indexedVertices;
- unsigned i;
+ uint i;
for (i = 0; i < iVSize; i += 3) {
indexedVertices.emplace_back(Vec3f(iVertices[i], iVertices[i + 1], iVertices[i + 2]), i / 3);
}
@@ -47,11 +49,11 @@ void GeomCleaner::SortIndexedVertexArray(const float *iVertices,
indexedVertices.sort();
// build the indices mapping array:
- unsigned *mapIndices = new unsigned[iVSize / 3];
+ uint *mapIndices = new uint[iVSize / 3];
*oVertices = new float[iVSize];
list<IndexedVertex>::iterator iv;
- unsigned newIndex = 0;
- unsigned vIndex = 0;
+ uint newIndex = 0;
+ uint vIndex = 0;
for (iv = indexedVertices.begin(); iv != indexedVertices.end(); iv++) {
// Build the final results:
(*oVertices)[vIndex] = iv->x();
@@ -64,7 +66,7 @@ void GeomCleaner::SortIndexedVertexArray(const float *iVertices,
}
// Build the final index array:
- *oIndices = new unsigned[iISize];
+ *oIndices = new uint[iISize];
for (i = 0; i < iISize; i++) {
(*oIndices)[i] = 3 * mapIndices[iIndices[i] / 3];
}
@@ -73,21 +75,21 @@ void GeomCleaner::SortIndexedVertexArray(const float *iVertices,
}
void GeomCleaner::CompressIndexedVertexArray(const float *iVertices,
- unsigned iVSize,
- const unsigned *iIndices,
- unsigned iISize,
+ uint iVSize,
+ const uint *iIndices,
+ uint iISize,
float **oVertices,
- unsigned *oVSize,
- unsigned **oIndices)
+ uint *oVSize,
+ uint **oIndices)
{
// First, we build a list of IndexVertex:
vector<Vec3f> vertices;
- unsigned i;
+ uint i;
for (i = 0; i < iVSize; i += 3) {
vertices.emplace_back(iVertices[i], iVertices[i + 1], iVertices[i + 2]);
}
- unsigned *mapVertex = new unsigned[iVSize];
+ uint *mapVertex = new uint[iVSize];
vector<Vec3f>::iterator v = vertices.begin();
vector<Vec3f> compressedVertices;
@@ -123,7 +125,7 @@ void GeomCleaner::CompressIndexedVertexArray(const float *iVertices,
}
// Map the index array:
- *oIndices = new unsigned[iISize];
+ *oIndices = new uint[iISize];
for (i = 0; i < iISize; i++) {
(*oIndices)[i] = 3 * mapVertex[iIndices[i] / 3];
}
@@ -132,16 +134,16 @@ void GeomCleaner::CompressIndexedVertexArray(const float *iVertices,
}
void GeomCleaner::SortAndCompressIndexedVertexArray(const float *iVertices,
- unsigned iVSize,
- const unsigned *iIndices,
- unsigned iISize,
+ uint iVSize,
+ const uint *iIndices,
+ uint iISize,
float **oVertices,
- unsigned *oVSize,
- unsigned **oIndices)
+ uint *oVSize,
+ uint **oIndices)
{
// tmp arrays used to store the sorted data:
float *tmpVertices;
- unsigned *tmpIndices;
+ uint *tmpIndices;
Chronometer chrono;
// Sort data
@@ -172,35 +174,35 @@ struct GeomCleanerHasher {
#define _MOD 2147483647UL
inline size_t operator()(const Vec3r &p) const
{
- size_t res = ((unsigned long)(p[0] * _MUL)) % _MOD;
- res = ((res + (unsigned long)(p[1]) * _MUL)) % _MOD;
- return ((res + (unsigned long)(p[2]) * _MUL)) % _MOD;
+ size_t res = ulong(p[0] * _MUL) % _MOD;
+ res = (res + ulong(p[1]) * _MUL) % _MOD;
+ return (res + ulong(p[2]) * _MUL) % _MOD;
}
#undef _MUL
#undef _MOD
};
void GeomCleaner::CleanIndexedVertexArray(const float *iVertices,
- unsigned iVSize,
- const unsigned *iIndices,
- unsigned iISize,
+ uint iVSize,
+ const uint *iIndices,
+ uint iISize,
float **oVertices,
- unsigned *oVSize,
- unsigned **oIndices)
+ uint *oVSize,
+ uint **oIndices)
{
- using cleanHashTable = map<Vec3f, unsigned>;
+ using cleanHashTable = map<Vec3f, uint>;
vector<Vec3f> vertices;
- unsigned i;
+ uint i;
for (i = 0; i < iVSize; i += 3) {
vertices.emplace_back(iVertices[i], iVertices[i + 1], iVertices[i + 2]);
}
cleanHashTable ht;
- vector<unsigned> newIndices;
+ vector<uint> newIndices;
vector<Vec3f> newVertices;
// elimination of needless points
- unsigned currentIndex = 0;
+ uint currentIndex = 0;
vector<Vec3f>::const_iterator v = vertices.begin();
vector<Vec3f>::const_iterator end = vertices.end();
cleanHashTable::const_iterator found;
@@ -230,7 +232,7 @@ void GeomCleaner::CleanIndexedVertexArray(const float *iVertices,
}
// map new indices:
- *oIndices = new unsigned[iISize];
+ *oIndices = new uint[iISize];
for (i = 0; i < iISize; i++) {
(*oIndices)[i] = 3 * newIndices[iIndices[i] / 3];
}
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.cpp b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
index ca1fb63ec64..b8beeed5880 100644
--- a/source/blender/freestyle/intern/geometry/GeomUtils.cpp
+++ b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
@@ -7,10 +7,12 @@
#include "GeomUtils.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle::GeomUtils {
// This internal procedure is defined below.
-bool intersect2dSegPoly(Vec2r *seg, Vec2r *poly, unsigned n);
+bool intersect2dSegPoly(Vec2r *seg, Vec2r *poly, uint n);
bool intersect2dSeg2dArea(const Vec2r &min, const Vec2r &max, const Vec2r &A, const Vec2r &B)
{
@@ -607,9 +609,9 @@ void transformVertex(const Vec3r &vert, const Matrix44r &matrix, Vec3r &res)
{
HVec3r hvert(vert), res_tmp;
real scale;
- for (unsigned int j = 0; j < 4; j++) {
+ for (uint j = 0; j < 4; j++) {
scale = hvert[j];
- for (unsigned int i = 0; i < 4; i++) {
+ for (uint i = 0; i < 4; i++) {
res_tmp[i] += matrix(i, j) * scale;
}
}
@@ -631,9 +633,9 @@ void transformVertices(const vector<Vec3r> &vertices, const Matrix44r &trans, ve
Vec3r rotateVector(const Matrix44r &mat, const Vec3r &v)
{
Vec3r res;
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
res[i] = 0;
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
res[i] += mat(i, j) * v[j];
}
}
@@ -718,9 +720,9 @@ void fromCameraToWorld(const Vec3r &p, Vec3r &q, const real model_view_matrix[4]
model_view_matrix[1][3],
model_view_matrix[2][3],
};
- for (unsigned short i = 0; i < 3; i++) {
+ for (ushort i = 0; i < 3; i++) {
q[i] = 0.0;
- for (unsigned short j = 0; j < 3; j++) {
+ for (ushort j = 0; j < 3; j++) {
q[i] += model_view_matrix[j][i] * (p[j] - translation[j]);
}
}
@@ -739,7 +741,7 @@ void fromCameraToWorld(const Vec3r &p, Vec3r &q, const real model_view_matrix[4]
#define PERP(u, v) ((u)[0] * (v)[1] - (u)[1] * (v)[0]) // 2D perp product
-inline bool intersect2dSegPoly(Vec2r *seg, Vec2r *poly, unsigned n)
+inline bool intersect2dSegPoly(Vec2r *seg, Vec2r *poly, uint n)
{
if (seg[0] == seg[1]) {
return false;
@@ -751,7 +753,7 @@ inline bool intersect2dSegPoly(Vec2r *seg, Vec2r *poly, unsigned n)
Vec2r dseg = seg[1] - seg[0]; // the segment direction vector
Vec2r e; // edge vector
- for (unsigned int i = 0; i < n; i++) { // process polygon edge poly[i]poly[i+1]
+ for (uint i = 0; i < n; i++) { // process polygon edge poly[i]poly[i+1]
e = poly[i + 1] - poly[i];
N = PERP(e, seg[0] - poly[i]);
D = -PERP(e, dseg);
@@ -790,7 +792,7 @@ inline bool overlapPlaneBox(Vec3r &normal, real d, Vec3r &maxbox)
{
Vec3r vmin, vmax;
- for (unsigned int q = X; q <= Z; q++) {
+ for (uint q = X; q <= Z; q++) {
if (normal[q] > 0.0f) {
vmin[q] = -maxbox[q];
vmax[q] = maxbox[q];
@@ -814,8 +816,8 @@ inline void fromCoordAToCoordB(const Vec3r &p, Vec3r &q, const real transform[4]
HVec3r hp(p);
HVec3r hq(0, 0, 0, 0);
- for (unsigned int i = 0; i < 4; i++) {
- for (unsigned int j = 0; j < 4; j++) {
+ for (uint i = 0; i < 4; i++) {
+ for (uint j = 0; j < 4; j++) {
hq[i] += transform[i][j] * hp[j];
}
}
@@ -825,7 +827,7 @@ inline void fromCoordAToCoordB(const Vec3r &p, Vec3r &q, const real transform[4]
return;
}
- for (unsigned int k = 0; k < 3; k++) {
+ for (uint k = 0; k < 3; k++) {
q[k] = hq[k] / hq[3];
}
}
diff --git a/source/blender/freestyle/intern/geometry/Grid.cpp b/source/blender/freestyle/intern/geometry/Grid.cpp
index 2b2272959e4..a2620aa25d7 100644
--- a/source/blender/freestyle/intern/geometry/Grid.cpp
+++ b/source/blender/freestyle/intern/geometry/Grid.cpp
@@ -36,7 +36,7 @@ void firstIntersectionGridVisitor::examineOccluder(Polygon3r *occ)
// check whether the edge and the polygon plane are coincident:
//-------------------------------------------------------------
// first let us compute the plane equation.
- Vec3r v1(((occ)->getVertices())[0]);
+ Vec3r v1((occ)->getVertices()[0]);
Vec3d normal((occ)->getNormal());
// soc unused - double d = -(v1 * normal);
@@ -93,7 +93,7 @@ void Grid::clear()
//_ray_occluders.clear();
}
-void Grid::configure(const Vec3r &orig, const Vec3r &size, unsigned nb)
+void Grid::configure(const Vec3r &orig, const Vec3r &size, uint nb)
{
_orig = orig;
Vec3r tmpSize = size;
@@ -125,9 +125,9 @@ void Grid::configure(const Vec3r &orig, const Vec3r &size, unsigned nb)
real edge = pow(cell_vol, 1.0 / 3.0);
// We compute the number of cells par edge such as we cover at least the whole box.
- unsigned i;
+ uint i;
for (i = 0; i < 3; i++) {
- _cells_nb[i] = (unsigned)floor(tmpSize[i] / edge) + 1;
+ _cells_nb[i] = uint(floor(tmpSize[i] / edge)) + 1;
}
_size = tmpSize;
@@ -161,7 +161,7 @@ void Grid::insertOccluder(Polygon3r *occluder)
// overlapping with the triangle in order to only fill in the ones really overlapping the
// triangle.
- unsigned i, x, y, z;
+ uint i, x, y, z;
vector<Vec3r>::const_iterator it;
Vec3u coord;
@@ -225,10 +225,10 @@ bool Grid::nextRayCell(Vec3u &current_cell, Vec3u &next_cell)
{
next_cell = current_cell;
real t_min, t;
- unsigned i;
+ uint i;
- t_min = FLT_MAX; // init tmin with handle of the case where one or 2 _u[i] = 0.
- unsigned coord = 0; // predominant coord(0=x, 1=y, 2=z)
+ t_min = FLT_MAX; // init tmin with handle of the case where one or 2 _u[i] = 0.
+ uint coord = 0; // predominant coord(0=x, 1=y, 2=z)
// using a parametric equation of a line : B = A + t u, we find the tx, ty and tz respectively
// corresponding to the intersections with the plans:
@@ -280,10 +280,7 @@ bool Grid::nextRayCell(Vec3u &current_cell, Vec3u &next_cell)
return true;
}
-void Grid::castRay(const Vec3r &orig,
- const Vec3r &end,
- OccludersSet &occluders,
- unsigned timestamp)
+void Grid::castRay(const Vec3r &orig, const Vec3r &end, OccludersSet &occluders, uint timestamp)
{
initRay(orig, end, timestamp);
allOccludersGridVisitor visitor(occluders);
@@ -293,7 +290,7 @@ void Grid::castRay(const Vec3r &orig,
void Grid::castInfiniteRay(const Vec3r &orig,
const Vec3r &dir,
OccludersSet &occluders,
- unsigned timestamp)
+ uint timestamp)
{
Vec3r end = Vec3r(orig + FLT_MAX * dir / dir.norm());
bool inter = initInfiniteRay(orig, dir, timestamp);
@@ -305,7 +302,7 @@ void Grid::castInfiniteRay(const Vec3r &orig,
}
Polygon3r *Grid::castRayToFindFirstIntersection(
- const Vec3r &orig, const Vec3r &dir, double &t, double &u, double &v, unsigned timestamp)
+ const Vec3r &orig, const Vec3r &dir, double &t, double &u, double &v, uint timestamp)
{
Polygon3r *occluder = nullptr;
Vec3r end = Vec3r(orig + FLT_MAX * dir / dir.norm());
@@ -325,7 +322,7 @@ Polygon3r *Grid::castRayToFindFirstIntersection(
return occluder;
}
-void Grid::initRay(const Vec3r &orig, const Vec3r &end, unsigned timestamp)
+void Grid::initRay(const Vec3r &orig, const Vec3r &end, uint timestamp)
{
_ray_dir = end - orig;
_t_end = _ray_dir.norm();
@@ -333,15 +330,15 @@ void Grid::initRay(const Vec3r &orig, const Vec3r &end, unsigned timestamp)
_ray_dir.normalize();
_timestamp = timestamp;
- for (unsigned i = 0; i < 3; i++) {
- _current_cell[i] = (unsigned)floor((orig[i] - _orig[i]) / _cell_size[i]);
+ for (uint i = 0; i < 3; i++) {
+ _current_cell[i] = uint(floor((orig[i] - _orig[i]) / _cell_size[i]));
// soc unused - unsigned u = _current_cell[i];
_pt[i] = orig[i] - _orig[i] - _current_cell[i] * _cell_size[i];
}
//_ray_occluders.clear();
}
-bool Grid::initInfiniteRay(const Vec3r &orig, const Vec3r &dir, unsigned timestamp)
+bool Grid::initInfiniteRay(const Vec3r &orig, const Vec3r &dir, uint timestamp)
{
_ray_dir = dir;
_t_end = FLT_MAX;
@@ -354,8 +351,8 @@ bool Grid::initInfiniteRay(const Vec3r &orig, const Vec3r &dir, unsigned timesta
Vec3r boxMax(_orig + _size);
BBox<Vec3r> box(boxMin, boxMax);
if (box.inside(orig)) {
- for (unsigned int i = 0; i < 3; i++) {
- _current_cell[i] = (unsigned int)floor((orig[i] - _orig[i]) / _cell_size[i]);
+ for (uint i = 0; i < 3; i++) {
+ _current_cell[i] = uint(floor((orig[i] - _orig[i]) / _cell_size[i]));
// soc unused - unsigned u = _current_cell[i];
_pt[i] = orig[i] - _orig[i] - _current_cell[i] * _cell_size[i];
}
@@ -366,8 +363,8 @@ bool Grid::initInfiniteRay(const Vec3r &orig, const Vec3r &dir, unsigned timesta
if (GeomUtils::intersectRayBBox(orig, _ray_dir, boxMin, boxMax, 0, _t_end, tmin, tmax)) {
BLI_assert(tmin != -1.0);
Vec3r newOrig = orig + tmin * _ray_dir;
- for (unsigned int i = 0; i < 3; i++) {
- _current_cell[i] = (unsigned)floor((newOrig[i] - _orig[i]) / _cell_size[i]);
+ for (uint i = 0; i < 3; i++) {
+ _current_cell[i] = uint(floor((newOrig[i] - _orig[i]) / _cell_size[i]));
if (_current_cell[i] == _cells_nb[i]) {
_current_cell[i] = _cells_nb[i] - 1;
}
diff --git a/source/blender/freestyle/intern/geometry/Grid.h b/source/blender/freestyle/intern/geometry/Grid.h
index c25594e620f..d66982eef52 100644
--- a/source/blender/freestyle/intern/geometry/Grid.h
+++ b/source/blender/freestyle/intern/geometry/Grid.h
@@ -187,7 +187,7 @@ class Grid {
}
/** clears the grid
- * Deletes all the cells, clears the hashtable, resets size, size of cell, number of cells.
+ * Deletes all the cells, clears the hash-table, resets size, size of cell, number of cells.
*/
virtual void clear();
diff --git a/source/blender/freestyle/intern/geometry/HashGrid.cpp b/source/blender/freestyle/intern/geometry/HashGrid.cpp
index c86aa4fd22c..46ce9184951 100644
--- a/source/blender/freestyle/intern/geometry/HashGrid.cpp
+++ b/source/blender/freestyle/intern/geometry/HashGrid.cpp
@@ -7,6 +7,8 @@
#include "HashGrid.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
void HashGrid::clear()
@@ -22,7 +24,7 @@ void HashGrid::clear()
Grid::clear();
}
-void HashGrid::configure(const Vec3r &orig, const Vec3r &size, unsigned nb)
+void HashGrid::configure(const Vec3r &orig, const Vec3r &size, uint nb)
{
Grid::configure(orig, size, nb);
}
diff --git a/source/blender/freestyle/intern/geometry/HashGrid.h b/source/blender/freestyle/intern/geometry/HashGrid.h
index b08334d3474..18eeb579d07 100644
--- a/source/blender/freestyle/intern/geometry/HashGrid.h
+++ b/source/blender/freestyle/intern/geometry/HashGrid.h
@@ -52,7 +52,7 @@ class HashGrid : public Grid {
}
/** clears the grid
- * Deletes all the cells, clears the hashtable, resets size, size of cell, number of cells.
+ * Deletes all the cells, clears the hash-table, resets size, size of cell, number of cells.
*/
virtual void clear();
diff --git a/source/blender/freestyle/intern/geometry/Noise.cpp b/source/blender/freestyle/intern/geometry/Noise.cpp
index d8a09bd8ab7..04e271f7a5b 100644
--- a/source/blender/freestyle/intern/geometry/Noise.cpp
+++ b/source/blender/freestyle/intern/geometry/Noise.cpp
@@ -12,6 +12,7 @@
#include "BLI_compiler_attrs.h"
#include "BLI_rand.h"
+#include "BLI_sys_types.h"
#include "Noise.h"
@@ -45,7 +46,7 @@ namespace Freestyle {
(t) = (i) + (N); \
(r0) = modff((t), &(u)); \
(r1) = (r0)-1.0; \
- (b0) = ((int)(u)) & BM; \
+ (b0) = int(u) & BM; \
(b1) = ((b0) + 1) & BM; \
} \
(void)0
@@ -69,7 +70,7 @@ static void normalize3(float v[3])
v[2] = v[2] / s;
}
-float Noise::turbulence1(float arg, float freq, float amp, unsigned oct)
+float Noise::turbulence1(float arg, float freq, float amp, uint oct)
{
float t;
float vec;
@@ -81,7 +82,7 @@ float Noise::turbulence1(float arg, float freq, float amp, unsigned oct)
return t;
}
-float Noise::turbulence2(Vec2f &v, float freq, float amp, unsigned oct)
+float Noise::turbulence2(Vec2f &v, float freq, float amp, uint oct)
{
float t;
Vec2f vec;
@@ -94,7 +95,7 @@ float Noise::turbulence2(Vec2f &v, float freq, float amp, unsigned oct)
return t;
}
-float Noise::turbulence3(Vec3f &v, float freq, float amp, unsigned oct)
+float Noise::turbulence3(Vec3f &v, float freq, float amp, uint oct)
{
float t;
Vec3f vec;
@@ -229,15 +230,15 @@ Noise::Noise(long seed)
for (i = 0; i < _NOISE_B; i++) {
p[i] = i;
- g1[i] = (float)((BLI_rng_get_int(rng) % (_NOISE_B + _NOISE_B)) - _NOISE_B) / _NOISE_B;
+ g1[i] = float((BLI_rng_get_int(rng) % (_NOISE_B + _NOISE_B)) - _NOISE_B) / _NOISE_B;
for (j = 0; j < 2; j++) {
- g2[i][j] = (float)((BLI_rng_get_int(rng) % (_NOISE_B + _NOISE_B)) - _NOISE_B) / _NOISE_B;
+ g2[i][j] = float((BLI_rng_get_int(rng) % (_NOISE_B + _NOISE_B)) - _NOISE_B) / _NOISE_B;
}
normalize2(g2[i]);
for (j = 0; j < 3; j++) {
- g3[i][j] = (float)((BLI_rng_get_int(rng) % (_NOISE_B + _NOISE_B)) - _NOISE_B) / _NOISE_B;
+ g3[i][j] = float((BLI_rng_get_int(rng) % (_NOISE_B + _NOISE_B)) - _NOISE_B) / _NOISE_B;
}
normalize3(g3[i]);
}
diff --git a/source/blender/freestyle/intern/image/GaussianFilter.cpp b/source/blender/freestyle/intern/image/GaussianFilter.cpp
index 7e523311d4c..421b739197b 100644
--- a/source/blender/freestyle/intern/image/GaussianFilter.cpp
+++ b/source/blender/freestyle/intern/image/GaussianFilter.cpp
@@ -46,7 +46,7 @@ GaussianFilter::~GaussianFilter()
int GaussianFilter::computeMaskSize(float sigma)
{
- int maskSize = (int)floor(4 * sigma) + 1;
+ int maskSize = int(floor(4 * sigma)) + 1;
if (0 == (maskSize % 2)) {
++maskSize;
}
diff --git a/source/blender/freestyle/intern/image/ImagePyramid.cpp b/source/blender/freestyle/intern/image/ImagePyramid.cpp
index 2a555a22915..bc68d17a1f9 100644
--- a/source/blender/freestyle/intern/image/ImagePyramid.cpp
+++ b/source/blender/freestyle/intern/image/ImagePyramid.cpp
@@ -11,6 +11,8 @@
#include "Image.h"
#include "ImagePyramid.h"
+#include "BLI_sys_types.h"
+
using namespace std;
namespace Freestyle {
@@ -54,9 +56,9 @@ float ImagePyramid::pixel(int x, int y, int level)
if (0 == level) {
return img->pixel(x, y);
}
- unsigned int i = 1 << level;
- unsigned int sx = x >> level;
- unsigned int sy = y >> level;
+ uint i = 1 << level;
+ uint sx = x >> level;
+ uint sy = y >> level;
if (sx >= img->width()) {
sx = img->width() - 1;
}
@@ -96,7 +98,7 @@ float ImagePyramid::pixel(int x, int y, int level)
else {
P2 = P1;
}
- return (1.0f / (float)(1 << (2 * level))) * (C * P1 + D * P2);
+ return (1.0f / float(1 << (2 * level))) * (C * P1 + D * P2);
}
int ImagePyramid::width(int level)
@@ -109,13 +111,13 @@ int ImagePyramid::height(int level)
return _levels[level]->height();
}
-GaussianPyramid::GaussianPyramid(const GrayImage &level0, unsigned nbLevels, float iSigma)
+GaussianPyramid::GaussianPyramid(const GrayImage &level0, uint nbLevels, float iSigma)
{
_sigma = iSigma;
BuildPyramid(level0, nbLevels);
}
-GaussianPyramid::GaussianPyramid(GrayImage *level0, unsigned nbLevels, float iSigma)
+GaussianPyramid::GaussianPyramid(GrayImage *level0, uint nbLevels, float iSigma)
{
_sigma = iSigma;
BuildPyramid(level0, nbLevels);
@@ -126,27 +128,27 @@ GaussianPyramid::GaussianPyramid(const GaussianPyramid &iBrother) : ImagePyramid
_sigma = iBrother._sigma;
}
-void GaussianPyramid::BuildPyramid(const GrayImage &level0, unsigned nbLevels)
+void GaussianPyramid::BuildPyramid(const GrayImage &level0, uint nbLevels)
{
GrayImage *pLevel = new GrayImage(level0);
BuildPyramid(pLevel, nbLevels);
}
-void GaussianPyramid::BuildPyramid(GrayImage *level0, unsigned nbLevels)
+void GaussianPyramid::BuildPyramid(GrayImage *level0, uint nbLevels)
{
GrayImage *pLevel = level0;
_levels.push_back(pLevel);
GaussianFilter gf(_sigma);
// build the nbLevels:
- unsigned w = pLevel->width();
- unsigned h = pLevel->height();
+ uint w = pLevel->width();
+ uint h = pLevel->height();
if (nbLevels != 0) {
- for (unsigned int i = 0; i < nbLevels; ++i) { // soc
+ for (uint i = 0; i < nbLevels; ++i) { // soc
w = pLevel->width() >> 1;
h = pLevel->height() >> 1;
GrayImage *img = new GrayImage(w, h);
- for (unsigned int y = 0; y < h; ++y) {
- for (unsigned int x = 0; x < w; ++x) {
+ for (uint y = 0; y < h; ++y) {
+ for (uint x = 0; x < w; ++x) {
float v = gf.getSmoothedPixel<GrayImage>(pLevel, 2 * x, 2 * y);
img->setPixel(x, y, v);
}
@@ -160,8 +162,8 @@ void GaussianPyramid::BuildPyramid(GrayImage *level0, unsigned nbLevels)
w = pLevel->width() >> 1;
h = pLevel->height() >> 1;
GrayImage *img = new GrayImage(w, h);
- for (unsigned int y = 0; y < h; ++y) {
- for (unsigned int x = 0; x < w; ++x) {
+ for (uint y = 0; y < h; ++y) {
+ for (uint x = 0; x < w; ++x) {
float v = gf.getSmoothedPixel<GrayImage>(pLevel, 2 * x, 2 * y);
img->setPixel(x, y, v);
}
diff --git a/source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.cpp b/source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.cpp
index 6669c021f27..6b23565a23e 100644
--- a/source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.cpp
+++ b/source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.cpp
@@ -120,7 +120,7 @@ PyDoc_STRVAR(BinaryPredicate0D_name_doc,
"\n"
":type: str");
-static PyObject *BinaryPredicate0D_name_get(BPy_BinaryPredicate0D *self, void *UNUSED(closure))
+static PyObject *BinaryPredicate0D_name_get(BPy_BinaryPredicate0D *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
diff --git a/source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.cpp b/source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.cpp
index 496900a712b..9e3e5979871 100644
--- a/source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.cpp
+++ b/source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.cpp
@@ -155,7 +155,7 @@ PyDoc_STRVAR(BinaryPredicate1D_name_doc,
"\n"
":type: str");
-static PyObject *BinaryPredicate1D_name_get(BPy_BinaryPredicate1D *self, void *UNUSED(closure))
+static PyObject *BinaryPredicate1D_name_get(BPy_BinaryPredicate1D *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
diff --git a/source/blender/freestyle/intern/python/BPy_ContextFunctions.cpp b/source/blender/freestyle/intern/python/BPy_ContextFunctions.cpp
index 16b08722fb2..d79c2f4d9b0 100644
--- a/source/blender/freestyle/intern/python/BPy_ContextFunctions.cpp
+++ b/source/blender/freestyle/intern/python/BPy_ContextFunctions.cpp
@@ -9,6 +9,8 @@
#include "../stroke/ContextFunctions.h"
+#include "BLI_sys_types.h"
+
using namespace Freestyle;
#ifdef __cplusplus
@@ -98,7 +100,7 @@ static PyObject *ContextFunctions_load_map(PyObject * /*self*/, PyObject *args,
{
static const char *kwlist[] = {"file_name", "map_name", "num_levels", "sigma", nullptr};
char *fileName, *mapName;
- unsigned nbLevels = 4;
+ uint nbLevels = 4;
float sigma = 1.0;
if (!PyArg_ParseTupleAndKeywords(
@@ -135,7 +137,7 @@ static PyObject *ContextFunctions_read_map_pixel(PyObject * /*self*/,
static const char *kwlist[] = {"map_name", "level", "x", "y", nullptr};
char *mapName;
int level;
- unsigned x, y;
+ uint x, y;
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "siII", (char **)kwlist, &mapName, &level, &x, &y)) {
@@ -167,7 +169,7 @@ static PyObject *ContextFunctions_read_complete_view_map_pixel(PyObject * /*self
{
static const char *kwlist[] = {"level", "x", "y", nullptr};
int level;
- unsigned x, y;
+ uint x, y;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "iII", (char **)kwlist, &level, &x, &y)) {
return nullptr;
@@ -201,7 +203,7 @@ static PyObject *ContextFunctions_read_directional_view_map_pixel(PyObject * /*s
{
static const char *kwlist[] = {"orientation", "level", "x", "y", nullptr};
int orientation, level;
- unsigned x, y;
+ uint x, y;
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "iiII", (char **)kwlist, &orientation, &level, &x, &y)) {
diff --git a/source/blender/freestyle/intern/python/BPy_Convert.cpp b/source/blender/freestyle/intern/python/BPy_Convert.cpp
index 02ed3f463c7..0701b1c4ef3 100644
--- a/source/blender/freestyle/intern/python/BPy_Convert.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Convert.cpp
@@ -236,7 +236,7 @@ PyObject *BPy_FEdge_from_FEdge(FEdge &fe)
return py_fe;
}
-PyObject *BPy_Nature_from_Nature(unsigned short n)
+PyObject *BPy_Nature_from_Nature(ushort n)
{
PyObject *args = PyTuple_New(1);
PyTuple_SET_ITEM(args, 0, PyLong_FromLong(n));
diff --git a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
index 96bab8c2028..237f1802026 100644
--- a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
@@ -200,7 +200,7 @@ static PyObject *Freestyle_evaluateColorRamp(PyObject * /*self*/, PyObject *args
ColorBand *coba;
float in, out[4];
- if (!(PyArg_ParseTuple(args, "O!f", &pyrna_struct_Type, &py_srna, &in))) {
+ if (!PyArg_ParseTuple(args, "O!f", &pyrna_struct_Type, &py_srna, &in)) {
return nullptr;
}
if (!RNA_struct_is_a(py_srna->ptr.type, &RNA_ColorRamp)) {
@@ -239,7 +239,7 @@ static PyObject *Freestyle_evaluateCurveMappingF(PyObject * /*self*/, PyObject *
int cur;
float value;
- if (!(PyArg_ParseTuple(args, "O!if", &pyrna_struct_Type, &py_srna, &cur, &value))) {
+ if (!PyArg_ParseTuple(args, "O!if", &pyrna_struct_Type, &py_srna, &cur, &value)) {
return nullptr;
}
if (!RNA_struct_is_a(py_srna->ptr.type, &RNA_CurveMapping)) {
@@ -531,7 +531,7 @@ PyObject *Freestyle_Init(void)
const char *const path = BKE_appdir_folder_id(BLENDER_SYSTEM_SCRIPTS, "freestyle");
if (path) {
char modpath[FILE_MAX];
- BLI_join_dirfile(modpath, sizeof(modpath), path, "modules");
+ BLI_path_join(modpath, sizeof(modpath), path, "modules");
PyObject *sys_path = PySys_GetObject("path"); /* borrow */
PyObject *py_modpath = PyUnicode_FromString(modpath);
PyList_Append(sys_path, py_modpath);
diff --git a/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp b/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
index bd37e84761e..7f71bbf1fdd 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
+++ b/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
@@ -282,7 +282,7 @@ static Mathutils_Callback FrsMaterial_mathutils_cb = {
FrsMaterial_mathutils_set_index,
};
-static unsigned char FrsMaterial_mathutils_cb_index = -1;
+static uchar FrsMaterial_mathutils_cb_index = -1;
void FrsMaterial_mathutils_register_callback()
{
@@ -296,13 +296,13 @@ PyDoc_STRVAR(FrsMaterial_line_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *FrsMaterial_line_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+static PyObject *FrsMaterial_line_get(BPy_FrsMaterial *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 4, FrsMaterial_mathutils_cb_index, MATHUTILS_SUBTYPE_LINE);
}
-static int FrsMaterial_line_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+static int FrsMaterial_line_set(BPy_FrsMaterial *self, PyObject *value, void * /*closure*/)
{
float color[4];
if (mathutils_array_parse(color, 4, 4, value, "value must be a 4-dimensional vector") == -1) {
@@ -317,13 +317,13 @@ PyDoc_STRVAR(FrsMaterial_diffuse_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *FrsMaterial_diffuse_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+static PyObject *FrsMaterial_diffuse_get(BPy_FrsMaterial *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 4, FrsMaterial_mathutils_cb_index, MATHUTILS_SUBTYPE_DIFFUSE);
}
-static int FrsMaterial_diffuse_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+static int FrsMaterial_diffuse_set(BPy_FrsMaterial *self, PyObject *value, void * /*closure*/)
{
float color[4];
if (mathutils_array_parse(color, 4, 4, value, "value must be a 4-dimensional vector") == -1) {
@@ -338,13 +338,13 @@ PyDoc_STRVAR(FrsMaterial_specular_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *FrsMaterial_specular_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+static PyObject *FrsMaterial_specular_get(BPy_FrsMaterial *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 4, FrsMaterial_mathutils_cb_index, MATHUTILS_SUBTYPE_SPECULAR);
}
-static int FrsMaterial_specular_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+static int FrsMaterial_specular_set(BPy_FrsMaterial *self, PyObject *value, void * /*closure*/)
{
float color[4];
if (mathutils_array_parse(color, 4, 4, value, "value must be a 4-dimensional vector") == -1) {
@@ -359,13 +359,13 @@ PyDoc_STRVAR(FrsMaterial_ambient_doc,
"\n"
":type: :class:`mathutils.Color`");
-static PyObject *FrsMaterial_ambient_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+static PyObject *FrsMaterial_ambient_get(BPy_FrsMaterial *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 4, FrsMaterial_mathutils_cb_index, MATHUTILS_SUBTYPE_AMBIENT);
}
-static int FrsMaterial_ambient_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+static int FrsMaterial_ambient_set(BPy_FrsMaterial *self, PyObject *value, void * /*closure*/)
{
float color[4];
if (mathutils_array_parse(color, 4, 4, value, "value must be a 4-dimensional vector") == -1) {
@@ -380,13 +380,13 @@ PyDoc_STRVAR(FrsMaterial_emission_doc,
"\n"
":type: :class:`mathutils.Color`");
-static PyObject *FrsMaterial_emission_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+static PyObject *FrsMaterial_emission_get(BPy_FrsMaterial *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 4, FrsMaterial_mathutils_cb_index, MATHUTILS_SUBTYPE_EMISSION);
}
-static int FrsMaterial_emission_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+static int FrsMaterial_emission_set(BPy_FrsMaterial *self, PyObject *value, void * /*closure*/)
{
float color[4];
if (mathutils_array_parse(color, 4, 4, value, "value must be a 4-dimensional vector") == -1) {
@@ -401,12 +401,12 @@ PyDoc_STRVAR(FrsMaterial_shininess_doc,
"\n"
":type: float");
-static PyObject *FrsMaterial_shininess_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+static PyObject *FrsMaterial_shininess_get(BPy_FrsMaterial *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->m->shininess());
}
-static int FrsMaterial_shininess_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+static int FrsMaterial_shininess_set(BPy_FrsMaterial *self, PyObject *value, void * /*closure*/)
{
float scalar;
if ((scalar = PyFloat_AsDouble(value)) == -1.0f && PyErr_Occurred()) {
@@ -423,12 +423,12 @@ PyDoc_STRVAR(FrsMaterial_priority_doc,
"\n"
":type: int");
-static PyObject *FrsMaterial_priority_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+static PyObject *FrsMaterial_priority_get(BPy_FrsMaterial *self, void * /*closure*/)
{
return PyLong_FromLong(self->m->priority());
}
-static int FrsMaterial_priority_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+static int FrsMaterial_priority_set(BPy_FrsMaterial *self, PyObject *value, void * /*closure*/)
{
int scalar;
if ((scalar = PyLong_AsLong(value)) == -1 && PyErr_Occurred()) {
@@ -517,7 +517,7 @@ static PyObject *BPy_FrsMaterial_richcmpr(PyObject *objectA,
static Py_hash_t FrsMaterial_hash(PyObject *self)
{
- return (Py_uhash_t)BLI_hash_mm2((const unsigned char *)self, sizeof(*self), 0);
+ return (Py_uhash_t)BLI_hash_mm2((const uchar *)self, sizeof(*self), 0);
}
/*-----------------------BPy_FrsMaterial type definition ------------------------------*/
diff --git a/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp b/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
index 5bdc8ce16e8..684edb26a97 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
+++ b/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
@@ -9,6 +9,8 @@
#include "../system/RandGen.h"
+#include "BLI_sys_types.h"
+
#include <sstream>
#ifdef __cplusplus
@@ -109,7 +111,7 @@ static PyObject *FrsNoise_turbulence_smooth(BPy_FrsNoise *self, PyObject *args,
static const char *kwlist[] = {"v", "oct", nullptr};
double x; // NOTE: this has to be a double (not float)
- unsigned nbOctaves = 8;
+ uint nbOctaves = 8;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "d|I", (char **)kwlist, &x, &nbOctaves)) {
return nullptr;
@@ -121,7 +123,7 @@ static PyObject *FrsNoise_turbulence1(BPy_FrsNoise *self, PyObject *args, PyObje
{
static const char *kwlist[] = {"v", "freq", "amp", "oct", nullptr};
float f1, f2, f3;
- unsigned int i = 4;
+ uint i = 4;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "fff|I", (char **)kwlist, &f1, &f2, &f3, &i)) {
return nullptr;
@@ -150,7 +152,7 @@ static PyObject *FrsNoise_turbulence2(BPy_FrsNoise *self, PyObject *args, PyObje
static const char *kwlist[] = {"v", "freq", "amp", "oct", nullptr};
PyObject *obj1;
float f2, f3;
- unsigned int i = 4;
+ uint i = 4;
Vec2f vec;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "Off|I", (char **)kwlist, &obj1, &f2, &f3, &i)) {
@@ -186,7 +188,7 @@ static PyObject *FrsNoise_turbulence3(BPy_FrsNoise *self, PyObject *args, PyObje
static const char *kwlist[] = {"v", "freq", "amp", "oct", nullptr};
PyObject *obj1;
float f2, f3;
- unsigned int i = 4;
+ uint i = 4;
Vec3f vec;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "Off|I", (char **)kwlist, &obj1, &f2, &f3, &i)) {
diff --git a/source/blender/freestyle/intern/python/BPy_Id.cpp b/source/blender/freestyle/intern/python/BPy_Id.cpp
index fd665f56189..66880d6185c 100644
--- a/source/blender/freestyle/intern/python/BPy_Id.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Id.cpp
@@ -97,7 +97,7 @@ static PyObject *Id_RichCompare(BPy_Id *o1, BPy_Id *o2, int opid)
case Py_GT:
return PyBool_from_bool(!(o1->id->operator<(*(o2->id)) || o1->id->operator==(*(o2->id))));
case Py_GE:
- return PyBool_from_bool(!(o1->id->operator<(*(o2->id))));
+ return PyBool_from_bool(!o1->id->operator<(*(o2->id)));
}
Py_RETURN_NONE;
}
@@ -109,12 +109,12 @@ PyDoc_STRVAR(Id_first_doc,
"\n"
":type: int");
-static PyObject *Id_first_get(BPy_Id *self, void *UNUSED(closure))
+static PyObject *Id_first_get(BPy_Id *self, void * /*closure*/)
{
return PyLong_FromLong(self->id->getFirst());
}
-static int Id_first_set(BPy_Id *self, PyObject *value, void *UNUSED(closure))
+static int Id_first_set(BPy_Id *self, PyObject *value, void * /*closure*/)
{
int scalar;
if ((scalar = PyLong_AsLong(value)) == -1 && PyErr_Occurred()) {
@@ -130,12 +130,12 @@ PyDoc_STRVAR(Id_second_doc,
"\n"
":type: int");
-static PyObject *Id_second_get(BPy_Id *self, void *UNUSED(closure))
+static PyObject *Id_second_get(BPy_Id *self, void * /*closure*/)
{
return PyLong_FromLong(self->id->getSecond());
}
-static int Id_second_set(BPy_Id *self, PyObject *value, void *UNUSED(closure))
+static int Id_second_set(BPy_Id *self, PyObject *value, void * /*closure*/)
{
int scalar;
if ((scalar = PyLong_AsLong(value)) == -1 && PyErr_Occurred()) {
diff --git a/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp b/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
index fc7581a93c0..711cf9c6bab 100644
--- a/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
+++ b/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
@@ -12,6 +12,8 @@
#include "UnaryFunction0D/BPy_UnaryFunction0DFloat.h"
#include "UnaryFunction0D/BPy_UnaryFunction0DUnsigned.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -82,8 +84,8 @@ static PyObject *Integrator_integrate(PyObject * /*self*/, PyObject *args, PyObj
return PyFloat_FromDouble(res);
}
if (BPy_UnaryFunction0DUnsigned_Check(obj1)) {
- UnaryFunction0D<unsigned int> *fun = ((BPy_UnaryFunction0DUnsigned *)obj1)->uf0D_unsigned;
- unsigned int res = integrate(*fun, it, it_end, t);
+ UnaryFunction0D<uint> *fun = ((BPy_UnaryFunction0DUnsigned *)obj1)->uf0D_unsigned;
+ uint res = integrate(*fun, it, it_end, t);
return PyLong_FromLong(res);
}
diff --git a/source/blender/freestyle/intern/python/BPy_Interface0D.cpp b/source/blender/freestyle/intern/python/BPy_Interface0D.cpp
index c87e58e954b..083fdbf58db 100644
--- a/source/blender/freestyle/intern/python/BPy_Interface0D.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Interface0D.cpp
@@ -159,7 +159,7 @@ PyDoc_STRVAR(Interface0D_name_doc,
"\n"
":type: str");
-static PyObject *Interface0D_name_get(BPy_Interface0D *self, void *UNUSED(closure))
+static PyObject *Interface0D_name_get(BPy_Interface0D *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
@@ -169,7 +169,7 @@ PyDoc_STRVAR(Interface0D_point_3d_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *Interface0D_point_3d_get(BPy_Interface0D *self, void *UNUSED(closure))
+static PyObject *Interface0D_point_3d_get(BPy_Interface0D *self, void * /*closure*/)
{
Vec3f p(self->if0D->getPoint3D());
if (PyErr_Occurred()) {
@@ -183,7 +183,7 @@ PyDoc_STRVAR(Interface0D_projected_x_doc,
"\n"
":type: float");
-static PyObject *Interface0D_projected_x_get(BPy_Interface0D *self, void *UNUSED(closure))
+static PyObject *Interface0D_projected_x_get(BPy_Interface0D *self, void * /*closure*/)
{
real x = self->if0D->getProjectedX();
if (PyErr_Occurred()) {
@@ -197,7 +197,7 @@ PyDoc_STRVAR(Interface0D_projected_y_doc,
"\n"
":type: float");
-static PyObject *Interface0D_projected_y_get(BPy_Interface0D *self, void *UNUSED(closure))
+static PyObject *Interface0D_projected_y_get(BPy_Interface0D *self, void * /*closure*/)
{
real y = self->if0D->getProjectedY();
if (PyErr_Occurred()) {
@@ -211,7 +211,7 @@ PyDoc_STRVAR(Interface0D_projected_z_doc,
"\n"
":type: float");
-static PyObject *Interface0D_projected_z_get(BPy_Interface0D *self, void *UNUSED(closure))
+static PyObject *Interface0D_projected_z_get(BPy_Interface0D *self, void * /*closure*/)
{
real z = self->if0D->getProjectedZ();
if (PyErr_Occurred()) {
@@ -225,7 +225,7 @@ PyDoc_STRVAR(Interface0D_point_2d_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *Interface0D_point_2d_get(BPy_Interface0D *self, void *UNUSED(closure))
+static PyObject *Interface0D_point_2d_get(BPy_Interface0D *self, void * /*closure*/)
{
Vec2f p(self->if0D->getPoint2D());
if (PyErr_Occurred()) {
@@ -239,7 +239,7 @@ PyDoc_STRVAR(Interface0D_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *Interface0D_id_get(BPy_Interface0D *self, void *UNUSED(closure))
+static PyObject *Interface0D_id_get(BPy_Interface0D *self, void * /*closure*/)
{
Id id(self->if0D->getId());
if (PyErr_Occurred()) {
@@ -253,7 +253,7 @@ PyDoc_STRVAR(Interface0D_nature_doc,
"\n"
":type: :class:`Nature`");
-static PyObject *Interface0D_nature_get(BPy_Interface0D *self, void *UNUSED(closure))
+static PyObject *Interface0D_nature_get(BPy_Interface0D *self, void * /*closure*/)
{
Nature::VertexNature nature = self->if0D->getNature();
if (PyErr_Occurred()) {
diff --git a/source/blender/freestyle/intern/python/BPy_Interface1D.cpp b/source/blender/freestyle/intern/python/BPy_Interface1D.cpp
index fbe81d26e79..d636fb4e6b8 100644
--- a/source/blender/freestyle/intern/python/BPy_Interface1D.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Interface1D.cpp
@@ -234,7 +234,7 @@ PyDoc_STRVAR(Interface1D_name_doc,
"\n"
":type: str");
-static PyObject *Interface1D_name_get(BPy_Interface1D *self, void *UNUSED(closure))
+static PyObject *Interface1D_name_get(BPy_Interface1D *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
@@ -244,7 +244,7 @@ PyDoc_STRVAR(Interface1D_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *Interface1D_id_get(BPy_Interface1D *self, void *UNUSED(closure))
+static PyObject *Interface1D_id_get(BPy_Interface1D *self, void * /*closure*/)
{
Id id(self->if1D->getId());
if (PyErr_Occurred()) {
@@ -258,7 +258,7 @@ PyDoc_STRVAR(Interface1D_nature_doc,
"\n"
":type: :class:`Nature`");
-static PyObject *Interface1D_nature_get(BPy_Interface1D *self, void *UNUSED(closure))
+static PyObject *Interface1D_nature_get(BPy_Interface1D *self, void * /*closure*/)
{
Nature::VertexNature nature = self->if1D->getNature();
if (PyErr_Occurred()) {
@@ -272,13 +272,13 @@ PyDoc_STRVAR(Interface1D_length_2d_doc,
"\n"
":type: float");
-static PyObject *Interface1D_length_2d_get(BPy_Interface1D *self, void *UNUSED(closure))
+static PyObject *Interface1D_length_2d_get(BPy_Interface1D *self, void * /*closure*/)
{
real length = self->if1D->getLength2D();
if (PyErr_Occurred()) {
return nullptr;
}
- return PyFloat_FromDouble((double)length);
+ return PyFloat_FromDouble(double(length));
}
PyDoc_STRVAR(Interface1D_time_stamp_doc,
@@ -286,14 +286,12 @@ PyDoc_STRVAR(Interface1D_time_stamp_doc,
"\n"
":type: int");
-static PyObject *Interface1D_time_stamp_get(BPy_Interface1D *self, void *UNUSED(closure))
+static PyObject *Interface1D_time_stamp_get(BPy_Interface1D *self, void * /*closure*/)
{
return PyLong_FromLong(self->if1D->getTimeStamp());
}
-static int Interface1D_time_stamp_set(BPy_Interface1D *self,
- PyObject *value,
- void *UNUSED(closure))
+static int Interface1D_time_stamp_set(BPy_Interface1D *self, PyObject *value, void * /*closure*/)
{
int timestamp;
diff --git a/source/blender/freestyle/intern/python/BPy_Iterator.cpp b/source/blender/freestyle/intern/python/BPy_Iterator.cpp
index 35e6dd5536e..b167faa15e5 100644
--- a/source/blender/freestyle/intern/python/BPy_Iterator.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Iterator.cpp
@@ -177,7 +177,7 @@ PyDoc_STRVAR(Iterator_name_doc,
"\n"
":type: str");
-static PyObject *Iterator_name_get(BPy_Iterator *self, void *UNUSED(closure))
+static PyObject *Iterator_name_get(BPy_Iterator *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
@@ -187,7 +187,7 @@ PyDoc_STRVAR(Iterator_is_begin_doc,
"\n"
":type: bool");
-static PyObject *Iterator_is_begin_get(BPy_Iterator *self, void *UNUSED(closure))
+static PyObject *Iterator_is_begin_get(BPy_Iterator *self, void * /*closure*/)
{
return PyBool_from_bool(self->it->isBegin());
}
@@ -197,7 +197,7 @@ PyDoc_STRVAR(Iterator_is_end_doc,
"\n"
":type: bool");
-static PyObject *Iterator_is_end_get(BPy_Iterator *self, void *UNUSED(closure))
+static PyObject *Iterator_is_end_get(BPy_Iterator *self, void * /*closure*/)
{
return PyBool_from_bool(self->it->isEnd());
}
diff --git a/source/blender/freestyle/intern/python/BPy_Operators.cpp b/source/blender/freestyle/intern/python/BPy_Operators.cpp
index 20fd091c249..860573016f2 100644
--- a/source/blender/freestyle/intern/python/BPy_Operators.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Operators.cpp
@@ -16,6 +16,8 @@
#include "UnaryFunction0D/BPy_UnaryFunction0DDouble.h"
#include "UnaryFunction1D/BPy_UnaryFunction1DVoid.h"
+#include "BLI_sys_types.h"
+
#include <sstream>
#ifdef __cplusplus
@@ -585,7 +587,7 @@ static PyObject *Operators_get_viewedge_from_index(BPy_Operators * /*self*/,
PyObject *kwds)
{
static const char *kwlist[] = {"i", nullptr};
- unsigned int i;
+ uint i;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I", (char **)kwlist, &i)) {
return nullptr;
@@ -612,7 +614,7 @@ static PyObject *Operators_get_chain_from_index(BPy_Operators * /*self*/,
PyObject *kwds)
{
static const char *kwlist[] = {"i", nullptr};
- unsigned int i;
+ uint i;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I", (char **)kwlist, &i)) {
return nullptr;
@@ -639,7 +641,7 @@ static PyObject *Operators_get_stroke_from_index(BPy_Operators * /*self*/,
PyObject *kwds)
{
static const char *kwlist[] = {"i", nullptr};
- unsigned int i;
+ uint i;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I", (char **)kwlist, &i)) {
return nullptr;
diff --git a/source/blender/freestyle/intern/python/BPy_SShape.cpp b/source/blender/freestyle/intern/python/BPy_SShape.cpp
index fb72ed0ca62..92867e36479 100644
--- a/source/blender/freestyle/intern/python/BPy_SShape.cpp
+++ b/source/blender/freestyle/intern/python/BPy_SShape.cpp
@@ -12,6 +12,8 @@
#include "Interface0D/BPy_SVertex.h"
#include "Interface1D/BPy_FEdge.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -155,13 +157,13 @@ PyDoc_STRVAR(SShape_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *SShape_id_get(BPy_SShape *self, void *UNUSED(closure))
+static PyObject *SShape_id_get(BPy_SShape *self, void * /*closure*/)
{
Id id(self->ss->getId());
return BPy_Id_from_Id(id); // return a copy
}
-static int SShape_id_set(BPy_SShape *self, PyObject *value, void *UNUSED(closure))
+static int SShape_id_set(BPy_SShape *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Id_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an Id");
@@ -176,12 +178,12 @@ PyDoc_STRVAR(SShape_name_doc,
"\n"
":type: str");
-static PyObject *SShape_name_get(BPy_SShape *self, void *UNUSED(closure))
+static PyObject *SShape_name_get(BPy_SShape *self, void * /*closure*/)
{
return PyUnicode_FromString(self->ss->getName().c_str());
}
-static int SShape_name_set(BPy_SShape *self, PyObject *value, void *UNUSED(closure))
+static int SShape_name_set(BPy_SShape *self, PyObject *value, void * /*closure*/)
{
if (!PyUnicode_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a string");
@@ -197,13 +199,13 @@ PyDoc_STRVAR(SShape_bbox_doc,
"\n"
":type: :class:`BBox`");
-static PyObject *SShape_bbox_get(BPy_SShape *self, void *UNUSED(closure))
+static PyObject *SShape_bbox_get(BPy_SShape *self, void * /*closure*/)
{
BBox<Vec3r> bb(self->ss->bbox());
return BPy_BBox_from_BBox(bb); // return a copy
}
-static int SShape_bbox_set(BPy_SShape *self, PyObject *value, void *UNUSED(closure))
+static int SShape_bbox_set(BPy_SShape *self, PyObject *value, void * /*closure*/)
{
if (!BPy_BBox_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a BBox");
@@ -218,13 +220,13 @@ PyDoc_STRVAR(SShape_vertices_doc,
"\n"
":type: List of :class:`SVertex` objects");
-static PyObject *SShape_vertices_get(BPy_SShape *self, void *UNUSED(closure))
+static PyObject *SShape_vertices_get(BPy_SShape *self, void * /*closure*/)
{
vector<SVertex *> vertices = self->ss->getVertexList();
vector<SVertex *>::iterator it;
PyObject *py_vertices = PyList_New(vertices.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = vertices.begin(); it != vertices.end(); it++) {
PyList_SET_ITEM(py_vertices, i++, BPy_SVertex_from_SVertex(*(*it)));
@@ -238,13 +240,13 @@ PyDoc_STRVAR(SShape_edges_doc,
"\n"
":type: List of :class:`FEdge` objects");
-static PyObject *SShape_edges_get(BPy_SShape *self, void *UNUSED(closure))
+static PyObject *SShape_edges_get(BPy_SShape *self, void * /*closure*/)
{
vector<FEdge *> edges = self->ss->getEdgeList();
vector<FEdge *>::iterator it;
PyObject *py_edges = PyList_New(edges.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = edges.begin(); it != edges.end(); it++) {
PyList_SET_ITEM(py_edges, i++, Any_BPy_FEdge_from_FEdge(*(*it)));
diff --git a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
index 7dddf90f2b3..c68c30f9602 100644
--- a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
+++ b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
@@ -531,7 +531,7 @@ static Mathutils_Callback StrokeAttribute_mathutils_cb = {
StrokeAttribute_mathutils_set_index,
};
-static unsigned char StrokeAttribute_mathutils_cb_index = -1;
+static uchar StrokeAttribute_mathutils_cb_index = -1;
void StrokeAttribute_mathutils_register_callback()
{
@@ -545,14 +545,14 @@ PyDoc_STRVAR(StrokeAttribute_alpha_doc,
"\n"
":type: float");
-static PyObject *StrokeAttribute_alpha_get(BPy_StrokeAttribute *self, void *UNUSED(closure))
+static PyObject *StrokeAttribute_alpha_get(BPy_StrokeAttribute *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->sa->getAlpha());
}
static int StrokeAttribute_alpha_set(BPy_StrokeAttribute *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
float scalar;
if ((scalar = PyFloat_AsDouble(value)) == -1.0f && PyErr_Occurred()) {
@@ -569,7 +569,7 @@ PyDoc_STRVAR(StrokeAttribute_color_doc,
"\n"
":type: :class:`mathutils.Color`");
-static PyObject *StrokeAttribute_color_get(BPy_StrokeAttribute *self, void *UNUSED(closure))
+static PyObject *StrokeAttribute_color_get(BPy_StrokeAttribute *self, void * /*closure*/)
{
return Color_CreatePyObject_cb(
(PyObject *)self, StrokeAttribute_mathutils_cb_index, MATHUTILS_SUBTYPE_COLOR);
@@ -577,7 +577,7 @@ static PyObject *StrokeAttribute_color_get(BPy_StrokeAttribute *self, void *UNUS
static int StrokeAttribute_color_set(BPy_StrokeAttribute *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
float v[3];
if (mathutils_array_parse(v, 3, 3, value, "value must be a 3-dimensional vector") == -1) {
@@ -594,7 +594,7 @@ PyDoc_STRVAR(StrokeAttribute_thickness_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *StrokeAttribute_thickness_get(BPy_StrokeAttribute *self, void *UNUSED(closure))
+static PyObject *StrokeAttribute_thickness_get(BPy_StrokeAttribute *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 2, StrokeAttribute_mathutils_cb_index, MATHUTILS_SUBTYPE_THICKNESS);
@@ -602,7 +602,7 @@ static PyObject *StrokeAttribute_thickness_get(BPy_StrokeAttribute *self, void *
static int StrokeAttribute_thickness_set(BPy_StrokeAttribute *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
float v[2];
if (mathutils_array_parse(v, 2, 2, value, "value must be a 2-dimensional vector") == -1) {
@@ -617,14 +617,14 @@ PyDoc_STRVAR(StrokeAttribute_visible_doc,
"\n"
":type: bool");
-static PyObject *StrokeAttribute_visible_get(BPy_StrokeAttribute *self, void *UNUSED(closure))
+static PyObject *StrokeAttribute_visible_get(BPy_StrokeAttribute *self, void * /*closure*/)
{
return PyBool_from_bool(self->sa->isVisible());
}
static int StrokeAttribute_visible_set(BPy_StrokeAttribute *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!PyBool_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be boolean");
diff --git a/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp b/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp
index 2e1e7157b83..f9e1d0e86d3 100644
--- a/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp
+++ b/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp
@@ -253,7 +253,7 @@ PyDoc_STRVAR(StrokeShader_name_doc,
"\n"
":type: str");
-static PyObject *StrokeShader_name_get(BPy_StrokeShader *self, void *UNUSED(closure))
+static PyObject *StrokeShader_name_get(BPy_StrokeShader *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
diff --git a/source/blender/freestyle/intern/python/BPy_UnaryFunction0D.cpp b/source/blender/freestyle/intern/python/BPy_UnaryFunction0D.cpp
index 20941df20be..cf70c989054 100644
--- a/source/blender/freestyle/intern/python/BPy_UnaryFunction0D.cpp
+++ b/source/blender/freestyle/intern/python/BPy_UnaryFunction0D.cpp
@@ -91,7 +91,7 @@ PyDoc_STRVAR(UnaryFunction0D_name_doc,
"\n"
":type: str");
-static PyObject *UnaryFunction0D_name_get(BPy_UnaryFunction0D *self, void *UNUSED(closure))
+static PyObject *UnaryFunction0D_name_get(BPy_UnaryFunction0D *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
diff --git a/source/blender/freestyle/intern/python/BPy_UnaryFunction1D.cpp b/source/blender/freestyle/intern/python/BPy_UnaryFunction1D.cpp
index 6c2877428a7..65604de1f83 100644
--- a/source/blender/freestyle/intern/python/BPy_UnaryFunction1D.cpp
+++ b/source/blender/freestyle/intern/python/BPy_UnaryFunction1D.cpp
@@ -85,7 +85,7 @@ PyDoc_STRVAR(UnaryFunction1D_name_doc,
"\n"
":type: str");
-static PyObject *UnaryFunction1D_name_get(BPy_UnaryFunction1D *self, void *UNUSED(closure))
+static PyObject *UnaryFunction1D_name_get(BPy_UnaryFunction1D *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
diff --git a/source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.cpp b/source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.cpp
index fe70658fd17..b8169aae9cd 100644
--- a/source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.cpp
+++ b/source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.cpp
@@ -134,7 +134,7 @@ PyDoc_STRVAR(UnaryPredicate0D_name_doc,
"\n"
":type: str");
-static PyObject *UnaryPredicate0D_name_get(BPy_UnaryPredicate0D *self, void *UNUSED(closure))
+static PyObject *UnaryPredicate0D_name_get(BPy_UnaryPredicate0D *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
diff --git a/source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.cpp b/source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.cpp
index a42f8bc6963..94ff12a4b56 100644
--- a/source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.cpp
+++ b/source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.cpp
@@ -192,7 +192,7 @@ PyDoc_STRVAR(UnaryPredicate1D_name_doc,
"\n"
":type: str");
-static PyObject *UnaryPredicate1D_name_get(BPy_UnaryPredicate1D *self, void *UNUSED(closure))
+static PyObject *UnaryPredicate1D_name_get(BPy_UnaryPredicate1D *self, void * /*closure*/)
{
return PyUnicode_FromString(Py_TYPE(self)->tp_name);
}
diff --git a/source/blender/freestyle/intern/python/BPy_ViewMap.cpp b/source/blender/freestyle/intern/python/BPy_ViewMap.cpp
index 075e5220e43..bc000c5f1a7 100644
--- a/source/blender/freestyle/intern/python/BPy_ViewMap.cpp
+++ b/source/blender/freestyle/intern/python/BPy_ViewMap.cpp
@@ -141,12 +141,12 @@ PyDoc_STRVAR(ViewMap_scene_bbox_doc,
"\n"
":type: :class:`BBox`");
-static PyObject *ViewMap_scene_bbox_get(BPy_ViewMap *self, void *UNUSED(closure))
+static PyObject *ViewMap_scene_bbox_get(BPy_ViewMap *self, void * /*closure*/)
{
return BPy_BBox_from_BBox(self->vm->getScene3dBBox());
}
-static int ViewMap_scene_bbox_set(BPy_ViewMap *self, PyObject *value, void *UNUSED(closure))
+static int ViewMap_scene_bbox_set(BPy_ViewMap *self, PyObject *value, void * /*closure*/)
{
if (!BPy_BBox_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a BBox");
diff --git a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
index 806739239de..130526ac309 100644
--- a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
+++ b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
@@ -11,6 +11,8 @@
#include "Interface0D/BPy_ViewVertex.h"
#include "Interface1D/BPy_ViewEdge.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -163,7 +165,7 @@ PyDoc_STRVAR(ViewShape_sshape_doc,
"\n"
":type: :class:`SShape`");
-static PyObject *ViewShape_sshape_get(BPy_ViewShape *self, void *UNUSED(closure))
+static PyObject *ViewShape_sshape_get(BPy_ViewShape *self, void * /*closure*/)
{
SShape *ss = self->vs->sshape();
if (!ss) {
@@ -172,7 +174,7 @@ static PyObject *ViewShape_sshape_get(BPy_ViewShape *self, void *UNUSED(closure)
return BPy_SShape_from_SShape(*ss);
}
-static int ViewShape_sshape_set(BPy_ViewShape *self, PyObject *value, void *UNUSED(closure))
+static int ViewShape_sshape_set(BPy_ViewShape *self, PyObject *value, void * /*closure*/)
{
if (!BPy_SShape_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an SShape");
@@ -195,12 +197,12 @@ PyDoc_STRVAR(ViewShape_vertices_doc,
"\n"
":type: List of :class:`ViewVertex` objects");
-static PyObject *ViewShape_vertices_get(BPy_ViewShape *self, void *UNUSED(closure))
+static PyObject *ViewShape_vertices_get(BPy_ViewShape *self, void * /*closure*/)
{
vector<ViewVertex *> vertices = self->vs->vertices();
vector<ViewVertex *>::iterator it;
PyObject *py_vertices = PyList_New(vertices.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = vertices.begin(); it != vertices.end(); it++) {
PyList_SET_ITEM(py_vertices, i++, Any_BPy_ViewVertex_from_ViewVertex(*(*it)));
@@ -208,7 +210,7 @@ static PyObject *ViewShape_vertices_get(BPy_ViewShape *self, void *UNUSED(closur
return py_vertices;
}
-static int ViewShape_vertices_set(BPy_ViewShape *self, PyObject *value, void *UNUSED(closure))
+static int ViewShape_vertices_set(BPy_ViewShape *self, PyObject *value, void * /*closure*/)
{
PyObject *item;
vector<ViewVertex *> v;
@@ -219,7 +221,7 @@ static int ViewShape_vertices_set(BPy_ViewShape *self, PyObject *value, void *UN
}
v.reserve(PyList_GET_SIZE(value));
- for (unsigned int i = 0; i < PyList_GET_SIZE(value); i++) {
+ for (uint i = 0; i < PyList_GET_SIZE(value); i++) {
item = PyList_GET_ITEM(value, i);
if (BPy_ViewVertex_Check(item)) {
v.push_back(((BPy_ViewVertex *)item)->vv);
@@ -238,12 +240,12 @@ PyDoc_STRVAR(ViewShape_edges_doc,
"\n"
":type: List of :class:`ViewEdge` objects");
-static PyObject *ViewShape_edges_get(BPy_ViewShape *self, void *UNUSED(closure))
+static PyObject *ViewShape_edges_get(BPy_ViewShape *self, void * /*closure*/)
{
vector<ViewEdge *> edges = self->vs->edges();
vector<ViewEdge *>::iterator it;
PyObject *py_edges = PyList_New(edges.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = edges.begin(); it != edges.end(); it++) {
PyList_SET_ITEM(py_edges, i++, BPy_ViewEdge_from_ViewEdge(*(*it)));
@@ -251,7 +253,7 @@ static PyObject *ViewShape_edges_get(BPy_ViewShape *self, void *UNUSED(closure))
return py_edges;
}
-static int ViewShape_edges_set(BPy_ViewShape *self, PyObject *value, void *UNUSED(closure))
+static int ViewShape_edges_set(BPy_ViewShape *self, PyObject *value, void * /*closure*/)
{
PyObject *item;
vector<ViewEdge *> v;
@@ -281,7 +283,7 @@ PyDoc_STRVAR(ViewShape_name_doc,
"\n"
":type: str");
-static PyObject *ViewShape_name_get(BPy_ViewShape *self, void *UNUSED(closure))
+static PyObject *ViewShape_name_get(BPy_ViewShape *self, void * /*closure*/)
{
return PyUnicode_FromString(self->vs->getName().c_str());
}
@@ -291,7 +293,7 @@ PyDoc_STRVAR(ViewShape_library_path_doc,
"\n"
":type: str, or None if the ViewShape is not part of a library");
-static PyObject *ViewShape_library_path_get(BPy_ViewShape *self, void *UNUSED(closure))
+static PyObject *ViewShape_library_path_get(BPy_ViewShape *self, void * /*closure*/)
{
return PyUnicode_FromString(self->vs->getLibraryPath().c_str());
}
@@ -301,7 +303,7 @@ PyDoc_STRVAR(ViewShape_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *ViewShape_id_get(BPy_ViewShape *self, void *UNUSED(closure))
+static PyObject *ViewShape_id_get(BPy_ViewShape *self, void * /*closure*/)
{
Id id(self->vs->getId());
return BPy_Id_from_Id(id); // return a copy
diff --git a/source/blender/freestyle/intern/python/Director.cpp b/source/blender/freestyle/intern/python/Director.cpp
index 752b498a302..40df2033221 100644
--- a/source/blender/freestyle/intern/python/Director.cpp
+++ b/source/blender/freestyle/intern/python/Director.cpp
@@ -42,6 +42,8 @@
#include "UnaryFunction1D/BPy_UnaryFunction1DVec3f.h"
#include "UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.h"
+#include "BLI_sys_types.h"
+
using namespace Freestyle;
// BinaryPredicate0D: __call__
@@ -254,7 +256,7 @@ int Director_BPy_UnaryFunction0D___call__(void *uf0D, void *py_uf0D, Interface0D
((UnaryFunction0D<FrsMaterial> *)uf0D)->result = *(((BPy_FrsMaterial *)result)->m);
}
else if (BPy_UnaryFunction0DUnsigned_Check(obj)) {
- ((UnaryFunction0D<unsigned> *)uf0D)->result = PyLong_AsLong(result);
+ ((UnaryFunction0D<uint> *)uf0D)->result = PyLong_AsLong(result);
}
else if (BPy_UnaryFunction0DVec2f_Check(obj)) {
Vec2f vec;
@@ -312,7 +314,7 @@ int Director_BPy_UnaryFunction1D___call__(void *uf1D, void *py_uf1D, Interface1D
((UnaryFunction1D<float> *)uf1D)->result = PyFloat_AsDouble(result);
}
else if (BPy_UnaryFunction1DUnsigned_Check(obj)) {
- ((UnaryFunction1D<unsigned> *)uf1D)->result = PyLong_AsLong(result);
+ ((UnaryFunction1D<uint> *)uf1D)->result = PyLong_AsLong(result);
}
else if (BPy_UnaryFunction1DVec2f_Check(obj)) {
Vec2f vec;
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
index 2b6d40e1710..a4067be3dc1 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
@@ -123,7 +123,7 @@ PyDoc_STRVAR(CurvePoint_first_svertex_doc,
"\n"
":type: :class:`SVertex`");
-static PyObject *CurvePoint_first_svertex_get(BPy_CurvePoint *self, void *UNUSED(closure))
+static PyObject *CurvePoint_first_svertex_get(BPy_CurvePoint *self, void * /*closure*/)
{
SVertex *A = self->cp->A();
if (A) {
@@ -132,9 +132,7 @@ static PyObject *CurvePoint_first_svertex_get(BPy_CurvePoint *self, void *UNUSED
Py_RETURN_NONE;
}
-static int CurvePoint_first_svertex_set(BPy_CurvePoint *self,
- PyObject *value,
- void *UNUSED(closure))
+static int CurvePoint_first_svertex_set(BPy_CurvePoint *self, PyObject *value, void * /*closure*/)
{
if (!BPy_SVertex_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an SVertex");
@@ -149,7 +147,7 @@ PyDoc_STRVAR(CurvePoint_second_svertex_doc,
"\n"
":type: :class:`SVertex`");
-static PyObject *CurvePoint_second_svertex_get(BPy_CurvePoint *self, void *UNUSED(closure))
+static PyObject *CurvePoint_second_svertex_get(BPy_CurvePoint *self, void * /*closure*/)
{
SVertex *B = self->cp->B();
if (B) {
@@ -158,9 +156,7 @@ static PyObject *CurvePoint_second_svertex_get(BPy_CurvePoint *self, void *UNUSE
Py_RETURN_NONE;
}
-static int CurvePoint_second_svertex_set(BPy_CurvePoint *self,
- PyObject *value,
- void *UNUSED(closure))
+static int CurvePoint_second_svertex_set(BPy_CurvePoint *self, PyObject *value, void * /*closure*/)
{
if (!BPy_SVertex_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an SVertex");
@@ -176,7 +172,7 @@ PyDoc_STRVAR(CurvePoint_fedge_doc,
"\n"
":type: :class:`FEdge`");
-static PyObject *CurvePoint_fedge_get(BPy_CurvePoint *self, void *UNUSED(closure))
+static PyObject *CurvePoint_fedge_get(BPy_CurvePoint *self, void * /*closure*/)
{
SVertex *A = self->cp->A();
Interface0D *B = (Interface0D *)self->cp->B();
@@ -192,12 +188,12 @@ PyDoc_STRVAR(CurvePoint_t2d_doc,
"\n"
":type: float");
-static PyObject *CurvePoint_t2d_get(BPy_CurvePoint *self, void *UNUSED(closure))
+static PyObject *CurvePoint_t2d_get(BPy_CurvePoint *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->cp->t2d());
}
-static int CurvePoint_t2d_set(BPy_CurvePoint *self, PyObject *value, void *UNUSED(closure))
+static int CurvePoint_t2d_set(BPy_CurvePoint *self, PyObject *value, void * /*closure*/)
{
float scalar;
if ((scalar = PyFloat_AsDouble(value)) == -1.0f && PyErr_Occurred()) {
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
index ff59e5b1a10..55faebc509c 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
@@ -10,6 +10,8 @@
#include "../BPy_Id.h"
#include "../Interface1D/BPy_FEdge.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -251,7 +253,7 @@ static Mathutils_Callback SVertex_mathutils_cb = {
SVertex_mathutils_set_index,
};
-static unsigned char SVertex_mathutils_cb_index = -1;
+static uchar SVertex_mathutils_cb_index = -1;
void SVertex_mathutils_register_callback()
{
@@ -265,13 +267,13 @@ PyDoc_STRVAR(SVertex_point_3d_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *SVertex_point_3d_get(BPy_SVertex *self, void *UNUSED(closure))
+static PyObject *SVertex_point_3d_get(BPy_SVertex *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 3, SVertex_mathutils_cb_index, MATHUTILS_SUBTYPE_POINT3D);
}
-static int SVertex_point_3d_set(BPy_SVertex *self, PyObject *value, void *UNUSED(closure))
+static int SVertex_point_3d_set(BPy_SVertex *self, PyObject *value, void * /*closure*/)
{
float v[3];
if (mathutils_array_parse(v, 3, 3, value, "value must be a 3-dimensional vector") == -1) {
@@ -287,13 +289,13 @@ PyDoc_STRVAR(SVertex_point_2d_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *SVertex_point_2d_get(BPy_SVertex *self, void *UNUSED(closure))
+static PyObject *SVertex_point_2d_get(BPy_SVertex *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 3, SVertex_mathutils_cb_index, MATHUTILS_SUBTYPE_POINT2D);
}
-static int SVertex_point_2d_set(BPy_SVertex *self, PyObject *value, void *UNUSED(closure))
+static int SVertex_point_2d_set(BPy_SVertex *self, PyObject *value, void * /*closure*/)
{
float v[3];
if (mathutils_array_parse(v, 3, 3, value, "value must be a 3-dimensional vector") == -1) {
@@ -309,13 +311,13 @@ PyDoc_STRVAR(SVertex_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *SVertex_id_get(BPy_SVertex *self, void *UNUSED(closure))
+static PyObject *SVertex_id_get(BPy_SVertex *self, void * /*closure*/)
{
Id id(self->sv->getId());
return BPy_Id_from_Id(id); // return a copy
}
-static int SVertex_id_set(BPy_SVertex *self, PyObject *value, void *UNUSED(closure))
+static int SVertex_id_set(BPy_SVertex *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Id_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an Id");
@@ -332,13 +334,13 @@ PyDoc_STRVAR(SVertex_normals_doc,
"\n"
":type: list of :class:`mathutils.Vector` objects");
-static PyObject *SVertex_normals_get(BPy_SVertex *self, void *UNUSED(closure))
+static PyObject *SVertex_normals_get(BPy_SVertex *self, void * /*closure*/)
{
PyObject *py_normals;
set<Vec3r> normals = self->sv->normals();
set<Vec3r>::iterator it;
py_normals = PyList_New(normals.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = normals.begin(); it != normals.end(); it++) {
Vec3r v(*it);
@@ -352,7 +354,7 @@ PyDoc_STRVAR(SVertex_normals_size_doc,
"\n"
":type: int");
-static PyObject *SVertex_normals_size_get(BPy_SVertex *self, void *UNUSED(closure))
+static PyObject *SVertex_normals_size_get(BPy_SVertex *self, void * /*closure*/)
{
return PyLong_FromLong(self->sv->normalsSize());
}
@@ -363,7 +365,7 @@ PyDoc_STRVAR(SVertex_viewvertex_doc,
"\n"
":type: :class:`ViewVertex`");
-static PyObject *SVertex_viewvertex_get(BPy_SVertex *self, void *UNUSED(closure))
+static PyObject *SVertex_viewvertex_get(BPy_SVertex *self, void * /*closure*/)
{
ViewVertex *vv = self->sv->viewvertex();
if (vv) {
@@ -385,7 +387,7 @@ PyDoc_STRVAR(SVertex_curvatures_doc,
"\n"
":type: tuple");
-static PyObject *SVertex_curvatures_get(BPy_SVertex *self, void *UNUSED(closure))
+static PyObject *SVertex_curvatures_get(BPy_SVertex *self, void * /*closure*/)
{
const CurvatureInfo *info = self->sv->getCurvatureInfo();
if (!info) {
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.cpp
index 4695d61af9c..7b9e7bd213a 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.cpp
@@ -118,7 +118,7 @@ PyDoc_STRVAR(ViewVertex_nature_doc,
"\n"
":type: :class:`Nature`");
-static PyObject *ViewVertex_nature_get(BPy_ViewVertex *self, void *UNUSED(closure))
+static PyObject *ViewVertex_nature_get(BPy_ViewVertex *self, void * /*closure*/)
{
Nature::VertexNature nature = self->vv->getNature();
if (PyErr_Occurred()) {
@@ -127,7 +127,7 @@ static PyObject *ViewVertex_nature_get(BPy_ViewVertex *self, void *UNUSED(closur
return BPy_Nature_from_Nature(nature); // return a copy
}
-static int ViewVertex_nature_set(BPy_ViewVertex *self, PyObject *value, void *UNUSED(closure))
+static int ViewVertex_nature_set(BPy_ViewVertex *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Nature_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a Nature");
diff --git a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
index 1c1d8bf032a..35eb95c6f23 100644
--- a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
@@ -153,8 +153,8 @@ static int StrokeVertex_mathutils_check(BaseMathObject *bmo)
static int StrokeVertex_mathutils_get(BaseMathObject *bmo, int /*subtype*/)
{
BPy_StrokeVertex *self = (BPy_StrokeVertex *)bmo->cb_user;
- bmo->data[0] = (float)self->sv->x();
- bmo->data[1] = (float)self->sv->y();
+ bmo->data[0] = float(self->sv->x());
+ bmo->data[1] = float(self->sv->y());
return 0;
}
@@ -171,10 +171,10 @@ static int StrokeVertex_mathutils_get_index(BaseMathObject *bmo, int /*subtype*/
BPy_StrokeVertex *self = (BPy_StrokeVertex *)bmo->cb_user;
switch (index) {
case 0:
- bmo->data[0] = (float)self->sv->x();
+ bmo->data[0] = float(self->sv->x());
break;
case 1:
- bmo->data[1] = (float)self->sv->y();
+ bmo->data[1] = float(self->sv->y());
break;
default:
return -1;
@@ -206,7 +206,7 @@ static Mathutils_Callback StrokeVertex_mathutils_cb = {
StrokeVertex_mathutils_set_index,
};
-static unsigned char StrokeVertex_mathutils_cb_index = -1;
+static uchar StrokeVertex_mathutils_cb_index = -1;
void StrokeVertex_mathutils_register_callback()
{
@@ -220,14 +220,12 @@ PyDoc_STRVAR(StrokeVertex_attribute_doc,
"\n"
":type: :class:`StrokeAttribute`");
-static PyObject *StrokeVertex_attribute_get(BPy_StrokeVertex *self, void *UNUSED(closure))
+static PyObject *StrokeVertex_attribute_get(BPy_StrokeVertex *self, void * /*closure*/)
{
return BPy_StrokeAttribute_from_StrokeAttribute(self->sv->attribute());
}
-static int StrokeVertex_attribute_set(BPy_StrokeVertex *self,
- PyObject *value,
- void *UNUSED(closure))
+static int StrokeVertex_attribute_set(BPy_StrokeVertex *self, PyObject *value, void * /*closure*/)
{
if (!BPy_StrokeAttribute_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a StrokeAttribute object");
@@ -242,15 +240,14 @@ PyDoc_STRVAR(StrokeVertex_curvilinear_abscissa_doc,
"\n"
":type: float");
-static PyObject *StrokeVertex_curvilinear_abscissa_get(BPy_StrokeVertex *self,
- void *UNUSED(closure))
+static PyObject *StrokeVertex_curvilinear_abscissa_get(BPy_StrokeVertex *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->sv->curvilinearAbscissa());
}
static int StrokeVertex_curvilinear_abscissa_set(BPy_StrokeVertex *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
float scalar;
if ((scalar = PyFloat_AsDouble(value)) == -1.0f && PyErr_Occurred()) {
@@ -267,12 +264,12 @@ PyDoc_STRVAR(StrokeVertex_point_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *StrokeVertex_point_get(BPy_StrokeVertex *self, void *UNUSED(closure))
+static PyObject *StrokeVertex_point_get(BPy_StrokeVertex *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb((PyObject *)self, 2, StrokeVertex_mathutils_cb_index, 0);
}
-static int StrokeVertex_point_set(BPy_StrokeVertex *self, PyObject *value, void *UNUSED(closure))
+static int StrokeVertex_point_set(BPy_StrokeVertex *self, PyObject *value, void * /*closure*/)
{
float v[2];
if (mathutils_array_parse(v, 2, 2, value, "value must be a 2-dimensional vector") == -1) {
@@ -289,14 +286,14 @@ PyDoc_STRVAR(StrokeVertex_stroke_length_doc,
"\n"
":type: float");
-static PyObject *StrokeVertex_stroke_length_get(BPy_StrokeVertex *self, void *UNUSED(closure))
+static PyObject *StrokeVertex_stroke_length_get(BPy_StrokeVertex *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->sv->strokeLength());
}
static int StrokeVertex_stroke_length_set(BPy_StrokeVertex *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
float scalar;
if ((scalar = PyFloat_AsDouble(value)) == -1.0f && PyErr_Occurred()) {
@@ -313,7 +310,7 @@ PyDoc_STRVAR(StrokeVertex_u_doc,
"\n"
":type: float");
-static PyObject *StrokeVertex_u_get(BPy_StrokeVertex *self, void *UNUSED(closure))
+static PyObject *StrokeVertex_u_get(BPy_StrokeVertex *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->sv->u());
}
diff --git a/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
index de9748d41c1..59fead5f70c 100644
--- a/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
@@ -63,7 +63,7 @@ PyDoc_STRVAR(NonTVertex_svertex_doc,
"\n"
":type: :class:`SVertex`");
-static PyObject *NonTVertex_svertex_get(BPy_NonTVertex *self, void *UNUSED(closure))
+static PyObject *NonTVertex_svertex_get(BPy_NonTVertex *self, void * /*closure*/)
{
SVertex *v = self->ntv->svertex();
if (v) {
@@ -72,7 +72,7 @@ static PyObject *NonTVertex_svertex_get(BPy_NonTVertex *self, void *UNUSED(closu
Py_RETURN_NONE;
}
-static int NonTVertex_svertex_set(BPy_NonTVertex *self, PyObject *value, void *UNUSED(closure))
+static int NonTVertex_svertex_set(BPy_NonTVertex *self, PyObject *value, void * /*closure*/)
{
if (!BPy_SVertex_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an SVertex");
diff --git a/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.cpp
index 8dc76c1c448..ca4908cae7b 100644
--- a/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.cpp
@@ -122,7 +122,7 @@ PyDoc_STRVAR(TVertex_front_svertex_doc,
"\n"
":type: :class:`SVertex`");
-static PyObject *TVertex_front_svertex_get(BPy_TVertex *self, void *UNUSED(closure))
+static PyObject *TVertex_front_svertex_get(BPy_TVertex *self, void * /*closure*/)
{
SVertex *v = self->tv->frontSVertex();
if (v) {
@@ -131,7 +131,7 @@ static PyObject *TVertex_front_svertex_get(BPy_TVertex *self, void *UNUSED(closu
Py_RETURN_NONE;
}
-static int TVertex_front_svertex_set(BPy_TVertex *self, PyObject *value, void *UNUSED(closure))
+static int TVertex_front_svertex_set(BPy_TVertex *self, PyObject *value, void * /*closure*/)
{
if (!BPy_SVertex_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an SVertex");
@@ -146,7 +146,7 @@ PyDoc_STRVAR(TVertex_back_svertex_doc,
"\n"
":type: :class:`SVertex`");
-static PyObject *TVertex_back_svertex_get(BPy_TVertex *self, void *UNUSED(closure))
+static PyObject *TVertex_back_svertex_get(BPy_TVertex *self, void * /*closure*/)
{
SVertex *v = self->tv->backSVertex();
if (v) {
@@ -155,7 +155,7 @@ static PyObject *TVertex_back_svertex_get(BPy_TVertex *self, void *UNUSED(closur
Py_RETURN_NONE;
}
-static int TVertex_back_svertex_set(BPy_TVertex *self, PyObject *value, void *UNUSED(closure))
+static int TVertex_back_svertex_set(BPy_TVertex *self, PyObject *value, void * /*closure*/)
{
if (!BPy_SVertex_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an SVertex");
@@ -170,13 +170,13 @@ PyDoc_STRVAR(TVertex_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *TVertex_id_get(BPy_TVertex *self, void *UNUSED(closure))
+static PyObject *TVertex_id_get(BPy_TVertex *self, void * /*closure*/)
{
Id id(self->tv->getId());
return BPy_Id_from_Id(id); // return a copy
}
-static int TVertex_id_set(BPy_TVertex *self, PyObject *value, void *UNUSED(closure))
+static int TVertex_id_set(BPy_TVertex *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Id_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an Id");
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp
index db4ce6a8162..f73c4a8fed5 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp
@@ -125,7 +125,7 @@ PyDoc_STRVAR(FEdge_first_svertex_doc,
"\n"
":type: :class:`SVertex`");
-static PyObject *FEdge_first_svertex_get(BPy_FEdge *self, void *UNUSED(closure))
+static PyObject *FEdge_first_svertex_get(BPy_FEdge *self, void * /*closure*/)
{
SVertex *A = self->fe->vertexA();
if (A) {
@@ -134,7 +134,7 @@ static PyObject *FEdge_first_svertex_get(BPy_FEdge *self, void *UNUSED(closure))
Py_RETURN_NONE;
}
-static int FEdge_first_svertex_set(BPy_FEdge *self, PyObject *value, void *UNUSED(closure))
+static int FEdge_first_svertex_set(BPy_FEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_SVertex_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an SVertex");
@@ -149,7 +149,7 @@ PyDoc_STRVAR(FEdge_second_svertex_doc,
"\n"
":type: :class:`SVertex`");
-static PyObject *FEdge_second_svertex_get(BPy_FEdge *self, void *UNUSED(closure))
+static PyObject *FEdge_second_svertex_get(BPy_FEdge *self, void * /*closure*/)
{
SVertex *B = self->fe->vertexB();
if (B) {
@@ -158,7 +158,7 @@ static PyObject *FEdge_second_svertex_get(BPy_FEdge *self, void *UNUSED(closure)
Py_RETURN_NONE;
}
-static int FEdge_second_svertex_set(BPy_FEdge *self, PyObject *value, void *UNUSED(closure))
+static int FEdge_second_svertex_set(BPy_FEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_SVertex_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an SVertex");
@@ -174,7 +174,7 @@ PyDoc_STRVAR(FEdge_next_fedge_doc,
"\n"
":type: :class:`FEdge`");
-static PyObject *FEdge_next_fedge_get(BPy_FEdge *self, void *UNUSED(closure))
+static PyObject *FEdge_next_fedge_get(BPy_FEdge *self, void * /*closure*/)
{
FEdge *fe = self->fe->nextEdge();
if (fe) {
@@ -183,7 +183,7 @@ static PyObject *FEdge_next_fedge_get(BPy_FEdge *self, void *UNUSED(closure))
Py_RETURN_NONE;
}
-static int FEdge_next_fedge_set(BPy_FEdge *self, PyObject *value, void *UNUSED(closure))
+static int FEdge_next_fedge_set(BPy_FEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_FEdge_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an FEdge");
@@ -199,7 +199,7 @@ PyDoc_STRVAR(FEdge_previous_fedge_doc,
"\n"
":type: :class:`FEdge`");
-static PyObject *FEdge_previous_fedge_get(BPy_FEdge *self, void *UNUSED(closure))
+static PyObject *FEdge_previous_fedge_get(BPy_FEdge *self, void * /*closure*/)
{
FEdge *fe = self->fe->previousEdge();
if (fe) {
@@ -208,7 +208,7 @@ static PyObject *FEdge_previous_fedge_get(BPy_FEdge *self, void *UNUSED(closure)
Py_RETURN_NONE;
}
-static int FEdge_previous_fedge_set(BPy_FEdge *self, PyObject *value, void *UNUSED(closure))
+static int FEdge_previous_fedge_set(BPy_FEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_FEdge_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an FEdge");
@@ -223,7 +223,7 @@ PyDoc_STRVAR(FEdge_viewedge_doc,
"\n"
":type: :class:`ViewEdge`");
-static PyObject *FEdge_viewedge_get(BPy_FEdge *self, void *UNUSED(closure))
+static PyObject *FEdge_viewedge_get(BPy_FEdge *self, void * /*closure*/)
{
ViewEdge *ve = self->fe->viewedge();
if (ve) {
@@ -232,7 +232,7 @@ static PyObject *FEdge_viewedge_get(BPy_FEdge *self, void *UNUSED(closure))
Py_RETURN_NONE;
}
-static int FEdge_viewedge_set(BPy_FEdge *self, PyObject *value, void *UNUSED(closure))
+static int FEdge_viewedge_set(BPy_FEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_ViewEdge_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an ViewEdge");
@@ -247,12 +247,12 @@ PyDoc_STRVAR(FEdge_is_smooth_doc,
"\n"
":type: bool");
-static PyObject *FEdge_is_smooth_get(BPy_FEdge *self, void *UNUSED(closure))
+static PyObject *FEdge_is_smooth_get(BPy_FEdge *self, void * /*closure*/)
{
return PyBool_from_bool(self->fe->isSmooth());
}
-static int FEdge_is_smooth_set(BPy_FEdge *self, PyObject *value, void *UNUSED(closure))
+static int FEdge_is_smooth_set(BPy_FEdge *self, PyObject *value, void * /*closure*/)
{
if (!PyBool_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be boolean");
@@ -267,13 +267,13 @@ PyDoc_STRVAR(FEdge_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *FEdge_id_get(BPy_FEdge *self, void *UNUSED(closure))
+static PyObject *FEdge_id_get(BPy_FEdge *self, void * /*closure*/)
{
Id id(self->fe->getId());
return BPy_Id_from_Id(id); // return a copy
}
-static int FEdge_id_set(BPy_FEdge *self, PyObject *value, void *UNUSED(closure))
+static int FEdge_id_set(BPy_FEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Id_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an Id");
@@ -288,12 +288,12 @@ PyDoc_STRVAR(FEdge_nature_doc,
"\n"
":type: :class:`Nature`");
-static PyObject *FEdge_nature_get(BPy_FEdge *self, void *UNUSED(closure))
+static PyObject *FEdge_nature_get(BPy_FEdge *self, void * /*closure*/)
{
return BPy_Nature_from_Nature(self->fe->getNature());
}
-static int FEdge_nature_set(BPy_FEdge *self, PyObject *value, void *UNUSED(closure))
+static int FEdge_nature_set(BPy_FEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Nature_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a Nature");
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp
index 726e9f44956..1e69ae65605 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp
@@ -146,7 +146,7 @@ PyDoc_STRVAR(FrsCurve_is_empty_doc,
"\n"
":type: bool");
-static PyObject *FrsCurve_is_empty_get(BPy_FrsCurve *self, void *UNUSED(closure))
+static PyObject *FrsCurve_is_empty_get(BPy_FrsCurve *self, void * /*closure*/)
{
return PyBool_from_bool(self->c->empty());
}
@@ -156,7 +156,7 @@ PyDoc_STRVAR(FrsCurve_segments_size_doc,
"\n"
":type: int");
-static PyObject *FrsCurve_segments_size_get(BPy_FrsCurve *self, void *UNUSED(closure))
+static PyObject *FrsCurve_segments_size_get(BPy_FrsCurve *self, void * /*closure*/)
{
return PyLong_FromLong(self->c->nSegments());
}
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
index 57c00ab1b99..6f90406d74d 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
@@ -13,6 +13,8 @@
#include "../Interface0D/CurvePoint/BPy_StrokeVertex.h"
#include "../Iterator/BPy_StrokeVertexIterator.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -351,12 +353,12 @@ PyDoc_STRVAR(Stroke_medium_type_doc,
"\n"
":type: :class:`MediumType`");
-static PyObject *Stroke_medium_type_get(BPy_Stroke *self, void *UNUSED(closure))
+static PyObject *Stroke_medium_type_get(BPy_Stroke *self, void * /*closure*/)
{
return BPy_MediumType_from_MediumType(self->s->getMediumType());
}
-static int Stroke_medium_type_set(BPy_Stroke *self, PyObject *value, void *UNUSED(closure))
+static int Stroke_medium_type_set(BPy_Stroke *self, PyObject *value, void * /*closure*/)
{
if (!BPy_MediumType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a MediumType");
@@ -371,14 +373,14 @@ PyDoc_STRVAR(Stroke_texture_id_doc,
"\n"
":type: int");
-static PyObject *Stroke_texture_id_get(BPy_Stroke *self, void *UNUSED(closure))
+static PyObject *Stroke_texture_id_get(BPy_Stroke *self, void * /*closure*/)
{
return PyLong_FromLong(self->s->getTextureId());
}
-static int Stroke_texture_id_set(BPy_Stroke *self, PyObject *value, void *UNUSED(closure))
+static int Stroke_texture_id_set(BPy_Stroke *self, PyObject *value, void * /*closure*/)
{
- unsigned int i = PyLong_AsUnsignedLong(value);
+ uint i = PyLong_AsUnsignedLong(value);
if (PyErr_Occurred()) {
return -1;
}
@@ -391,12 +393,12 @@ PyDoc_STRVAR(Stroke_tips_doc,
"\n"
":type: bool");
-static PyObject *Stroke_tips_get(BPy_Stroke *self, void *UNUSED(closure))
+static PyObject *Stroke_tips_get(BPy_Stroke *self, void * /*closure*/)
{
return PyBool_from_bool(self->s->hasTips());
}
-static int Stroke_tips_set(BPy_Stroke *self, PyObject *value, void *UNUSED(closure))
+static int Stroke_tips_set(BPy_Stroke *self, PyObject *value, void * /*closure*/)
{
if (!PyBool_Check(value)) {
return -1;
@@ -410,12 +412,12 @@ PyDoc_STRVAR(Stroke_length_2d_doc,
"\n"
":type: float");
-static PyObject *Stroke_length_2d_get(BPy_Stroke *self, void *UNUSED(closure))
+static PyObject *Stroke_length_2d_get(BPy_Stroke *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->s->getLength2D());
}
-static int Stroke_length_2d_set(BPy_Stroke *self, PyObject *value, void *UNUSED(closure))
+static int Stroke_length_2d_set(BPy_Stroke *self, PyObject *value, void * /*closure*/)
{
float scalar;
if ((scalar = PyFloat_AsDouble(value)) == -1.0f && PyErr_Occurred()) {
@@ -432,13 +434,13 @@ PyDoc_STRVAR(Stroke_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *Stroke_id_get(BPy_Stroke *self, void *UNUSED(closure))
+static PyObject *Stroke_id_get(BPy_Stroke *self, void * /*closure*/)
{
Id id(self->s->getId());
return BPy_Id_from_Id(id); // return a copy
}
-static int Stroke_id_set(BPy_Stroke *self, PyObject *value, void *UNUSED(closure))
+static int Stroke_id_set(BPy_Stroke *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Id_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an Id");
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.cpp
index 5a58a09d346..1ad8c503782 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.cpp
@@ -85,7 +85,7 @@ PyDoc_STRVAR(ViewEdge_first_viewvertex_doc,
"\n"
":type: :class:`ViewVertex`");
-static PyObject *ViewEdge_first_viewvertex_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_first_viewvertex_get(BPy_ViewEdge *self, void * /*closure*/)
{
ViewVertex *v = self->ve->A();
if (v) {
@@ -94,9 +94,7 @@ static PyObject *ViewEdge_first_viewvertex_get(BPy_ViewEdge *self, void *UNUSED(
Py_RETURN_NONE;
}
-static int ViewEdge_first_viewvertex_set(BPy_ViewEdge *self,
- PyObject *value,
- void *UNUSED(closure))
+static int ViewEdge_first_viewvertex_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_ViewVertex_Check(value)) {
return -1;
@@ -110,7 +108,7 @@ PyDoc_STRVAR(ViewEdge_last_viewvertex_doc,
"\n"
":type: :class:`ViewVertex`");
-static PyObject *ViewEdge_last_viewvertex_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_last_viewvertex_get(BPy_ViewEdge *self, void * /*closure*/)
{
ViewVertex *v = self->ve->B();
if (v) {
@@ -119,7 +117,7 @@ static PyObject *ViewEdge_last_viewvertex_get(BPy_ViewEdge *self, void *UNUSED(c
Py_RETURN_NONE;
}
-static int ViewEdge_last_viewvertex_set(BPy_ViewEdge *self, PyObject *value, void *UNUSED(closure))
+static int ViewEdge_last_viewvertex_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_ViewVertex_Check(value)) {
return -1;
@@ -133,7 +131,7 @@ PyDoc_STRVAR(ViewEdge_first_fedge_doc,
"\n"
":type: :class:`FEdge`");
-static PyObject *ViewEdge_first_fedge_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_first_fedge_get(BPy_ViewEdge *self, void * /*closure*/)
{
FEdge *fe = self->ve->fedgeA();
if (fe) {
@@ -142,7 +140,7 @@ static PyObject *ViewEdge_first_fedge_get(BPy_ViewEdge *self, void *UNUSED(closu
Py_RETURN_NONE;
}
-static int ViewEdge_first_fedge_set(BPy_ViewEdge *self, PyObject *value, void *UNUSED(closure))
+static int ViewEdge_first_fedge_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_FEdge_Check(value)) {
return -1;
@@ -156,7 +154,7 @@ PyDoc_STRVAR(ViewEdge_last_fedge_doc,
"\n"
":type: :class:`FEdge`");
-static PyObject *ViewEdge_last_fedge_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_last_fedge_get(BPy_ViewEdge *self, void * /*closure*/)
{
FEdge *fe = self->ve->fedgeB();
if (fe) {
@@ -165,7 +163,7 @@ static PyObject *ViewEdge_last_fedge_get(BPy_ViewEdge *self, void *UNUSED(closur
Py_RETURN_NONE;
}
-static int ViewEdge_last_fedge_set(BPy_ViewEdge *self, PyObject *value, void *UNUSED(closure))
+static int ViewEdge_last_fedge_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_FEdge_Check(value)) {
return -1;
@@ -179,7 +177,7 @@ PyDoc_STRVAR(ViewEdge_viewshape_doc,
"\n"
":type: :class:`ViewShape`");
-static PyObject *ViewEdge_viewshape_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_viewshape_get(BPy_ViewEdge *self, void * /*closure*/)
{
ViewShape *vs = self->ve->viewShape();
if (vs) {
@@ -188,7 +186,7 @@ static PyObject *ViewEdge_viewshape_get(BPy_ViewEdge *self, void *UNUSED(closure
Py_RETURN_NONE;
}
-static int ViewEdge_viewshape_set(BPy_ViewEdge *self, PyObject *value, void *UNUSED(closure))
+static int ViewEdge_viewshape_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_ViewShape_Check(value)) {
return -1;
@@ -203,7 +201,7 @@ PyDoc_STRVAR(ViewEdge_occludee_doc,
"\n"
":type: :class:`ViewShape`");
-static PyObject *ViewEdge_occludee_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_occludee_get(BPy_ViewEdge *self, void * /*closure*/)
{
ViewShape *vs = self->ve->aShape();
if (vs) {
@@ -212,7 +210,7 @@ static PyObject *ViewEdge_occludee_get(BPy_ViewEdge *self, void *UNUSED(closure)
Py_RETURN_NONE;
}
-static int ViewEdge_occludee_set(BPy_ViewEdge *self, PyObject *value, void *UNUSED(closure))
+static int ViewEdge_occludee_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_ViewShape_Check(value)) {
return -1;
@@ -226,7 +224,7 @@ PyDoc_STRVAR(ViewEdge_is_closed_doc,
"\n"
":type: bool");
-static PyObject *ViewEdge_is_closed_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_is_closed_get(BPy_ViewEdge *self, void * /*closure*/)
{
return PyBool_from_bool(self->ve->isClosed());
}
@@ -236,13 +234,13 @@ PyDoc_STRVAR(ViewEdge_id_doc,
"\n"
":type: :class:`Id`");
-static PyObject *ViewEdge_id_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_id_get(BPy_ViewEdge *self, void * /*closure*/)
{
Id id(self->ve->getId());
return BPy_Id_from_Id(id); // return a copy
}
-static int ViewEdge_id_set(BPy_ViewEdge *self, PyObject *value, void *UNUSED(closure))
+static int ViewEdge_id_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Id_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an Id");
@@ -257,12 +255,12 @@ PyDoc_STRVAR(ViewEdge_nature_doc,
"\n"
":type: :class:`Nature`");
-static PyObject *ViewEdge_nature_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_nature_get(BPy_ViewEdge *self, void * /*closure*/)
{
return BPy_Nature_from_Nature(self->ve->getNature());
}
-static int ViewEdge_nature_set(BPy_ViewEdge *self, PyObject *value, void *UNUSED(closure))
+static int ViewEdge_nature_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
if (!BPy_Nature_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a Nature");
@@ -277,12 +275,12 @@ PyDoc_STRVAR(ViewEdge_qi_doc,
"\n"
":type: int");
-static PyObject *ViewEdge_qi_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_qi_get(BPy_ViewEdge *self, void * /*closure*/)
{
return PyLong_FromLong(self->ve->qi());
}
-static int ViewEdge_qi_set(BPy_ViewEdge *self, PyObject *value, void *UNUSED(closure))
+static int ViewEdge_qi_set(BPy_ViewEdge *self, PyObject *value, void * /*closure*/)
{
int qi;
@@ -298,14 +296,14 @@ PyDoc_STRVAR(ViewEdge_chaining_time_stamp_doc,
"\n"
":type: int");
-static PyObject *ViewEdge_chaining_time_stamp_get(BPy_ViewEdge *self, void *UNUSED(closure))
+static PyObject *ViewEdge_chaining_time_stamp_get(BPy_ViewEdge *self, void * /*closure*/)
{
return PyLong_FromLong(self->ve->getChainingTimeStamp());
}
static int ViewEdge_chaining_time_stamp_set(BPy_ViewEdge *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
int timestamp;
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
index 840f49ff345..aae8d5514c9 100644
--- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
@@ -9,6 +9,8 @@
#include "../../BPy_Convert.h"
#include "../../Interface0D/BPy_SVertex.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -178,7 +180,7 @@ static Mathutils_Callback FEdgeSharp_mathutils_cb = {
FEdgeSharp_mathutils_set_index,
};
-static unsigned char FEdgeSharp_mathutils_cb_index = -1;
+static uchar FEdgeSharp_mathutils_cb_index = -1;
void FEdgeSharp_mathutils_register_callback()
{
@@ -193,15 +195,13 @@ PyDoc_STRVAR(FEdgeSharp_normal_right_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *FEdgeSharp_normal_right_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
+static PyObject *FEdgeSharp_normal_right_get(BPy_FEdgeSharp *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 3, FEdgeSharp_mathutils_cb_index, MATHUTILS_SUBTYPE_NORMAL_A);
}
-static int FEdgeSharp_normal_right_set(BPy_FEdgeSharp *self,
- PyObject *value,
- void *UNUSED(closure))
+static int FEdgeSharp_normal_right_set(BPy_FEdgeSharp *self, PyObject *value, void * /*closure*/)
{
float v[3];
if (mathutils_array_parse(v, 3, 3, value, "value must be a 3-dimensional vector") == -1) {
@@ -217,13 +217,13 @@ PyDoc_STRVAR(FEdgeSharp_normal_left_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *FEdgeSharp_normal_left_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
+static PyObject *FEdgeSharp_normal_left_get(BPy_FEdgeSharp *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb(
(PyObject *)self, 3, FEdgeSharp_mathutils_cb_index, MATHUTILS_SUBTYPE_NORMAL_B);
}
-static int FEdgeSharp_normal_left_set(BPy_FEdgeSharp *self, PyObject *value, void *UNUSED(closure))
+static int FEdgeSharp_normal_left_set(BPy_FEdgeSharp *self, PyObject *value, void * /*closure*/)
{
float v[3];
if (mathutils_array_parse(v, 3, 3, value, "value must be a 3-dimensional vector") == -1) {
@@ -241,16 +241,16 @@ PyDoc_STRVAR(FEdgeSharp_material_index_right_doc,
"\n"
":type: int");
-static PyObject *FEdgeSharp_material_index_right_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
+static PyObject *FEdgeSharp_material_index_right_get(BPy_FEdgeSharp *self, void * /*closure*/)
{
return PyLong_FromLong(self->fes->aFrsMaterialIndex());
}
static int FEdgeSharp_material_index_right_set(BPy_FEdgeSharp *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
- unsigned int i = PyLong_AsUnsignedLong(value);
+ uint i = PyLong_AsUnsignedLong(value);
if (PyErr_Occurred()) {
return -1;
}
@@ -263,16 +263,16 @@ PyDoc_STRVAR(FEdgeSharp_material_index_left_doc,
"\n"
":type: int");
-static PyObject *FEdgeSharp_material_index_left_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
+static PyObject *FEdgeSharp_material_index_left_get(BPy_FEdgeSharp *self, void * /*closure*/)
{
return PyLong_FromLong(self->fes->bFrsMaterialIndex());
}
static int FEdgeSharp_material_index_left_set(BPy_FEdgeSharp *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
- unsigned int i = PyLong_AsUnsignedLong(value);
+ uint i = PyLong_AsUnsignedLong(value);
if (PyErr_Occurred()) {
return -1;
}
@@ -286,7 +286,7 @@ PyDoc_STRVAR(FEdgeSharp_material_right_doc,
"\n"
":type: :class:`Material`");
-static PyObject *FEdgeSharp_material_right_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
+static PyObject *FEdgeSharp_material_right_get(BPy_FEdgeSharp *self, void * /*closure*/)
{
return BPy_FrsMaterial_from_FrsMaterial(self->fes->aFrsMaterial());
}
@@ -296,7 +296,7 @@ PyDoc_STRVAR(FEdgeSharp_material_left_doc,
"\n"
":type: :class:`Material`");
-static PyObject *FEdgeSharp_material_left_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
+static PyObject *FEdgeSharp_material_left_get(BPy_FEdgeSharp *self, void * /*closure*/)
{
return BPy_FrsMaterial_from_FrsMaterial(self->fes->bFrsMaterial());
}
@@ -308,14 +308,14 @@ PyDoc_STRVAR(FEdgeSharp_face_mark_right_doc,
"\n"
":type: bool");
-static PyObject *FEdgeSharp_face_mark_right_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
+static PyObject *FEdgeSharp_face_mark_right_get(BPy_FEdgeSharp *self, void * /*closure*/)
{
return PyBool_from_bool(self->fes->aFaceMark());
}
static int FEdgeSharp_face_mark_right_set(BPy_FEdgeSharp *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!PyBool_Check(value)) {
return -1;
@@ -329,14 +329,12 @@ PyDoc_STRVAR(FEdgeSharp_face_mark_left_doc,
"\n"
":type: bool");
-static PyObject *FEdgeSharp_face_mark_left_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
+static PyObject *FEdgeSharp_face_mark_left_get(BPy_FEdgeSharp *self, void * /*closure*/)
{
return PyBool_from_bool(self->fes->bFaceMark());
}
-static int FEdgeSharp_face_mark_left_set(BPy_FEdgeSharp *self,
- PyObject *value,
- void *UNUSED(closure))
+static int FEdgeSharp_face_mark_left_set(BPy_FEdgeSharp *self, PyObject *value, void * /*closure*/)
{
if (!PyBool_Check(value)) {
return -1;
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
index bf62d5bd31d..6516ad8af9c 100644
--- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
@@ -9,6 +9,8 @@
#include "../../BPy_Convert.h"
#include "../../Interface0D/BPy_SVertex.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -129,7 +131,7 @@ static Mathutils_Callback FEdgeSmooth_mathutils_cb = {
FEdgeSmooth_mathutils_set_index,
};
-static unsigned char FEdgeSmooth_mathutils_cb_index = -1;
+static uchar FEdgeSmooth_mathutils_cb_index = -1;
void FEdgeSmooth_mathutils_register_callback()
{
@@ -143,12 +145,12 @@ PyDoc_STRVAR(FEdgeSmooth_normal_doc,
"\n"
":type: :class:`mathutils.Vector`");
-static PyObject *FEdgeSmooth_normal_get(BPy_FEdgeSmooth *self, void *UNUSED(closure))
+static PyObject *FEdgeSmooth_normal_get(BPy_FEdgeSmooth *self, void * /*closure*/)
{
return Vector_CreatePyObject_cb((PyObject *)self, 3, FEdgeSmooth_mathutils_cb_index, 0);
}
-static int FEdgeSmooth_normal_set(BPy_FEdgeSmooth *self, PyObject *value, void *UNUSED(closure))
+static int FEdgeSmooth_normal_set(BPy_FEdgeSmooth *self, PyObject *value, void * /*closure*/)
{
float v[3];
if (mathutils_array_parse(v, 3, 3, value, "value must be a 3-dimensional vector") == -1) {
@@ -164,16 +166,16 @@ PyDoc_STRVAR(FEdgeSmooth_material_index_doc,
"\n"
":type: int");
-static PyObject *FEdgeSmooth_material_index_get(BPy_FEdgeSmooth *self, void *UNUSED(closure))
+static PyObject *FEdgeSmooth_material_index_get(BPy_FEdgeSmooth *self, void * /*closure*/)
{
return PyLong_FromLong(self->fes->frs_materialIndex());
}
static int FEdgeSmooth_material_index_set(BPy_FEdgeSmooth *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
- unsigned int i = PyLong_AsUnsignedLong(value);
+ uint i = PyLong_AsUnsignedLong(value);
if (PyErr_Occurred()) {
return -1;
}
@@ -186,7 +188,7 @@ PyDoc_STRVAR(FEdgeSmooth_material_doc,
"\n"
":type: :class:`Material`");
-static PyObject *FEdgeSmooth_material_get(BPy_FEdgeSmooth *self, void *UNUSED(closure))
+static PyObject *FEdgeSmooth_material_get(BPy_FEdgeSmooth *self, void * /*closure*/)
{
return BPy_FrsMaterial_from_FrsMaterial(self->fes->frs_material());
}
@@ -196,12 +198,12 @@ PyDoc_STRVAR(FEdgeSmooth_face_mark_doc,
"\n"
":type: bool");
-static PyObject *FEdgeSmooth_face_mark_get(BPy_FEdgeSmooth *self, void *UNUSED(closure))
+static PyObject *FEdgeSmooth_face_mark_get(BPy_FEdgeSmooth *self, void * /*closure*/)
{
return PyBool_from_bool(self->fes->faceMark());
}
-static int FEdgeSmooth_face_mark_set(BPy_FEdgeSmooth *self, PyObject *value, void *UNUSED(closure))
+static int FEdgeSmooth_face_mark_set(BPy_FEdgeSmooth *self, PyObject *value, void * /*closure*/)
{
if (!PyBool_Check(value)) {
return -1;
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
index 80b5cd4ba3b..883eb3b0beb 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
@@ -124,7 +124,7 @@ PyDoc_STRVAR(AdjacencyIterator_object_doc,
"\n"
":type: :class:`ViewEdge`");
-static PyObject *AdjacencyIterator_object_get(BPy_AdjacencyIterator *self, void *UNUSED(closure))
+static PyObject *AdjacencyIterator_object_get(BPy_AdjacencyIterator *self, void * /*closure*/)
{
if (self->a_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
@@ -143,8 +143,7 @@ PyDoc_STRVAR(AdjacencyIterator_is_incoming_doc,
"\n"
":type: bool");
-static PyObject *AdjacencyIterator_is_incoming_get(BPy_AdjacencyIterator *self,
- void *UNUSED(closure))
+static PyObject *AdjacencyIterator_is_incoming_get(BPy_AdjacencyIterator *self, void * /*closure*/)
{
if (self->a_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
index b4b3fd2bf1f..c38a8a9314c 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
@@ -176,7 +176,7 @@ PyDoc_STRVAR(ChainingIterator_object_doc,
"\n"
":type: :class:`ViewEdge`");
-static PyObject *ChainingIterator_object_get(BPy_ChainingIterator *self, void *UNUSED(closure))
+static PyObject *ChainingIterator_object_get(BPy_ChainingIterator *self, void * /*closure*/)
{
if (self->c_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
@@ -195,8 +195,7 @@ PyDoc_STRVAR(ChainingIterator_next_vertex_doc,
"\n"
":type: :class:`ViewVertex`");
-static PyObject *ChainingIterator_next_vertex_get(BPy_ChainingIterator *self,
- void *UNUSED(closure))
+static PyObject *ChainingIterator_next_vertex_get(BPy_ChainingIterator *self, void * /*closure*/)
{
ViewVertex *v = self->c_it->getVertex();
if (v) {
@@ -212,7 +211,7 @@ PyDoc_STRVAR(ChainingIterator_is_incrementing_doc,
":type: bool");
static PyObject *ChainingIterator_is_incrementing_get(BPy_ChainingIterator *self,
- void *UNUSED(closure))
+ void * /*closure*/)
{
return PyBool_from_bool(self->c_it->isIncrementing());
}
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
index e39439dc0b1..c5b7d0f96da 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
@@ -76,7 +76,7 @@ PyDoc_STRVAR(CurvePointIterator_object_doc,
"\n"
":type: :class:`CurvePoint`");
-static PyObject *CurvePointIterator_object_get(BPy_CurvePointIterator *self, void *UNUSED(closure))
+static PyObject *CurvePointIterator_object_get(BPy_CurvePointIterator *self, void * /*closure*/)
{
if (self->cp_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
@@ -90,7 +90,7 @@ PyDoc_STRVAR(CurvePointIterator_t_doc,
"\n"
":type: float");
-static PyObject *CurvePointIterator_t_get(BPy_CurvePointIterator *self, void *UNUSED(closure))
+static PyObject *CurvePointIterator_t_get(BPy_CurvePointIterator *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->cp_it->t());
}
@@ -100,7 +100,7 @@ PyDoc_STRVAR(CurvePointIterator_u_doc,
"\n"
":type: float");
-static PyObject *CurvePointIterator_u_get(BPy_CurvePointIterator *self, void *UNUSED(closure))
+static PyObject *CurvePointIterator_u_get(BPy_CurvePointIterator *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->cp_it->u());
}
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
index def217bb278..6e4b1832c72 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
@@ -133,8 +133,7 @@ PyDoc_STRVAR(Interface0DIterator_object_doc,
"\n"
":type: :class:`Interface0D` or one of its subclasses.");
-static PyObject *Interface0DIterator_object_get(BPy_Interface0DIterator *self,
- void *UNUSED(closure))
+static PyObject *Interface0DIterator_object_get(BPy_Interface0DIterator *self, void * /*closure*/)
{
if (self->if0D_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
@@ -148,7 +147,7 @@ PyDoc_STRVAR(Interface0DIterator_t_doc,
"\n"
":type: float");
-static PyObject *Interface0DIterator_t_get(BPy_Interface0DIterator *self, void *UNUSED(closure))
+static PyObject *Interface0DIterator_t_get(BPy_Interface0DIterator *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->if0D_it->t());
}
@@ -158,7 +157,7 @@ PyDoc_STRVAR(Interface0DIterator_u_doc,
"\n"
":type: float");
-static PyObject *Interface0DIterator_u_get(BPy_Interface0DIterator *self, void *UNUSED(closure))
+static PyObject *Interface0DIterator_u_get(BPy_Interface0DIterator *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->if0D_it->u());
}
@@ -169,8 +168,7 @@ PyDoc_STRVAR(Interface0DIterator_at_last_doc,
"\n"
":type: bool");
-static PyObject *Interface0DIterator_at_last_get(BPy_Interface0DIterator *self,
- void *UNUSED(closure))
+static PyObject *Interface0DIterator_at_last_get(BPy_Interface0DIterator *self, void * /*closure*/)
{
return PyBool_from_bool(self->if0D_it->atLast());
}
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
index 922f979b4cb..09b40dc01e3 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
@@ -99,7 +99,7 @@ PyDoc_STRVAR(SVertexIterator_object_doc,
"\n"
":type: :class:`SVertex`");
-static PyObject *SVertexIterator_object_get(BPy_SVertexIterator *self, void *UNUSED(closure))
+static PyObject *SVertexIterator_object_get(BPy_SVertexIterator *self, void * /*closure*/)
{
if (self->sv_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
@@ -117,7 +117,7 @@ PyDoc_STRVAR(SVertexIterator_t_doc,
"\n"
":type: float");
-static PyObject *SVertexIterator_t_get(BPy_SVertexIterator *self, void *UNUSED(closure))
+static PyObject *SVertexIterator_t_get(BPy_SVertexIterator *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->sv_it->t());
}
@@ -127,7 +127,7 @@ PyDoc_STRVAR(SVertexIterator_u_doc,
"\n"
":type: float");
-static PyObject *SVertexIterator_u_get(BPy_SVertexIterator *self, void *UNUSED(closure))
+static PyObject *SVertexIterator_u_get(BPy_SVertexIterator *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->sv_it->u());
}
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
index 2a9efcdded4..4cfaa51d794 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
@@ -206,7 +206,7 @@ PyDoc_STRVAR(StrokeVertexIterator_object_doc,
":type: :class:`StrokeVertex`");
static PyObject *StrokeVertexIterator_object_get(BPy_StrokeVertexIterator *self,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (self->sv_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
@@ -224,7 +224,7 @@ PyDoc_STRVAR(StrokeVertexIterator_t_doc,
"\n"
":type: float");
-static PyObject *StrokeVertexIterator_t_get(BPy_StrokeVertexIterator *self, void *UNUSED(closure))
+static PyObject *StrokeVertexIterator_t_get(BPy_StrokeVertexIterator *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->sv_it->t());
}
@@ -234,7 +234,7 @@ PyDoc_STRVAR(StrokeVertexIterator_u_doc,
"\n"
":type: float");
-static PyObject *StrokeVertexIterator_u_get(BPy_StrokeVertexIterator *self, void *UNUSED(closure))
+static PyObject *StrokeVertexIterator_u_get(BPy_StrokeVertexIterator *self, void * /*closure*/)
{
return PyFloat_FromDouble(self->sv_it->u());
}
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
index 634d4d6434b..937a7103c66 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
@@ -104,7 +104,7 @@ PyDoc_STRVAR(ViewEdgeIterator_object_doc,
"\n"
":type: :class:`ViewEdge`");
-static PyObject *ViewEdgeIterator_object_get(BPy_ViewEdgeIterator *self, void *UNUSED(closure))
+static PyObject *ViewEdgeIterator_object_get(BPy_ViewEdgeIterator *self, void * /*closure*/)
{
if (!self->ve_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
@@ -122,8 +122,7 @@ PyDoc_STRVAR(ViewEdgeIterator_current_edge_doc,
"\n"
":type: :class:`ViewEdge`");
-static PyObject *ViewEdgeIterator_current_edge_get(BPy_ViewEdgeIterator *self,
- void *UNUSED(closure))
+static PyObject *ViewEdgeIterator_current_edge_get(BPy_ViewEdgeIterator *self, void * /*closure*/)
{
ViewEdge *ve = self->ve_it->getCurrentEdge();
if (ve) {
@@ -134,7 +133,7 @@ static PyObject *ViewEdgeIterator_current_edge_get(BPy_ViewEdgeIterator *self,
static int ViewEdgeIterator_current_edge_set(BPy_ViewEdgeIterator *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_ViewEdge_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a ViewEdge");
@@ -153,15 +152,14 @@ PyDoc_STRVAR(ViewEdgeIterator_orientation_doc,
"\n"
":type: bool");
-static PyObject *ViewEdgeIterator_orientation_get(BPy_ViewEdgeIterator *self,
- void *UNUSED(closure))
+static PyObject *ViewEdgeIterator_orientation_get(BPy_ViewEdgeIterator *self, void * /*closure*/)
{
return PyBool_from_bool(self->ve_it->getOrientation());
}
static int ViewEdgeIterator_orientation_set(BPy_ViewEdgeIterator *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!PyBool_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a boolean");
@@ -176,7 +174,7 @@ PyDoc_STRVAR(ViewEdgeIterator_begin_doc,
"\n"
":type: :class:`ViewEdge`");
-static PyObject *ViewEdgeIterator_begin_get(BPy_ViewEdgeIterator *self, void *UNUSED(closure))
+static PyObject *ViewEdgeIterator_begin_get(BPy_ViewEdgeIterator *self, void * /*closure*/)
{
ViewEdge *ve = self->ve_it->getBegin();
if (ve) {
@@ -187,7 +185,7 @@ static PyObject *ViewEdgeIterator_begin_get(BPy_ViewEdgeIterator *self, void *UN
static int ViewEdgeIterator_begin_set(BPy_ViewEdgeIterator *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_ViewEdge_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be a ViewEdge");
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp
index 504c43a8542..f503494b898 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp
@@ -107,7 +107,7 @@ PyDoc_STRVAR(orientedViewEdgeIterator_object_doc,
":type: (:class:`ViewEdge`, bool)");
static PyObject *orientedViewEdgeIterator_object_get(BPy_orientedViewEdgeIterator *self,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (self->ove_it->isEnd()) {
PyErr_SetString(PyExc_RuntimeError, "iteration has stopped");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp
index be1b9f42ce4..8faefd085d6 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp
@@ -11,6 +11,8 @@
#include "UnaryFunction0D_unsigned_int/BPy_QuantitativeInvisibilityF0D.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -64,7 +66,7 @@ static int UnaryFunction0DUnsigned___init__(BPy_UnaryFunction0DUnsigned *self,
if (!PyArg_ParseTupleAndKeywords(args, kwds, "", (char **)kwlist)) {
return -1;
}
- self->uf0D_unsigned = new UnaryFunction0D<unsigned int>();
+ self->uf0D_unsigned = new UnaryFunction0D<uint>();
self->uf0D_unsigned->py_uf0D = (PyObject *)self;
return 0;
}
@@ -93,7 +95,7 @@ static PyObject *UnaryFunction0DUnsigned___call__(BPy_UnaryFunction0DUnsigned *s
return nullptr;
}
- if (typeid(*(self->uf0D_unsigned)) == typeid(UnaryFunction0D<unsigned int>)) {
+ if (typeid(*(self->uf0D_unsigned)) == typeid(UnaryFunction0D<uint>)) {
PyErr_SetString(PyExc_TypeError, "__call__ method not properly overridden");
return nullptr;
}
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp
index 6d17f6debdf..7f5b98da223 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp
@@ -11,6 +11,8 @@
#include "UnaryFunction0D_vector_ViewShape/BPy_GetOccludersF0D.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -106,9 +108,9 @@ static PyObject *UnaryFunction0DVectorViewShape___call__(BPy_UnaryFunction0DVect
return nullptr;
}
- const unsigned int list_len = self->uf0D_vectorviewshape->result.size();
+ const uint list_len = self->uf0D_vectorviewshape->result.size();
PyObject *list = PyList_New(list_len);
- for (unsigned int i = 0; i < list_len; i++) {
+ for (uint i = 0; i < list_len; i++) {
ViewShape *v = self->uf0D_vectorviewshape->result[i];
PyList_SET_ITEM(list, i, v ? BPy_ViewShape_from_ViewShape(*v) : (Py_INCREF(Py_None), Py_None));
}
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp
index f0435ea1294..82362704119 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp
@@ -8,6 +8,8 @@
#include "../../../stroke/AdvancedFunctions0D.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -47,7 +49,7 @@ static int ReadSteerableViewMapPixelF0D___init__(BPy_ReadSteerableViewMapPixelF0
PyObject *kwds)
{
static const char *kwlist[] = {"orientation", "level", nullptr};
- unsigned int u;
+ uint u;
int i;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "Ii", (char **)kwlist, &u, &i)) {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.cpp
index 4e4e4d31385..3fe84b3a76f 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.cpp
@@ -223,14 +223,14 @@ PyDoc_STRVAR(integration_type_doc,
"\n"
":type: :class:`IntegrationType`");
-static PyObject *integration_type_get(BPy_UnaryFunction1DDouble *self, void *UNUSED(closure))
+static PyObject *integration_type_get(BPy_UnaryFunction1DDouble *self, void * /*closure*/)
{
return BPy_IntegrationType_from_IntegrationType(self->uf1D_double->getIntegrationType());
}
static int integration_type_set(BPy_UnaryFunction1DDouble *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_IntegrationType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an IntegrationType");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.cpp
index ce654de8bc0..33f534e9860 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.cpp
@@ -130,14 +130,14 @@ PyDoc_STRVAR(integration_type_doc,
"\n"
":type: :class:`IntegrationType`");
-static PyObject *integration_type_get(BPy_UnaryFunction1DEdgeNature *self, void *UNUSED(closure))
+static PyObject *integration_type_get(BPy_UnaryFunction1DEdgeNature *self, void * /*closure*/)
{
return BPy_IntegrationType_from_IntegrationType(self->uf1D_edgenature->getIntegrationType());
}
static int integration_type_set(BPy_UnaryFunction1DEdgeNature *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_IntegrationType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an IntegrationType");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.cpp
index 83958dbb3d7..c18bbff53c5 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.cpp
@@ -119,14 +119,14 @@ PyDoc_STRVAR(integration_type_doc,
"\n"
":type: :class:`IntegrationType`");
-static PyObject *integration_type_get(BPy_UnaryFunction1DFloat *self, void *UNUSED(closure))
+static PyObject *integration_type_get(BPy_UnaryFunction1DFloat *self, void * /*closure*/)
{
return BPy_IntegrationType_from_IntegrationType(self->uf1D_float->getIntegrationType());
}
static int integration_type_set(BPy_UnaryFunction1DFloat *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_IntegrationType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an IntegrationType");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp
index e9023d90b42..800a5da1978 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp
@@ -12,6 +12,8 @@
#include "UnaryFunction1D_unsigned_int/BPy_QuantitativeInvisibilityF1D.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -74,11 +76,10 @@ static int UnaryFunction1DUnsigned___init__(BPy_UnaryFunction1DUnsigned *self,
}
if (!obj) {
- self->uf1D_unsigned = new UnaryFunction1D<unsigned int>();
+ self->uf1D_unsigned = new UnaryFunction1D<uint>();
}
else {
- self->uf1D_unsigned = new UnaryFunction1D<unsigned int>(
- IntegrationType_from_BPy_IntegrationType(obj));
+ self->uf1D_unsigned = new UnaryFunction1D<uint>(IntegrationType_from_BPy_IntegrationType(obj));
}
self->uf1D_unsigned->py_uf1D = (PyObject *)self;
@@ -109,7 +110,7 @@ static PyObject *UnaryFunction1DUnsigned___call__(BPy_UnaryFunction1DUnsigned *s
return nullptr;
}
- if (typeid(*(self->uf1D_unsigned)) == typeid(UnaryFunction1D<unsigned int>)) {
+ if (typeid(*(self->uf1D_unsigned)) == typeid(UnaryFunction1D<uint>)) {
PyErr_SetString(PyExc_TypeError, "__call__ method not properly overridden");
return nullptr;
}
@@ -130,14 +131,14 @@ PyDoc_STRVAR(integration_type_doc,
"\n"
":type: :class:`IntegrationType`");
-static PyObject *integration_type_get(BPy_UnaryFunction1DUnsigned *self, void *UNUSED(closure))
+static PyObject *integration_type_get(BPy_UnaryFunction1DUnsigned *self, void * /*closure*/)
{
return BPy_IntegrationType_from_IntegrationType(self->uf1D_unsigned->getIntegrationType());
}
static int integration_type_set(BPy_UnaryFunction1DUnsigned *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_IntegrationType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an IntegrationType");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.cpp
index c7bd84b0d18..bc76a83515b 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.cpp
@@ -134,14 +134,14 @@ PyDoc_STRVAR(integration_type_doc,
"\n"
":type: :class:`IntegrationType`");
-static PyObject *integration_type_get(BPy_UnaryFunction1DVec2f *self, void *UNUSED(closure))
+static PyObject *integration_type_get(BPy_UnaryFunction1DVec2f *self, void * /*closure*/)
{
return BPy_IntegrationType_from_IntegrationType(self->uf1D_vec2f->getIntegrationType());
}
static int integration_type_set(BPy_UnaryFunction1DVec2f *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_IntegrationType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an IntegrationType");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.cpp
index 1eced4cd9f1..7a5521f7571 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.cpp
@@ -127,14 +127,14 @@ PyDoc_STRVAR(integration_type_doc,
"\n"
":type: :class:`IntegrationType`");
-static PyObject *integration_type_get(BPy_UnaryFunction1DVec3f *self, void *UNUSED(closure))
+static PyObject *integration_type_get(BPy_UnaryFunction1DVec3f *self, void * /*closure*/)
{
return BPy_IntegrationType_from_IntegrationType(self->uf1D_vec3f->getIntegrationType());
}
static int integration_type_set(BPy_UnaryFunction1DVec3f *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_IntegrationType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an IntegrationType");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp
index df504b1cdaa..fa15983f0d3 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp
@@ -14,6 +14,8 @@
#include "UnaryFunction1D_vector_ViewShape/BPy_GetOccludersF1D.h"
#include "UnaryFunction1D_vector_ViewShape/BPy_GetShapeF1D.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -136,9 +138,9 @@ static PyObject *UnaryFunction1DVectorViewShape___call__(BPy_UnaryFunction1DVect
return nullptr;
}
- const unsigned int list_len = self->uf1D_vectorviewshape->result.size();
+ const uint list_len = self->uf1D_vectorviewshape->result.size();
PyObject *list = PyList_New(list_len);
- for (unsigned int i = 0; i < list_len; i++) {
+ for (uint i = 0; i < list_len; i++) {
ViewShape *v = self->uf1D_vectorviewshape->result[i];
PyList_SET_ITEM(list, i, v ? BPy_ViewShape_from_ViewShape(*v) : (Py_INCREF(Py_None), Py_None));
}
@@ -153,8 +155,7 @@ PyDoc_STRVAR(integration_type_doc,
"\n"
":type: :class:`IntegrationType`");
-static PyObject *integration_type_get(BPy_UnaryFunction1DVectorViewShape *self,
- void *UNUSED(closure))
+static PyObject *integration_type_get(BPy_UnaryFunction1DVectorViewShape *self, void * /*closure*/)
{
return BPy_IntegrationType_from_IntegrationType(
self->uf1D_vectorviewshape->getIntegrationType());
@@ -162,7 +163,7 @@ static PyObject *integration_type_get(BPy_UnaryFunction1DVectorViewShape *self,
static int integration_type_set(BPy_UnaryFunction1DVectorViewShape *self,
PyObject *value,
- void *UNUSED(closure))
+ void * /*closure*/)
{
if (!BPy_IntegrationType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an IntegrationType");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp
index 84152b8141f..7f952f1c991 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp
@@ -142,14 +142,12 @@ PyDoc_STRVAR(integration_type_doc,
"\n"
":type: :class:`IntegrationType`");
-static PyObject *integration_type_get(BPy_UnaryFunction1DVoid *self, void *UNUSED(closure))
+static PyObject *integration_type_get(BPy_UnaryFunction1DVoid *self, void * /*closure*/)
{
return BPy_IntegrationType_from_IntegrationType(self->uf1D_void->getIntegrationType());
}
-static int integration_type_set(BPy_UnaryFunction1DVoid *self,
- PyObject *value,
- void *UNUSED(closure))
+static int integration_type_set(BPy_UnaryFunction1DVoid *self, PyObject *value, void * /*closure*/)
{
if (!BPy_IntegrationType_Check(value)) {
PyErr_SetString(PyExc_TypeError, "value must be an IntegrationType");
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp
index c4d4aedc954..d1479f27935 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp
@@ -10,6 +10,8 @@
#include "../../BPy_Convert.h"
#include "../../BPy_IntegrationType.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -67,7 +69,7 @@ static int GetDirectionalViewMapDensityF1D___init__(BPy_GetDirectionalViewMapDen
{
static const char *kwlist[] = {"orientation", "level", "integration_type", "sampling", nullptr};
PyObject *obj = nullptr;
- unsigned int u1, u2;
+ uint u1, u2;
float f = 2.0;
if (!PyArg_ParseTupleAndKeywords(
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.cpp b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.cpp
index 2f22e435017..99c688985f5 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.cpp
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.cpp
@@ -6,6 +6,8 @@
#include "BPy_EqualToChainingTimeStampUP1D.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -42,7 +44,7 @@ static int EqualToChainingTimeStampUP1D___init__(BPy_EqualToChainingTimeStampUP1
PyObject *kwds)
{
static const char *kwlist[] = {"ts", nullptr};
- unsigned u;
+ uint u;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I", (char **)kwlist, &u)) {
return -1;
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.cpp b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.cpp
index dd7a3f3baa3..48365507d1a 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.cpp
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.cpp
@@ -6,6 +6,8 @@
#include "BPy_EqualToTimeStampUP1D.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -41,7 +43,7 @@ static int EqualToTimeStampUP1D___init__(BPy_EqualToTimeStampUP1D *self,
PyObject *kwds)
{
static const char *kwlist[] = {"ts", nullptr};
- unsigned u;
+ uint u;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I", (char **)kwlist, &u)) {
return -1;
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.cpp b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.cpp
index 773e6c8dfb2..b410ee14831 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.cpp
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.cpp
@@ -6,6 +6,8 @@
#include "BPy_ShapeUP1D.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -42,7 +44,7 @@ static char ShapeUP1D___doc__[] =
static int ShapeUP1D___init__(BPy_ShapeUP1D *self, PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"first", "second", nullptr};
- unsigned u1, u2 = 0;
+ uint u1, u2 = 0;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I|I", (char **)kwlist, &u1, &u2)) {
return -1;
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
index d02ff6990a5..39dbf4b87a9 100644
--- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
+++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
@@ -7,6 +7,8 @@
#include "IndexedFaceSet.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
IndexedFaceSet::IndexedFaceSet()
@@ -34,26 +36,26 @@ IndexedFaceSet::IndexedFaceSet()
}
IndexedFaceSet::IndexedFaceSet(float *iVertices,
- unsigned iVSize,
+ uint iVSize,
float *iNormals,
- unsigned iNSize,
+ uint iNSize,
FrsMaterial **iMaterials,
- unsigned iMSize,
+ uint iMSize,
float *iTexCoords,
- unsigned iTSize,
- unsigned iNumFaces,
- unsigned *iNumVertexPerFace,
+ uint iTSize,
+ uint iNumFaces,
+ uint *iNumVertexPerFace,
TRIANGLES_STYLE *iFaceStyle,
FaceEdgeMark *iFaceEdgeMarks,
- unsigned *iVIndices,
- unsigned iVISize,
- unsigned *iNIndices,
- unsigned iNISize,
- unsigned *iMIndices,
- unsigned iMISize,
- unsigned *iTIndices,
- unsigned iTISize,
- unsigned iCopy)
+ uint *iVIndices,
+ uint iVISize,
+ uint *iNIndices,
+ uint iNISize,
+ uint *iMIndices,
+ uint iMISize,
+ uint *iTIndices,
+ uint iTISize,
+ uint iCopy)
{
if (1 == iCopy) {
_VSize = iVSize;
@@ -68,7 +70,7 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices,
_FrsMaterials = nullptr;
if (iMaterials) {
_FrsMaterials = new FrsMaterial *[_MSize];
- for (unsigned int i = 0; i < _MSize; ++i) {
+ for (uint i = 0; i < _MSize; ++i) {
_FrsMaterials[i] = new FrsMaterial(*(iMaterials[i]));
}
}
@@ -80,8 +82,8 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices,
}
_NumFaces = iNumFaces;
- _NumVertexPerFace = new unsigned[_NumFaces];
- memcpy(_NumVertexPerFace, iNumVertexPerFace, _NumFaces * sizeof(unsigned));
+ _NumVertexPerFace = new uint[_NumFaces];
+ memcpy(_NumVertexPerFace, iNumVertexPerFace, _NumFaces * sizeof(uint));
_FaceStyle = new TRIANGLES_STYLE[_NumFaces];
memcpy(_FaceStyle, iFaceStyle, _NumFaces * sizeof(TRIANGLES_STYLE));
@@ -90,24 +92,24 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices,
memcpy(_FaceEdgeMarks, iFaceEdgeMarks, _NumFaces * sizeof(FaceEdgeMark));
_VISize = iVISize;
- _VIndices = new unsigned[_VISize];
- memcpy(_VIndices, iVIndices, _VISize * sizeof(unsigned));
+ _VIndices = new uint[_VISize];
+ memcpy(_VIndices, iVIndices, _VISize * sizeof(uint));
_NISize = iNISize;
- _NIndices = new unsigned[_NISize];
- memcpy(_NIndices, iNIndices, _NISize * sizeof(unsigned));
+ _NIndices = new uint[_NISize];
+ memcpy(_NIndices, iNIndices, _NISize * sizeof(uint));
_MISize = iMISize;
_MIndices = nullptr;
if (iMIndices) {
- _MIndices = new unsigned[_MISize];
- memcpy(_MIndices, iMIndices, _MISize * sizeof(unsigned));
+ _MIndices = new uint[_MISize];
+ memcpy(_MIndices, iMIndices, _MISize * sizeof(uint));
}
_TISize = iTISize;
_TIndices = nullptr;
if (_TISize) {
- _TIndices = new unsigned[_TISize];
- memcpy(_TIndices, iTIndices, _TISize * sizeof(unsigned));
+ _TIndices = new uint[_TISize];
+ memcpy(_TIndices, iTIndices, _TISize * sizeof(uint));
}
}
else {
@@ -161,7 +163,7 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother)
_MSize = iBrother.msize();
if (_MSize) {
_FrsMaterials = new FrsMaterial *[_MSize];
- for (unsigned int i = 0; i < _MSize; ++i) {
+ for (uint i = 0; i < _MSize; ++i) {
_FrsMaterials[i] = new FrsMaterial(*(iBrother._FrsMaterials[i]));
}
}
@@ -177,8 +179,8 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother)
}
_NumFaces = iBrother.numFaces();
- _NumVertexPerFace = new unsigned[_NumFaces];
- memcpy(_NumVertexPerFace, iBrother.numVertexPerFaces(), _NumFaces * sizeof(unsigned));
+ _NumVertexPerFace = new uint[_NumFaces];
+ memcpy(_NumVertexPerFace, iBrother.numVertexPerFaces(), _NumFaces * sizeof(uint));
_FaceStyle = new TRIANGLES_STYLE[_NumFaces];
memcpy(_FaceStyle, iBrother.trianglesStyle(), _NumFaces * sizeof(TRIANGLES_STYLE));
@@ -187,17 +189,17 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother)
memcpy(_FaceEdgeMarks, iBrother.faceEdgeMarks(), _NumFaces * sizeof(FaceEdgeMark));
_VISize = iBrother.visize();
- _VIndices = new unsigned[_VISize];
- memcpy(_VIndices, iBrother.vindices(), _VISize * sizeof(unsigned));
+ _VIndices = new uint[_VISize];
+ memcpy(_VIndices, iBrother.vindices(), _VISize * sizeof(uint));
_NISize = iBrother.nisize();
- _NIndices = new unsigned[_NISize];
- memcpy(_NIndices, iBrother.nindices(), _NISize * sizeof(unsigned));
+ _NIndices = new uint[_NISize];
+ memcpy(_NIndices, iBrother.nindices(), _NISize * sizeof(uint));
_MISize = iBrother.misize();
if (_MISize) {
- _MIndices = new unsigned[_MISize];
- memcpy(_MIndices, iBrother.mindices(), _MISize * sizeof(unsigned));
+ _MIndices = new uint[_MISize];
+ memcpy(_MIndices, iBrother.mindices(), _MISize * sizeof(uint));
}
else {
_MIndices = nullptr;
@@ -206,8 +208,8 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother)
_TISize = iBrother.tisize();
_TIndices = nullptr;
if (_TISize) {
- _TIndices = new unsigned[_TISize];
- memcpy(_TIndices, iBrother.tindices(), _TISize * sizeof(unsigned));
+ _TIndices = new uint[_TISize];
+ memcpy(_TIndices, iBrother.tindices(), _TISize * sizeof(uint));
}
}
@@ -224,7 +226,7 @@ IndexedFaceSet::~IndexedFaceSet()
}
if (nullptr != _FrsMaterials) {
- for (unsigned int i = 0; i < _MSize; ++i) {
+ for (uint i = 0; i < _MSize; ++i) {
delete _FrsMaterials[i];
}
delete[] _FrsMaterials;
@@ -290,7 +292,7 @@ void IndexedFaceSet::ComputeBBox()
// parse all the coordinates to find the Xmax, YMax, ZMax
float *v = _Vertices;
- for (unsigned int i = 0; i < (_VSize / 3); ++i) {
+ for (uint i = 0; i < (_VSize / 3); ++i) {
if (*v > XMax) {
XMax = *v;
}
diff --git a/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp b/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp
index 31101e988e5..0089f68ce2d 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp
+++ b/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp
@@ -9,6 +9,7 @@
#include "NodeTransform.h"
#include "BLI_math.h"
+#include "BLI_sys_types.h"
namespace Freestyle {
@@ -122,7 +123,7 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox)
// Computes the transform iBBox
HVec3r tbox[8];
- unsigned int i;
+ uint i;
for (i = 0; i < 8; i++) {
tbox[i] = _Matrix * box[i];
}
@@ -130,7 +131,7 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox)
Vec3r newMin(tbox[0]);
Vec3r newMax(tbox[0]);
for (i = 0; i < 8; i++) {
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
if (newMin[j] > tbox[i][j]) {
newMin[j] = tbox[i][j];
}
@@ -147,9 +148,9 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox)
bool NodeTransform::isScaled(const Matrix44r &M)
{
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
real norm = 0;
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
norm += M(i, j) * M(i, j);
}
if ((norm > 1.01) || (norm < 0.99)) {
diff --git a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp
index af41421fa72..0ab83003514 100644
--- a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp
+++ b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp
@@ -6,6 +6,8 @@
#include "SceneHash.h"
+#include "BLI_sys_types.h"
+
#include <sstream>
namespace Freestyle {
@@ -20,38 +22,38 @@ string SceneHash::toString()
void SceneHash::visitNodeViewLayer(NodeViewLayer &node)
{
struct RenderData *r = &node.scene().r;
- adler32((unsigned char *)&r->xsch, sizeof(r->xsch)); // resolution_x
- adler32((unsigned char *)&r->ysch, sizeof(r->ysch)); // resolution_y
- adler32((unsigned char *)&r->size, sizeof(r->size)); // resolution_percentage
+ adler32((uchar *)&r->xsch, sizeof(r->xsch)); // resolution_x
+ adler32((uchar *)&r->ysch, sizeof(r->ysch)); // resolution_y
+ adler32((uchar *)&r->size, sizeof(r->size)); // resolution_percentage
struct FreestyleConfig *config = &node.sceneLayer().freestyle_config;
- adler32((unsigned char *)&config->flags, sizeof(config->flags));
- adler32((unsigned char *)&config->crease_angle, sizeof(config->crease_angle));
- adler32((unsigned char *)&config->sphere_radius, sizeof(config->sphere_radius));
- adler32((unsigned char *)&config->dkr_epsilon, sizeof(config->dkr_epsilon));
+ adler32((uchar *)&config->flags, sizeof(config->flags));
+ adler32((uchar *)&config->crease_angle, sizeof(config->crease_angle));
+ adler32((uchar *)&config->sphere_radius, sizeof(config->sphere_radius));
+ adler32((uchar *)&config->dkr_epsilon, sizeof(config->dkr_epsilon));
}
void SceneHash::visitNodeCamera(NodeCamera &cam)
{
double *proj = cam.projectionMatrix();
for (int i = 0; i < 16; i++) {
- adler32((unsigned char *)&proj[i], sizeof(double));
+ adler32((uchar *)&proj[i], sizeof(double));
}
}
void SceneHash::visitIndexedFaceSet(IndexedFaceSet &ifs)
{
const float *v = ifs.vertices();
- const unsigned n = ifs.vsize();
+ const uint n = ifs.vsize();
- for (unsigned i = 0; i < n; i++) {
- adler32((unsigned char *)&v[i], sizeof(v[i]));
+ for (uint i = 0; i < n; i++) {
+ adler32((uchar *)&v[i], sizeof(v[i]));
}
}
static const int MOD_ADLER = 65521;
-void SceneHash::adler32(const unsigned char *data, int size)
+void SceneHash::adler32(const uchar *data, int size)
{
uint32_t sum1 = _sum & 0xffff;
uint32_t sum2 = (_sum >> 16) & 0xffff;
diff --git a/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp b/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp
index 623b6b0e2bf..4a2b6979985 100644
--- a/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp
+++ b/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp
@@ -10,6 +10,8 @@
#include "IndexedFaceSet.h"
#include "ScenePrettyPrinter.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
#define VISIT(CLASS) \
@@ -25,42 +27,42 @@ VISIT(NodeLight)
VISIT(NodeDrawingStyle)
VISIT(NodeTransform)
-void ScenePrettyPrinter::visitNodeShapeBefore(NodeShape &UNUSED(shape))
+void ScenePrettyPrinter::visitNodeShapeBefore(NodeShape & /*shape*/)
{
increaseSpace();
}
-void ScenePrettyPrinter::visitNodeShapeAfter(NodeShape &UNUSED(shape))
+void ScenePrettyPrinter::visitNodeShapeAfter(NodeShape & /*shape*/)
{
decreaseSpace();
}
-void ScenePrettyPrinter::visitNodeGroupBefore(NodeGroup &UNUSED(group))
+void ScenePrettyPrinter::visitNodeGroupBefore(NodeGroup & /*group*/)
{
increaseSpace();
}
-void ScenePrettyPrinter::visitNodeGroupAfter(NodeGroup &UNUSED(group))
+void ScenePrettyPrinter::visitNodeGroupAfter(NodeGroup & /*group*/)
{
decreaseSpace();
}
-void ScenePrettyPrinter::visitNodeDrawingStyleBefore(NodeDrawingStyle &UNUSED(style))
+void ScenePrettyPrinter::visitNodeDrawingStyleBefore(NodeDrawingStyle & /*style*/)
{
increaseSpace();
}
-void ScenePrettyPrinter::visitNodeDrawingStyleAfter(NodeDrawingStyle &UNUSED(style))
+void ScenePrettyPrinter::visitNodeDrawingStyleAfter(NodeDrawingStyle & /*style*/)
{
decreaseSpace();
}
-void ScenePrettyPrinter::visitNodeTransformBefore(NodeTransform &UNUSED(transform))
+void ScenePrettyPrinter::visitNodeTransformBefore(NodeTransform & /*transform*/)
{
increaseSpace();
}
-void ScenePrettyPrinter::visitNodeTransformAfter(NodeTransform &UNUSED(transform))
+void ScenePrettyPrinter::visitNodeTransformAfter(NodeTransform & /*transform*/)
{
decreaseSpace();
}
@@ -73,11 +75,11 @@ VISIT(VertexRep)
void ScenePrettyPrinter::visitIndexedFaceSet(IndexedFaceSet &ifs)
{
const float *vertices = ifs.vertices();
- unsigned vsize = ifs.vsize();
+ uint vsize = ifs.vsize();
_ofs << _space << "IndexedFaceSet" << endl;
const float *p = vertices;
- for (unsigned int i = 0; i < vsize / 3; i++) {
+ for (uint i = 0; i < vsize / 3; i++) {
_ofs << _space << " " << setw(3) << setfill('0') << i << ": " << p[0] << ", " << p[1] << ", "
<< p[2] << endl;
p += 3;
diff --git a/source/blender/freestyle/intern/stroke/AdvancedFunctions0D.cpp b/source/blender/freestyle/intern/stroke/AdvancedFunctions0D.cpp
index 0bd2b960de3..37f5fb5cfbb 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedFunctions0D.cpp
+++ b/source/blender/freestyle/intern/stroke/AdvancedFunctions0D.cpp
@@ -25,13 +25,13 @@ int DensityF0D::operator()(Interface0DIterator &iter)
}
RGBImage image;
- canvas->readColorPixels((int)iter->getProjectedX() - bound,
- (int)iter->getProjectedY() - bound,
+ canvas->readColorPixels(int(iter->getProjectedX()) - bound,
+ int(iter->getProjectedY()) - bound,
_filter.maskSize(),
_filter.maskSize(),
image);
result = _filter.getSmoothedPixel<RGBImage>(
- &image, (int)iter->getProjectedX(), (int)iter->getProjectedY());
+ &image, int(iter->getProjectedX()), int(iter->getProjectedY()));
return 0;
}
@@ -48,13 +48,13 @@ int LocalAverageDepthF0D::operator()(Interface0DIterator &iter)
}
GrayImage image;
- iViewer->readDepthPixels((int)iter->getProjectedX() - bound,
- (int)iter->getProjectedY() - bound,
+ iViewer->readDepthPixels(int(iter->getProjectedX()) - bound,
+ int(iter->getProjectedY()) - bound,
_filter.maskSize(),
_filter.maskSize(),
image);
result = _filter.getSmoothedPixel(
- &image, (int)iter->getProjectedX(), (int)iter->getProjectedY());
+ &image, int(iter->getProjectedX()), int(iter->getProjectedY()));
return 0;
}
@@ -63,7 +63,7 @@ int ReadMapPixelF0D::operator()(Interface0DIterator &iter)
{
Canvas *canvas = Canvas::getInstance();
result = canvas->readMapPixel(
- _mapName, _level, (int)iter->getProjectedX(), (int)iter->getProjectedY());
+ _mapName, _level, int(iter->getProjectedX()), int(iter->getProjectedY()));
return 0;
}
@@ -71,7 +71,7 @@ int ReadSteerableViewMapPixelF0D::operator()(Interface0DIterator &iter)
{
SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
result = svm->readSteerableViewMapPixel(
- _orientation, _level, (int)iter->getProjectedX(), (int)iter->getProjectedY());
+ _orientation, _level, int(iter->getProjectedX()), int(iter->getProjectedY()));
return 0;
}
@@ -79,7 +79,7 @@ int ReadCompleteViewMapPixelF0D::operator()(Interface0DIterator &iter)
{
SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
result = svm->readCompleteViewMapPixel(
- _level, (int)iter->getProjectedX(), (int)iter->getProjectedY());
+ _level, int(iter->getProjectedX()), int(iter->getProjectedY()));
return 0;
}
@@ -87,12 +87,12 @@ int GetViewMapGradientNormF0D::operator()(Interface0DIterator &iter)
{
SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
float pxy = svm->readCompleteViewMapPixel(
- _level, (int)iter->getProjectedX(), (int)iter->getProjectedY());
+ _level, int(iter->getProjectedX()), int(iter->getProjectedY()));
float gx = svm->readCompleteViewMapPixel(
- _level, (int)iter->getProjectedX() + _step, (int)iter->getProjectedY()) -
+ _level, int(iter->getProjectedX()) + _step, int(iter->getProjectedY())) -
pxy;
float gy = svm->readCompleteViewMapPixel(
- _level, (int)iter->getProjectedX(), (int)iter->getProjectedY() + _step) -
+ _level, int(iter->getProjectedX()), int(iter->getProjectedY()) + _step) -
pxy;
result = Vec2f(gx, gy).norm();
return 0;
diff --git a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.cpp b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.cpp
index a759cc333f1..a221e0e8bbd 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.cpp
+++ b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.cpp
@@ -10,6 +10,8 @@
#include "../view_map/SteerableViewMap.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle::Functions1D {
int GetSteerableViewMapDensityF1D::operator()(Interface1D &inter)
@@ -19,7 +21,7 @@ int GetSteerableViewMapDensityF1D::operator()(Interface1D &inter)
Interface0DIterator itnext = it;
++itnext;
FEdge *fe;
- unsigned nSVM;
+ uint nSVM;
vector<float> values;
while (!itnext.isEnd()) {
@@ -38,14 +40,14 @@ int GetSteerableViewMapDensityF1D::operator()(Interface1D &inter)
}
Vec2r m((i0D.getProjectedX() + i0Dnext.getProjectedX()) / 2.0,
(i0D.getProjectedY() + i0Dnext.getProjectedY()) / 2.0);
- values.push_back(svm->readSteerableViewMapPixel(nSVM, _level, (int)m[0], (int)m[1]));
+ values.push_back(svm->readSteerableViewMapPixel(nSVM, _level, int(m[0]), int(m[1])));
++it;
++itnext;
}
float res, res_tmp;
vector<float>::iterator v = values.begin(), vend = values.end();
- unsigned size = 1;
+ uint size = 1;
switch (_integration) {
case MIN:
res = *v;
diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp
index 5530026b7ec..6508c95f2b4 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp
+++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp
@@ -11,6 +11,8 @@
#include "../system/PseudoNoise.h"
#include "../system/RandGen.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
/////////////////////////////////////////
@@ -71,7 +73,7 @@ int CalligraphicShader::shade(Stroke &ioStroke) const
//
/////////////////////////////////////////
-static const unsigned NB_VALUE_NOISE = 512;
+static const uint NB_VALUE_NOISE = 512;
SpatialNoiseShader::SpatialNoiseShader(
float iAmount, float ixScale, int nbOctave, bool smooth, bool pureRandom)
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
index c801dc70114..e77ba63f3d6 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
@@ -23,6 +23,8 @@
#include "BKE_global.h"
+#include "BLI_sys_types.h"
+
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -80,11 +82,11 @@ int IncreasingThicknessShader::shade(Stroke &stroke) const
for (i = 0, v = stroke.strokeVerticesBegin(), vend = stroke.strokeVerticesEnd(); v != vend;
++v, ++i) {
float t;
- if (i < (float)n / 2.0f) {
- t = (1.0 - (float)i / (float)n) * _ThicknessMin + (float)i / (float)n * _ThicknessMax;
+ if (i < float(n) / 2.0f) {
+ t = (1.0 - float(i) / float(n)) * _ThicknessMin + float(i) / float(n) * _ThicknessMax;
}
else {
- t = (1.0 - (float)i / (float)n) * _ThicknessMax + (float)i / (float)n * _ThicknessMin;
+ t = (1.0 - float(i) / float(n)) * _ThicknessMax + float(i) / float(n) * _ThicknessMin;
}
v->attribute().setThickness(t / 2.0, t / 2.0);
}
@@ -102,11 +104,11 @@ int ConstrainedIncreasingThicknessShader::shade(Stroke &stroke) const
// XXX Why not using an if/else here? Else, if last condition is true, everything else is
// computed for nothing!
float t;
- if (i < (float)n / 2.0f) {
- t = (1.0 - (float)i / (float)n) * _ThicknessMin + (float)i / (float)n * maxT;
+ if (i < float(n) / 2.0f) {
+ t = (1.0 - float(i) / float(n)) * _ThicknessMin + float(i) / float(n) * maxT;
}
else {
- t = (1.0 - (float)i / (float)n) * maxT + (float)i / (float)n * _ThicknessMin;
+ t = (1.0 - float(i) / float(n)) * maxT + float(i) / float(n) * _ThicknessMin;
}
v->attribute().setThickness(t / 2.0, t / 2.0);
if (i == n - 1) {
@@ -152,18 +154,18 @@ int LengthDependingThicknessShader::shade(Stroke &stroke) const
return 0;
}
-static const unsigned NB_VALUE_NOISE = 512;
+static const uint NB_VALUE_NOISE = 512;
ThicknessNoiseShader::ThicknessNoiseShader()
{
_amplitude = 1.0f;
- _scale = 1.0f / 2.0f / (float)NB_VALUE_NOISE;
+ _scale = 1.0f / 2.0f / float(NB_VALUE_NOISE);
}
ThicknessNoiseShader::ThicknessNoiseShader(float iAmplitude, float iPeriod)
{
_amplitude = iAmplitude;
- _scale = 1.0f / iPeriod / (float)NB_VALUE_NOISE;
+ _scale = 1.0f / iPeriod / float(NB_VALUE_NOISE);
}
int ThicknessNoiseShader::shade(Stroke &stroke) const
@@ -213,8 +215,8 @@ int IncreasingColorShader::shade(Stroke &stroke) const
for (yo = 0, v = stroke.strokeVerticesBegin(), vend = stroke.strokeVerticesEnd(); v != vend;
++v, ++yo) {
for (int i = 0; i < 4; ++i) {
- newcolor[i] = (1.0 - (float)yo / (float)n) * _colorMin[i] +
- (float)yo / (float)n * _colorMax[i];
+ newcolor[i] = (1.0 - float(yo) / float(n)) * _colorMin[i] +
+ float(yo) / float(n) * _colorMax[i];
}
v->attribute().setColor(newcolor[0], newcolor[1], newcolor[2]);
v->attribute().setAlpha(newcolor[3]);
@@ -243,13 +245,13 @@ int MaterialColorShader::shade(Stroke &stroke) const
ColorNoiseShader::ColorNoiseShader()
{
_amplitude = 1.0f;
- _scale = 1.0f / 2.0f / (float)NB_VALUE_NOISE;
+ _scale = 1.0f / 2.0f / float(NB_VALUE_NOISE);
}
ColorNoiseShader::ColorNoiseShader(float iAmplitude, float iPeriod)
{
_amplitude = iAmplitude;
- _scale = 1.0f / iPeriod / (float)NB_VALUE_NOISE;
+ _scale = 1.0f / iPeriod / float(NB_VALUE_NOISE);
}
int ColorNoiseShader::shade(Stroke &stroke) const
@@ -373,7 +375,7 @@ int BezierCurveShader::shade(Stroke &stroke) const
++v;
for (vend = stroke.strokeVerticesEnd(); v != vend; ++v) {
if (!((fabs(v->x() - (previous)->x()) < M_EPSILON) &&
- ((fabs(v->y() - (previous)->y()) < M_EPSILON)))) {
+ (fabs(v->y() - (previous)->y()) < M_EPSILON))) {
data.emplace_back(v->x(), v->y());
}
previous = v;
@@ -395,7 +397,7 @@ int BezierCurveShader::shade(Stroke &stroke) const
p = segmentsVertices.begin();
++p;
for (pend = segmentsVertices.end(); p != pend; ++p) {
- CurveVertices.push_back((*p));
+ CurveVertices.push_back(*p);
}
}
@@ -467,7 +469,7 @@ int BezierCurveShader::shade(Stroke &stroke) const
vector<StrokeAttribute>::iterator a = attributes.begin(), aend = attributes.end();
int index = 0;
- int index1 = (int)floor((float)originalSize / 2.0);
+ int index1 = int(floor(float(originalSize) / 2.0));
int index2 = index1 + nExtraVertex;
for (it = stroke.strokeVerticesBegin(), itend = stroke.strokeVerticesEnd();
(it != itend) && (a != aend);
@@ -614,7 +616,7 @@ int GuidingLinesShader::shade(Stroke &stroke) const
n[0] = -n[0];
n[1] = -n[1];
}
- float offset = (piece.error()) / 2.0f * _offset;
+ float offset = piece.error() / 2.0f * _offset;
StrokeInternal::StrokeVertexIterator v, vend;
for (v = a, vend = stroke.strokeVerticesEnd(); v != vend; ++v) {
v->setPoint(piece.A.x() + v->u() * u.x() + n.x() * offset,
@@ -660,13 +662,13 @@ int TipRemoverShader::shade(Stroke &stroke) const
vector<StrokeVertex *>::iterator sv, svend;
for (sv = verticesToRemove.begin(), svend = verticesToRemove.end(); sv != svend; ++sv) {
- stroke.RemoveVertex((*sv));
+ stroke.RemoveVertex(*sv);
}
// Resample so that our new stroke have the same number of vertices than before
stroke.Resample(originalSize);
- if ((int)stroke.strokeVerticesSize() != originalSize) { // soc
+ if (int(stroke.strokeVerticesSize()) != originalSize) { // soc
cerr << "Warning: resampling problem" << endl;
}
diff --git a/source/blender/freestyle/intern/stroke/Canvas.cpp b/source/blender/freestyle/intern/stroke/Canvas.cpp
index 68a18323621..741fad592cf 100644
--- a/source/blender/freestyle/intern/stroke/Canvas.cpp
+++ b/source/blender/freestyle/intern/stroke/Canvas.cpp
@@ -22,6 +22,8 @@
#include "../view_map/SteerableViewMap.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
// soc #include <qimage.h>
@@ -91,7 +93,7 @@ void Canvas::Draw()
preDraw();
TimeStamp *timestamp = TimeStamp::instance();
- for (unsigned int i = 0; i < _StyleModules.size(); ++i) {
+ for (uint i = 0; i < _StyleModules.size(); ++i) {
_current_sm = _StyleModules[i];
if (i < _Layers.size() && _Layers[i]) {
@@ -169,11 +171,11 @@ void Canvas::PushBackStyleModule(StyleModule *iStyleModule)
_Layers.push_back(layer);
}
-void Canvas::InsertStyleModule(unsigned index, StyleModule *iStyleModule)
+void Canvas::InsertStyleModule(uint index, StyleModule *iStyleModule)
{
- unsigned size = _StyleModules.size();
+ uint size = _StyleModules.size();
StrokeLayer *layer = new StrokeLayer();
- if ((_StyleModules.empty()) || (index == size)) {
+ if (_StyleModules.empty() || (index == size)) {
_StyleModules.push_back(iStyleModule);
_Layers.push_back(layer);
return;
@@ -182,9 +184,9 @@ void Canvas::InsertStyleModule(unsigned index, StyleModule *iStyleModule)
_Layers.insert(_Layers.begin() + index, layer);
}
-void Canvas::RemoveStyleModule(unsigned index)
+void Canvas::RemoveStyleModule(uint index)
{
- unsigned int i = 0;
+ uint i = 0;
if (!_StyleModules.empty()) {
for (deque<StyleModule *>::iterator s = _StyleModules.begin(), send = _StyleModules.end();
s != send;
@@ -216,7 +218,7 @@ void Canvas::RemoveStyleModule(unsigned index)
}
}
-void Canvas::SwapStyleModules(unsigned i1, unsigned i2)
+void Canvas::SwapStyleModules(uint i1, uint i2)
{
StyleModule *tmp;
tmp = _StyleModules[i1];
@@ -229,9 +231,9 @@ void Canvas::SwapStyleModules(unsigned i1, unsigned i2)
_Layers[i2] = tmp2;
}
-void Canvas::ReplaceStyleModule(unsigned index, StyleModule *iStyleModule)
+void Canvas::ReplaceStyleModule(uint index, StyleModule *iStyleModule)
{
- unsigned i = 0;
+ uint i = 0;
for (deque<StyleModule *>::iterator s = _StyleModules.begin(), send = _StyleModules.end();
s != send;
++s, ++i) {
@@ -245,29 +247,29 @@ void Canvas::ReplaceStyleModule(unsigned index, StyleModule *iStyleModule)
}
}
-void Canvas::setVisible(unsigned index, bool iVisible)
+void Canvas::setVisible(uint index, bool iVisible)
{
_StyleModules[index]->setDisplayed(iVisible);
}
-void Canvas::setModified(unsigned index, bool iMod)
+void Canvas::setModified(uint index, bool iMod)
{
_StyleModules[index]->setModified(iMod);
}
void Canvas::resetModified(bool iMod /* = false */)
{
- unsigned int size = _StyleModules.size();
- for (unsigned int i = 0; i < size; ++i) {
+ uint size = _StyleModules.size();
+ for (uint i = 0; i < size; ++i) {
setModified(i, iMod);
}
}
-void Canvas::causalStyleModules(vector<unsigned> &vec, unsigned index)
+void Canvas::causalStyleModules(vector<uint> &vec, uint index)
{
- unsigned int size = _StyleModules.size();
+ uint size = _StyleModules.size();
- for (unsigned int i = index; i < size; ++i) {
+ for (uint i = index; i < size; ++i) {
if (_StyleModules[i]->getCausal()) {
vec.push_back(i);
}
@@ -276,7 +278,7 @@ void Canvas::causalStyleModules(vector<unsigned> &vec, unsigned index)
void Canvas::Render(const StrokeRenderer *iRenderer)
{
- for (unsigned int i = 0; i < _StyleModules.size(); ++i) {
+ for (uint i = 0; i < _StyleModules.size(); ++i) {
if (!_StyleModules[i]->getDisplayed() || !_Layers[i]) {
continue;
}
@@ -286,7 +288,7 @@ void Canvas::Render(const StrokeRenderer *iRenderer)
void Canvas::RenderBasic(const StrokeRenderer *iRenderer)
{
- for (unsigned int i = 0; i < _StyleModules.size(); ++i) {
+ for (uint i = 0; i < _StyleModules.size(); ++i) {
if (!_StyleModules[i]->getDisplayed() || !_Layers[i]) {
continue;
}
@@ -294,10 +296,7 @@ void Canvas::RenderBasic(const StrokeRenderer *iRenderer)
}
}
-void Canvas::loadMap(const char *iFileName,
- const char *iMapName,
- unsigned int iNbLevels,
- float iSigma)
+void Canvas::loadMap(const char *iFileName, const char *iMapName, uint iNbLevels, float iSigma)
{
// check whether this map was already loaded:
if (!_maps.empty()) {
diff --git a/source/blender/freestyle/intern/stroke/Chain.cpp b/source/blender/freestyle/intern/stroke/Chain.cpp
index 3778727da37..b3f4d4547e9 100644
--- a/source/blender/freestyle/intern/stroke/Chain.cpp
+++ b/source/blender/freestyle/intern/stroke/Chain.cpp
@@ -120,7 +120,7 @@ void Chain::push_viewedge_front(ViewEdge *iViewEdge, bool orientation)
}
do {
current = (*v)->point2d();
- Curve::push_vertex_front((*v));
+ Curve::push_vertex_front(*v);
//_Length += (current - previous).norm();
previous = current;
if (orientation) {
diff --git a/source/blender/freestyle/intern/stroke/ChainingIterators.cpp b/source/blender/freestyle/intern/stroke/ChainingIterators.cpp
index 453eea58c93..87aabf71636 100644
--- a/source/blender/freestyle/intern/stroke/ChainingIterators.cpp
+++ b/source/blender/freestyle/intern/stroke/ChainingIterators.cpp
@@ -26,7 +26,7 @@ bool AdjacencyIterator::isIncoming() const
int AdjacencyIterator::increment()
{
++_internalIterator;
- while ((!_internalIterator.isEnd()) && (!isValid((*_internalIterator).first))) {
+ while (!_internalIterator.isEnd() && !isValid((*_internalIterator).first)) {
++_internalIterator;
}
return 0;
diff --git a/source/blender/freestyle/intern/stroke/ContextFunctions.cpp b/source/blender/freestyle/intern/stroke/ContextFunctions.cpp
index e50b5f0b242..cd37a5f893d 100644
--- a/source/blender/freestyle/intern/stroke/ContextFunctions.cpp
+++ b/source/blender/freestyle/intern/stroke/ContextFunctions.cpp
@@ -12,19 +12,21 @@
#include "../system/TimeStamp.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle::ContextFunctions {
-unsigned GetTimeStampCF()
+uint GetTimeStampCF()
{
return TimeStamp::instance()->getTimeStamp();
}
-unsigned GetCanvasWidthCF()
+uint GetCanvasWidthCF()
{
return Canvas::getInstance()->width();
}
-unsigned GetCanvasHeightCF()
+uint GetCanvasHeightCF()
{
return Canvas::getInstance()->height();
}
@@ -34,24 +36,24 @@ BBox<Vec2i> GetBorderCF()
return Canvas::getInstance()->border();
}
-void LoadMapCF(const char *iFileName, const char *iMapName, unsigned iNbLevels, float iSigma)
+void LoadMapCF(const char *iFileName, const char *iMapName, uint iNbLevels, float iSigma)
{
return Canvas::getInstance()->loadMap(iFileName, iMapName, iNbLevels, iSigma);
}
-float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y)
+float ReadMapPixelCF(const char *iMapName, int level, uint x, uint y)
{
Canvas *canvas = Canvas::getInstance();
return canvas->readMapPixel(iMapName, level, x, y);
}
-float ReadCompleteViewMapPixelCF(int level, unsigned x, unsigned y)
+float ReadCompleteViewMapPixelCF(int level, uint x, uint y)
{
SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
return svm->readCompleteViewMapPixel(level, x, y);
}
-float ReadDirectionalViewMapPixelCF(int iOrientation, int level, unsigned x, unsigned y)
+float ReadDirectionalViewMapPixelCF(int iOrientation, int level, uint x, uint y)
{
SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
return svm->readSteerableViewMapPixel(iOrientation, level, x, y);
diff --git a/source/blender/freestyle/intern/stroke/Operators.cpp b/source/blender/freestyle/intern/stroke/Operators.cpp
index ee9fa33285f..93524e6ebe5 100644
--- a/source/blender/freestyle/intern/stroke/Operators.cpp
+++ b/source/blender/freestyle/intern/stroke/Operators.cpp
@@ -14,6 +14,8 @@
#include "Stroke.h"
#include "StrokeIterators.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
@@ -73,7 +75,7 @@ int Operators::chain(ViewEdgeInternal::ViewEdgeIterator &it,
return 0;
}
- unsigned id = 0;
+ uint id = 0;
ViewEdge *edge;
I1DContainer new_chains_set;
@@ -137,7 +139,7 @@ int Operators::chain(ViewEdgeInternal::ViewEdgeIterator &it, UnaryPredicate1D &p
return 0;
}
- unsigned id = 0;
+ uint id = 0;
Functions1D::IncrementChainingTimeStampF1D ts;
Predicates1D::EqualToChainingTimeStampUP1D pred_ts(TimeStamp::instance()->getTimeStamp() + 1);
ViewEdge *edge;
@@ -318,7 +320,7 @@ int Operators::bidirectionalChain(ChainingIterator &it, UnaryPredicate1D &pred)
return 0;
}
- unsigned id = 0;
+ uint id = 0;
Functions1D::IncrementChainingTimeStampF1D ts;
Predicates1D::EqualToChainingTimeStampUP1D pred_ts(TimeStamp::instance()->getTimeStamp() + 1);
ViewEdge *edge;
@@ -421,7 +423,7 @@ int Operators::bidirectionalChain(ChainingIterator &it)
return 0;
}
- unsigned id = 0;
+ uint id = 0;
Functions1D::IncrementChainingTimeStampF1D ts;
Predicates1D::EqualToChainingTimeStampUP1D pred_ts(TimeStamp::instance()->getTimeStamp() + 1);
ViewEdge *edge;
@@ -873,7 +875,7 @@ static int __recursiveSplit(Chain *_curve,
++it;
// real mean = 0.0f;
// soc unused - real variance = 0.0f;
- unsigned count = 0;
+ uint count = 0;
CurveInternal::CurvePointIterator next = it;
++next;
diff --git a/source/blender/freestyle/intern/stroke/Stroke.cpp b/source/blender/freestyle/intern/stroke/Stroke.cpp
index 101b89d720a..66a31d02a9b 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.cpp
+++ b/source/blender/freestyle/intern/stroke/Stroke.cpp
@@ -486,11 +486,11 @@ void Stroke::setLength(float iLength)
float Stroke::ComputeSampling(int iNVertices)
{
- if (iNVertices <= (int)_Vertices.size()) { // soc
+ if (iNVertices <= int(_Vertices.size())) { // soc
return _sampling;
}
- float sampling = _Length / (float)(iNVertices - _Vertices.size() + 1);
+ float sampling = _Length / float(iNVertices - _Vertices.size() + 1);
return sampling;
}
@@ -542,8 +542,8 @@ int Stroke::Resample(int iNPoints)
Vec2r b((next)->getPoint());
Vec2r vec_tmp(b - a);
real norm_var = vec_tmp.norm();
- int numberOfPointsToAdd = (int)floor(NPointsToAdd * norm_var / _Length);
- float csampling = norm_var / (float)(numberOfPointsToAdd + 1);
+ int numberOfPointsToAdd = int(floor(NPointsToAdd * norm_var / _Length));
+ float csampling = norm_var / float(numberOfPointsToAdd + 1);
strokeSegments.emplace_back(it, next, norm_var, numberOfPointsToAdd, csampling);
N += numberOfPointsToAdd;
meanlength += norm_var;
@@ -551,7 +551,7 @@ int Stroke::Resample(int iNPoints)
++it;
++next;
}
- meanlength /= (float)nsegments;
+ meanlength /= float(nsegments);
// if we don't have enough points let's resample finer some segments
bool checkEveryone = false;
@@ -571,7 +571,7 @@ int Stroke::Resample(int iNPoints)
}
// resample
s->_n = s->_n + 1;
- s->_sampling = s->_length / (float)(s->_n + 1);
+ s->_sampling = s->_length / float(s->_n + 1);
s->_resampled = resampled = true;
N++;
if (N == NPointsToAdd) {
@@ -593,14 +593,14 @@ int Stroke::Resample(int iNPoints)
for (vector<StrokeSegment>::iterator s = strokeSegments.begin(), send = strokeSegments.end();
s != send;
++s) {
- newVertices.push_back(&(*(s->_begin)));
+ newVertices.push_back(&*(s->_begin));
if (s->_sampling < _sampling) {
_sampling = s->_sampling;
}
t = s->_sampling / s->_length;
for (int i = 0; i < s->_n; ++i) {
- newVertex = new StrokeVertex(&(*(s->_begin)), &(*(s->_end)), t);
+ newVertex = new StrokeVertex(&*(s->_begin), &*(s->_end), t);
newVertices.push_back(newVertex);
t += s->_sampling / s->_length;
}
diff --git a/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp b/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
index 35ee41adbaf..095cb74d607 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
@@ -9,6 +9,8 @@
#include "../geometry/GeomUtils.h"
+#include "BLI_sys_types.h"
+
using namespace std;
namespace Freestyle {
@@ -69,12 +71,12 @@ void TextureManager::load()
_hasLoadedTextures = true;
}
-unsigned TextureManager::getBrushTextureIndex(string name, Stroke::MediumType iType)
+uint TextureManager::getBrushTextureIndex(string name, Stroke::MediumType iType)
{
BrushTexture bt(name, iType);
brushesMap::iterator b = _brushesMap.find(bt);
if (b == _brushesMap.end()) {
- unsigned texId = loadBrush(name, iType);
+ uint texId = loadBrush(name, iType);
_brushesMap[bt] = texId;
return texId;
// XXX!
diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.cpp b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
index e8ff46df731..89567d7e780 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRep.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
@@ -360,7 +360,7 @@ void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
}
}
- if (i != 2 * (int)iStrokeVertices.size()) {
+ if (i != 2 * int(iStrokeVertices.size())) {
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "Warning: problem with stripe size\n";
}
@@ -837,11 +837,11 @@ void StrokeRep::create()
bool first = true;
bool end = false;
while (v != vend) {
- while ((v != vend) && (!(*v).attribute().isVisible())) {
+ while ((v != vend) && !(*v).attribute().isVisible()) {
++v;
first = false;
}
- while ((v != vend) && ((*v).attribute().isVisible())) {
+ while ((v != vend) && (*v).attribute().isVisible()) {
strip.push_back(&(*v));
++v;
}
@@ -852,7 +852,7 @@ void StrokeRep::create()
else {
end = true;
}
- if ((!strip.empty()) && (strip.size() > 1)) {
+ if (!strip.empty() && (strip.size() > 1)) {
_strips.push_back(new Strip(strip, _hasTex, first, end, _textureStep));
strip.clear();
}
diff --git a/source/blender/freestyle/intern/stroke/StrokeTesselator.cpp b/source/blender/freestyle/intern/stroke/StrokeTesselator.cpp
index 2dce6140c3f..07ba45b81ab 100644
--- a/source/blender/freestyle/intern/stroke/StrokeTesselator.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeTesselator.cpp
@@ -64,7 +64,7 @@ NodeGroup *StrokeTesselator::Tesselate(StrokeVertexIterator begin, StrokeVertexI
tshape->setFrsMaterial(_FrsMaterial);
for (StrokeVertexIterator c = begin, cend = end; c != cend; c++) {
- tshape->AddRep(Tesselate((*c)));
+ tshape->AddRep(Tesselate(*c));
}
return group;
diff --git a/source/blender/freestyle/intern/system/PseudoNoise.cpp b/source/blender/freestyle/intern/system/PseudoNoise.cpp
index ad2950c73a9..98115691f52 100644
--- a/source/blender/freestyle/intern/system/PseudoNoise.cpp
+++ b/source/blender/freestyle/intern/system/PseudoNoise.cpp
@@ -11,11 +11,11 @@
#include "PseudoNoise.h"
#include "RandGen.h"
-static int modf_to_index(Freestyle::real x, unsigned int range)
+static int modf_to_index(Freestyle::real x, uint range)
{
if (isfinite(x)) {
Freestyle::real tmp;
- int i = abs((int)(modf(x, &tmp) * range));
+ int i = abs(int(modf(x, &tmp) * range));
BLI_assert(i >= 0 && i < range);
return i;
}
@@ -30,7 +30,7 @@ real PseudoNoise::_values[];
void PseudoNoise::init(long seed)
{
RandGen::srand48(seed);
- for (unsigned int i = 0; i < NB_VALUE_NOISE; i++) {
+ for (uint i = 0; i < NB_VALUE_NOISE; i++) {
_values[i] = -1.0 + 2.0 * RandGen::drand48();
}
}
@@ -79,22 +79,22 @@ real PseudoNoise::smoothNoise(real x)
return (x0 * y0 + x1 * y1 + x2 * y2 + x3 * y3) / (y0 + y1 + y2 + y3);
}
-real PseudoNoise::turbulenceSmooth(real x, unsigned nbOctave)
+real PseudoNoise::turbulenceSmooth(real x, uint nbOctave)
{
real y = 0;
real k = 1.0;
- for (unsigned int i = 0; i < nbOctave; i++) {
+ for (uint i = 0; i < nbOctave; i++) {
y = y + k * smoothNoise(x * k);
k = k / 2.0;
}
return y;
}
-real PseudoNoise::turbulenceLinear(real x, unsigned nbOctave)
+real PseudoNoise::turbulenceLinear(real x, uint nbOctave)
{
real y = 0;
real k = 1.0;
- for (unsigned int i = 0; i < nbOctave; i++) {
+ for (uint i = 0; i < nbOctave; i++) {
y = y + k * linearNoise(x * k);
k = k / 2.0;
}
diff --git a/source/blender/freestyle/intern/system/RandGen.cpp b/source/blender/freestyle/intern/system/RandGen.cpp
index d18d53c767f..b2161480c74 100644
--- a/source/blender/freestyle/intern/system/RandGen.cpp
+++ b/source/blender/freestyle/intern/system/RandGen.cpp
@@ -7,6 +7,8 @@
#include "RandGen.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
//
@@ -15,7 +17,7 @@ namespace Freestyle {
///////////////////////////////////////////////////////////////////////////////
#define N 16
-#define MASK ((unsigned)(1 << (N - 1)) + (1 << (N - 1)) - 1)
+#define MASK (uint(1 << (N - 1)) + (1 << (N - 1)) - 1)
#define X0 0x330E
#define X1 0xABCD
#define X2 0x1234
@@ -27,18 +29,18 @@ namespace Freestyle {
# define HI_BIT (1L << (2 * N - 1))
#endif
-#define LOW(x) ((unsigned)(x)&MASK)
+#define LOW(x) (uint(x) & MASK)
#define HIGH(x) LOW((x) >> N)
#define MUL(x, y, z) \
{ \
- long l = (long)(x) * (long)(y); \
+ long l = long(x) * long(y); \
(z)[0] = LOW(l); \
(z)[1] = HIGH(l); \
} \
((void)0)
-#define CARRY(x, y) ((unsigned long)((long)(x) + (long)(y)) > MASK)
+#define CARRY(x, y) (ulong(long(x) + long(y)) > MASK)
#define ADDEQU(x, y, z) (z = CARRY(x, (y)), x = LOW(x + (y)))
#define SET3(x, x0, x1, x2) ((x)[0] = (x0), (x)[1] = (x1), (x)[2] = (x2))
#if 0 // XXX, unused
@@ -70,17 +72,17 @@ namespace Freestyle {
}
#endif
-static unsigned x[3] = {
+static uint x[3] = {
X0,
X1,
X2,
};
-static unsigned a[3] = {
+static uint a[3] = {
A0,
A1,
A2,
};
-static unsigned c = C;
+static uint c = C;
//
// Methods implementation
@@ -101,7 +103,7 @@ void RandGen::srand48(long seedval)
void RandGen::next()
{
- unsigned p[2], q[2], r[2], carry0, carry1;
+ uint p[2], q[2], r[2], carry0, carry1;
MUL(a[0], x[0], p);
ADDEQU(p[0], c, carry0);
diff --git a/source/blender/freestyle/intern/system/StringUtils.cpp b/source/blender/freestyle/intern/system/StringUtils.cpp
index 1ecd5a2126d..fbd85815da1 100644
--- a/source/blender/freestyle/intern/system/StringUtils.cpp
+++ b/source/blender/freestyle/intern/system/StringUtils.cpp
@@ -10,6 +10,8 @@
#include "StringUtils.h"
#include "FreestyleConfig.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle::StringUtils {
void getPathName(const string &path, const string &base, vector<string> &pathnames)
@@ -17,13 +19,13 @@ void getPathName(const string &path, const string &base, vector<string> &pathnam
string dir;
string res;
char cleaned[FILE_MAX];
- unsigned size = path.size();
+ uint size = path.size();
pathnames.push_back(base);
- for (unsigned int pos = 0, sep = path.find(Config::PATH_SEP, pos); pos < size;
+ for (uint pos = 0, sep = path.find(Config::PATH_SEP, pos); pos < size;
pos = sep + 1, sep = path.find(Config::PATH_SEP, pos)) {
- if (sep == (unsigned)string::npos) {
+ if (sep == uint(string::npos)) {
sep = size;
}
diff --git a/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp b/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp
index ad2ebb737a5..f4619e6e85f 100644
--- a/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp
+++ b/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp
@@ -7,13 +7,15 @@
#include "ArbitraryGridDensityProvider.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &source,
const real proscenium[4],
- unsigned numCells)
+ uint numCells)
: GridDensityProvider(source), numCells(numCells)
{
initialize(proscenium);
@@ -22,7 +24,7 @@ ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &sourc
ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &source,
const BBox<Vec3r> &bbox,
const GridHelpers::Transform &transform,
- unsigned numCells)
+ uint numCells)
: GridDensityProvider(source), numCells(numCells)
{
real proscenium[4];
@@ -31,8 +33,7 @@ ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &sourc
initialize(proscenium);
}
-ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &source,
- unsigned numCells)
+ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &source, uint numCells)
: GridDensityProvider(source), numCells(numCells)
{
real proscenium[4];
@@ -76,7 +77,7 @@ void ArbitraryGridDensityProvider::initialize(const real proscenium[4])
_cellOrigin[1] = ((proscenium[2] + proscenium[3]) / 2.0) - (_cellsY / 2.0) * _cellSize;
}
-ArbitraryGridDensityProviderFactory::ArbitraryGridDensityProviderFactory(unsigned numCells)
+ArbitraryGridDensityProviderFactory::ArbitraryGridDensityProviderFactory(uint numCells)
: numCells(numCells)
{
}
diff --git a/source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp b/source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp
index 6b66ce17373..b984d5dba29 100644
--- a/source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp
+++ b/source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp
@@ -7,6 +7,8 @@
#include "AverageAreaGridDensityProvider.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
@@ -48,7 +50,7 @@ void AverageAreaGridDensityProvider::initialize(const real proscenium[4], real s
float prosceniumHeight = (proscenium[3] - proscenium[2]);
real cellArea = 0.0;
- unsigned numFaces = 0;
+ uint numFaces = 0;
for (source.begin(); source.isValid(); source.next()) {
Polygon3r &poly(source.getGridSpacePolygon());
Vec3r min, max;
@@ -66,7 +68,7 @@ void AverageAreaGridDensityProvider::initialize(const real proscenium[4], real s
}
_cellSize = sqrt(cellArea);
- unsigned maxCells = 931; // * 1.1 = 1024
+ uint maxCells = 931; // * 1.1 = 1024
if (std::max(prosceniumWidth, prosceniumHeight) / _cellSize > maxCells) {
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "Scene-dependent cell size (" << _cellSize << " square) is too small." << endl;
diff --git a/source/blender/freestyle/intern/view_map/BoxGrid.cpp b/source/blender/freestyle/intern/view_map/BoxGrid.cpp
index c8a6f0a0a3e..4464aab6419 100644
--- a/source/blender/freestyle/intern/view_map/BoxGrid.cpp
+++ b/source/blender/freestyle/intern/view_map/BoxGrid.cpp
@@ -10,6 +10,8 @@
#include "BoxGrid.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
using namespace std;
@@ -127,7 +129,7 @@ void BoxGrid::assignCells(OccluderSource & /*source*/,
++f) {
if ((*f)->isInImage()) {
Vec3r point = transform((*f)->center3d());
- unsigned int i, j;
+ uint i, j;
getCellCoordinates(point, i, j);
if (_cells[i * _cellsY + j] == nullptr) {
// This is an uninitialized cell
@@ -149,8 +151,8 @@ void BoxGrid::assignCells(OccluderSource & /*source*/,
void BoxGrid::distributePolygons(OccluderSource &source)
{
- unsigned long nFaces = 0;
- unsigned long nKeptFaces = 0;
+ ulong nFaces = 0;
+ ulong nKeptFaces = 0;
for (source.begin(); source.isValid(); source.next()) {
OccluderData *occluder = nullptr;
@@ -186,15 +188,15 @@ void BoxGrid::reorganizeCells()
}
}
-void BoxGrid::getCellCoordinates(const Vec3r &point, unsigned &x, unsigned &y)
+void BoxGrid::getCellCoordinates(const Vec3r &point, uint &x, uint &y)
{
- x = min(_cellsX - 1, (unsigned)floor(max((double)0.0f, point[0] - _cellOrigin[0]) / _cellSize));
- y = min(_cellsY - 1, (unsigned)floor(max((double)0.0f, point[1] - _cellOrigin[1]) / _cellSize));
+ x = min(_cellsX - 1, uint(floor(max(double(0.0f), point[0] - _cellOrigin[0]) / _cellSize)));
+ y = min(_cellsY - 1, uint(floor(max(double(0.0f), point[1] - _cellOrigin[1]) / _cellSize)));
}
BoxGrid::Cell *BoxGrid::findCell(const Vec3r &point)
{
- unsigned int x, y;
+ uint x, y;
getCellCoordinates(point, x, y);
return _cells[x * _cellsY + y];
}
diff --git a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
index 8ae6bec2fb2..c1afb6de881 100644
--- a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
+++ b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
@@ -9,6 +9,8 @@
#include "../geometry/GridHelpers.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
@@ -56,7 +58,7 @@ bool CulledOccluderSource::next()
void CulledOccluderSource::getOccluderProscenium(real proscenium[4])
{
- for (unsigned int i = 0; i < 4; ++i) {
+ for (uint i = 0; i < 4; ++i) {
proscenium[i] = gridSpaceOccluderProscenium[i];
}
}
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
index cd36e4b0fe9..b7e805f8767 100644
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
@@ -12,6 +12,8 @@
#include "../geometry/GeomUtils.h"
#include "../geometry/normal_cycle.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
@@ -318,8 +320,8 @@ void FEdgeXDetector::ProcessSilhouetteEdge(WXEdge *iEdge)
WXFace *fA = (WXFace *)iEdge->GetaOEdge()->GetaFace();
WXFace *fB = (WXFace *)iEdge->GetaOEdge()->GetbFace();
- if ((fA->front()) ^
- (fB->front())) { // fA->visible XOR fB->visible (true if one is 0 and the other is 1)
+ if (fA->front() ^
+ fB->front()) { // fA->visible XOR fB->visible (true if one is 0 and the other is 1)
// The only edges we want to set as silhouette edges in this way are the ones with 2 different
// normals for 1 vertex for these two faces
//--------------------
@@ -420,8 +422,8 @@ void FEdgeXDetector::ProcessRidgeFace(WXFace *iFace)
WXFaceLayer *flayer = new WXFaceLayer(iFace, Nature::RIDGE | Nature::VALLEY, false);
iFace->AddSmoothLayer(flayer);
- unsigned int numVertices = iFace->numberOfVertices();
- for (unsigned int i = 0; i < numVertices; ++i) {
+ uint numVertices = iFace->numberOfVertices();
+ for (uint i = 0; i < numVertices; ++i) {
WVertex *wv = iFace->GetVertex(i);
WXVertex *wxv = dynamic_cast<WXVertex *>(wv);
flayer->PushDotP(wxv->curvatures()->K1);
@@ -570,8 +572,8 @@ void FEdgeXDetector::ProcessSuggestiveContourFace(WXFace *iFace)
WXFaceLayer *faceLayer = new WXFaceLayer(iFace, Nature::SUGGESTIVE_CONTOUR, true);
iFace->AddSmoothLayer(faceLayer);
- unsigned int numVertices = iFace->numberOfVertices();
- for (unsigned int i = 0; i < numVertices; ++i) {
+ uint numVertices = iFace->numberOfVertices();
+ for (uint i = 0; i < numVertices; ++i) {
WVertex *wv = iFace->GetVertex(i);
WXVertex *wxv = dynamic_cast<WXVertex *>(wv);
faceLayer->PushDotP(wxv->curvatures()->Kr);
@@ -618,7 +620,7 @@ void FEdgeXDetector::postProcessSuggestiveContourFace(WXFace *iFace)
// Compute the derivative value at each vertex of the face, and add it in a vector.
vector<real> kr_derivatives;
- unsigned vertices_nb = iFace->numberOfVertices();
+ uint vertices_nb = iFace->numberOfVertices();
WXVertex *v, *opposite_vertex_a, *opposite_vertex_b;
WXFace *wxf;
WOEdge *opposite_edge;
@@ -626,8 +628,8 @@ void FEdgeXDetector::postProcessSuggestiveContourFace(WXFace *iFace)
GeomUtils::intersection_test res;
real kr(0), kr1(0), kr2(0), t;
- for (unsigned int i = 0; i < vertices_nb; ++i) {
- v = (WXVertex *)(iFace->GetVertex(i));
+ for (uint i = 0; i < vertices_nb; ++i) {
+ v = (WXVertex *)iFace->GetVertex(i);
// v is a singular vertex, skip it.
if (v->isBoundary()) {
diff --git a/source/blender/freestyle/intern/view_map/Functions0D.cpp b/source/blender/freestyle/intern/view_map/Functions0D.cpp
index a461f368859..aaafc5c884a 100644
--- a/source/blender/freestyle/intern/view_map/Functions0D.cpp
+++ b/source/blender/freestyle/intern/view_map/Functions0D.cpp
@@ -8,6 +8,8 @@
#include "Functions0D.h"
#include "ViewMap.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
using namespace std;
@@ -105,14 +107,14 @@ void getOccludersF0D(Interface0DIterator &it, set<ViewShape *> &oOccluders)
occluder_container::const_iterator oitend = ve1->occluders_end();
for (; oit != oitend; ++oit) {
- oOccluders.insert((*oit));
+ oOccluders.insert(*oit);
}
if (ve2 != nullptr) {
oit = ve2->occluders_begin();
oitend = ve2->occluders_end();
for (; oit != oitend; ++oit) {
- oOccluders.insert((*oit));
+ oOccluders.insert(*oit);
}
}
}
@@ -202,12 +204,12 @@ int Curvature2DAngleF0D::operator()(Interface0DIterator &iter)
{
Interface0DIterator tmp1 = iter, tmp2 = iter;
++tmp2;
- unsigned count = 1;
- while ((!tmp1.isBegin()) && (count < 3)) {
+ uint count = 1;
+ while (!tmp1.isBegin() && (count < 3)) {
--tmp1;
++count;
}
- while ((!tmp2.isEnd()) && (count < 3)) {
+ while (!tmp2.isEnd() && (count < 3)) {
++tmp2;
++count;
}
@@ -319,7 +321,7 @@ int QuantitativeInvisibilityF0D::operator()(Interface0DIterator &iter)
{
ViewEdge *ve1, *ve2;
getViewEdges(iter, ve1, ve2);
- unsigned int qi1, qi2;
+ uint qi1, qi2;
qi1 = ve1->qi();
if (ve2 != nullptr) {
qi2 = ve2->qi();
@@ -355,7 +357,7 @@ int GetOccludersF0D::operator()(Interface0DIterator &iter)
// vsOccluders.insert(vsOccluders.begin(), occluders.begin(), occluders.end());
for (set<ViewShape *>::iterator it = occluders.begin(), itend = occluders.end(); it != itend;
++it) {
- result.push_back((*it));
+ result.push_back(*it);
}
return 0;
}
diff --git a/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp b/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp
index f5a6a5ed5a9..40fa8387637 100644
--- a/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp
+++ b/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp
@@ -7,10 +7,12 @@
#include "HeuristicGridDensityProviderFactory.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
HeuristicGridDensityProviderFactory::HeuristicGridDensityProviderFactory(real sizeFactor,
- unsigned numFaces)
+ uint numFaces)
: sizeFactor(sizeFactor), numFaces(numFaces)
{
}
diff --git a/source/blender/freestyle/intern/view_map/Interface0D.cpp b/source/blender/freestyle/intern/view_map/Interface0D.cpp
index 8c5e762d147..a7e767cc551 100644
--- a/source/blender/freestyle/intern/view_map/Interface0D.cpp
+++ b/source/blender/freestyle/intern/view_map/Interface0D.cpp
@@ -62,7 +62,7 @@ Geometry::Vec2r Interface0D::getPoint2D() const
return 0;
}
-FEdge *Interface0D::getFEdge(Interface0D &UNUSED(element))
+FEdge *Interface0D::getFEdge(Interface0D & /*element*/)
{
PyErr_SetString(PyExc_TypeError, "method getFEdge() not properly overridden");
return nullptr;
diff --git a/source/blender/freestyle/intern/view_map/OccluderSource.cpp b/source/blender/freestyle/intern/view_map/OccluderSource.cpp
index 378b017b504..7ac5de9abbc 100644
--- a/source/blender/freestyle/intern/view_map/OccluderSource.cpp
+++ b/source/blender/freestyle/intern/view_map/OccluderSource.cpp
@@ -9,6 +9,8 @@
#include "OccluderSource.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
@@ -114,7 +116,7 @@ void OccluderSource::getOccluderProscenium(real proscenium[4])
real OccluderSource::averageOccluderArea()
{
real area = 0.0;
- unsigned numFaces = 0;
+ uint numFaces = 0;
for (begin(); isValid(); next()) {
Vec3r min, max;
cachedPolygon.getBBox(min, max);
diff --git a/source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp b/source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp
index 0fde521d315..af6924eea6e 100644
--- a/source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp
+++ b/source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp
@@ -7,13 +7,15 @@
#include "Pow23GridDensityProvider.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source,
const real proscenium[4],
- unsigned numFaces)
+ uint numFaces)
: GridDensityProvider(source), numFaces(numFaces)
{
initialize(proscenium);
@@ -22,7 +24,7 @@ Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source,
Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source,
const BBox<Vec3r> &bbox,
const GridHelpers::Transform &transform,
- unsigned numFaces)
+ uint numFaces)
: GridDensityProvider(source), numFaces(numFaces)
{
real proscenium[4];
@@ -31,7 +33,7 @@ Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source,
initialize(proscenium);
}
-Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source, unsigned numFaces)
+Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source, uint numFaces)
: GridDensityProvider(source), numFaces(numFaces)
{
real proscenium[4];
@@ -75,7 +77,7 @@ void Pow23GridDensityProvider::initialize(const real proscenium[4])
_cellOrigin[1] = ((proscenium[2] + proscenium[3]) / 2.0) - (_cellsY / 2.0) * _cellSize;
}
-Pow23GridDensityProviderFactory::Pow23GridDensityProviderFactory(unsigned numFaces)
+Pow23GridDensityProviderFactory::Pow23GridDensityProviderFactory(uint numFaces)
: numFaces(numFaces)
{
}
diff --git a/source/blender/freestyle/intern/view_map/Silhouette.cpp b/source/blender/freestyle/intern/view_map/Silhouette.cpp
index 54e0626a7af..2398e82aca7 100644
--- a/source/blender/freestyle/intern/view_map/Silhouette.cpp
+++ b/source/blender/freestyle/intern/view_map/Silhouette.cpp
@@ -297,7 +297,7 @@ real FEdge::z_discontinuity() const
z_discontinuity_functor<SVertex> _functor;
Evaluate<SVertex, z_discontinuity_functor<SVertex>>(&_functor, iCombination, result);
#endif
- Vec3r middle((_VertexB->point3d() - _VertexA->point3d()));
+ Vec3r middle(_VertexB->point3d() - _VertexA->point3d());
middle /= 2;
Vec3r disc_vec(middle - _occludeeIntersection);
real res = disc_vec.norm() / bboxsize;
diff --git a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
index dfe6bfdd0cf..ce4c8fcd453 100644
--- a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
+++ b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
@@ -14,6 +14,8 @@
#include "../geometry/GeomUtils.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
using namespace std;
@@ -66,7 +68,7 @@ void SilhouetteGeomEngine::setTransform(const real iModelViewMatrix[4][4],
const int iViewport[4],
real iFocal)
{
- unsigned int i, j;
+ uint i, j;
_translation[0] = iModelViewMatrix[3][0];
_translation[1] = iModelViewMatrix[3][1];
_translation[2] = iModelViewMatrix[3][2];
@@ -88,7 +90,7 @@ void SilhouetteGeomEngine::setTransform(const real iModelViewMatrix[4][4],
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
_transform[i][j] = 0;
- for (unsigned int k = 0; k < 4; k++) {
+ for (uint k = 0; k < 4; k++) {
_transform[i][j] += _projectionMatrix[i][k] * _modelViewMatrix[k][j];
}
}
diff --git a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
index 2a7637eb350..bb4dbd17f70 100644
--- a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
+++ b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
@@ -10,6 +10,8 @@
#include "SphericalGrid.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
using namespace std;
@@ -124,7 +126,7 @@ void SphericalGrid::assignCells(OccluderSource & /*source*/,
++f) {
if ((*f)->isInImage()) {
Vec3r point = SphericalGrid::Transform::sphericalProjection((*f)->center3d());
- unsigned i, j;
+ uint i, j;
getCellCoordinates(point, i, j);
if (_cells[i * _cellsY + j] == nullptr) {
// This is an uninitialized cell
@@ -146,8 +148,8 @@ void SphericalGrid::assignCells(OccluderSource & /*source*/,
void SphericalGrid::distributePolygons(OccluderSource &source)
{
- unsigned long nFaces = 0;
- unsigned long nKeptFaces = 0;
+ ulong nFaces = 0;
+ ulong nKeptFaces = 0;
for (source.begin(); source.isValid(); source.next()) {
OccluderData *occluder = nullptr;
@@ -182,15 +184,15 @@ void SphericalGrid::reorganizeCells()
}
}
-void SphericalGrid::getCellCoordinates(const Vec3r &point, unsigned &x, unsigned &y)
+void SphericalGrid::getCellCoordinates(const Vec3r &point, uint &x, uint &y)
{
- x = min(_cellsX - 1, (unsigned)floor(max((double)0.0f, point[0] - _cellOrigin[0]) / _cellSize));
- y = min(_cellsY - 1, (unsigned)floor(max((double)0.0f, point[1] - _cellOrigin[1]) / _cellSize));
+ x = min(_cellsX - 1, uint(floor(max(double(0.0f), point[0] - _cellOrigin[0]) / _cellSize)));
+ y = min(_cellsY - 1, uint(floor(max(double(0.0f), point[1] - _cellOrigin[1]) / _cellSize)));
}
SphericalGrid::Cell *SphericalGrid::findCell(const Vec3r &point)
{
- unsigned x, y;
+ uint x, y;
getCellCoordinates(point, x, y);
return _cells[x * _cellsY + y];
}
diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
index 1211b55e8e1..20472599835 100644
--- a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
+++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
@@ -16,8 +16,10 @@
#include "../image/Image.h"
#include "../image/ImagePyramid.h"
-#include "BKE_global.h"
#include "BLI_math.h"
+#include "BLI_sys_types.h"
+
+#include "BKE_global.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -26,13 +28,13 @@ namespace Freestyle {
using namespace Geometry;
-SteerableViewMap::SteerableViewMap(unsigned int nbOrientations)
+SteerableViewMap::SteerableViewMap(uint nbOrientations)
{
_nbOrientations = nbOrientations;
- _bound = cos(M_PI / (float)_nbOrientations);
- for (unsigned int i = 0; i < _nbOrientations; ++i) {
- _directions.emplace_back(cos((float)i * M_PI / (float)_nbOrientations),
- sin((float)i * M_PI / (float)_nbOrientations));
+ _bound = cos(M_PI / float(_nbOrientations));
+ for (uint i = 0; i < _nbOrientations; ++i) {
+ _directions.emplace_back(cos(float(i) * M_PI / float(_nbOrientations)),
+ sin(float(i) * M_PI / float(_nbOrientations)));
}
Build();
}
@@ -47,7 +49,7 @@ void SteerableViewMap::Build()
SteerableViewMap::SteerableViewMap(const SteerableViewMap &iBrother)
{
_nbOrientations = iBrother._nbOrientations;
- unsigned int i;
+ uint i;
_bound = iBrother._bound;
_directions = iBrother._directions;
_mapping = iBrother._mapping;
@@ -66,7 +68,7 @@ SteerableViewMap::~SteerableViewMap()
void SteerableViewMap::Clear()
{
- unsigned int i;
+ uint i;
if (_imagesPyramids) {
for (i = 0; i <= _nbOrientations; ++i) {
if (_imagesPyramids[i]) {
@@ -77,8 +79,7 @@ void SteerableViewMap::Clear()
_imagesPyramids = nullptr;
}
if (!_mapping.empty()) {
- for (map<unsigned int, double *>::iterator m = _mapping.begin(), mend = _mapping.end();
- m != mend;
+ for (map<uint, double *>::iterator m = _mapping.begin(), mend = _mapping.end(); m != mend;
++m) {
delete[](*m).second;
}
@@ -92,7 +93,7 @@ void SteerableViewMap::Reset()
Build();
}
-double SteerableViewMap::ComputeWeight(const Vec2d &dir, unsigned i)
+double SteerableViewMap::ComputeWeight(const Vec2d &dir, uint i)
{
double dotp = fabs(dir * _directions[i]);
if (dotp < _bound) {
@@ -102,14 +103,14 @@ double SteerableViewMap::ComputeWeight(const Vec2d &dir, unsigned i)
dotp = 1.0;
}
- return cos((float)_nbOrientations / 2.0 * acos(dotp));
+ return cos(float(_nbOrientations) / 2.0 * acos(dotp));
}
double *SteerableViewMap::AddFEdge(FEdge *iFEdge)
{
- unsigned i;
- unsigned id = iFEdge->getId().getFirst();
- map<unsigned int, double *>::iterator o = _mapping.find(id);
+ uint i;
+ uint id = iFEdge->getId().getFirst();
+ map<uint, double *>::iterator o = _mapping.find(id);
if (o != _mapping.end()) {
return (*o).second;
}
@@ -132,7 +133,7 @@ double *SteerableViewMap::AddFEdge(FEdge *iFEdge)
return res;
}
-unsigned SteerableViewMap::getSVMNumber(Vec2f dir)
+uint SteerableViewMap::getSVMNumber(Vec2f dir)
{
// soc unsigned res = 0;
real norm = dir.norm();
@@ -141,8 +142,8 @@ unsigned SteerableViewMap::getSVMNumber(Vec2f dir)
}
dir /= norm;
double maxw = 0.0f;
- unsigned winner = _nbOrientations + 1;
- for (unsigned int i = 0; i < _nbOrientations; ++i) {
+ uint winner = _nbOrientations + 1;
+ for (uint i = 0; i < _nbOrientations; ++i) {
double w = ComputeWeight(dir, i);
if (w > maxw) {
maxw = w;
@@ -152,14 +153,14 @@ unsigned SteerableViewMap::getSVMNumber(Vec2f dir)
return winner;
}
-unsigned SteerableViewMap::getSVMNumber(unsigned id)
+uint SteerableViewMap::getSVMNumber(uint id)
{
- map<unsigned int, double *>::iterator o = _mapping.find(id);
+ map<uint, double *>::iterator o = _mapping.find(id);
if (o != _mapping.end()) {
double *wvalues = (*o).second;
double maxw = 0.0;
- unsigned winner = _nbOrientations + 1;
- for (unsigned i = 0; i < _nbOrientations; ++i) {
+ uint winner = _nbOrientations + 1;
+ for (uint i = 0; i < _nbOrientations; ++i) {
double w = wvalues[i];
if (w > maxw) {
maxw = w;
@@ -173,10 +174,10 @@ unsigned SteerableViewMap::getSVMNumber(unsigned id)
void SteerableViewMap::buildImagesPyramids(GrayImage **steerableBases,
bool copy,
- unsigned iNbLevels,
+ uint iNbLevels,
float iSigma)
{
- for (unsigned int i = 0; i <= _nbOrientations; ++i) {
+ for (uint i = 0; i <= _nbOrientations; ++i) {
ImagePyramid *svm = (_imagesPyramids)[i];
delete svm;
if (copy) {
@@ -189,7 +190,7 @@ void SteerableViewMap::buildImagesPyramids(GrayImage **steerableBases,
}
}
-float SteerableViewMap::readSteerableViewMapPixel(unsigned iOrientation, int iLevel, int x, int y)
+float SteerableViewMap::readSteerableViewMapPixel(uint iOrientation, int iLevel, int x, int y)
{
ImagePyramid *pyramid = _imagesPyramids[iOrientation];
if (!pyramid) {
@@ -215,7 +216,7 @@ float SteerableViewMap::readCompleteViewMapPixel(int iLevel, int x, int y)
return readSteerableViewMapPixel(_nbOrientations, iLevel, x, y);
}
-unsigned int SteerableViewMap::getNumberOfPyramidLevels() const
+uint SteerableViewMap::getNumberOfPyramidLevels() const
{
if (_imagesPyramids[0]) {
return _imagesPyramids[0]->getNumberOfLevels();
@@ -225,7 +226,7 @@ unsigned int SteerableViewMap::getNumberOfPyramidLevels() const
void SteerableViewMap::saveSteerableViewMap() const
{
- for (unsigned int i = 0; i <= _nbOrientations; ++i) {
+ for (uint i = 0; i <= _nbOrientations; ++i) {
if (_imagesPyramids[i] == nullptr) {
cerr << "SteerableViewMap warning: orientation " << i
<< " of steerable View Map whas not been computed yet" << endl;
@@ -247,7 +248,7 @@ void SteerableViewMap::saveSteerableViewMap() const
for (int y = 0; y < oh; ++y) { // soc
for (int x = 0; x < ow; ++x) { // soc
- int c = (int)(coeff * _imagesPyramids[i]->pixel(x, y, j));
+ int c = int(coeff * _imagesPyramids[i]->pixel(x, y, j));
if (c > 255) {
c = 255;
}
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
index 81e7abf6d5c..fcb157a4e60 100644
--- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
@@ -13,6 +13,8 @@
#include "../winged_edge/WXEdge.h"
+#include "BLI_sys_types.h"
+
using namespace std;
namespace Freestyle {
@@ -57,7 +59,7 @@ void ViewEdgeXBuilder::BuildViewEdges(WXShape *iWShape,
WXFace *wxf;
for (wf = wfaces.begin(), wfend = wfaces.end(); wf != wfend; wf++) {
wxf = dynamic_cast<WXFace *>(*wf);
- if (false == ((wxf))->hasSmoothEdges()) { // does it contain at least one smooth edge ?
+ if (false == (wxf)->hasSmoothEdges()) { // does it contain at least one smooth edge ?
continue;
}
// parse all smooth layers:
@@ -68,7 +70,7 @@ void ViewEdgeXBuilder::BuildViewEdges(WXShape *iWShape,
if (!(*sl)->hasSmoothEdge()) {
continue;
}
- if (stopSmoothViewEdge((*sl))) { // has it been parsed already ?
+ if (stopSmoothViewEdge(*sl)) { // has it been parsed already ?
continue;
}
// here we know that we're dealing with a face layer that has not been processed yet and that
@@ -128,7 +130,7 @@ ViewEdge *ViewEdgeXBuilder::BuildSmoothViewEdge(const OWXFaceLayer &iFaceLayer)
// bidirectional chaining.
// first direction
list<OWXFaceLayer> facesChain;
- unsigned size = 0;
+ uint size = 0;
while (!stopSmoothViewEdge(currentFace.fl)) {
facesChain.push_back(currentFace);
++size;
@@ -210,7 +212,7 @@ ViewEdge *ViewEdgeXBuilder::BuildSharpViewEdge(const OWXEdge &iWEdge)
ViewEdge *newVEdge = new ViewEdge;
newVEdge->setId(_currentViewId);
++_currentViewId;
- unsigned size = 0;
+ uint size = 0;
_pCurrentVShape->AddEdge(newVEdge);
@@ -350,7 +352,7 @@ OWXFaceLayer ViewEdgeXBuilder::FindNextFaceLayer(const OWXFaceLayer &iFaceLayer)
vector<WXFaceLayer *> sameNatureLayers;
nextFace->retrieveSmoothEdgesLayers(iFaceLayer.fl->nature(), sameNatureLayers);
// don't know how to deal with several edges of same nature on a single face
- if ((sameNatureLayers.empty()) || (sameNatureLayers.size() != 1)) {
+ if (sameNatureLayers.empty() || (sameNatureLayers.size() != 1)) {
return OWXFaceLayer(nullptr, true);
}
@@ -431,7 +433,7 @@ OWXFaceLayer ViewEdgeXBuilder::FindPreviousFaceLayer(const OWXFaceLayer &iFaceLa
vector<WXFaceLayer *> sameNatureLayers;
previousFace->retrieveSmoothEdgesLayers(iFaceLayer.fl->nature(), sameNatureLayers);
// don't know how to deal with several edges of same nature on a single face
- if ((sameNatureLayers.empty()) || (sameNatureLayers.size() != 1)) {
+ if (sameNatureLayers.empty() || (sameNatureLayers.size() != 1)) {
return OWXFaceLayer(nullptr, true);
}
@@ -685,26 +687,26 @@ FEdge *ViewEdgeXBuilder::BuildSharpFEdge(FEdge *feprevious, const OWXEdge &iwe)
// get the faces normals and the material indices
Vec3r normalA, normalB;
- unsigned matA(0), matB(0);
+ uint matA(0), matB(0);
bool faceMarkA = false, faceMarkB = false;
if (iwe.order) {
- normalB = (iwe.e->GetbFace()->GetNormal());
- matB = (iwe.e->GetbFace()->frs_materialIndex());
- faceMarkB = (iwe.e->GetbFace()->GetMark());
+ normalB = iwe.e->GetbFace()->GetNormal();
+ matB = iwe.e->GetbFace()->frs_materialIndex();
+ faceMarkB = iwe.e->GetbFace()->GetMark();
if (!(iwe.e->nature() & Nature::BORDER)) {
- normalA = (iwe.e->GetaFace()->GetNormal());
- matA = (iwe.e->GetaFace()->frs_materialIndex());
- faceMarkA = (iwe.e->GetaFace()->GetMark());
+ normalA = iwe.e->GetaFace()->GetNormal();
+ matA = iwe.e->GetaFace()->frs_materialIndex();
+ faceMarkA = iwe.e->GetaFace()->GetMark();
}
}
else {
- normalA = (iwe.e->GetbFace()->GetNormal());
- matA = (iwe.e->GetbFace()->frs_materialIndex());
- faceMarkA = (iwe.e->GetbFace()->GetMark());
+ normalA = iwe.e->GetbFace()->GetNormal();
+ matA = iwe.e->GetbFace()->frs_materialIndex();
+ faceMarkA = iwe.e->GetbFace()->GetMark();
if (!(iwe.e->nature() & Nature::BORDER)) {
- normalB = (iwe.e->GetaFace()->GetNormal());
- matB = (iwe.e->GetaFace()->frs_materialIndex());
- faceMarkB = (iwe.e->GetaFace()->GetMark());
+ normalB = iwe.e->GetaFace()->GetNormal();
+ matB = iwe.e->GetaFace()->frs_materialIndex();
+ faceMarkB = iwe.e->GetaFace()->GetMark();
}
}
// Creates the corresponding feature edge
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.cpp b/source/blender/freestyle/intern/view_map/ViewMap.cpp
index b26a833b32e..09432aa4ac7 100644
--- a/source/blender/freestyle/intern/view_map/ViewMap.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMap.cpp
@@ -13,6 +13,8 @@
#include "../geometry/GeomUtils.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
/**********************************/
@@ -73,7 +75,7 @@ void ViewMap::Clean()
}
}
-ViewShape *ViewMap::viewShape(unsigned id)
+ViewShape *ViewMap::viewShape(uint id)
{
int index = _shapeIdToIndex[id];
return _VShapes[index];
@@ -398,7 +400,7 @@ void TVertex::setBackEdgeB(ViewEdge *iBackEdgeB, bool incoming)
void TVertex::Replace(ViewEdge *iOld, ViewEdge *iNew)
{
- // theoritically, we only replace edges for which this
+ // theoretically, we only replace edges for which this
// view vertex is the B vertex
if ((iOld == _FrontEdgeA.first) && (_FrontEdgeA.first->B() == this)) {
_FrontEdgeA.first = iNew;
@@ -770,7 +772,7 @@ ViewShape::~ViewShape()
{
_Vertices.clear();
- if (!(_Edges.empty())) {
+ if (!_Edges.empty()) {
for (vector<ViewEdge *>::iterator e = _Edges.begin(), eend = _Edges.end(); e != eend; e++) {
delete (*e);
}
diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
index 5642a80e77f..9c2919b0ca8 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
@@ -24,6 +24,8 @@
#include "../winged_edge/WFillGrid.h"
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
@@ -73,7 +75,7 @@ static void findOccludee(FEdge *fe,
#endif
oface = occluders.getWFace();
Polygon3r *p = occluders.getCameraSpacePolygon();
- real d = -((p->getVertices())[0] * p->getNormal());
+ real d = -(p->getVertices()[0] * p->getNormal());
real t, t_u, t_v;
if (nullptr != face) {
@@ -286,7 +288,7 @@ static int computeVisibility(ViewMap *viewMap,
<< ", norm: " << p1.getNormal() << endl;
}
#else
- real d = -((p->getVertices())[0] * p->getNormal());
+ real d = -(p->getVertices()[0] * p->getNormal());
#endif
if (face) {
@@ -430,12 +432,12 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap,
int nSamples = 0;
vector<WFace *> wFaces;
WFace *wFace = nullptr;
- unsigned count = 0;
- unsigned count_step = (unsigned)ceil(0.01f * vedges.size());
- unsigned tmpQI = 0;
- unsigned qiClasses[256];
- unsigned maxIndex, maxCard;
- unsigned qiMajority;
+ uint count = 0;
+ uint count_step = uint(ceil(0.01f * vedges.size()));
+ uint tmpQI = 0;
+ uint qiClasses[256];
+ uint maxIndex, maxCard;
+ uint qiMajority;
for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) {
if (iRenderMonitor) {
if (iRenderMonitor->testBreak()) {
@@ -445,7 +447,7 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap,
stringstream ss;
ss << "Freestyle: Visibility computations " << (100 * count / vedges.size()) << "%";
iRenderMonitor->setInfo(ss.str());
- iRenderMonitor->progress((float)count / vedges.size());
+ iRenderMonitor->progress(float(count) / vedges.size());
}
count++;
}
@@ -582,7 +584,7 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap,
// ViewEdge
// qi --
// Find the minimum value that is >= the majority of the QI
- for (unsigned count = 0, i = 0; i < 256; ++i) {
+ for (uint count = 0, i = 0; i < 256; ++i) {
count += qiClasses[i];
if (count >= qiMajority) {
(*ve)->setQI(i);
@@ -595,7 +597,7 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap,
for (set<ViewShape *>::iterator o = foundOccluders.begin(), oend = foundOccluders.end();
o != oend;
++o) {
- (*ve)->AddOccluder((*o));
+ (*ve)->AddOccluder(*o);
}
#if LOGGING
if (_global.debug & G_DEBUG_FREESTYLE) {
@@ -607,7 +609,7 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap,
#endif
// occludee --
if (!wFaces.empty()) {
- if (wFaces.size() <= (float)nSamples / 2.0f) {
+ if (wFaces.size() <= float(nSamples) / 2.0f) {
(*ve)->setaShape(nullptr);
}
else {
@@ -623,7 +625,7 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap,
stringstream ss;
ss << "Freestyle: Visibility computations " << (100 * count / vedges.size()) << "%";
iRenderMonitor->setInfo(ss.str());
- iRenderMonitor->progress((float)count / vedges.size());
+ iRenderMonitor->progress(float(count) / vedges.size());
}
}
@@ -639,10 +641,10 @@ static void computeDetailedVisibility(ViewMap *ioViewMap,
int nSamples = 0;
vector<WFace *> wFaces;
WFace *wFace = nullptr;
- unsigned tmpQI = 0;
- unsigned qiClasses[256];
- unsigned maxIndex, maxCard;
- unsigned qiMajority;
+ uint tmpQI = 0;
+ uint qiClasses[256];
+ uint maxIndex, maxCard;
+ uint qiMajority;
for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) {
if (iRenderMonitor && iRenderMonitor->testBreak()) {
break;
@@ -786,7 +788,7 @@ static void computeDetailedVisibility(ViewMap *ioViewMap,
for (set<ViewShape *>::iterator o = foundOccluders.begin(), oend = foundOccluders.end();
o != oend;
++o) {
- (*ve)->AddOccluder((*o));
+ (*ve)->AddOccluder(*o);
}
#if LOGGING
if (_global.debug & G_DEBUG_FREESTYLE) {
@@ -796,7 +798,7 @@ static void computeDetailedVisibility(ViewMap *ioViewMap,
#endif
// occludee --
if (!wFaces.empty()) {
- if (wFaces.size() <= (float)nSamples / 2.0f) {
+ if (wFaces.size() <= float(nSamples) / 2.0f) {
(*ve)->setaShape(nullptr);
}
else {
@@ -816,13 +818,13 @@ static void computeFastVisibility(ViewMap *ioViewMap, G &grid, real epsilon)
vector<ViewEdge *> &vedges = ioViewMap->ViewEdges();
FEdge *fe, *festart;
- unsigned nSamples = 0;
+ uint nSamples = 0;
vector<WFace *> wFaces;
WFace *wFace = nullptr;
- unsigned tmpQI = 0;
- unsigned qiClasses[256];
- unsigned maxIndex, maxCard;
- unsigned qiMajority;
+ uint tmpQI = 0;
+ uint qiClasses[256];
+ uint maxIndex, maxCard;
+ uint qiMajority;
bool even_test;
for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) {
// Find an edge to test
@@ -925,7 +927,7 @@ static void computeFastVisibility(ViewMap *ioViewMap, G &grid, real epsilon)
for (set<ViewShape *>::iterator o = foundOccluders.begin(), oend = foundOccluders.end();
o != oend;
++o) {
- (*ve)->AddOccluder((*o));
+ (*ve)->AddOccluder(*o);
}
// occludee --
@@ -950,7 +952,7 @@ static void computeVeryFastVisibility(ViewMap *ioViewMap, G &grid, real epsilon)
vector<ViewEdge *> &vedges = ioViewMap->ViewEdges();
FEdge *fe;
- unsigned qi = 0;
+ uint qi = 0;
WFace *wFace = nullptr;
for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) {
@@ -1003,11 +1005,11 @@ static void computeVeryFastVisibility(ViewMap *ioViewMap, G &grid, real epsilon)
}
}
-void ViewMapBuilder::BuildGrid(WingedEdge &we, const BBox<Vec3r> &bbox, unsigned int sceneNumFaces)
+void ViewMapBuilder::BuildGrid(WingedEdge &we, const BBox<Vec3r> &bbox, uint sceneNumFaces)
{
_Grid->clear();
Vec3r size;
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
size[i] = fabs(bbox.getMax()[i] - bbox.getMin()[i]);
// let make the grid 1/10 bigger to avoid numerical errors while computing triangles/cells
// intersections.
@@ -1032,7 +1034,7 @@ ViewMap *ViewMapBuilder::BuildViewMap(WingedEdge &we,
visibility_algo iAlgo,
real epsilon,
const BBox<Vec3r> &bbox,
- unsigned int sceneNumFaces)
+ uint sceneNumFaces)
{
_ViewMap = new ViewMap;
_currentId = 1;
@@ -1289,7 +1291,7 @@ void ViewMapBuilder::computeCusps(ViewMap *ioViewMap)
if (_pRenderMonitor && _pRenderMonitor->testBreak()) {
break;
}
- if ((!((*ve)->getNature() & Nature::SILHOUETTE)) || (!((*ve)->fedgeA()->isSmooth()))) {
+ if (!((*ve)->getNature() & Nature::SILHOUETTE) || !(*ve)->fedgeA()->isSmooth()) {
continue;
}
FEdge *fe = (*ve)->fedgeA();
@@ -1435,7 +1437,7 @@ void ViewMapBuilder::ComputeDetailedVisibility(ViewMap *ioViewMap,
void ViewMapBuilder::ComputeEdgesVisibility(ViewMap *ioViewMap,
WingedEdge &we,
const BBox<Vec3r> &bbox,
- unsigned int sceneNumFaces,
+ uint sceneNumFaces,
visibility_algo iAlgo,
real epsilon)
{
@@ -1531,19 +1533,19 @@ void ViewMapBuilder::ComputeEdgesVisibility(ViewMap *ioViewMap,
}
}
-static const unsigned gProgressBarMaxSteps = 10;
-static const unsigned gProgressBarMinSize = 2000;
+static const uint gProgressBarMaxSteps = 10;
+static const uint gProgressBarMinSize = 2000;
void ViewMapBuilder::ComputeRayCastingVisibility(ViewMap *ioViewMap, real epsilon)
{
vector<ViewEdge *> &vedges = ioViewMap->ViewEdges();
bool progressBarDisplay = false;
- unsigned progressBarStep = 0;
- unsigned vEdgesSize = vedges.size();
- unsigned fEdgesSize = ioViewMap->FEdges().size();
+ uint progressBarStep = 0;
+ uint vEdgesSize = vedges.size();
+ uint fEdgesSize = ioViewMap->FEdges().size();
if (_pProgressBar != nullptr && fEdgesSize > gProgressBarMinSize) {
- unsigned progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize);
+ uint progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize);
progressBarStep = vEdgesSize / progressBarSteps;
_pProgressBar->reset();
_pProgressBar->setLabelText("Computing Ray casting Visibility");
@@ -1552,16 +1554,16 @@ void ViewMapBuilder::ComputeRayCastingVisibility(ViewMap *ioViewMap, real epsilo
progressBarDisplay = true;
}
- unsigned counter = progressBarStep;
+ uint counter = progressBarStep;
FEdge *fe, *festart;
int nSamples = 0;
vector<Polygon3r *> aFaces;
Polygon3r *aFace = nullptr;
- unsigned tmpQI = 0;
- unsigned qiClasses[256];
- unsigned maxIndex, maxCard;
- unsigned qiMajority;
- static unsigned timestamp = 1;
+ uint tmpQI = 0;
+ uint qiClasses[256];
+ uint maxIndex, maxCard;
+ uint qiMajority;
+ static uint timestamp = 1;
for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) {
if (_pRenderMonitor && _pRenderMonitor->testBreak()) {
break;
@@ -1658,7 +1660,7 @@ void ViewMapBuilder::ComputeRayCastingVisibility(ViewMap *ioViewMap, real epsilo
// occluders --
for (set<ViewShape *>::iterator o = occluders.begin(), oend = occluders.end(); o != oend;
++o) {
- (*ve)->AddOccluder((*o));
+ (*ve)->AddOccluder(*o);
}
#if LOGGING
if (_global.debug & G_DEBUG_FREESTYLE) {
@@ -1668,7 +1670,7 @@ void ViewMapBuilder::ComputeRayCastingVisibility(ViewMap *ioViewMap, real epsilo
#endif
// occludee --
if (!aFaces.empty()) {
- if (aFaces.size() <= (float)nSamples / 2.0f) {
+ if (aFaces.size() <= float(nSamples) / 2.0f) {
(*ve)->setaShape(nullptr);
}
else {
@@ -1695,12 +1697,12 @@ void ViewMapBuilder::ComputeFastRayCastingVisibility(ViewMap *ioViewMap, real ep
{
vector<ViewEdge *> &vedges = ioViewMap->ViewEdges();
bool progressBarDisplay = false;
- unsigned progressBarStep = 0;
- unsigned vEdgesSize = vedges.size();
- unsigned fEdgesSize = ioViewMap->FEdges().size();
+ uint progressBarStep = 0;
+ uint vEdgesSize = vedges.size();
+ uint fEdgesSize = ioViewMap->FEdges().size();
if (_pProgressBar != nullptr && fEdgesSize > gProgressBarMinSize) {
- unsigned progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize);
+ uint progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize);
progressBarStep = vEdgesSize / progressBarSteps;
_pProgressBar->reset();
_pProgressBar->setLabelText("Computing Ray casting Visibility");
@@ -1709,16 +1711,16 @@ void ViewMapBuilder::ComputeFastRayCastingVisibility(ViewMap *ioViewMap, real ep
progressBarDisplay = true;
}
- unsigned counter = progressBarStep;
+ uint counter = progressBarStep;
FEdge *fe, *festart;
- unsigned nSamples = 0;
+ uint nSamples = 0;
vector<Polygon3r *> aFaces;
Polygon3r *aFace = nullptr;
- unsigned tmpQI = 0;
- unsigned qiClasses[256];
- unsigned maxIndex, maxCard;
- unsigned qiMajority;
- static unsigned timestamp = 1;
+ uint tmpQI = 0;
+ uint qiClasses[256];
+ uint maxIndex, maxCard;
+ uint qiMajority;
+ static uint timestamp = 1;
bool even_test;
for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) {
if (_pRenderMonitor && _pRenderMonitor->testBreak()) {
@@ -1828,12 +1830,12 @@ void ViewMapBuilder::ComputeVeryFastRayCastingVisibility(ViewMap *ioViewMap, rea
{
vector<ViewEdge *> &vedges = ioViewMap->ViewEdges();
bool progressBarDisplay = false;
- unsigned progressBarStep = 0;
- unsigned vEdgesSize = vedges.size();
- unsigned fEdgesSize = ioViewMap->FEdges().size();
+ uint progressBarStep = 0;
+ uint vEdgesSize = vedges.size();
+ uint fEdgesSize = ioViewMap->FEdges().size();
if (_pProgressBar != nullptr && fEdgesSize > gProgressBarMinSize) {
- unsigned progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize);
+ uint progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize);
progressBarStep = vEdgesSize / progressBarSteps;
_pProgressBar->reset();
_pProgressBar->setLabelText("Computing Ray casting Visibility");
@@ -1842,11 +1844,11 @@ void ViewMapBuilder::ComputeVeryFastRayCastingVisibility(ViewMap *ioViewMap, rea
progressBarDisplay = true;
}
- unsigned counter = progressBarStep;
+ uint counter = progressBarStep;
FEdge *fe;
- unsigned qi = 0;
+ uint qi = 0;
Polygon3r *aFace = nullptr;
- static unsigned timestamp = 1;
+ static uint timestamp = 1;
for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) {
if (_pRenderMonitor && _pRenderMonitor->testBreak()) {
break;
@@ -1882,7 +1884,7 @@ void ViewMapBuilder::FindOccludee(FEdge *fe,
Grid *iGrid,
real epsilon,
Polygon3r **oaPolygon,
- unsigned timestamp,
+ uint timestamp,
Vec3r &u,
Vec3r &A,
Vec3r &origin,
@@ -1916,7 +1918,7 @@ void ViewMapBuilder::FindOccludee(FEdge *fe,
//-------------------------------------------------------------
// first let us compute the plane equation.
oface = (WFace *)(*p)->userdata;
- Vec3r v1(((*p)->getVertices())[0]);
+ Vec3r v1((*p)->getVertices()[0]);
Vec3r normal((*p)->getNormal());
real d = -(v1 * normal);
real t, t_u, t_v;
@@ -1986,7 +1988,7 @@ void ViewMapBuilder::FindOccludee(FEdge *fe,
}
void ViewMapBuilder::FindOccludee(
- FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, unsigned timestamp)
+ FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, uint timestamp)
{
OccludersSet occluders;
@@ -2030,7 +2032,7 @@ int ViewMapBuilder::ComputeRayCastingVisibility(FEdge *fe,
real epsilon,
set<ViewShape *> &oOccluders,
Polygon3r **oaPolygon,
- unsigned timestamp)
+ uint timestamp)
{
OccludersSet occluders;
int qi = 0;
@@ -2115,7 +2117,7 @@ int ViewMapBuilder::ComputeRayCastingVisibility(FEdge *fe,
<< "\t\t\tand ray " << vp << " * " << u << " (center " << center << ")" << endl;
}
#endif
- Vec3r v1(((*p)->getVertices())[0]);
+ Vec3r v1((*p)->getVertices()[0]);
Vec3r normal((*p)->getNormal());
real d = -(v1 * normal);
real t, t_u, t_v;
@@ -2270,7 +2272,7 @@ struct less_SVertex2D {
{
Vec3r A = x->point2D();
Vec3r B = y->point2D();
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
if (fabs(A[i] - B[i]) < epsilon) {
continue;
}
@@ -2313,8 +2315,8 @@ struct silhouette_binary_rule : public binary_rule<segment, segment> {
FEdge *f1 = s1.edge();
FEdge *f2 = s2.edge();
- if ((!(((f1)->getNature() & Nature::SILHOUETTE) || ((f1)->getNature() & Nature::BORDER))) &&
- (!(((f2)->getNature() & Nature::SILHOUETTE) || ((f2)->getNature() & Nature::BORDER)))) {
+ if (!(((f1)->getNature() & Nature::SILHOUETTE) || ((f1)->getNature() & Nature::BORDER)) &&
+ !(((f2)->getNature() & Nature::SILHOUETTE) || ((f2)->getNature() & Nature::BORDER))) {
return false;
}
@@ -2326,8 +2328,8 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi
{
vector<SVertex *> &svertices = ioViewMap->SVertices();
bool progressBarDisplay = false;
- unsigned sVerticesSize = svertices.size();
- unsigned fEdgesSize = ioViewMap->FEdges().size();
+ uint sVerticesSize = svertices.size();
+ uint fEdgesSize = ioViewMap->FEdges().size();
#if 0
if (_global.debug & G_DEBUG_FREESTYLE) {
ViewMap::fedges_container &fedges = ioViewMap->FEdges();
@@ -2338,10 +2340,10 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi
}
}
#endif
- unsigned progressBarStep = 0;
+ uint progressBarStep = 0;
if (_pProgressBar != nullptr && fEdgesSize > gProgressBarMinSize) {
- unsigned progressBarSteps = min(gProgressBarMaxSteps, sVerticesSize);
+ uint progressBarSteps = min(gProgressBarMaxSteps, sVerticesSize);
progressBarStep = sVerticesSize / progressBarSteps;
_pProgressBar->reset();
_pProgressBar->setLabelText("Computing Sweep Line Intersections");
@@ -2350,7 +2352,7 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi
progressBarDisplay = true;
}
- unsigned counter = progressBarStep;
+ uint counter = progressBarStep;
sort(svertices.begin(), svertices.end(), less_SVertex2D(epsilon));
@@ -2500,8 +2502,8 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi
progressBarStep = 0;
if (progressBarDisplay) {
- unsigned iEdgesSize = iedges.size();
- unsigned progressBarSteps = min(gProgressBarMaxSteps, iEdgesSize);
+ uint iEdgesSize = iedges.size();
+ uint progressBarSteps = min(gProgressBarMaxSteps, iEdgesSize);
progressBarStep = iEdgesSize / progressBarSteps;
_pProgressBar->reset();
_pProgressBar->setLabelText("Splitting intersected edges");
diff --git a/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp b/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp
index 75b716ee9da..86c264892e0 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp
@@ -19,7 +19,7 @@ NodeGroup *ViewMapTesselator::Tesselate(ViewMap *iViewMap)
return Tesselate(viewedges.begin(), viewedges.end());
}
-NodeGroup *ViewMapTesselator::Tesselate(WShape *UNUSED(iWShape))
+NodeGroup *ViewMapTesselator::Tesselate(WShape * /*iWShape*/)
{
return nullptr;
}
diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.cpp b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
index 9086593a945..36c06fde78e 100644
--- a/source/blender/freestyle/intern/winged_edge/Curvature.cpp
+++ b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
@@ -38,7 +38,7 @@ static bool angle_obtuse(WVertex *v, WFace *f)
// FIXME
// WVvertex is useless but kept for history reasons
-static bool triangle_obtuse(WVertex *UNUSED(v), WFace *f)
+static bool triangle_obtuse(WVertex * /*v*/, WFace *f)
{
bool b = false;
for (int i = 0; i < 3; i++) {
@@ -80,7 +80,7 @@ static real angle_from_cotan(WVertex *vo, WVertex *v1, WVertex *v2)
/* NOTE(Ray Jones): I assume this is what they mean by using #atan2. */
/* tan = denom/udotv = y/x (see man page for atan2) */
- return (fabs(atan2(denom, udotv)));
+ return fabs(atan2(denom, udotv));
}
bool gts_vertex_mean_curvature_normal(WVertex *v, Vec3r &Kh)
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.cpp b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
index 8b9388caa86..3082988bd36 100644
--- a/source/blender/freestyle/intern/winged_edge/WEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
@@ -9,6 +9,8 @@
#include "WEdge.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
/** Temporary structures */
@@ -451,7 +453,7 @@ WShape *WFace::getShape()
* *
**********************************/
-unsigned WShape::_SceneCurrentId = 0;
+uint WShape::_SceneCurrentId = 0;
WShape *WShape::duplicate()
{
@@ -500,7 +502,7 @@ WShape::WShape(WShape &iBrother)
for (v = _VertexList.begin(); v != vend; ++v) {
const vector<WEdge *> &vedgeList = (*v)->GetEdges();
vector<WEdge *> newvedgelist;
- unsigned int i;
+ uint i;
for (i = 0; i < vedgeList.size(); i++) {
WEdge *current = vedgeList[i];
edgedata *currentvedata = (edgedata *)current->userdata;
@@ -536,11 +538,11 @@ WShape::WShape(WShape &iBrother)
fend = _FaceList.end();
for (f = _FaceList.begin(); f != fend; ++f) {
- unsigned int i;
+ uint i;
const vector<WOEdge *> &oedgeList = (*f)->getEdgeList();
vector<WOEdge *> newoedgelist;
- unsigned int n = oedgeList.size();
+ uint n = oedgeList.size();
for (i = 0; i < n; i++) {
WOEdge *current = oedgeList[i];
oedgedata *currentoedata = (oedgedata *)current->userdata;
@@ -585,7 +587,7 @@ WShape::WShape(WShape &iBrother)
WFace *WShape::MakeFace(vector<WVertex *> &iVertexList,
vector<bool> &iFaceEdgeMarksList,
- unsigned iMaterial)
+ uint iMaterial)
{
// allocate the new face
WFace *face = instanciateFace();
@@ -601,7 +603,7 @@ WFace *WShape::MakeFace(vector<WVertex *> &iVertexList,
vector<Vec3f> &iNormalsList,
vector<Vec2f> &iTexCoordsList,
vector<bool> &iFaceEdgeMarksList,
- unsigned iMaterial)
+ uint iMaterial)
{
// allocate the new face
WFace *face = MakeFace(iVertexList, iFaceEdgeMarksList, iMaterial);
@@ -620,7 +622,7 @@ WFace *WShape::MakeFace(vector<WVertex *> &iVertexList,
WFace *WShape::MakeFace(vector<WVertex *> &iVertexList,
vector<bool> &iFaceEdgeMarksList,
- unsigned iMaterial,
+ uint iMaterial,
WFace *face)
{
int id = _FaceList.size();
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
index b18d232dbbe..6838060b44e 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
@@ -6,6 +6,9 @@
*/
#include "WXEdge.h"
+
+#include "BLI_sys_types.h"
+
#include "BKE_global.h"
namespace Freestyle {
@@ -18,7 +21,7 @@ namespace Freestyle {
* *
**********************************/
-unsigned int WXFaceLayer::Get0VertexIndex() const
+uint WXFaceLayer::Get0VertexIndex() const
{
int i = 0;
int nEdges = _pWXFace->numberOfEdges();
@@ -29,7 +32,7 @@ unsigned int WXFaceLayer::Get0VertexIndex() const
}
return -1;
}
-unsigned int WXFaceLayer::GetSmoothEdgeIndex() const
+uint WXFaceLayer::GetSmoothEdgeIndex() const
{
int i = 0;
int nEdges = _pWXFace->numberOfEdges();
@@ -64,7 +67,7 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge()
bool ok = false;
vector<int> cuspEdgesIndices;
int indexStart, indexEnd;
- unsigned nedges = _pWXFace->numberOfEdges();
+ uint nedges = _pWXFace->numberOfEdges();
if (_nNullDotP == nedges) {
_pSmoothEdge = nullptr;
return _pSmoothEdge;
@@ -118,8 +121,8 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge()
_pSmoothEdge = nullptr;
return nullptr;
}
- unsigned index0 = Get0VertexIndex(); // retrieve the 0 vertex index
- unsigned nedges = _pWXFace->numberOfEdges();
+ uint index0 = Get0VertexIndex(); // retrieve the 0 vertex index
+ uint nedges = _pWXFace->numberOfEdges();
if (_DotP[cuspEdgesIndices[0]] > 0.0f) {
woea = _pWXFace->GetOEdge(cuspEdgesIndices[0]);
woeb = _pWXFace->GetOEdge(index0);
@@ -243,7 +246,7 @@ void WXFace::ComputeCenter()
++wv) {
center += (*wv)->GetVertex();
}
- center /= (float)iVertexList.size();
+ center /= float(iVertexList.size());
setCenter(center);
}
@@ -257,7 +260,7 @@ void WXFace::ComputeCenter()
WFace *WXShape::MakeFace(vector<WVertex *> &iVertexList,
vector<bool> &iFaceEdgeMarksList,
- unsigned iMaterialIndex)
+ uint iMaterialIndex)
{
WFace *face = WShape::MakeFace(iVertexList, iFaceEdgeMarksList, iMaterialIndex);
if (!face) {
@@ -270,7 +273,7 @@ WFace *WXShape::MakeFace(vector<WVertex *> &iVertexList,
++wv) {
center += (*wv)->GetVertex();
}
- center /= (float)iVertexList.size();
+ center /= float(iVertexList.size());
((WXFace *)face)->setCenter(center);
return face;
@@ -280,7 +283,7 @@ WFace *WXShape::MakeFace(vector<WVertex *> &iVertexList,
vector<Vec3f> &iNormalsList,
vector<Vec2f> &iTexCoordsList,
vector<bool> &iFaceEdgeMarksList,
- unsigned iMaterialIndex)
+ uint iMaterialIndex)
{
WFace *face = WShape::MakeFace(
iVertexList, iNormalsList, iTexCoordsList, iFaceEdgeMarksList, iMaterialIndex);
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp b/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
index 3a5cdbc663c..e22de505472 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
@@ -9,6 +9,8 @@
#include "WXEdgeBuilder.h"
#include "WXEdge.h"
+#include "BLI_sys_types.h"
+
namespace Freestyle {
void WXEdgeBuilder::visitIndexedFaceSet(IndexedFaceSet &ifs)
@@ -27,10 +29,10 @@ void WXEdgeBuilder::visitIndexedFaceSet(IndexedFaceSet &ifs)
// ifs.setId(shape->GetId());
}
-void WXEdgeBuilder::buildWVertices(WShape &shape, const float *vertices, unsigned vsize)
+void WXEdgeBuilder::buildWVertices(WShape &shape, const float *vertices, uint vsize)
{
WXVertex *vertex;
- for (unsigned int i = 0; i < vsize; i += 3) {
+ for (uint i = 0; i < vsize; i += 3) {
vertex = new WXVertex(Vec3f(vertices[i], vertices[i + 1], vertices[i + 2]));
vertex->setId(i / 3);
shape.AddVertex(vertex);
diff --git a/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp b/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp
index 0a3ab97717b..ce6054830f3 100644
--- a/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp
@@ -14,6 +14,8 @@
#include "../scene_graph/NodeShape.h"
+#include "BLI_sys_types.h"
+
using namespace std;
namespace Freestyle {
@@ -35,7 +37,7 @@ void WingedEdgeBuilder::visitIndexedFaceSet(IndexedFaceSet &ifs)
void WingedEdgeBuilder::visitNodeShape(NodeShape &ns)
{
// Sets the current material to iShapeode->material:
- _current_frs_material = &(ns.frs_material());
+ _current_frs_material = &ns.frs_material();
}
void WingedEdgeBuilder::visitNodeTransform(NodeTransform &tn)
@@ -50,7 +52,7 @@ void WingedEdgeBuilder::visitNodeTransform(NodeTransform &tn)
_current_matrix = new_matrix;
}
-void WingedEdgeBuilder::visitNodeTransformAfter(NodeTransform &UNUSED(transform))
+void WingedEdgeBuilder::visitNodeTransformAfter(NodeTransform & /*transform*/)
{
delete _current_matrix;
@@ -65,8 +67,8 @@ void WingedEdgeBuilder::visitNodeTransformAfter(NodeTransform &UNUSED(transform)
bool WingedEdgeBuilder::buildWShape(WShape &shape, IndexedFaceSet &ifs)
{
- unsigned int vsize = ifs.vsize();
- unsigned int nsize = ifs.nsize();
+ uint vsize = ifs.vsize();
+ uint nsize = ifs.nsize();
// soc unused - unsigned tsize = ifs.tsize();
const float *vertices = ifs.vertices();
@@ -94,7 +96,7 @@ bool WingedEdgeBuilder::buildWShape(WShape &shape, IndexedFaceSet &ifs)
vector<FrsMaterial> frs_materials;
if (ifs.msize()) {
const FrsMaterial *const *mats = ifs.frs_materials();
- for (unsigned i = 0; i < ifs.msize(); ++i) {
+ for (uint i = 0; i < ifs.msize(); ++i) {
frs_materials.push_back(*(mats[i]));
}
shape.setFrsMaterials(frs_materials);
@@ -117,21 +119,21 @@ bool WingedEdgeBuilder::buildWShape(WShape &shape, IndexedFaceSet &ifs)
// create a WVertex for each vertex
buildWVertices(shape, new_vertices, vsize);
- const unsigned int *vindices = ifs.vindices();
- const unsigned int *nindices = ifs.nindices();
- const unsigned int *tindices = nullptr;
+ const uint *vindices = ifs.vindices();
+ const uint *nindices = ifs.nindices();
+ const uint *tindices = nullptr;
if (ifs.tsize()) {
tindices = ifs.tindices();
}
- const unsigned int *mindices = nullptr;
+ const uint *mindices = nullptr;
if (ifs.msize()) {
mindices = ifs.mindices();
}
- const unsigned int *numVertexPerFace = ifs.numVertexPerFaces();
- const unsigned int numfaces = ifs.numFaces();
+ const uint *numVertexPerFace = ifs.numVertexPerFaces();
+ const uint numfaces = ifs.numFaces();
- for (unsigned int index = 0; index < numfaces; index++) {
+ for (uint index = 0; index < numfaces; index++) {
switch (faceStyle[index]) {
case IndexedFaceSet::TRIANGLE_STRIP:
buildTriangleStrip(new_vertices,
@@ -228,10 +230,10 @@ bool WingedEdgeBuilder::buildWShape(WShape &shape, IndexedFaceSet &ifs)
return true;
}
-void WingedEdgeBuilder::buildWVertices(WShape &shape, const float *vertices, unsigned vsize)
+void WingedEdgeBuilder::buildWVertices(WShape &shape, const float *vertices, uint vsize)
{
WVertex *vertex;
- for (unsigned int i = 0; i < vsize; i += 3) {
+ for (uint i = 0; i < vsize; i += 3) {
vertex = new WVertex(Vec3f(vertices[i], vertices[i + 1], vertices[i + 2]));
vertex->setId(i / 3);
shape.AddVertex(vertex);
@@ -243,15 +245,15 @@ void WingedEdgeBuilder::buildTriangleStrip(const float * /*vertices*/,
vector<FrsMaterial> & /*iMaterials*/,
const float *texCoords,
const IndexedFaceSet::FaceEdgeMark *iFaceEdgeMarks,
- const unsigned *vindices,
- const unsigned *nindices,
- const unsigned *mindices,
- const unsigned *tindices,
- const unsigned nvertices)
+ const uint *vindices,
+ const uint *nindices,
+ const uint *mindices,
+ const uint *tindices,
+ const uint nvertices)
{
- unsigned nDoneVertices = 2; // number of vertices already treated
- unsigned nTriangle = 0; // number of the triangle currently being treated
- // int nVertex = 0; // vertex number
+ uint nDoneVertices = 2; /* Number of vertices already treated. */
+ uint nTriangle = 0; /* Number of the triangle currently being treated. */
+ // int nVertex = 0; /* Vertex number. */
WShape *currentShape = _current_wshape; // the current shape being built
vector<WVertex *> triangleVertices;
@@ -340,11 +342,11 @@ void WingedEdgeBuilder::buildTriangleFan(const float * /*vertices*/,
vector<FrsMaterial> & /*iMaterials*/,
const float * /*texCoords*/,
const IndexedFaceSet::FaceEdgeMark * /*iFaceEdgeMarks*/,
- const unsigned * /*vindices*/,
- const unsigned * /*nindices*/,
- const unsigned * /*mindices*/,
- const unsigned * /*tindices*/,
- const unsigned /*nvertices*/)
+ const uint * /*vindices*/,
+ const uint * /*nindices*/,
+ const uint * /*mindices*/,
+ const uint * /*tindices*/,
+ const uint /*nvertices*/)
{
// Nothing to be done
}
@@ -354,11 +356,11 @@ void WingedEdgeBuilder::buildTriangles(const float * /*vertices*/,
vector<FrsMaterial> & /*iMaterials*/,
const float *texCoords,
const IndexedFaceSet::FaceEdgeMark *iFaceEdgeMarks,
- const unsigned *vindices,
- const unsigned *nindices,
- const unsigned *mindices,
- const unsigned *tindices,
- const unsigned nvertices)
+ const uint *vindices,
+ const uint *nindices,
+ const uint *mindices,
+ const uint *tindices,
+ const uint nvertices)
{
WShape *currentShape = _current_wshape; // the current shape begin built
vector<WVertex *> triangleVertices;
@@ -367,7 +369,7 @@ void WingedEdgeBuilder::buildTriangles(const float * /*vertices*/,
vector<bool> triangleFaceEdgeMarks;
// Each triplet of vertices is considered as an independent triangle
- for (unsigned int i = 0; i < nvertices / 3; i++) {
+ for (uint i = 0; i < nvertices / 3; i++) {
triangleVertices.push_back(currentShape->getVertexList()[vindices[3 * i] / 3]);
triangleVertices.push_back(currentShape->getVertexList()[vindices[3 * i + 1] / 3]);
triangleVertices.push_back(currentShape->getVertexList()[vindices[3 * i + 2] / 3]);
@@ -405,17 +407,17 @@ void WingedEdgeBuilder::buildTriangles(const float * /*vertices*/,
}
void WingedEdgeBuilder::transformVertices(const float *vertices,
- unsigned vsize,
+ uint vsize,
const Matrix44r &transform,
float *res)
{
const float *v = vertices;
float *pv = res;
- for (unsigned int i = 0; i < vsize / 3; i++) {
+ for (uint i = 0; i < vsize / 3; i++) {
HVec3r hv_tmp(v[0], v[1], v[2]);
HVec3r hv(transform * hv_tmp);
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
pv[j] = hv[j] / hv[3];
}
v += 3;
@@ -424,17 +426,17 @@ void WingedEdgeBuilder::transformVertices(const float *vertices,
}
void WingedEdgeBuilder::transformNormals(const float *normals,
- unsigned nsize,
+ uint nsize,
const Matrix44r &transform,
float *res)
{
const float *n = normals;
float *pn = res;
- for (unsigned int i = 0; i < nsize / 3; i++) {
+ for (uint i = 0; i < nsize / 3; i++) {
Vec3r hn(n[0], n[1], n[2]);
hn = GeomUtils::rotateVector(transform, hn);
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
pn[j] = hn[j];
}
n += 3;