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Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/CMakeLists.txt1
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp2
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp40
-rw-r--r--source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp9
-rw-r--r--source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h15
5 files changed, 19 insertions, 48 deletions
diff --git a/source/blender/freestyle/CMakeLists.txt b/source/blender/freestyle/CMakeLists.txt
index f6b7efe978c..1ae4211aa23 100644
--- a/source/blender/freestyle/CMakeLists.txt
+++ b/source/blender/freestyle/CMakeLists.txt
@@ -557,6 +557,7 @@ set(INC
../blenkernel
../blenlib
../blentranslation
+ ../depsgraph
../imbuf
../makesdna
../makesrna
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index 1f5e2b63bfa..35ac3171987 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -105,8 +105,6 @@ NodeGroup *BlenderFileLoader::Load()
cnt++;
}
- if (!(obi->lay & _srl->lay))
- continue;
char *name = obi->ob->id.name;
//printf("%c%c:%s\n", name[0], name[1], name+2);
//print_m4("obi->mat", obi->mat);
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 9c478c203e7..322acd9966c 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -43,8 +43,8 @@ extern "C" {
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
+#include "BKE_collection.h"
#include "BKE_customdata.h"
-#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_library.h" /* free_libblock */
#include "BKE_material.h"
@@ -59,6 +59,9 @@ extern "C" {
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
#include "RE_pipeline.h"
#include "render_types.h"
@@ -127,8 +130,8 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
BKE_scene_set_background(freestyle_bmain, freestyle_scene);
// Camera
- Object *object_camera = BKE_object_add(freestyle_bmain, freestyle_scene, OB_CAMERA, NULL);
- DAG_relations_tag_update(freestyle_bmain);
+ Object *object_camera = BKE_object_add(freestyle_bmain, freestyle_scene, (SceneLayer *)freestyle_scene->render_layers.first, OB_CAMERA, NULL);
+ DEG_relations_tag_update(freestyle_bmain);
Camera *camera = (Camera *)object_camera->data;
camera->type = CAM_ORTHO;
@@ -166,7 +169,7 @@ BlenderStrokeRenderer::~BlenderStrokeRenderer()
// compositor has finished.
// release objects and data blocks
- for (Base *b = (Base *)freestyle_scene->base.first; b; b = b->next) {
+ for (Base *b = (Base *)((SceneLayer *)(freestyle_scene->render_layers.first))->object_bases.first; b; b = b->next) {
Object *ob = b->object;
void *data = ob->data;
char *name = ob->id.name;
@@ -189,7 +192,6 @@ BlenderStrokeRenderer::~BlenderStrokeRenderer()
cerr << "Warning: unexpected object in the scene: " << name[0] << name[1] << ":" << (name + 2) << endl;
}
}
- BLI_freelistN(&freestyle_scene->base);
// release materials
Link *lnk = (Link *)freestyle_bmain->mat.first;
@@ -510,7 +512,7 @@ void BlenderStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
// If still no material, create one
if (!has_mat) {
Material *ma = BKE_material_add(freestyle_bmain, "stroke_material");
- DAG_relations_tag_update(freestyle_bmain);
+ DEG_relations_tag_update(freestyle_bmain);
ma->mode |= MA_VERTEXCOLP;
ma->mode |= MA_TRANSP;
ma->mode |= MA_SHLESS;
@@ -674,8 +676,8 @@ int BlenderStrokeRenderer::get_stroke_count() const
void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex)
{
#if 0
- Object *object_mesh = BKE_object_add(freestyle_bmain, freestyle_scene, OB_MESH);
- DAG_relations_tag_update(freestyle_bmain);
+ Object *object_mesh = BKE_object_add(freestyle_bmain, freestyle_scene, (SceneLayer *)freestyle_scene->render_layers.first, OB_MESH);
+ DEG_relations_tag_update(freestyle_bmain);
#else
Object *object_mesh = NewMesh();
#endif
@@ -700,17 +702,13 @@ void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex)
if (hasTex) {
// First UV layer
- CustomData_add_layer_named(&mesh->pdata, CD_MTEXPOLY, CD_CALLOC, NULL, mesh->totpoly, uvNames[0]);
CustomData_add_layer_named(&mesh->ldata, CD_MLOOPUV, CD_CALLOC, NULL, mesh->totloop, uvNames[0]);
- CustomData_set_layer_active(&mesh->pdata, CD_MTEXPOLY, 0);
CustomData_set_layer_active(&mesh->ldata, CD_MLOOPUV, 0);
BKE_mesh_update_customdata_pointers(mesh, true);
loopsuv[0] = mesh->mloopuv;
// Second UV layer
- CustomData_add_layer_named(&mesh->pdata, CD_MTEXPOLY, CD_CALLOC, NULL, mesh->totpoly, uvNames[1]);
CustomData_add_layer_named(&mesh->ldata, CD_MLOOPUV, CD_CALLOC, NULL, mesh->totloop, uvNames[1]);
- CustomData_set_layer_active(&mesh->pdata, CD_MTEXPOLY, 1);
CustomData_set_layer_active(&mesh->ldata, CD_MLOOPUV, 1);
BKE_mesh_update_customdata_pointers(mesh, true);
loopsuv[1] = mesh->mloopuv;
@@ -922,7 +920,6 @@ void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex)
Object *BlenderStrokeRenderer::NewMesh() const
{
Object *ob;
- Base *base;
char name[MAX_ID_NAME];
unsigned int mesh_id = get_stroke_mesh_id();
@@ -932,16 +929,13 @@ Object *BlenderStrokeRenderer::NewMesh() const
ob->data = BKE_mesh_add(freestyle_bmain, name);
ob->lay = 1;
- base = BKE_scene_base_add(freestyle_scene, ob);
- DAG_relations_tag_update(freestyle_bmain);
-#if 0
- BKE_scene_base_deselect_all(scene);
- BKE_scene_base_select(scene, base);
-#else
- (void)base;
-#endif
+ SceneCollection *sc_master = BKE_collection_master(freestyle_scene);
+ BKE_collection_object_add(freestyle_scene, sc_master, ob);
+
+ BKE_scene_base_add(freestyle_scene, ob);
+ DEG_relations_tag_update(freestyle_bmain);
- DAG_id_tag_update_ex(freestyle_bmain, &ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
+ DEG_id_tag_update_ex(freestyle_bmain, &ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
return ob;
}
@@ -958,6 +952,8 @@ Render *BlenderStrokeRenderer::RenderScene(Render * /*re*/, bool render)
#endif
Render *freestyle_render = RE_NewSceneRender(freestyle_scene);
+ DEG_scene_relations_update(freestyle_bmain, freestyle_scene);
+ freestyle_render->depsgraph = freestyle_scene->depsgraph_legacy;
RE_RenderFreestyleStrokes(freestyle_render, freestyle_bmain, freestyle_scene,
render && get_stroke_count() > 0);
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
index 9c462bb6b2b..6f5491fc8ef 100644
--- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
+++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
@@ -51,7 +51,6 @@ IndexedFaceSet::IndexedFaceSet() : Rep()
_MISize = 0;
_TIndices = NULL;
_TISize = 0;
- _displayList = 0;
}
IndexedFaceSet::IndexedFaceSet(float *iVertices, unsigned iVSize, float *iNormals, unsigned iNSize,
@@ -150,8 +149,6 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices, unsigned iVSize, float *iNormal
_TISize = iTISize;
_TIndices = iTIndices;
}
-
- _displayList = 0;
}
IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet& iBrother) : Rep(iBrother)
@@ -215,8 +212,6 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet& iBrother) : Rep(iBrother)
_TIndices = new unsigned[_TISize];
memcpy(_TIndices, iBrother.tindices(), _TISize * sizeof(unsigned));
}
-
- _displayList = 0;
}
IndexedFaceSet::~IndexedFaceSet()
@@ -276,10 +271,6 @@ IndexedFaceSet::~IndexedFaceSet()
delete[] _TIndices;
_TIndices = NULL;
}
-
- // should find a way to deallocates the displayList
- // glDeleteLists(GLuint list, GLSizei range)
- _displayList = 0;
}
void IndexedFaceSet::accept(SceneVisitor& v)
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
index 8d7bf986bde..16dea6f907e 100644
--- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
+++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
@@ -150,8 +150,6 @@ public:
std::swap(_MISize, ioOther._MISize);
std::swap(_TISize, ioOther._TISize);
- std::swap(_displayList, ioOther._displayList);
-
Rep::swap(ioOther);
}
@@ -173,12 +171,6 @@ public:
/*! Compute the Bounding Box */
virtual void ComputeBBox();
- /*! modifiers */
- inline void setDisplayList(unsigned int index)
- {
- _displayList = index;
- }
-
/*! Accessors */
virtual const float *vertices() const
{
@@ -280,11 +272,6 @@ public:
return _TISize;
}
- inline unsigned int displayList() const
- {
- return _displayList;
- }
-
protected:
float *_Vertices;
float *_Normals;
@@ -311,8 +298,6 @@ protected:
unsigned _MISize;
unsigned _TISize;
- unsigned int _displayList;
-
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:IndexedFaceSet")
#endif