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Diffstat (limited to 'source/blender/geometry/GEO_mesh_merge_by_distance.hh')
-rw-r--r--source/blender/geometry/GEO_mesh_merge_by_distance.hh8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/geometry/GEO_mesh_merge_by_distance.hh b/source/blender/geometry/GEO_mesh_merge_by_distance.hh
index 00ba45f9dd2..1d64680a02b 100644
--- a/source/blender/geometry/GEO_mesh_merge_by_distance.hh
+++ b/source/blender/geometry/GEO_mesh_merge_by_distance.hh
@@ -33,8 +33,8 @@ namespace blender::geometry {
* Merge selected vertices into other selected vertices within the \a merge_distance. The merged
* indices favor speed over accuracy, since the results will depend on the order of the vertices.
*
- * \returns std::nullopt if the mesh should not be changed (no vertices are merged), in order to
- * avoid copying the input. Otherwise returns the new mesh with merged geoemetry.
+ * \returns #std::nullopt if the mesh should not be changed (no vertices are merged), in order to
+ * avoid copying the input. Otherwise returns the new mesh with merged geometry.
*/
std::optional<Mesh *> mesh_merge_by_distance_all(const Mesh &mesh,
IndexMask selection,
@@ -44,8 +44,8 @@ std::optional<Mesh *> mesh_merge_by_distance_all(const Mesh &mesh,
* Merge selected vertices along edges to other selected vertices. Only vertices connected by edges
* are considered for merging.
*
- * \returns std::nullopt if the mesh should not be changed (no vertices are merged), in order to
- * avoid copying the input. Otherwise returns the new mesh with merged geoemetry.
+ * \returns #std::nullopt if the mesh should not be changed (no vertices are merged), in order to
+ * avoid copying the input. Otherwise returns the new mesh with merged geometry.
*/
std::optional<Mesh *> mesh_merge_by_distance_connected(const Mesh &mesh,
Span<bool> selection,