diff options
Diffstat (limited to 'source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c')
-rw-r--r-- | source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c index c17827b7228..236e2df1537 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c +++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c @@ -3658,7 +3658,7 @@ static LineartData *lineart_create_render_buffer(Scene *scene, ld->chain_data_pool = &lc->chain_data_pool; - /* See LineartData::edge_data_pool for explaination. */ + /* See #LineartData::edge_data_pool for explanation. */ ld->edge_data_pool = &ld->render_data_pool; BLI_spin_init(&ld->lock_task); @@ -4494,7 +4494,7 @@ static void lineart_create_edges_from_isec_data(LineartIsecData *d) return; } - /* We don't care about removing duplicated vert in this method, chaning can handle that, + /* We don't care about removing duplicated vert in this method, chaining can handle that, * and it saves us from using locks and look up tables. */ LineartVert *v = lineart_mem_acquire(ld->edge_data_pool, sizeof(LineartVert) * total_lines * 2); LineartEdge *e = lineart_mem_acquire(ld->edge_data_pool, sizeof(LineartEdge) * total_lines); @@ -4565,7 +4565,7 @@ static void lineart_create_edges_from_isec_data(LineartIsecData *d) } else { /* equal priority */ if (ob1 == ob2) { - /* object_ref should be ambigious if intersection lines comes from different objects. */ + /* object_ref should be ambiguous if intersection lines comes from different objects. */ e->object_ref = ob1; } } @@ -5165,7 +5165,7 @@ static void lineart_gpencil_generate(LineartCache *cache, } if (shaodow_selection) { if (ec->shadow_mask_bits != LRT_SHADOW_MASK_UNDEFINED) { - /* TODO(Yiming): Give a behaviour option for how to display undefined shadow info. */ + /* TODO(@Yiming): Give a behavior option for how to display undefined shadow info. */ if ((shaodow_selection == LRT_SHADOW_FILTER_LIT && (!(ec->shadow_mask_bits & LRT_SHADOW_MASK_LIT))) || (shaodow_selection == LRT_SHADOW_FILTER_SHADED && |