diff options
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 9320e849194..bcdc1550fd2 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -158,7 +158,6 @@ data_to_c_simple(shaders/gpu_shader_2D_nodelink_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_flat_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_line_dashed_frag.glsl SRC) -data_to_c_simple(shaders/gpu_shader_2D_line_dashed_geom.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_smooth_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_smooth_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_smooth_color_dithered_frag.glsl SRC) @@ -189,19 +188,7 @@ data_to_c_simple(shaders/gpu_shader_3D_smooth_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_3D_passthrough_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_3D_clipped_uniform_color_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_instance_variying_size_variying_color_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_variying_size_variying_id_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_objectspace_variying_color_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_screenspace_variying_color_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_screen_aligned_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_camera_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_distance_line_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_edges_variying_color_geom.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_edges_variying_color_vert.glsl SRC) - -data_to_c_simple(shaders/gpu_shader_3D_groundline_geom.glsl SRC) -data_to_c_simple(shaders/gpu_shader_3D_groundpoint_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_point_uniform_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_point_uniform_color_aa_frag.glsl SRC) @@ -225,10 +212,7 @@ data_to_c_simple(shaders/gpu_shader_2D_edituvs_edges_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_edituvs_faces_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_edituvs_stretch_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_text_simple_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_text_simple_geom.glsl SRC) data_to_c_simple(shaders/gpu_shader_text_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_text_geom.glsl SRC) data_to_c_simple(shaders/gpu_shader_text_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_keyframe_diamond_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_keyframe_diamond_frag.glsl SRC) |