diff options
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 4f90482d16e..3ea18f72166 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -52,38 +52,37 @@ set(INC_SYS ) set(SRC - intern/gpu_attr_binding.c - intern/gpu_batch.c + intern/gpu_attr_binding.cc + intern/gpu_batch.cc intern/gpu_batch_presets.c intern/gpu_batch_utils.c intern/gpu_buffers.c intern/gpu_codegen.c - intern/gpu_context.cpp - intern/gpu_debug.c - intern/gpu_draw.c - intern/gpu_draw_smoke.c - intern/gpu_element.c - intern/gpu_extensions.c - intern/gpu_framebuffer.c - intern/gpu_immediate.c + intern/gpu_context.cc + intern/gpu_debug.cc + intern/gpu_element.cc + intern/gpu_extensions.cc + intern/gpu_framebuffer.cc + intern/gpu_immediate.cc intern/gpu_immediate_util.c intern/gpu_init_exit.c intern/gpu_material.c intern/gpu_material_library.c - intern/gpu_matrix.c + intern/gpu_matrix.cc intern/gpu_node_graph.c - intern/gpu_platform.c + intern/gpu_platform.cc intern/gpu_primitive.c intern/gpu_select.c intern/gpu_select_pick.c intern/gpu_select_sample_query.c - intern/gpu_shader.c - intern/gpu_shader_interface.c - intern/gpu_state.c - intern/gpu_texture.c - intern/gpu_uniformbuffer.c - intern/gpu_vertex_buffer.c - intern/gpu_vertex_format.c + intern/gpu_shader.cc + intern/gpu_shader_builtin.c + intern/gpu_shader_interface.cc + intern/gpu_state.cc + intern/gpu_texture.cc + intern/gpu_uniformbuffer.cc + intern/gpu_vertex_buffer.cc + intern/gpu_vertex_format.cc intern/gpu_viewport.c GPU_attr_binding.h @@ -94,7 +93,6 @@ set(SRC GPU_common.h GPU_context.h GPU_debug.h - GPU_draw.h GPU_element.h GPU_extensions.h GPU_framebuffer.h @@ -216,6 +214,8 @@ data_to_c_simple(shaders/gpu_shader_text_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_keyframe_diamond_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_keyframe_diamond_frag.glsl SRC) +data_to_c_simple(shaders/gpu_shader_codegen_lib.glsl SRC) + data_to_c_simple(shaders/gpu_shader_geometry.glsl SRC) data_to_c_simple(shaders/material/gpu_shader_material_add_shader.glsl SRC) |