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Diffstat (limited to 'source/blender/gpu/GPU_basic_shader.h')
-rw-r--r--source/blender/gpu/GPU_basic_shader.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/gpu/GPU_basic_shader.h b/source/blender/gpu/GPU_basic_shader.h
index d9bf3d1ced3..dc378927e79 100644
--- a/source/blender/gpu/GPU_basic_shader.h
+++ b/source/blender/gpu/GPU_basic_shader.h
@@ -64,12 +64,6 @@ typedef enum GPUBasicShaderStipple {
GPU_SHADER_STIPPLE_HEXAGON = 3,
GPU_SHADER_STIPPLE_DIAG_STRIPES = 4,
GPU_SHADER_STIPPLE_DIAG_STRIPES_SWAP = 5,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_ROW = 6,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_ROW_SWAP = 7,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_COLUMN = 8,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_COLUMN_SWAP = 9,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_CHECKER = 10,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_CHECKER_SWAP = 11
} GPUBasicShaderStipple;
void GPU_basic_shaders_init(void);
@@ -132,9 +126,6 @@ void GPU_basic_shader_stipple(GPUBasicShaderStipple stipple_id);
void GPU_basic_shader_line_stipple(GLint stipple_factor, GLushort stipple_pattern);
void GPU_basic_shader_line_width(float line_width);
-bool GPU_basic_shader_use_glsl_get(void);
-void GPU_basic_shader_use_glsl_set(bool enabled);
-
#ifdef __cplusplus
}
#endif