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Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r--source/blender/gpu/GPU_batch.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index b9397a61ea4..856148563f2 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -157,7 +157,6 @@ void GPU_draw_primitive(GPUPrimType, int v_count);
/* Can multiple batches share a GPUVertBuf? Use ref count? */
-
/* We often need a batch with its own data, to be created and discarded together. */
/* WithOwn variants reduce number of system allocations. */
@@ -179,7 +178,10 @@ typedef struct BatchWithOwnVertexBufferAndElementList {
GPUBatch *create_BatchWithOwnVertexBuffer(GPUPrimType, GPUVertFormat *, uint v_len, GPUIndexBuf *);
GPUBatch *create_BatchWithOwnElementList(GPUPrimType, GPUVertBuf *, uint prim_len);
-GPUBatch *create_BatchWithOwnVertexBufferAndElementList(GPUPrimType, GPUVertFormat *, uint v_len, uint prim_len);
+GPUBatch *create_BatchWithOwnVertexBufferAndElementList(GPUPrimType,
+ GPUVertFormat *,
+ uint v_len,
+ uint prim_len);
/* verts: shared, own */
/* elem: none, shared, own */
GPUBatch *create_BatchInGeneral(GPUPrimType, VertexBufferStuff, ElementListStuff);