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Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r-- | source/blender/gpu/GPU_batch.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h new file mode 100644 index 00000000000..b706bdbf189 --- /dev/null +++ b/source/blender/gpu/GPU_batch.h @@ -0,0 +1,74 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2016 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): Mike Erwin + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/* Batched geometry rendering is powered by the Gawain library. + * This file contains any additions or modifications specific to Blender. + */ + +#ifndef __GPU_BATCH_H__ +#define __GPU_BATCH_H__ + +#include "../../../intern/gawain/gawain/gwn_batch.h" +#include "../../../intern/gawain/gawain/gwn_batch_private.h" + +struct rctf; + +// TODO: CMake magic to do this: +// #include "gawain/batch.h" + +#include "BLI_compiler_attrs.h" +#include "BLI_sys_types.h" + +#include "GPU_shader.h" + +/* Extend GWN_batch_program_set to use Blender’s library of built-in shader programs. */ + +/* gpu_batch.c */ +void GWN_batch_program_set_builtin(Gwn_Batch *batch, GPUBuiltinShader shader_id) ATTR_NONNULL(1); + +Gwn_Batch *GPU_batch_tris_from_poly_2d_encoded( + const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect + ) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1); +Gwn_Batch *GPU_batch_wire_from_poly_2d_encoded( + const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect + ) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1); + +void gpu_batch_init(void); +void gpu_batch_exit(void); + +/* gpu_batch_presets.c */ +/* Only use by draw manager. Use the presets function instead for interface. */ +Gwn_Batch *gpu_batch_sphere(int lat_res, int lon_res) ATTR_WARN_UNUSED_RESULT; +/* Replacement for gluSphere */ +Gwn_Batch *GPU_batch_preset_sphere(int lod) ATTR_WARN_UNUSED_RESULT; +Gwn_Batch *GPU_batch_preset_sphere_wire(int lod) ATTR_WARN_UNUSED_RESULT; + +void gpu_batch_presets_init(void); +void gpu_batch_presets_register(Gwn_Batch *preset_batch); +void gpu_batch_presets_reset(void); +void gpu_batch_presets_exit(void); + +#endif /* __GPU_BATCH_H__ */ |