diff options
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r-- | source/blender/gpu/GPU_buffers.h | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index 6f552e087d7..7ce166d92bd 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -1,4 +1,4 @@ -/** +/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** @@ -30,6 +30,10 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file GPU_buffers.h + * \ingroup gpu + */ + #ifndef __GPU_BUFFERS_H__ #define __GPU_BUFFERS_H__ @@ -69,6 +73,8 @@ typedef struct GPUBuffer unsigned int id; /* used with vertex buffer objects */ } GPUBuffer; +/* stores deleted buffers so that new buffers wouldn't have to +be recreated that often. */ typedef struct GPUBufferPool { int size; /* number of allocated buffers stored */ @@ -114,6 +120,7 @@ typedef struct GPUDrawObject } GPUDrawObject; +/* used for GLSL materials */ typedef struct GPUAttrib { int index; @@ -121,7 +128,7 @@ typedef struct GPUAttrib int type; } GPUAttrib; -GPUBufferPool *GPU_buffer_pool_new(); +GPUBufferPool *GPU_buffer_pool_new(void); void GPU_buffer_pool_free( GPUBufferPool *pool ); void GPU_buffer_pool_free_unused( GPUBufferPool *pool ); @@ -171,8 +178,9 @@ void GPU_color_switch( int mode ); void GPU_buffer_draw_elements( GPUBuffer *elements, unsigned int mode, int start, int count ); /* called after drawing */ -void GPU_buffer_unbind(); +void GPU_buffer_unbind(void); +/* used to check whether to use the old (without buffers) code */ int GPU_buffer_legacy( struct DerivedMesh *dm ); #endif |