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Diffstat (limited to 'source/blender/gpu/GPU_context.h')
-rw-r--r--source/blender/gpu/GPU_context.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_context.h b/source/blender/gpu/GPU_context.h
index f3b7f8c29bf..1fcd94c48fc 100644
--- a/source/blender/gpu/GPU_context.h
+++ b/source/blender/gpu/GPU_context.h
@@ -38,6 +38,13 @@ void GPU_context_discard(GPUContext *);
void GPU_context_active_set(GPUContext *);
GPUContext *GPU_context_active_get(void);
+/* Begin and end frame are used to mark the singular boundary representing the lifetime of a whole
+ * frame. This also acts as a divisor for ensuring workload submission and flushing, especially for
+ * background rendering when there is no call to present.
+ * This is required by explicit-API's where there is no implicit workload flushing. */
+void GPU_context_begin_frame(GPUContext *ctx);
+void GPU_context_end_frame(GPUContext *ctx);
+
/* Legacy GPU (Intel HD4000 series) do not support sharing GPU objects between GPU
* contexts. EEVEE/Workbench can create different contexts for image/preview rendering, baking or
* compiling. When a legacy GPU is detected (`GPU_use_main_context_workaround()`) any worker