diff options
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r-- | source/blender/gpu/GPU_draw.h | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index 9bbf46b2a1f..4598ac974c8 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -49,15 +49,12 @@ struct DupliObject; #include "DNA_object_enums.h" -/* OpenGL drawing functions related to shading. These are also - * shared with the game engine, where there were previously - * duplicates of some of these functions. */ +/* OpenGL drawing functions related to shading. */ /* Initialize * - sets the default Blender opengl state, if in doubt, check * the contents of this function - * - this is called when starting Blender, for opengl rendering, - * and for switching back from the game engine for example. */ + * - this is called when starting Blender, for opengl rendering. */ void GPU_state_init(void); @@ -103,14 +100,6 @@ int GPU_default_lights(void); int GPU_scene_object_lights( struct ViewLayer *view_layer, float viewmat[4][4], int ortho); -/* Text render - * - based on moving uv coordinates */ - -void GPU_render_text( - int mode, const char *textstr, int textlen, unsigned int *col, - const float *v_quad[4], const float *uv_quad[4], - int glattrib); - /* Mipmap settings * - these will free textures on changes */ |