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Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r--source/blender/gpu/GPU_extensions.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index aed1a88938a..401711e84e5 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -184,7 +184,7 @@ int GPU_offscreen_height(const GPUOffScreen *ofs);
* - only for fragment shaders now
* - must call texture bind before setting a texture as uniform! */
-GPUShader *GPU_shader_create(const char *vertexcode, const char *fragcode, const char *geocode, const char *libcode, const char *defines);
+GPUShader *GPU_shader_create(const char *vertexcode, const char *fragcode, const char *geocode, const char *libcode, const char *defines, int input, int output, int number);
void GPU_shader_free(GPUShader *shader);
void GPU_shader_bind(GPUShader *shader);