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Diffstat (limited to 'source/blender/gpu/GPU_material.h')
-rw-r--r--source/blender/gpu/GPU_material.h15
1 files changed, 12 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index eeb2d2caef2..7512fac6410 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -110,6 +110,7 @@ typedef enum eGPUMatFlag {
GPU_MATFLAG_GLOSSY = (1 << 1),
GPU_MATFLAG_REFRACT = (1 << 2),
GPU_MATFLAG_SSS = (1 << 3),
+ GPU_MATFLAG_BARYCENTRIC = (1 << 4),
} eGPUMatFlag;
typedef enum eGPUBlendMode {
@@ -137,6 +138,13 @@ typedef enum eGPUMaterialStatus {
GPU_MAT_SUCCESS,
} eGPUMaterialStatus;
+typedef void (*GPUMaterialEvalCallbackFn)(GPUMaterial *mat,
+ int options,
+ const char **vert_code,
+ const char **geom_code,
+ const char **frag_lib,
+ const char **defines);
+
GPUNodeLink *GPU_constant(const float *num);
GPUNodeLink *GPU_uniform(const float *num);
GPUNodeLink *GPU_attribute(GPUMaterial *mat, CustomDataType type, const char *name);
@@ -169,8 +177,8 @@ void GPU_material_output_link(GPUMaterial *material, GPUNodeLink *link);
void GPU_material_sss_profile_create(GPUMaterial *material,
float radii[3],
- short *falloff_type,
- float *sharpness);
+ const short *falloff_type,
+ const float *sharpness);
struct GPUUniformBuffer *GPU_material_sss_profile_get(GPUMaterial *material,
int sample_len,
struct GPUTexture **tex_profile);
@@ -190,7 +198,8 @@ GPUMaterial *GPU_material_from_nodetree(struct Scene *scene,
const char *geom_code,
const char *frag_lib,
const char *defines,
- const char *name);
+ const char *name,
+ GPUMaterialEvalCallbackFn callback);
void GPU_material_compile(GPUMaterial *mat);
void GPU_material_free(struct ListBase *gpumaterial);