diff options
Diffstat (limited to 'source/blender/gpu/GPU_material.h')
-rw-r--r-- | source/blender/gpu/GPU_material.h | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index 3ca465fa57a..12a7cf49f9d 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -121,6 +121,7 @@ typedef struct GPUCodegenOutput { char *surface; char *volume; char *thickness; + char *composite; char *material_functions; GPUShaderCreateInfo *create_info; @@ -178,6 +179,8 @@ void GPU_material_output_thickness(GPUMaterial *material, GPUNodeLink *link); void GPU_material_add_output_link_aov(GPUMaterial *material, GPUNodeLink *link, int hash); +void GPU_material_add_output_link_composite(GPUMaterial *material, GPUNodeLink *link); + /** * Wrap a part of the material graph into a function. You need then need to call the function by * using something like #GPU_differentiate_float_function. @@ -218,6 +221,7 @@ GPUMaterial *GPU_material_from_nodetree(struct Scene *scene, void *thunk); void GPU_material_compile(GPUMaterial *mat); +void GPU_material_free_single(GPUMaterial *material); void GPU_material_free(struct ListBase *gpumaterial); void GPU_material_acquire(GPUMaterial *mat); @@ -319,6 +323,16 @@ struct GHash *GPU_uniform_attr_list_hash_new(const char *info); void GPU_uniform_attr_list_copy(GPUUniformAttrList *dest, GPUUniformAttrList *src); void GPU_uniform_attr_list_free(GPUUniformAttrList *set); +/* A callback passed to GPU_material_from_callbacks to construct the material graph by adding and + * linking the necessary GPU material nodes. */ +typedef void (*ConstructGPUMaterialFn)(void *thunk, GPUMaterial *material); + +/* Construct a GPU material from a set of callbacks. See the callback types for more information. + * The given thunk will be passed as the first parameter of each callback. */ +GPUMaterial *GPU_material_from_callbacks(ConstructGPUMaterialFn construct_function_cb, + GPUCodegenCallbackFn generate_code_function_cb, + void *thunk); + #ifdef __cplusplus } #endif |