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Diffstat (limited to 'source/blender/gpu/GPU_material.h')
-rw-r--r--source/blender/gpu/GPU_material.h32
1 files changed, 13 insertions, 19 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index f38b9681ad7..55fbe3f981f 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -109,10 +109,10 @@ typedef enum eGPUMaterialStatus {
GPU_MAT_SUCCESS,
} eGPUMaterialStatus;
-typedef enum eGPUVolumeDefaultValue {
- GPU_VOLUME_DEFAULT_0,
- GPU_VOLUME_DEFAULT_1,
-} eGPUVolumeDefaultValue;
+typedef enum eGPUDefaultValue {
+ GPU_DEFAULT_0 = 0,
+ GPU_DEFAULT_1,
+} eGPUDefaultValue;
typedef struct GPUCodegenOutput {
char *attr_load;
@@ -131,6 +131,10 @@ typedef void (*GPUCodegenCallbackFn)(void *thunk, GPUMaterial *mat, GPUCodegenOu
GPUNodeLink *GPU_constant(const float *num);
GPUNodeLink *GPU_uniform(const float *num);
GPUNodeLink *GPU_attribute(GPUMaterial *mat, CustomDataType type, const char *name);
+GPUNodeLink *GPU_attribute_with_default(GPUMaterial *mat,
+ CustomDataType type,
+ const char *name,
+ eGPUDefaultValue default_value);
GPUNodeLink *GPU_uniform_attribute(GPUMaterial *mat, const char *name, bool use_dupli);
GPUNodeLink *GPU_image(GPUMaterial *mat,
struct Image *ima,
@@ -142,9 +146,7 @@ GPUNodeLink *GPU_image_tiled(GPUMaterial *mat,
eGPUSamplerState sampler_state);
GPUNodeLink *GPU_image_tiled_mapping(GPUMaterial *mat, struct Image *ima, struct ImageUser *iuser);
GPUNodeLink *GPU_color_band(GPUMaterial *mat, int size, float *pixels, float *row);
-GPUNodeLink *GPU_volume_grid(GPUMaterial *mat,
- const char *name,
- eGPUVolumeDefaultValue default_value);
+
/**
* Create an implementation defined differential calculation of a float function.
* The given function should return a float.
@@ -255,9 +257,11 @@ void GPU_pass_cache_free(void);
typedef struct GPUMaterialAttribute {
struct GPUMaterialAttribute *next, *prev;
- int type; /* CustomDataType */
- char name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
+ int type; /* CustomDataType */
+ char name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
+ char input_name[12 + 1]; /* GPU_MAX_SAFE_ATTR_NAME + 1 */
eGPUType gputype;
+ eGPUDefaultValue default_value; /* Only for volumes attributes. */
int id;
int users;
} GPUMaterialAttribute;
@@ -274,18 +278,8 @@ typedef struct GPUMaterialTexture {
int sampler_state; /* eGPUSamplerState */
} GPUMaterialTexture;
-typedef struct GPUMaterialVolumeGrid {
- struct GPUMaterialVolumeGrid *next, *prev;
- char *name;
- eGPUVolumeDefaultValue default_value;
- char sampler_name[32]; /* Name of sampler in GLSL. */
- char transform_name[32]; /* Name of 4x4 matrix in GLSL. */
- int users;
-} GPUMaterialVolumeGrid;
-
ListBase GPU_material_attributes(GPUMaterial *material);
ListBase GPU_material_textures(GPUMaterial *material);
-ListBase GPU_material_volume_grids(GPUMaterial *material);
typedef struct GPUUniformAttr {
struct GPUUniformAttr *next, *prev;