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Diffstat (limited to 'source/blender/gpu/GPU_renderer.h')
-rw-r--r--source/blender/gpu/GPU_renderer.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_renderer.h b/source/blender/gpu/GPU_renderer.h
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+++ b/source/blender/gpu/GPU_renderer.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2014 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Antony Riakiotakis.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __GPU_RENDERER_H__
+#define __GPU_RENDERER_H__
+
+#include "DNA_listBase.h"
+
+struct Object;
+
+/* batches per material sorted by some criterion, ie texture image changes */
+typedef struct SubBatch {
+ int start;
+ int len;
+ void *data; /* extra data relevant to the subbatch, such as image */
+} SubBatch;
+
+
+/* stores data related to the object that can be used for rendering */
+typedef struct MaterialBatch {
+ int start;
+ int len;
+ ListBase subbatches;
+ struct Object *ob;
+ void *data;
+} MaterialBatch;
+
+
+/* new type of material */
+typedef struct GPUMaterialX {
+ int datarequest; /* type of data requested from objects */
+} GPUMaterialX;
+
+void GPU_renderer_material_draw(struct ListBase *materials);
+
+#endif // __GPU_RENDERER_H__